Clear upvote! :)
A ParticleEffect isn't an entity, its just a packet that when is sent it plays the effect on the client on a specific location. To move the effect...
if(e.getEntity() instanceof Player && e.getDamager() instanceof Player) { if(e.getEntity() instanceof Player && e.getDamager()...
That ^^ Will avoid wasting time around!
Here is the code: Needed cuboid class: public class Cuboid implements Iterable<Block>, Cloneable, ConfigurationSerializable { protected final...
I've been lookint at this and seen that a ThrownPotion object has a .setItem(ItemStack i) function. The first thing that comes to my mind is to...
Hey I see not everyone likes math, but if you don't like it, just don't comment lol. I'm now on a mobile device and don't have my code here. When...
I have some code for you! I am now on my mobile, I'll post it here when I get home. Basically the function takes the material (leather armor...
Spawn the thrown splash potion and set the damage value from a Potion object. Also, you have to set the velocity down. (A vector 0, -1, 0). I've...
I have a function that does that in my plugin. When I get to home, I'll post it here. Basically it uses trigonometry to get locations in every...
I've been creating a custom special item system that stores a custom ID for each defined special item plus some other values and an empty "ench"...
ZodiacTheories Yes i'm interested on it now TT
Using lib's like BKCommonLib to avoid the NMS stuff would work?
Necrodoom TnT Lolmewn Well we are mixing 4+ conversations in this thread. I see bukkit and bukkit team is on a "hold position" status which isn't...
Well okay i completely understand. Maybe this sugesstion isn't applicable for the actual community but i had to say it somewhere. Everyone who...
Separate names with a comma.