[MECH/EDIT] Creativity 1.1.0- - Creative building, Inv. clear, time settings + more [1.4.7]

Discussion in 'Archived: Plugin Releases' started by snikkers, Aug 30, 2011.

  1. Offline

    snikkers

    Creativity v1.1.0 for 1.4.7 out now - Download @ BukkitDev
    Added plugin to BukkitDev (dev.bukkit.org)


    >> Creativity @ BukkitDev
    Creativity
    Version: v1.1.0
    all downloads @ BukkitDev


    This plugin was made for even having a creative mode in minecraft, but with Minecraft beta 1.8 i made some major changes and added support for the built in Creative Gamemode. The plugin now helps you to manage creative and non-creative (survival) worlds and has some useful features. You can protect different blocks, disable placing and destroying of bedrock and protect the bottom layer of the map, so players can´t fall into the void. Also the plugin features different inventories for creative / survival worlds, inventory clear and has an optional time plugin. Nearly every feature can also be turned off.

    Latest additions have been item blacklist, for items users/players can´t place and the ability to turn on ranged building, so players can build and destroy over large distance.

    Features
    • Item blacklist for Items that can not be placed
    • Ranged (far distance) building / destroying
    • localisation / language support (available: english, german, french)
    • 3 different game modes
      • survival
      • minecraft creative
      • creativity creative (coded this before minecraft 1.8 and i still prefer it)
    • auto gamemode change on world change
    • no player damage(creativity creative)
    • no hunger (creativity creative)
    • different drop types
      • no drops
      • inventory drops
      • standard drops (only creativity !)
    • instantmine
    • Different protections (all configurable)
      • Bedrock protection (Bedrock can´t be placed or destroyed)
      • Bottom layer protection (Layer zero can´t be destroyed, even if its sponge or dirt)
      • Block protection (you can´t destroy levers, doors, signs and whatever you want !)
    • disable fire spread
    • disable explosions
    • Time plugin for only day / only night
    • easy to use inventory clear
    • Multiworld support (works best with Multiverse 2.0 !)
    • different Inventories for creative and survival worlds
    • Permissions support
    • config files
      • config.yml - general settings
      • CWorld.yml - define in which worlds creative is enabled
      • protlist.yml - define protected blocks
      • playersettings.yml - player related data is stored here you should not edit this file !
    Permissions

    How to use / Installation

    Available commands

    To-Do:
    Bugs / Issues:
    • There may be issues with all MultiWorld managers except MultiVerse 2.0 !
    • Day plugin may not load properly with WormholeXtreme (works fine with MultiVerse 2.0)
    • Bypasses WorldGuard !
    • Found a bug ?
      Pls report it @ BukkitDev
    Download:


    Creativity v1.1.0 for 1.4.7 Download @ BukkitDev


    Localisation:
    currently only english available (will do german soon)




    Changelog:

    Version 1.1.0
    • Armor not affected from inventory changing (creative <-> survival), now you have an own set of armor for each gamemode
    • slightly adjusted the configuration for the Time plugin
    Version 1.0.0
    • made plugin compatible witz CB 1.4.7

    older changelog (open)

    Version 0.8.0
    • integrated new config system from latest craftbukkit release (#1317)
    • fixed some ranged building bugs
    Version 0.7.0
    • added ranged building
      • new permission creativity.ranged
      • new command /rangedbuilding (aliases: /crb /rb)
      • lets you destroy and place blocks over large distance
    • added new file blacklist.yml
      • Blocks added in this file can not be placed by users
        • by default TNT and Lava are blacklisted
      • Blocks can be removed from inventory when trying to place them
      • new permission creativity.noblacklist (disables blacklist)
      • new options in config.yml
        • Blacklist enabled - turns blacklist on if true (default)
        • Remove blacklisted Items - removes blacklisted items on place if true (default)
      • OPs don´t have a blacklist
    • removed gamemode messages when joining the server
    • hopefully completely fixed the auto gamemode change on worldchange / reconnect
    • changed auto gamemode change
      • removed player teleport event
      • added player changed world event
    • Permission System completely changed to PermissionsBukkit
      • all commands default to op
      • removed the permission system detection on start
    • fixed some MultiVerse related bugs
    Version 0.6.2
    • fixed setting wrong mode on player reconnect
    Version 0.6.1

