[MECH] WorldBorder v1.7.2 - feature-rich world size limiting plugin [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by Brettflan, Apr 4, 2011.

  1. Offline

    Brettflan

  2. Offline

    That_one_Guy

  3. Offline

    Pythros

    To make sure I'm understanding me thinking of what I think you are saying....

    If I were to throw in one of the CB's builds that are now 1.0 in with the Minecraft server 1.0, then created a world, then used WB to fill the specified region, it will create it based on 1.0?
     
  4. Offline

    Brettflan

    As I said, WorldBorder uses Bukkit's built-in methods for generating world chunks. So, as long as Bukkit properly generates 1.0 worlds (which obviously it should), then there should be no problem.
     
  5. Offline

    Pythros

    Sweet. Thanks for the info!
     
  6. Offline

    FRLanc

    I use CB 1337 and map generats with rock! I tried to use Multivers - nothing...
     
  7. Offline

    Brettflan

    You haven't set any custom world generators in bukkit.yml, have you? Try removing all other plugins and running it again.
     
  8. Offline

    FRLanc

    Nope. Need to do this? What i must write there? (i have tried to use Multivers)
    worlds:
    and here what have to write?

    I regenerate map without plugins.
     
  9. Offline

    Brettflan

    No idea then, you're the only one who has posted with that sort of problem and you've just effectively ruled out any reasons I could see that might cause it (other plugins, or a world generator specified in bukkit.yml). Maybe someone else will have some idea.
    The person with the most similar problem wanted a custom world generator to be used on a specific world, and it turned out they just needed to specify the world generator to be used in bukkit.yml for that world. That's why I asked about it.
     
  10. Offline

    Pythros

    @Brettflan
    D=

    I don't know if it is just the the Bukkit builds or what. However, I've been trying to fill/generate a new world and it is taking forever. It starts off somewhat strong, then starts going to about 1 chunk every 10 seconds? I left it at the default setting to check. It wasn't like this before when I made a map this big with WB. Restarting my server didn't help much either. I don't expect much support since there isn't an RB for 1.0. Just passing along in case :)

    Code:
    13:52:47 [INFO] [WorldBorder] [Fill] 1 more map chunks processed (64 total, 0.0%) (free mem: 4360 MB)
    13:52:56 [INFO] [WorldBorder] [Fill] 1 more map chunks processed (65 total, 0.0%) (free mem: 4360 MB)
    13:53:05 [INFO] [WorldBorder] [Fill] 2 more map chunks processed (67 total, 0.0%) (free mem: 4359 MB)
    13:53:14 [INFO] [WorldBorder] [Fill] 1 more map chunks processed (68 total, 0.0%) (free mem: 4358 MB)
    13:53:23 [INFO] [WorldBorder] [Fill] 1 more map chunks processed (69 total, 0.0%) (free mem: 4358 MB)
    13:53:31 [INFO] [WorldBorder] [Fill] 1 more map chunks processed (70 total, 0.0%) (free mem: 4357 MB)
    13:53:40 [INFO] [WorldBorder] [Fill] 1 more map chunks processed (71 total, 0.0%) (free mem: 4357 MB)
    13:53:49 [INFO] [WorldBorder] [Fill] 1 more map chunks processed (72 total, 0.0%) (free mem: 4356 MB)
    13:53:56 [INFO] [WorldBorder] [Fill] 1 more map chunks processed (73 total, 0.0%) (free mem: 4356 MB)
    13:54:04 [INFO] [WorldBorder] [Fill] 2 more map chunks processed (75 total, 0.0%) (free mem: 4355 MB)
    13:54:12 [INFO] [WorldBorder] [Fill] 1 more map chunks processed (76 total, 0.0%) (free mem: 4354 MB)
    
     
  11. Offline

    Brettflan

    What command settings did you use? You say you left it at default settings, i.e. /wb fill (without specifying frequency or padding)? Very odd, I can see that it's not running low on memory, which would normally be the most likely cause of slow world generation.
    Do you have players on the server? Do you have other plugins loaded?
     
