Inactive [SEC] AuthMe v2.5.1 - High Performance Authorization plugin [1818/1.1-R1]

Discussion in 'Inactive/Unsupported Plugins' started by pomo4ka, Jun 19, 2011.

  1. Offline

    darkwarriors

  2. Offline

    MrRetro93

    I'm sorry but this doesn't help me :( Is there a character class that allows all normal alphabetical letters, numbers, _ , and punctuation such as [ ] ? Is this the one i need to add? - [\]\[!"#$%&'()*+,./:;<=>?@\^_`{|}~-][A-Za-z0-9_].

    Thanks again.
     
  3. Offline

    darkwarriors

    minecraft server cant read some special characters! add only what is needed the others will crash your server, like " # $, read how to make regular expression for special char.
     
  4. Offline

    MrRetro93

    I'm sorry but you are of no help. As I previously said, reading the regular expression link that you gave me doesn't help. I just want to know whether or not square brackets ( [<--- these --->] ) can be added to the character class that you have with this plugin. Yes/No is fine.

    Sorry if I sound like an arse.
     
  5. Offline

    Perfecto

    Fabe or Pomo4ka or Whoami or d4rkwarriors!

    something very weird with your AuthMe plugin happens on my server! :eek: as soon as a white listed new user logs on with AuthMe, right after typing his password, he gets pushed in a random direction, about 6-10 blocks away from his spawning point :confused: can you think of any good reason for this? thx !
     
  6. Offline

    darkwarriors

    u have to provide more information, CB ver authme ver, that usses seems not related with AuthMe, some others plugins will changed player respawn point, AuthMe only take it from bukkit save data.
     
  7. Offline

    AlexCityOfFun

    But if i forgot my password?
     
  8. Offline

    Nuckel_80

    Code:
    DataSource:
        mySQLColumnName: username
        mySQLTablename: authme
        mySQLUsername: authme
        backend: file
        mySQLColumnLastLogin: lastlogin
        mySQLDatabase: authme
        mySQLPort: '3306'
        mySQLColumnIp: ip
        mySQLHost: 127.0.0.1
        mySQLColumnPassword: password
        mySQLPassword: '12345'
        caching: true
    settings:
        sessions:
            enabled: true
            timeout: 30
        restrictions:
            allowChat: true
            kickNonRegistered: false
            teleportUnAuthedToSpawn: true
            maxNicknameLength: 20
            allowMovement: true
            minNicknameLength: 3
            timeout: 120
            ForceSingleSession: true
            allowedMovementRadius: 100
            allowedNicknameCharacters: '[a-zA-Z0-9_?]*'
        security:
            passwordHash: MD5
        registration:
            enabled: true
            messageInterval: 15
            force: true
    
    hello. after I have my server set up again, no player can enter the command more / register. Message: no permission. I have also tried to set permissions, but then get the following message: ... error please contact admin . then nothing works. I am op and I can register. I use the same plugins as before. before I've remade the server, I had not entered permissions, and you could registrieren.can anybody help me?
    a desperate nuckel_80

    Problem solved, thank you:)
     
  9. Offline

    Perfecto

    t
    thx Dark, yes I understand what you mean and it does sound likely indeed. I am going to have a look. do you have ANY idea where I should look ? (I know this is not related to Authme but I am not a code expert and I thought maybe you might know in 2 sec :p using Bukkit 1.1r3, Essentials 2.8.2 and WorldGuard/Edit 5.0) thx again man :cool:
     
  10. Offline

    darkwarriors

    start with pastebin your config file on pastebin.com so i can see it!
    /changepassword ?

    iam not able to understand what yoour telling me :(

    but u havent write what authme ver are u using.. seems that bug is an old bug fixed in dev ver.

    another time.. your post is understandable for me. for the last time, write it in more simple way like:

    1. join
    2. what happen
    ecc

    Write DOWN what version are u using or i cant help u, post also your config file on pastebin.com

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  11. Offline

    eRko16

    Please fix, player nick restriction for just one name on server.
     
  12. Offline

    darkwarriors

    yes that is a my mistake i forgot to remove a comment, it will be fixed TODAY.
     
  13. Offline

    lolkowatylol

    how to DISABLE hash coding?
     
  14. Offline

    darkwarriors

    what do you mean by hash coding?
     
  15. Offline

    lolkowatylol

    coding password with sha-1 etc
     
  16. Offline

    darkwarriors

    impossible.. security reasons.. all password has to be hased as common RFC 2009
     
  17. Offline

    lolkowatylol

    I have private server, and uncoding is nessesary for working of my mini-program.
    In older version there were not password coding.
    It is possible to change it in source code, but i do not know java. :/
    I did not know about any RFC 2009 in my country.
     
  18. Offline

    darkwarriors

    with older version what do u mean... RFC doesnt correspond to any countries, why u cant add hash algorithum to your program?

    let me see if add it could be a problem.
     