    • made plugin compatible with Recommended Build #1240
    Version 0.6.0

    • added localisation
      • available: english, german, french
      • you need to download the localisation files
    • added no player drops, so players can not drop items from inventory (can be disabled)
    • explosions are now disabled (can be enabled)
    • fixed the reload issue with MultiVerse
    • recommended Multiworld plugin is MultiVerse !
    Version 0.5.3
    • fixed a bug when switching from minecraft creative to creativity creativeadded no damage in Creativity creative modeVersion 0.5.2
    • fixed no spread not properly working
    • fixed no spread applying to all worlds
    • fixed not setting normal game mode on teleport if using creativity creative
      • was only affecting admins
    • fixed hunger not being disabled for admins or players with creativity.all/creativity.allworlds permission
    • fixed an inventory issue
    Version 0.5.1

    • fixed Auto Gamemode change not working, if different inventories was disabled
    • changed CWorld.yml handling (all worlds will be automatically added)
    Version 0.5

    • implemented Minecraft Creative Gamemode (now is default, but can be changed in config (config.yml >> "Default Creative mode (minecraft or creativity):")
      • implemented Block protection
      • implemented inventory drops
      • no normal drops !
    • new command /setmode (player) <mode>
      • Player is optional
      • modes: normal (which is survival), minecraft (for minecraft creative), creativity (for the creativity creative mode)
    • Different inventories for Creative / Non-Creative Worlds (config.yml >> "Different inventories for creative worlds")
    • New File playersettings.yml - player settings and inventories will be stored here, pls do not edit this file !
    • disabled hunger in creative worlds (only if creativity creative mode is used)
    • Block amount is now "frozen" instead of setting it to 9
    • fire spread is disabled (can be changed in config.yml)
    • bottom layer of the map can´t be destroyed (can be changed in config.yml)
    • GameMode is changed depending on Worlds setting (can be changed in config.yml)
    • you can now define a default for the block protection in config.yml
    • OPs or players with permission creativity.all or creativity.allworlds can now use creativity in all worlds !
    Version 0.4

    • Extended Permissions, new nodes:
      • => creativity.all - grants full access
      • => creativity.create - grants access to /create, /drops, /idrops, /prot
      • => creativity.clear - grants access to /clearinv
      • => creativity.time - grants access to /timeset, /timeplugin [new commands]
      • => added error messages if someone does not have permission
    • added 2 new commands:
      • => /timeplugin - Time plugin enable / disable
      • => /timeset <day|night|normal> - sets the Time preset for your current World
    • changes to config files:
      • => change from *.txt to *.yml
      • => blacklist.txt changed to protlist.yml
      • => CWorld.txt changed to CWorld.yml
      • => "Day plugin" renamed to "Time plugin" in config.yml
      • ==> you will have to rewrite your CWorld.yml and protlist.yml, sorry for that
      • ==> you will have to reenable Time plugin (can be done via ingame cmd)
    • rewrote the /create help and /create alias commands
    • changed some messages
    • fixed a bug within the time plugin
    Version 0.3

    • changed default settings in config.yml (should not affect current users)
    • Added optional Inventory Clear
      • You can clear all, the main window or your bar
      • plugin has to be enabled in config.yml (Clearinventory: true)
    • Added optional Always Day / Night (may cause lag !)
      • can be enabled in config.yml (Day plugin: true)
      • edit settings for worlds in config.yml
        • available Settings: day, night, normal
        • by default all worlds are normal
      • works fine with MultiVerse 2.0
      • u may need to reload Server after startup with WormholeXtreme
      • not tested with other Multiworld plugins (if u need support, tell me the plugin and i will try figure it out)
    • some minor code changes
    Version 0.2:

