Inactive [GEN] Craftable End Portal Frame v1.3 - Allows You To Craft End Portal Frames [1.2.5-R1.0]

Discussion in 'Inactive/Unsupported Plugins' started by Zachster, Feb 1, 2012.

  1. Offline

    Zachster

    BukkitDev

    Have you ever wanted to go to The End but not search for a stronghold? Have you ever wanted an End Portal where you wanted it and not where it spawned? If you answered yes, this plugin if for you. Simply just craft it as seen below, and an End Portal frame will result. Just simply drop this plugin in your plugins folder and start using it. There's no configuration, no permissions, and no complicated setup. Just drop it in. Like this plugin? Download it for client and vanilla server here!

    Download Here

    [​IMG]
     
    Deleted user likes this.
  2. Offline

    Deleted user

    [quote uid=90606530 name="Zachster" post=944161]BukkitDev

    Have you ever wanted to go to The End but not search for a stronghold? Have you ever wanted an End Portal where you wanted it and not where it spawned? If you answered yes, this plugin if for you. Simply just craft it as seen below, and an End Portal frame will result. Just simply drop this plugin in your plugins folder and start using it. There's no configuration, no permissions, and no complicated setup. Just drop it in. Like this plugin? Download it for client and vanilla server here!

    <Edit by Moderator: Redacted bit url>

    [​IMG][/quote]
    Marry me?
     
    Last edited by a moderator: Feb 20, 2017
  3. You already have me though </3.
     
  4. Offline

    Mercury

    Is there way to destroy these blocks if misplaced?
    They have bedrock durability :/
     
  5. Offline

    Laserhog

    Creative mode? :D
     
  6. Offline

    Zachster

    I did not realize that. I just added in the recipe. I didn't change anything else. Laserhog does have a point there, creative mode would be the best solution.
     
  7. Offline

    Mercury

    Yeah, you can't grant creative mode for player when server is in survival.
    Also Portal won't activate first time, you will have to break portal frame blocks few times and replace again to get portal working.
     
  8. Offline

    Zachster

    I didn't seem to have a problem with it. What version of CB and what plugins are you running? As for the breaking thing that might be hard to do if it has the setBlockUnbreakable() property. Any devs know if there is a way to remove setBlockUnbreakable()? At least that is what it is in MCP I don't know about Bukkit.
     
  9. [quote uid=90606530 name="Zachster" post=944161]
    <Edit by Moderator: Redacted bit url>
    [/quote]
    Don't use url shorteners :)
     
    Last edited by a moderator: Feb 20, 2017
  10. Offline

    Zachster

    I just did that so I could track the analyctics.
     
  11. Offline

    NuclearW

    Please do not use an URL shortener and update to R4 to be moved to releases.
     
  12. Offline

    Zachster

    NuclearW I have updated it for R4 and provided a direct link.
     
  13. Offline

    NuclearW

  14. Offline

    Zachster

    NuclearW Thank you very much. Btw. When is the big switch to BukkitDev supposed to occour?
     
  15. Offline

    NuclearW

    Soon as we can, best I can say.
     
  16. Offline

    Bellaabzug21

    I absolutely love this, but think that you should add in the ability to destroy the end portal frames. I don't like other players mooching off my portals.
     
  17. Offline

    Zachster

    Who thinks this is a good idea? Should I make it configurable? What should be the default? Maybe hardness of Obsidian (2000)?
     
  18. Offline

    Bellaabzug21

    I like the idea of it having the hardness of obsidian. It's better than bedrock.
     
  19. Offline

    Zachster

    Yea I just put in the recipe, I didn't change anything else.
     
  20. Offline

    Chaznuts

    So any player will be able to build this? No thank you... I may use it to build a starting one on my server, destroy any already in the map, and remove the plugin, or you can create a config file or permissions ;)

    Also, I don't think the ability to destroy it is necessary.. a simple "gamemode <name> #> (if op'd) would be perfectly fine for me to switch back and forth between creative/survival.

    Anyhow, thanks for your contribution!
     
  21. Offline

    Zachster

    Configurable hardness will be in the next update.
     
  22. Offline

    Zachster

    This plugin is finally updated for 1.2.3. Between homework and server crash I haven't had time to work on it.
     
  23. Offline

    Zachster

    That means too that I haven't added configurable hardness yet, but just hang in there it is coming.
     
  24. Offline

    Bellaabzug21

    YOu can do it zachster add the hardness thingy!
     
  25. Offline

    Zachster

    Yea it's just finding time to do it lol ;)
     
  26. Offline

    Zachster

    Ok here is the update for 1.2.4. Still no configurable hardness yet because I'm about to go on vacation and I wanted to make sure it was compatable before I go.
     
  27. Offline

    Zachster

    Updated for 1.2.5. I can't keep up with all these updates lately, hopefully configurable hardness soon.
     
  28. Offline

    Pwnzsolo

    I mean thats cool and all having the recipe but if you wanted you can always just /i 120....even set the command up through buycraft and make some money off players wanting their own personal end portal.
     

Share This Page