  12. Offline

    Pythros

    This is a temp/test server I have setup and I am running it from the console so there are no players on. Plugins running on there are:

    17:51:01 [INFO] Plugins: ReloadWarning, XcraftGate, HeroChat, GroupManager, iConomy, BoundaryKill, VoxelSniper, WorldEdit, ShopCommands, WorldGuard, WordFilter, CommandBook, PlgLogCmd, MCTowns, Permissions, dynmap, WorldBorder

    Yes did just do /wb fill for the world.
     
  13. Offline

    Brettflan

    @Pythros In a few days I expect I'll start testing out with the latest CraftBukkit dev build (or RB if one is released by then).

    @FRLanc I guess you deleted your post, but to answer it anyway: I'm using an unmodified bukkit.yml other than setting the spawn radius to 0, and I'm still currently running RB 1337.
     
  14. Offline

    FRLanc

    The problem is in dynmap
     
  15. Offline

    Brettflan

    So it was indeed another plugin, even though you indicated earlier you did try it with all other plugins removed? I see.
     
  16. Offline

    FRLanc

    Wait.. which command will delete all chunks after border?
     
  17. Offline

    Darq

    "/wb trim"
     
  18. Offline

    EdGruberman

    I've got a similar situation.

    /wb shape square
    /wb test set 2200 4400 0
    /wb test fill 1000

    Code:
    2011-11-24 23:06:40 [INFO] [WorldBorder] [Fill] 1092 more map chunks processed (1092 total, 1.2%) (free mem: 560 MB)
    2011-11-24 23:06:45 [INFO] [WorldBorder] [Fill] 167 more map chunks processed (1259 total, 1.4%) (free mem: 648 MB)
    2011-11-24 23:06:51 [INFO] [WorldBorder] [Fill] 141 more map chunks processed (1400 total, 1.6%) (free mem: 434 MB)
    2011-11-24 23:06:58 [INFO] [WorldBorder] [Fill] 103 more map chunks processed (1503 total, 1.7%) (free mem: 544 MB)
    2011-11-24 23:07:03 [INFO] [WorldBorder] [Fill] 51 more map chunks processed (1554 total, 1.7%) (free mem: 575 MB)
    2011-11-24 23:07:09 [INFO] [WorldBorder] [Fill] 52 more map chunks processed (1606 total, 1.8%) (free mem: 601 MB)
    2011-11-24 23:07:15 [INFO] [WorldBorder] [Fill] 51 more map chunks processed (1657 total, 1.8%) (free mem: 509 MB)
    2011-11-24 23:07:22 [INFO] [WorldBorder] [Fill] 51 more map chunks processed (1708 total, 1.9%) (free mem: 540 MB)
    2011-11-24 23:07:28 [INFO] [WorldBorder] [Fill] 51 more map chunks processed (1759 total, 2.0%) (free mem: 558 MB)
    2011-11-24 23:07:34 [INFO] [WorldBorder] [Fill] 52 more map chunks processed (1811 total, 2.0%) (free mem: 574 MB)
    2011-11-24 23:07:41 [INFO] [WorldBorder] [Fill] 51 more map chunks processed (1862 total, 2.1%) (free mem: 496 MB)
    2011-11-24 23:07:46 [INFO] [WorldBorder] [Fill] 22 more map chunks processed (1884 total, 2.1%) (free mem: 575 MB)
    2011-11-24 23:07:53 [INFO] [WorldBorder] [Fill] 131 more map chunks processed (2015 total, 2.2%) (free mem: 463 MB)
    2011-11-24 23:07:59 [INFO] [WorldBorder] [Fill] 1 more map chunks processed (2016 total, 2.2%) (free mem: 548 MB)
    2011-11-24 23:08:04 [INFO] [WorldBorder] [Fill] 108 more map chunks processed (2124 total, 2.4%) (free mem: 506 MB)
    2011-11-24 23:08:10 [INFO] [WorldBorder] [Fill] 1 more map chunks processed (2125 total, 2.4%) (free mem: 485 MB)
    2011-11-24 23:08:16 [INFO] [WorldBorder] [Fill] 95 more map chunks processed (2220 total, 2.5%) (free mem: 526 MB)
    2011-11-24 23:08:24 [INFO] [WorldBorder] [Fill] 1 more map chunks processed (2221 total, 2.5%) (free mem: 501 MB)
    2011-11-24 23:08:31 [INFO] [WorldBorder] [Fill] 101 more map chunks processed (2322 total, 2.6%) (free mem: 460 MB)
    No other plugins but WorldBorder running. No players (dedicated test server). Processor looks bored (<14% average, no individual core over 30% average). CB#1501
     