  19. Offline

    lolkowatylol

    I mean i used some time ago anjosecurity (its something like authme).
    My program is compilated by my friend(i didnt know how to program) and i havent source code.
     
  20. Offline

    darkwarriors

    so u have to wait i'll add this features even if iam not so happy to do it.
     
  21. Offline

    lolkowatylol

    So it is not possible on current config. ;/
    I will wait.
     
  22. Offline

    DaEgo

    It looks like that in god mode the Plugin cant handle the result when u die (/suicide)
    I know, die in god mode sounds stupid, of course^^

    Code:
    Could not pass event org.bukkit.event.entity.EntityDamageEvent to AuthMe
    java.lang.ClassCastException: com.earth2me.essentials.User cannot be cast to org.bukkit.craftbukkit.entity.CraftEntity
    at net.citizensnpcs.resources.npclib.NPCList.getNPC(NPCList.java:19)
    at net.citizensnpcs.resources.npclib.NPCManager.isNPC(NPCManager.java:41)
    at net.citizensnpcs.api.CitizensManager.isNPC(CitizensManager.java:43)
    at uk.org.whoami.authme.citizens.CitizensCommunicator.isNPC(CitizensCommunicator.java:32)
    at uk.org.whoami.authme.listener.AuthMeEntityListener.onEntityDamage(AuthMeEntityListener.java:50)
    at org.bukkit.plugin.java.JavaPluginLoader$66.execute(JavaPluginLoader.java:729)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:61)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:460)
    at com.earth2me.essentials.commands.Commandsuicide.run(Commandsuicide.java:20)
    at com.earth2me.essentials.commands.EssentialsCommand.run(EssentialsCommand.java:97)
    at com.earth2me.essentials.Essentials.onCommandEssentials(Essentials.java:340)
    at com.earth2me.essentials.Essentials.onCommand(Essentials.java:267)
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:168)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:411)
    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:784)
    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:744)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:732)
    at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:33)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:100)
    at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:537)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:435)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
     
    Could not pass event org.bukkit.event.entity.EntityDamageEvent to Citizens
    org.bukkit.event.EventException
    at org.bukkit.plugin.java.JavaPluginLoader$103.execute(JavaPluginLoader.java:1026)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:61)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:460)
    at com.earth2me.essentials.commands.Commandsuicide.run(Commandsuicide.java:20)
    at com.earth2me.essentials.commands.EssentialsCommand.run(EssentialsCommand.java:97)
    at com.earth2me.essentials.Essentials.onCommandEssentials(Essentials.java:340)
    at com.earth2me.essentials.Essentials.onCommand(Essentials.java:267)
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:168)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:411)
    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:784)
    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:744)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:732)
    at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:33)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:100)
    at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:537)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:435)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
    Caused by: java.lang.reflect.InvocationTargetException
    at sun.reflect.GeneratedMethodAccessor36.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at org.bukkit.plugin.java.JavaPluginLoader$103.execute(JavaPluginLoader.java:1024)
    ... 19 more
     
    Caused by: java.lang.ClassCastException: com.earth2me.essentials.User cannot be cast to org.bukkit.craftbukkit.entity.CraftEntity
    at net.citizensnpcs.resources.npclib.NPCList.getNPC(NPCList.java:19)
    at net.citizensnpcs.resources.npclib.NPCManager.get(NPCManager.java:31)
    at net.citizensnpcs.listeners.EntityListen.onEntityDamage(EntityListen.java:29)
    ... 23 more
    
     
  23. Offline

    MCCrafterRene

    Why stay there "R1"?
    It does going perfectly by R4
    (My bad english: I'm german :D )
     
  24. Offline

    Subrosa20

    Cb 1.1R-4
    PermissionsEx
    Upgraded from Authme 2.5.1 -> 2.6.1

    Problem:
    Users can register their accounts, then they can walk around, but they can not chat or build. Disconnecting and reconnecting doesnt help. It works after a restart or reload. Why?

    Authme Config:


    Permissions:
     
  25. Offline

    Nacho Minecraft

    Hello. I am having a little problem with this awesome plugin. Every time a user /REGISTERS (Not on /LOGIN) after they chose their passwords it sends them flying to any point at random in a 20 tiles radii from the World Spawn (Which i have set with the /SETSPAWN command), the strange thing is that after that every /LOGIN spawns you correctly on the spot you were before. It's a configuration problem or something? It's a known bug with this plugin or a problem with /SETSPAWN? I am using Essentials, WorldGuard, WorldEdit, PermissionsEX, WorldBorder and iConomy.
     
  26. Offline

    DaEgo

    wen meinst du ?
     
  27. Offline

    alexz_

    When i try and install it, it doesnt make a folder for the config
     
  28. He wonder why it says R1 when it works perfectly well in R4
     
  29. Offline

    Nacho Minecraft

    Does someone else have this problem?
     
  30. I have no probs like that and Im using the same plugins but for Essentials. Try running it without essentials and you'll see if that's the prob. :)
     

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