[MECH/FUN] Guns+ v1.8 - Guns, Guns, Guns Galore![SPOUT][1.4.7-R1.0]

Discussion in 'Archived: Plugin Releases' started by atlan1, Jan 31, 2012.

  1. Offline

    wobsy

    This is bullshit....I just wanna use this with MobArena because its a great plugin.....
     
  2. Offline

    Stuxrt

    info.yml has been replaced with general.yml
     
  3. Offline

    wobsy

    Last edited by a moderator: May 23, 2016
  4. Offline

    atlan1

    You forgot to put your textures and sounds in quotation marks.
    For PvPArena you have to use the ~ to separate between id and subid. See here.
     
  5. Offline

    Adkos

    What Atlan1 said, plus your guns don't have "knokback" values.

    Thanks ! Feel free to update the first page, and give the link to my pack ;)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 23, 2016
  6. Offline

    Stuxrt

  7. Offline

    atlan1

  8. Offline

    TheFluffey

    RAW, I am excited... Ofc I am out of town, but when I get back I will give a full report/maybe some new suggestions.
     
  9. Offline

    Stuxrt

    Can't Wait! Are the sentry guns going to be in this release?
     
  10. Offline

    atlan1

    TheFluffey , Stuxrt - I am going to write the update post right now - it's going to be big!
     
  11. Offline

    Glennjamin95

    This plugin is great :) it took some getting used to and some stress but now I know how to use it its great. As a token of my gratitude you may use my gunpack file which contains early modern weapons such as muskets. They do fire more than once they just have a long interval between shots. Thanks for this plugin
     

    Attached Files:

  12. Offline

    atlan1

    UPDATE: Version 1.6
    • Fixed potion particles on zoom
    • Fixed recoil causes zoom out.
    • Fixed recoil causes rapidfire.
    • Fixed recoil causes no shot delay.
    • Fixed 'place'-effect replaces other blocks.
    • Fixed major bug with multiple effects of one type.
    • Fixed weird error message in the console
    • Added spread factor (in degrees), for shotguns
    • Added accuracy if zoomed in or not
    • Added critical hits probability
    • Added ability to use vanilla items as ammo
    • Added ability to use multiple ammo types.
    • Added projectile usage (e.g. for crossbows ), see first post for more information
    • Added ingame gun HUD with spout. It shows the gun and ammo.
    • Added ability to use the ammo and gun names in recipes.
    • Added 'show-warnings'-node in general.yml to protect you against spammin the log with warnigns;)
    • Added 'send-notifications'-node in general.yml for switch either to send archievment-style notifications on special events (e.g. headshot, critical)
    • Added reload command: /gunpack reload or short: /gp reload
    • Added permission nodes:
      • gunpack.hud - allows to see the guns hud
      • gunpack.reload - allows to execute the reload command
    • Improved headshot damage for other entities than 2 block tall ones.
    • Major code cleanup.
    For more information see the first post.
    And report bugs!

    Stuxrt - I started working on the sentry gun but it's not ready yet.
    EDIT: Updated first post.
     
    dta1 likes this.
  13. Offline

    dta1

    done :D thanks for the update cant wait for the sentry guns
    http://dl.dropbox.com/u/60701738/GunPack.zip
     
  14. Offline

    atlan1

  15. Offline

    Adkos

    Great ! Have to update the pack I guess... :)
     
  16. Offline

    dta1

  17. Offline

    puffnuget

    Is th
    Is there anyway we can make it so guns don't break blocks?
     
  18. Offline

    Stuxrt

    I keep getting mysterious errors. With the new version when I fixed my config and started the server, the guns and ammo loaded but the Z_ and R_ aswell as the shoot button didn't work. VERY odd.
     
  19. Offline

    Adkos

    Yeah, I though once it was a good idea, but in fact it's pretty anoying.

    Everyone : I've upload the 1.6 version of my pack !
    Same URL as the first one, you just have to redownload it :)
    - guns no longer break blocks.
    - added spread values for Shotgun and Flamethrower, so you can burn/burst several foes at once !
    - make the rocket explosion a bit less powerfull.

    atlan1 : no need to update the first message, it's the same link.
    But can you give us more explanation for bullet velocity and other new stuff (for exemple, velocity of an "instant" bullet, and velocity of a rocket, slower).
     
  20. Offline

    puffnuget

     
  21. Offline

    Meteo

    Random error
    Code:
    13:45:39 [WARNING] Task of 'GunPack' generated an exception
    java.lang.NullPointerException
            at me.atlan1.GunPack.Util.updateHUD(Util.java:646)
            at me.atlan1.GunPack.Listener.GunPackPlayerListener$1.run(GunPackPlayerL
    istener.java:101)
            at com.bergerkiller.bukkit.nolagg.logging.TimedWrapper.run(TimedWrapper.
    java:17)
            at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(C
    raftScheduler.java:137)
            at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:503)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:435)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
    13:45:40 [WARNING] Task of 'GunPack' generated an exception
    java.lang.NullPointerException
            at me.atlan1.GunPack.Util.updateHUD(Util.java:646)
            at me.atlan1.GunPack.Listener.GunPackPlayerListener$1.run(GunPackPlayerL
    istener.java:101)
            at com.bergerkiller.bukkit.nolagg.logging.TimedWrapper.run(TimedWrapper.
    java:17)
            at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(C
    raftScheduler.java:137)
            at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:503)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:435)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
     
  22. Offline

    Stuxrt

    I keep getting this issue. My users are very annoyed.
    .java:1057)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginMan
    r.java:380)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:199
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:
    )
    at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:141)
    at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfi
    ationManager.java:52)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:148
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:408)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
     
  23. Offline

    Adkos

    Go to the first page, and re-download my pack.
    Then, you just have to replace your old GunPack files with the new ones.
    The "itemMap.txt" don't have to be change if you had installed my 1.5 pack.

    Please report any bug or idea that could be great :)
     
  24. Offline

    puffnuget

    I uploaded your new files with my server off but the guns still destroy blocks.
     
  25. Offline

    atlan1

    You can only put an underscore behind the zoom key , not behind the reload key!

    Seems to have to do with NoLagg. I don't know what NoLagg does, but it interrupts the hud update.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 23, 2016
  26. Offline

    puffnuget

    Hey when I try to add guns to mob arena like this it does not work

    318:gunid, 318:ammo:amt of ammo, slimeball:1

    Any ideas? They all just come to me as flint
     
  27. Offline

    atlan1

    I didn't implement something like that, however good idea, I just implemented the usage of projectiles that already exists. For example you want to have a crossbow and assign 'arrow' as projectile. The crossbow will shoot a arrow but still do the normal damage of the gun.

    I think wobsy had this issue already, perhaps ask him how he solved it. I don't get this error so I can't help you. Your example seems to be the right format.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 23, 2016
  28. Offline

    Meteo

    All right atlan1 Thanks for the SUPER fast reply. I love your plugin XD
     
  29. Offline

    TheFluffey

    You update to the latest Dev build of mobarena. Meteo
     
  30. AWESOME - Thx so much
     

Share This Page