Inactive [EDIT] Biome v0.3.1 - Change biomes [Permissions] [953]

Discussion in 'Inactive/Unsupported Plugins' started by Nightgunner5, Jul 4, 2011.

  1. Offline

    Nightgunner5

    Biome - Change biomes
    Version: v0.3.1

    Have you ever wanted it to snow in the desert? How about having ghasts and zombie pigmen in your forests? Well, now you can, weirdo.

    Download - Source Code

    Use the /biome command:
    /biome set [biome name] sets the biome in the chunk you're standing in. (Permission: biome.set.chunk)
    /biome get tells you what biome you're standing in. (Permission: biome.get)
    /biome clear returns the biomes in the chunk you're standing in to their natural state. (Permission: biome.clear.chunk)
    /biome list gives you a list of biomes you can use. (Permission: biome.list)

    Having WorldEdit installed on your server adds the ability to use:
    /biome set-selection [biome name], which sets the biome for every (x, z) value in your WorldEdit selection (Permission: biome.set.selection), and
    /biome clear-selection, which turns every (x, z) value in your WorldEdit selection back to its original state. (Permission: biome.clear.selection)

    Changelog:
    Version 0.3.1
    • Fixes a bug that would cause Biome not to work on worlds loaded by plugins before Biome initializes
    Version 0.3 (541 downloads)
    • Permissions support. OPs will still get access to all commands.
    • Stopped reporting the wrong biome in Nether and Skylands.
    • Allow global biomes to be set on a per-world basis, configurable in plugins/Biome/config.yml
    Version 0.2 (415 downloads)
    • Added /biome set-selection and /biome clear-selection, which require WorldEdit to be installed.
    • Changed data storage format to allow for sub-chunk accuracy. Old data will be converted seamlessly.
    • WorldEdit is not required, but will allow /biome *-selection commands if it is available.
    Version 0.1 (43 downloads)
    • Released plugin
    • Called everyone a weirdo
     
    Inscrutable likes this.
  2. Offline

    crfptb0808

    So what if i wanted to make my biome a plain. Will that effect any of my buildings?
     
  3. Offline

    Mylo104

    Guys, i get this error in the server:
    ''Please report the following error to the Biome plugin thread: net.minecraft.server.net.minecraft.server.WorldChunkManager
     
  4. Offline

    Karl Marx

    @Megatran Does /biome get give you back the same biome that you just set?

    @zozol This plugin is outdated/abandoned. If you go back a few pages, I have posted a temporary "fixed" version that will work until my own plugin is out.

    @AlienGamerZero The server only reports "weather" to the player, and does not specify between rain/snow. Fixing this will require a client side mod. I plan on fixing this later on in my own plugin, but there's nothing to do for now.
     
  5. @Karl Marx I downloaded your improved version of the plugin and installed. Then select an area and using "/biome set-selection desert". This has worked well so far. Then I rebooted the server and "/ /regen" the region. The biomolecules, it has unfortunately not changed ... what did I do wrong? There was not Error at the Log.

    Sorry for my bad English.


    Schneidertm
     
  6. Offline

    bigluc

    @schneidertm I belive your problem is in "//regen" which probably regenerates the world biomes, not blocks, from the world seed. Therefore reverting back to the origonal seed​
     
  7. Offline

    Karl Marx

    My previous statement about //regen changing the terrain blocks themselves after using this plugin was false. Apparently, the terrain changed after //regen because of an update to craftbukkit and the world generation code, which just happened to change the terrain the way I expected it to. This was just a coincidence, however.

    EDIT: I did some more thorough testing, and my original statement about using //regen is actually mostly true. The results are mixed and inconsistent, however, leading to my original confusion. //regen will indeed "redecorate" a region to match the new biome, but it tends to mix the original and new blocks in a random pattern. Usually, the first regen looks pretty good, but subsequent //regen's often have a weird outcome. This appears to be a worldedit bug, and you can work around it be restarting the server between //regen's. It still doesn't change the arrangement of the blocks, however. If the area started out as a hill, it will still be the same hill afterwards- just made out of a different kind of block.

    To be clear: this plugin is not capable of changing the color of grass and leaves, or making snow look like snow in an originally rainy area. I will look into these other features after I have completed and released my own plugin. Furthermore, there is no need to restart the bukkit server for biome changes to work. If you would like to test that the plugin is working, select a section of water and try "/biome set-selection tundra" and watch the ice freeze. Also try the "/biome get" command before and after a change. If the plugin is working, it should work regardless of the other stuff.


