@BreezerFly You also need to remove him from the list after some time, such as 10 seconds.
@Rixterz The team probably already exists. Use board.getTeam(...), and if it is null then register the team.
@Tobirogl To create a hashmap, use this : HashMap<Location, MaterialData> changes = new HashMap<Location, MaterialData>(); To insert a lines...
@Tobirogl You shouldn't use a string array list for this. Try a HashMap<Location, MaterialData> to save the block and it's original form. You...
Do you want to remove the Knockback/Punch enchantment? Or like completly remove the effect? Like when you sprint and hit it knocks the player/mob...
WorldGuard has a very easy to use API: RegionManager rgmanager = WGBukkit.getRegionManager(loc.getWorld()); ApplicableRegionSet set =...
@SupremeHD Would you like it to be when you PLACE a block (or WorldEdit) it makes this a PvP zone? Or when there is a bedrock block under the area...
@SupremeHD Ah, then the plugin must be compatible with worldedit placing, you didn't specify this ;) And WorldEdit supports circular regions if...
In Essentials, /back returns to your previous location (such as before a teleportation, or death). I think if you disable the "register teleport...
Placing a bedrock below each block of your arena will still be longer than making a region with WoldEdit & WorldGuard If you don't know how to...
@bennyman123abc Then you should make them toggleable so that if the OP doesn't want one he can turn it off.
@Randomguy In the onEnable method of your Main class
@Jabbers9999 Your code is really horribly formatted, and barely readable. Take a look at this:...
@IRRIDVX Register all your events once on your onEnable. Then you can either make an array list for each power, if you want to have several...
@IRRIDVX You shouldn't register/unregister events each time. Make a HashMap<UUID, ArrowEffect> (ArrowEffect is an enum you create with all your...
Separate names with a comma.