The logic is rather strange. I would think that a light source would light up based on whether or not the block that light source is on is a...
I think he abandoned the project. I'll look into forking it...
78tacos, that probably doesn't fix the enchantment bug.
Having them teleport out of the void is easy but where to teleport them is still confusing. I could spawn them on top of grass (if it exists), or...
I don't think this is currently possible through bukkit...
Wouldn't it be more featured to have a multi-item auction house similar to most MMO games? Then just have a command that fetches the list of...
Seems like bukkit has a limitation to control only Skeleton and Zombie. Quote from documentation on Event.Type ENTITY_COMBUST: "Called when a...
You, sir, deserve some juicy pork. Here: [meat] BUGS FOUND: * Anything that isn't a Zombie or Skeleton can't catch fire via the ENTITY_COMBUST...
Good job! Keep up the good work! :D
At the time, I was using #600. Using #602 I couldn't replicate the problem. However, I wasn't using the same world so maybe just bad luck? I have...
For the sake of fixing it, I can give you my server address so you can come on and see for yourself. EDIT: btw, Brettflan, why not fork the...
cengbrecht, he has a git repo you can grab the latest from I would imagine.
Keep up the good work! Waiting on your next update to put up updates in my server :D
I can't get the latest NetherGate to work with RB #600
I get "Could not pass event PLAYER_MOVE to nether" EDIT: A quick replacement of the CB build fixes it. It works fine in 600 as far as I can tell...
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