    In other news, I have returned home and discovered that my server problems were simply the result of a power outage. The server is back online, and I will continue to release my "quick fix" updates to this plugin there at:

    http://dtix.dyndns.org:8000/Biomes.jar
     
    columb likes this.
  8. Offline

    columb

    Error on startup (open)
    17:04:42 [SEVERE] Error occurred while enabling Biome v0.4 (Is it up to date?): null
    java.lang.NullPointerException
    at net.llamaslayers.minecraft.biome.BiomePlugin.onEnable(BiomePlugin.java:89)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:188)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:968)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:280)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:186)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:169)
    at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:435)
    at org.bukkit.Bukkit.reload(Bukkit.java:187)
    at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java:22)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:165)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:378)
    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:757)
    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:722)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:715)
    at lishid.orebfuscator.utils.NetServerHandlerProxy.a(NetServerHandlerProxy.java:106)
    at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:93)
    at lishid.orebfuscator.utils.NetServerHandlerProxy.a(NetServerHandlerProxy.java:44)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:108)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:527)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
     
  9. Offline

    masteralvin

    Guys, i get this error in the server:
    ''Please report the following error to the Biome plugin thread: net.minecraft.server.net.minecraft.server.WorldChunkManager​

    Pls help me we wanted to make a session system (winter=tundra,summer=desert and and and)​
     
  10. Offline

    Doc

    +1
    CB ver. git-Bukkit-1.0.1-R1-b1597jnks
     
  11. Offline

    Karl Marx

    @columb

    I'm having a hard time recreating that error... It's got something to do with the config file or multiple worlds, though. Have you edited the config manually?

    Anyways, I added an extra sanity check that *hopefully* will fix your problem. If not, try moving/deleting the Biome directory in plugins and keep posting back stack traces.

    The new file:
    http://dtix.dyndns.org:8000/Biomes.jar

    @Doc The original author has abandoned this plugin- use this file instead.
     
  12. Offline

    Doc

  13. Offline

    Karl Marx

    I just finished the official fork a few minutes ago, and I'll be posting everything as soon as curse lets me register a user name in the new bukkit-dev system...
     
  14. Offline

    Doc

    You rock, once that happens, open up a donations link please ;)

    Many thanks!

    -Doc
     
  15. Offline

    Karl Marx

  16. Offline

    mythicshadow

    hey i need help when i start up my server it says " Could not pass event WORLD_INIT to Biome"
    so then i try reloading the plugin and i get this message: " Error occurred while enabling Biome v0.3.1 (Is it up to date?): net/minecraft/server/NoiseGeneratorOctaves2"

    help please
     
  17. Offline

    DailyCakeSlice

    This is great! Good job! I like the into sentence thing! "...pig men in your forests? Well now you can weirdo!"
    just switch the positioning of the i and e in weirdo. "I before e except after c" Will certainly try this out! :)
     
  18. Offline

    Hotshot

    Does it change things like grass and leaves color?
     
  19. Offline

    ColaBoy42

    Doesn't work. I get "An internal Error occured while attempting to perform this command." Whenever I try to use a command. I have enabled admin to use all the commands.
     
  20. Offline

    Babado

    Will this plugin let me change swamps to plains/forest, and then let me change swamp grass to the forest biomes colour?
     
  21. Does it work with Minecraft 1.1? And with Bukkit 1820?
     
  22. Offline

    Dane250r

    hey i installed this and typed /biome get and it said "an internal error occured while attempting to perform this command" here is what was in the consol

    01.03 09:38:06 [Server] INFO Connected players:[A]dane250r, [A]~Joseph, mr_splake
    01.03 09:37:44 [Server] INFO Connected players:[A]dane250r, [A]~Joseph, mr_splake
    01.03 09:37:22 [Server] INFO Connected players:[A]dane250r, [A]~Joseph, mr_splake
    01.03 09:37:14 [Server] INFO ... 12 more
    01.03 09:37:14 [Server] INFO at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
    01.03 09:37:14 [Server] INFO at net.llamaslayers.minecraft.biome.BiomeCommand.onCommand(BiomeCommand.java:25)
    01.03 09:37:14 [Server] INFO Caused by: java.lang.NoSuchFieldError: b
    01.03 09:37:14 [Server] INFO at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
    01.03 09:37:14 [Server] INFO at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:435)
     
  23. Offline

    RyGuy147

    It's not working. Getting errors on server startup.
     
  24. Offline

    000topgear000

    does it actually coat everything with snow if you want it to snow?
     
  25. Offline

    Shad0wSlay3r

    i need help :s its not working! every time i try the command it just gives me the usage info.
     
  26. Offline

    Burton_Monster

    Doesn't work for me :(
     
  27. Offline

    fragXD

    every time I do anything with /biome it says "/biome <set <type>:get:list;clear;set-selection <type>;clear-selection> :( please help.
     
  28. Offline

    Shadowhand01

    question:
    Can you change the biome, them force a regeneration that causes the biome to regenerate in it's newly set biome type?
     
  29. Offline

    zombiegamer2011

    every time i type in anything associated with /biome, it comes back with: /biome <set <type>:get:list:clear:set-selection <type>:clear-selection>

    have i done/doing something wrong?
     
  30. Offline

    ShockStar

    same thing
     
  31. Offline

    SirusKing

    Exact same bug with me.
     

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