  19. Offline

    MrAbrman

    This is what my console looked like when I had dynmap
    Code:
    174 recipes
    27 achievements
    21:48:57 [INFO] Starting minecraft server version 1.0.0
    21:48:57 [INFO] Loading properties
    21:48:57 [INFO] Starting Minecraft server on *:25565
    21:48:57 [INFO] This server is running Craftbukkit version git-Bukkit-1.8.1-R4-2
    7-g7b56535-b1503jnks (MC: 1.0.0) (Implementing API version 1.0.0-R1-SNAPSHOT)
    21:48:57 [INFO] Preparing level "world"
    21:48:57 [INFO] Default game type: 0
    21:48:58 [INFO] Preparing start region for level 0 (Seed: -1971063865936250743)
    21:48:58 [INFO] Preparing start region for level 1 (Seed: -569218283004384722)
    21:48:59 [INFO] Preparing spawn area: 97%
    21:48:59 [INFO] Preparing start region for level 2 (Seed: 8761534562711428450)
    21:48:59 [INFO] [dynmap] Using Bukkit Permissions (superperms) for access contro
    l
    21:48:59 [INFO] [dynmap] Loaded 12 shaders.
    21:49:00 [INFO] [dynmap] Loaded 82 perspectives.
    21:49:00 [INFO] [dynmap] Loaded 7 lightings.
    21:49:00 [INFO] [dynmap] Loaded 3 maps of world 'world'.
    21:49:00 [INFO] [dynmap] Loaded 332 pending tile renders for world 'world
    21:49:00 [INFO] [dynmap] Loaded 2 maps of world 'world_nether'.
    21:49:00 [INFO] [dynmap] World 'world_the_end' disabled
    21:49:00 [INFO] [dynmap] Dynmap WebServer started on null:8123
    21:49:00 [INFO] [dynmap] version 0.24 is enabled
    21:49:00 [INFO] WorldBorder version 1.4.4 loading
    21:49:00 [INFO] [WorldBorder] [CONFIG] Using square border, knockback of 3.0 blo
    cks, and timer delay of 5.
    21:49:00 [INFO] [WorldBorder] [CONFIG] Border-checking timed task started.
    21:49:00 [INFO] [WorldBorder] [CONFIG] World "world" has border radius 3200 at X
    : 0.0 Z: 0.0
    21:49:00 [INFO] [WorldBorder] [CONFIG] Permissions plugin not found. Defaulting
    to Bukkit's built-in SuperPerms system.
    21:49:00 [INFO] For reference, the main world's spawn location is at X: -4 Y: 64
     Z: 252
    21:49:00 [INFO] Server permissions file permissions.yml is empty, ignoring it
    21:49:00 [INFO] Done (0.231s)! For help, type "help" or "?"
    21:49:01 [INFO] [WorldBorder] [Fill] World map generation task automatically con
    tinuing. (free mem: 1818 MB)
    21:49:01 [INFO] [WorldBorder] [Fill] Reminder: you can cancel at any time with º
    bwb fill cancelºf, or pause/unpause with ºbwb fill pauseºf. (free mem: 1818 MB)
    21:49:05 [INFO] [WorldBorder] [Fill] 79 more map chunks processed (6807 total, 3
    .8%) (free mem: 1795 MB)
    21:49:10 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (6909 total,
    3.8%) (free mem: 1717 MB)
    21:49:12 [WARNING] Can't keep up! Did the system time change, or is the server o
    verloaded?
    21:49:15 [INFO] [WorldBorder] [Fill] 56 more map chunks processed (6965 total, 3
    .9%) (free mem: 1718 MB)
    21:49:17 [WARNING] Can't keep up! Did the system time change, or is the server o
    verloaded?
    21:49:20 [INFO] [WorldBorder] [Fill] 54 more map chunks processed (7019 total, 3
    .9%) (free mem: 1747 MB)
    21:49:23 [WARNING] Can't keep up! Did the system time change, or is the server o
    verloaded?
    21:49:25 [INFO] [WorldBorder] [Fill] 45 more map chunks processed (7064 total, 3
    .9%) (free mem: 1712 MB)
    21:49:29 [WARNING] Can't keep up! Did the system time change, or is the server o
    verloaded?
    21:49:30 [INFO] [WorldBorder] [Fill] 23 more map chunks processed (7087 total, 3
    .9%) (free mem: 1724 MB)
    21:49:35 [INFO] [WorldBorder] [Fill] 19 more map chunks processed (7106 total, 3
    .9%) (free mem: 1709 MB)
    21:49:39 [WARNING] Can't keep up! Did the system time change, or is the server o
    verloaded?
    21:49:40 [INFO] [WorldBorder] [Fill] 19 more map chunks processed (7125 total, 4
    .0%) (free mem: 1748 MB)
    21:49:45 [INFO] [WorldBorder] [Fill] 14 more map chunks processed (7139 total, 4
    .0%) (free mem: 1728 MB)
    21:49:51 [INFO] [WorldBorder] [Fill] 11 more map chunks processed (7150 total, 4
    .0%) (free mem: 1727 MB)
    21:49:55 [WARNING] Can't keep up! Did the system time change, or is the server o
    verloaded?
    21:49:56 [INFO] [WorldBorder] [Fill] 3 more map chunks processed (7153 total, 4.
    0%) (free mem: 1712 MB)
    >
    
