If you want, pm me your Skype, and Ill call you when I arrive home.
There might be a way to show the Strength icon besides a player's inventory but disallowing the effect but I'm not sure where to start with that idea.
What do you mean/want exactly? Are you asking how to add those enchants to bows? (since they are bow related enchants).
So you want the physical Strength potion in a player's inventory or an infinite effect of Strength..? EDIT: I understand. You want to show...
What resolved it?
Try something like this: ItemStack buffedPotion = new ItemStack(Material.POTION); PotionMeta potionMeta = (PotionMeta)...
There already is a plugin out there called Loot that has the same capabilities as WynnCraft's chest loot system. Since WynnCraft is 100% custom,...
This thread explains it clearly on how to do it. What are you confused about?
If you want to do this in java coming off of say a command or event then you could do something like this. @EventHandler public void...
Yah, try adding a return; statement at the end of each if statement to stop each if statement from overlapping each other like @Zethariel said.
Wow, dumb of me. Thanks for the help bud.
Not sure what area in this method is wrong. public void playEffect(Location location, Effect effect, boolean v) { for (int i = 0; i <= 8; i +=...
Snipped parts out not related to errors. package me.creepah.LegionsCore; import java.util.ArrayList; import java.util.Random; import...
I cannot access the console at the moment as my friend can only access the node (long story). Here's a picture of the DamageEvent error: [IMG]
My console gets non-stop console spam related to "Could not pass event EntityDamageByEntityEvent" or "Could not pass event PlayerMoveEvent" etc....
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