Does this mod have issues with Spout? When I try to turn in quests I get an error that says [IMG]
I think the loop has something to do when you make a splash in the water, soon as that goes off it sends some kind of hit detection to the water....
I got the gates to talk and they work fine but I had to manually do it though the commands and I had to add --Haven-- which i think is stargates...
can not get my gates to work can you confirm i am setting my signs right first sign Haven server2 world duckcraft sign 2 duckcraft server1...
Is there any way to patch this in to work with lets say the stargate mod. This way they can be linked using signs on the stargates?
Really Ive been searching if you happen to remember what it is or if its still being support if not id like to get a hold of them and make it...
Ok before I try this undertaking and try to get a team going for this I wanted to see if its even possible to do. The idea behind the mod is this...
Is there an option so I can make it so players rent the abilities? So for example they could buy godmode for 2 hours or something?
because I want it to be 25 cents per unit not 1 dollar
I can't seem to sell things for under 1 dollar if i try to sell 1 rose for 0.25 it tells me invalid name of id number..... /trader sell 38:1 0.25...
Yes there is a problem my healer and blacksmith load but traders do not.
Can anyone confirm if this works on 1.6?
Well it seems I found what looks like a big problem. I run simple server instead of the default minecraft server. The simple server does not have...
does this thing not work with the permissions.xml file that simple server uses, reason I ask is I lost all functions that do with server ranks....
keep getting an error that says NPC Trader Version 1.1.3: no iConomy, plugin disabled NPC Trader 1.1.3 Disabled database connections work fine...
Separate names with a comma.