    Then I removed it and it's like
    Code:
    174 recipes
    27 achievements
    21:56:43 [INFO] Starting minecraft server version 1.0.0
    21:56:43 [INFO] Loading properties
    21:56:43 [INFO] Starting Minecraft server on *:25565
    21:56:43 [INFO] This server is running Craftbukkit version git-Bukkit-1.8.1-R4-2
    7-g7b56535-b1503jnks (MC: 1.0.0) (Implementing API version 1.0.0-R1-SNAPSHOT)
    21:56:43 [INFO] Preparing level "world"
    21:56:43 [INFO] Default game type: 0
    21:56:43 [INFO] Preparing start region for level 0 (Seed: -1971063865936250743)
    21:56:44 [INFO] Preparing start region for level 1 (Seed: -569218283004384722)
    21:56:44 [INFO] Preparing spawn area: 97%
    21:56:44 [INFO] Preparing start region for level 2 (Seed: 8761534562711428450)
    21:56:44 [INFO] WorldBorder version 1.4.2 loading
    21:56:44 [INFO] [WorldBorder] [CONFIG] Using square border, knockback of 3.0 blo
    cks, and timer delay of 5.
    21:56:44 [INFO] [WorldBorder] [CONFIG] Border-checking timed task started.
    21:56:44 [INFO] [WorldBorder] [CONFIG] World "world" has border radius 3200 at X
    : 0.0 Z: 0.0
    21:56:44 [INFO] [WorldBorder] [CONFIG] Permissions plugin not found. Only Ops wi
    ll have access to this plugin's commands.
    21:56:44 [INFO] For reference, the main world's spawn location is at X: -4 Y: 64
     Z: 252
    21:56:44 [INFO] Server permissions file permissions.yml is empty, ignoring it
    21:56:44 [INFO] Done (0.147s)! For help, type "help" or "?"
    21:56:45 [INFO] [WorldBorder] [Fill] World map generation task automatically con
    tinuing.º6 (free mem: 1846 MB)
    21:56:45 [INFO] [WorldBorder] [Fill] Reminder: you can cancel at any time with º
    bwb fill cancelºf, or pause/unpause with ºbwb fill pauseºf.º6 (free mem: 1846 MB
    )
    21:56:49 [INFO] [WorldBorder] [Fill] 79 more map chunks processed (7514 total, º
    a4.2%ºf)º6 (free mem: 1848 MB)
    21:56:55 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (7616 total,
    ºa4.2%ºf)º6 (free mem: 1836 MB)
    21:57:00 [INFO] [WorldBorder] [Fill] 103 more map chunks processed (7719 total,
    ºa4.3%ºf)º6 (free mem: 1764 MB)
    21:57:05 [INFO] [WorldBorder] [Fill] 101 more map chunks processed (7820 total,
    ºa4.3%ºf)º6 (free mem: 1774 MB)
    21:57:10 [INFO] [WorldBorder] [Fill] 100 more map chunks processed (7920 total,
    ºa4.4%ºf)º6 (free mem: 1812 MB)
    21:57:15 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (8022 total,
    ºa4.5%ºf)º6 (free mem: 1746 MB)
    21:57:20 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (8124 total,
    ºa4.5%ºf)º6 (free mem: 1791 MB)
    21:57:25 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (8226 total,
    ºa4.6%ºf)º6 (free mem: 1828 MB)
    21:57:30 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (8328 total,
    ºa4.6%ºf)º6 (free mem: 1758 MB)
    21:57:35 [INFO] [WorldBorder] [Fill] 101 more map chunks processed (8429 total,
    ºa4.7%ºf)º6 (free mem: 1802 MB)
    21:57:40 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (8531 total,
    ºa4.7%ºf)º6 (free mem: 1734 MB)
    21:57:45 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (8633 total,
    ºa4.8%ºf)º6 (free mem: 1774 MB)
    21:57:50 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (8735 total,
    ºa4.8%ºf)º6 (free mem: 1815 MB)
    21:57:56 [INFO] [WorldBorder] [Fill] 101 more map chunks processed (8836 total,
    ºa4.9%ºf)º6 (free mem: 1748 MB)
    21:58:01 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (8938 total,
    ºa5.0%ºf)º6 (free mem: 1788 MB)
