Inactive [ADMN/FUN/EDIT] ExplosionCreator v.1.6.2 - Who needs TNT!? [1.3.2-R1.0]

Discussion in 'Inactive/Unsupported Plugins' started by number1_Master, Jan 24, 2012.

  1. Offline

    number1_Master

    ExplosionCreator - Who needs TNT!?
    Version: 1.6.2


    Ever wanted to make an abandoned village, for, let's say a custom map or some kind of arena? Now, let's say you want to blow up a roof. But, it is made out of stairs, so now you got to replace one of the stairs with a block! OK, easy, but now you want even a bigger explosion someplace else! Well, even though some of these ideas do sound easy to recreate, it is even easier just to recreate them using commands, found in this plugin!​
    Features:
    • Blow up areas just like TNT with commands
    • Blow up an area at random, setting the max radius
    • Bind explosion sizes to tools
      • With bows, wherever the arrow lands an explosion is created
    • Help command!
    • Permission nodes for commands
    • Configurable maximum and minimum radiuses
    • Configurable: Lightning during an explosion!
    Commands:
    • /exc reload OR /explosioncreator reload
      • Reloads the config.yml
    • /tnt <radius>
      • Blow up an area with a custom radius
    • /tnt random <maxblowupradius>
      • Blow up a random area with a custom max randomized radius
    • /tnt bind <radius>
      • Binds an explosion to the tool in your hand
    • /tnt bind
      • Removes binding from the last tool in your hand
    • /tnt help
      • Brings up a help menu which also includes permission nodes for the commands!
    Permissions:
    • exc.reload
      • Allows the use of /exc reload
    • tnt.explode
      • Allows the use of /tnt <radius>
    • tnt.random
      • Allows the use of /tnt random <maxblowupradius>
    • tnt.bind
      • Allows the use of /tnt bind [radius]
    • tnt.help
      • Allows the sue of /tnt help
    • tnt.*
      • Allows the use of all the commands!
    Changelog:
    Show Spoiler

    v. 1.6.2
    • Added lightning occurring on explosions (Requested by: John_Schmidt_)
    • Prepared for next version (rewrite)
    v.1.6.1​
    This version is a quick bug fix version!
    • Fixed /exc reload command not allowing permission
    • Fixed missing permission node for /tnt bind [radius]
    • Fixed one chat color error

    Notes:
    • This is my second plugin. Do not be afraid to point out any bugs. I want to learn :)
    • All links are at the top of this page!
     
    Deleted user likes this.
  2. Offline

    number1_Master

    bump again?
    is there a rule against bumping, because ill stop then
    if there is something wrong with my submission, can i plz b notified!
     
  3. Offline

    Deleted user

    There is a rule against bumping.
    There isn't anything wrong with your submission... just wait for a moderator to just check this out.
    In the mean time, post pictures and videos of your plugin ;).
     
  4. Offline

    number1_Master

    thank you, you scared me for a sec on your first sentence
    sry though :/
     
    Deleted user likes this.
  5. Offline

    Deleted user

    Just don't do it again or a moderator might come to check it out.
    Just keep making updates and adding more features as an alternative to bumping. As long as this thread is active, you have a higher chance of a moderator coming...
     
    nunber1_Master likes this.
  6. Offline

    nala3

    Prevents preventing blowing up the world? preventation!?
     
  7. Offline

    number1_Master

    as in a 100 radius example
     
  8. Offline

    nala3

    well you used a double negative :p

    you basically said anti-blowing up the world prevention
     
  9. Offline

    number1_Master

    you can't use negatives either
     
  10. Offline

    number1_Master

    ExplosionCreator v.1.4 is released!
    • I fixed the issue if you put a string instead of a number (or int) where <radius> and <maxradius> would be (check commands on the original post). If you were to run this on a fresh new server, like where I test this on, there should not be any errors at all (anymore). HURRAY!
    • I also added a help menu, just because I wanted to add something :p . It includes Permission nodes if you forget them, and do not want to open your web browser! LAZY FRIENDLY :D
    I'm really up for recommendations, so if you feel like saying something, but are afraid, just say it ;) . I'm taking recommendations.
     
  11. Offline

    md_5

    Approved
     
    nunber1_Master likes this.
  12. Offline

    wsurfer852

    Maybe give the option to bind the explosion to an item
     
  13. Offline

    number1_Master

    sorta like every time u shoot an arrow an explosion will be there, or using an axe will make explosions based on a radius. I guess I can do that.
     
  14. Offline

    harryjamesuk

    Video example would be nice please ;)
     
  15. Offline

    number1_Master

    I'll work on it, but really it it isn't that complicated.
     
  16. Offline

    wsurfer852

    exactly. Or like right clicking with, say, glowstone dust will cause an explosion where your cursr is pointing, like in voxelsniper
     
  17. Offline

    number1_Master

    I'll start working on it, but it might take me some time.
     
  18. Offline

    wsurfer852

    Awesome, thanks.
     
    nunber1_Master likes this.
  19. Offline

    QualityQ

    Where can I download the 1.2.5 version?
     
  20. Offline

    number1_Master

    The present version works with 1.2.5. I will be updating soon though.
     
  21. Offline

    Thomas211

    Doesn't seem to work in towns.... Might have to do something with lwc.... Once I leave a town it works again (I'm the server owner). Had this same problem with another explosion pluin
     
  22. Offline

    number1_Master

    You using towny? Explosions might be turned off in the Town settings.
     
  23. Offline

    Thomas211

    Nope no towny! I think somehow LWC is preventing explosions
     
  24. Offline

    number1_Master

    I'll look into it sometime during my trip or after it.
     
  25. Offline

    John_Schmidt_

    Hi. I have a request. Would you consider adding the ability in command or config to have lightning explode wherever commands are used? I really would appreciate it. Especially while I'm using the bow. I think it would add some Pa-ZAZ and get attention when I'm blowing up my server's map only to be later restored. ;) I have searched and can't find it anywhere:mad:. PLEASE attempt to fill my request. I have been denied multiple times. Thanks for your time and your plugin. Here, free cake: [cake]
     
  26. Offline

    number1_Master

    Lightning during an explosion? I can completely do that!

    I actually have done something similar with my plugin Thor. By default, lightning strikes with an explosion (that does no damage). The explosion radius is completely configurable, so you can change it.
    You can use that as you are waiting.
     
  27. Offline

    John_Schmidt_

    uhh... working on it?
     
  28. Offline

    number1_Master

    Sorry, been very busy lately. I'll get it done shortly (by shortly, I mean I'll probably get time to it within the next 1 to 3 days, but expect it for sure within the next week).
     
  29. Offline

    John_Schmidt_

    Tha
    Thanks. :)
     
    number1_Master likes this.
  30. Offline

    tubbytub

    wow this is cool, i can shoot an arrow n BOOM! ross ya dead .. hehe this is real cool war games. :)

    i am new to using bukkit so can i just drag this into my Filezila like i have done the with others.. i ask xcoz i see it has permissions.. do i need edit permissions? sorry real noob at all this. but this is perfect for us.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 23, 2016
    number1_Master likes this.

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