    21:58:06 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (9040 total,
    ºa5.0%ºf)º6 (free mem: 1828 MB)
    21:58:11 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (9142 total,
    ºa5.1%ºf)º6 (free mem: 1754 MB)
    21:58:16 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (9244 total,
    ºa5.1%ºf)º6 (free mem: 1791 MB)
    21:58:21 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (9346 total,
    ºa5.2%ºf)º6 (free mem: 1837 MB)
    21:58:26 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (9448 total,
    ºa5.2%ºf)º6 (free mem: 1757 MB)
    21:58:31 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (9550 total,
    ºa5.3%ºf)º6 (free mem: 1796 MB)
    21:58:36 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (9652 total,
    ºa5.4%ºf)º6 (free mem: 1839 MB)
    21:58:41 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (9754 total,
    ºa5.4%ºf)º6 (free mem: 1769 MB)
    21:58:47 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (9856 total,
    ºa5.5%ºf)º6 (free mem: 1803 MB)
    21:58:52 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (9958 total,
    ºa5.5%ºf)º6 (free mem: 1728 MB)
    21:58:57 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (10060 total,
     ºa5.6%ºf)º6 (free mem: 1769 MB)
    21:59:02 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (10162 total,
     ºa5.6%ºf)º6 (free mem: 1810 MB)
    21:59:07 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (10264 total,
     ºa5.7%ºf)º6 (free mem: 1737 MB)
    21:59:12 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (10366 total,
     ºa5.8%ºf)º6 (free mem: 1774 MB)
    21:59:17 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (10468 total,
     ºa5.8%ºf)º6 (free mem: 1818 MB)
    21:59:22 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (10570 total,
     ºa5.9%ºf)º6 (free mem: 1745 MB)
    21:59:27 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (10672 total,
     ºa5.9%ºf)º6 (free mem: 1780 MB)
    21:59:32 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (10774 total,
     ºa6.0%ºf)º6 (free mem: 1824 MB)
    21:59:38 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (10876 total,
     ºa6.0%ºf)º6 (free mem: 1756 MB)
    21:59:43 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (10978 total,
     ºa6.1%ºf)º6 (free mem: 1797 MB)
    21:59:48 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (11080 total,
     ºa6.1%ºf)º6 (free mem: 1834 MB)
    21:59:53 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (11182 total,
     ºa6.2%ºf)º6 (free mem: 1763 MB)
    21:59:58 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (11284 total,
     ºa6.3%ºf)º6 (free mem: 1806 MB)
    22:00:03 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (11386 total,
     ºa6.3%ºf)º6 (free mem: 1738 MB)
    22:00:08 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (11488 total,
     ºa6.4%ºf)º6 (free mem: 1773 MB)
    22:00:13 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (11590 total,
     ºa6.4%ºf)º6 (free mem: 1815 MB)
    22:00:18 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (11692 total,
     ºa6.5%ºf)º6 (free mem: 1749 MB)
    22:00:23 [INFO] [WorldBorder] [Fill] 101 more map chunks processed (11793 total,
     ºa6.5%ºf)º6 (free mem: 1788 MB)
    22:00:28 [INFO] [WorldBorder] [Fill] 102 more map chunks processed (11895 total,
     ºa6.6%ºf)º6 (free mem: 1828 MB)
    >
    I've been trying previous builds and while I was testing I removed the dynmap and I'm satisfied so I don't bother I'm running a 1.4.2 version. But yeah, thought I share my results.
     
  20. Offline

    Brettflan

    To those who are having it "fill" very slowly:
    It looks like it must be an issue with the newer CraftBukkit builds. Based on what it's doing, I doubt there's any way on my end to try to work around that, but I will be checking into it anyway. I'm pretty sure it will need to be fixed by the Bukkit devs with no workarounds available.

    And yes, Dynmap has been known to interfere with the "trim" command and is recently reported to cause problems with the "fill" command, so it does look to be important that people running it temporarily disable it just when trying to run those two commands in WorldBorder.
     
  21. Offline

    MrAbrman

    Also for me, running fill with default 20 seems to work better than 1000.
    Basically the only 2 things that I had problems with:
    - Having Dynmap
    - Running fills with the 1000 argument thing :p

    Other than that, awesome plugins, letting me generate over 20 chunks
    faster than anything I know of. MCEdit lets me generate like 3 chunks a sec :eek: :p
     
  22. Offline

    zxc

    This is possibly not the best place to ask, but how big roughly would a world be if the border was a 15k square radius (and all filled in)?
     
  23. Offline

    Olof Larsson

    Could you report this issue to the bukkit team?

    Oh and it seems to work much better for me if I use /wb world fill than /wb world fill 100.
    In the first case I get a steady flow of 100 chunks every 5 seconds...
    And that is what is expected right? Since we generate one chunk per tick.

    In the later case it slows down to a crawl after a few seconds.

    Edit:
    If I use /wb world fill 40 it generates steady for a little longer but then slows down to a crawl.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  24. Offline

    FRLanc

    Will it work with two borders in one world?

    if no - can you make it just for me? MB for money..

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  25. Offline

    CubieX

    I'm testing this on my Bukkit 1518 test server.
    Same issue here.
    Started out with 1300 chunks and then dropped to 250 and was constantly falling until it reached 99 chunks every 10 seconds.
    It also alternates between 1 Chunk and 99 chunks every 10 seconds.

    [​IMG]

    Dynmap was deactivated for the duration of this proccess.
    But I cancled the generation...
     
  26. Offline

    Brettflan

    Quite extremely big. 15k radius would be 30k X 30k blocks. 900 million blocks horizontally (X/Y), 115.2 billion blocks total.

    One border per world only, primarily for performance reasons.

    Someone answered you on the last page with the correct command for that. If you'd read the first post (and look at the pictures), it also very thoroughly covers your question.

    Yeah, seems to be pretty well covered at this point. It appears to be a CraftBukkit (or default Minecraft server) issue which was introduced between the 1.9 beta builds and the 1.0.0 release, based on some further info from Olof. Running the fill process at lower speeds, such as the default frequency of 20 chunks per second, seems to work best for now to keep it from slowing to a crawl.
     
  27. Offline

    FRLanc

    Where? Can't find it.

    I mean can you make this "trick" for me? I whant to use 3 borders in one world
     
  28. Offline

    MrAbrman


    Seems some people are still having issues while I'm not, so here's what I use and works well:

    Craftbukkit build 1503
    World Border 1.4.4 (no other plugins! If you need any, add them after the map is done generating)
    Commands from console:
    wb world set 3200 0 0_________wb <world> set <radius> <x> <z>
    wb shape square_____________wb shape <round|sqare>
    wb world fill________________wb <world> fill [freq] [pad]
     
  29. Offline

    Brettflan

    EDIT: I was originally a bit rude. I'll be brief: as I've said, it's not supported mainly due to performance reasons. It is therefore also not planned. Sorry.
     
  30. Offline

    FRLanc

    May be you can do it for order? Just for me?
     
  31. Offline

    Brettflan

    Was I not clear enough? I'll try again: no, sorry.
     

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