    • General Config file config.yml
      • => Set if worlds listed in CWorld.txt are enabled or disabled
      • => Disable Bedrock protection
    • Config file for Block Protection (blacklist.txt)
    Version 0.1:

    • Initial release
     
  2. Offline

    snikkers

    @Allen Buckman:
    maybe its just a config issue

    Two things you can try:
    • setting "cworld txt enables worlds" to false in config.yml
    • add your world to CWorld.yml
    Don´t do both things, as they would disable creative mode again :D
    Did this help ?
     
  3. Greetings! I'm looking at this plugin for my 1.8 creative world, and I've got a few thoughts/questions that I didn't see addressed in the first post.

    I have converted a test copy of my 1.7.3 server to 1.8.1 and the built in creative mode is great, but it's missing a few things in my opinion.

    This plugin addresses a few of them, such as the clear inventory and no drops, but I would like to see a few things added, if at all possible:

    • Disable instamine (with it's own permission node)
    • Disable fire spread
    • Block protection is fine, but being able to protect just a single layer (say, the bottom layer of bedrock) would be a great addition.
    Are these things possible with the plugin as is and I just missed them, or is it something that could be added? If so, this could be the perfect plugin for creative worlds.
     
  4. Offline

    snikkers

    @ Justin The Cynica:
    Are you running v0.4 or the 0.5 beta ?

    now to your questions:
    Hmm, i could add this to my creative mode. For the minecraft creative its not possible i think, because it does not trigger block damage. It only breaks blocks instantly.

    I will see what i can do, should be possible for the next version

    Bedrock is protected by default. You can´t place or destroy it. This has nothing to do with the block protection, which is thought to help players not destroying their buttons, levers and doors ;)
    Or do you want to protect something else than just the bottom layer of bedrock ?
     
  5. Of the plugin? Neither at this time. I was looking for something to disable the instamine when I ran into your plugin.

    (disable instamine). That is interesting as the logging plugin I use, Hawkeye, logs all block placements and breaks in a creative world managed by Multiverse, so I figured that it would be something that could be caught by other plugins. But as I am not a bukkit dev in any form or fashion, it might be something that Multiverse is doing on the bukkit side that allows Hawkeye to catch it and I just don't realize it. :)

    No, I just wanted to keep players from mining the bottom layer of bedrock. I don't really care if they use it to build, I just didn't want them to fall into the void, which is very easy to do with instamine on.

    Heck, for that matter, the bottom layer of the map could be all sponge, just as long as I could apply some sort of protection to layer -128 (or whatever coordinate the last layer of a map is) and only that layer. :)
     
  6. Offline

    snikkers

    Yes you can catch the break event, i do that for protection, too. But if would cancel the break event the next hit would trigger it again and it would again be cancelled, because there is no block damage as it would be with my creative mode.

    So usually (in survival / normal mode) there is "Block damage, Block damage, Block damage (and so on, depending on tool / material) -> Block break" and in Minecraft Creative there is just "Block break"

    So for my Creative i just get the Bock damage event and if permissions and material are ok it instabreaks and for minecraft creative it seems there is no way to get a block damage event.

    i hope i could explain this to you in that way :)

    and i will look into the bottom layer thing - should´nt be hard to get it

    So i will test out my current plugin version now and then go on with bottom layer protection + fire spread disable
     
  7. Offline

    Minecrafter99

    Hi, I have the same problem:
    I tryed this:
    I am using 0.5 beta and craftbukkit 1185.
    But it didn't realy work for me :(. When I add all my worlds (7) to CWorld.yml and set them to true, it let me switch the mode (/setmode minecraft). But then I don't have the different inventorys :(. If I set them to false or don't add them (only the creative one). It switchs the mode back (in the other worlds, but i want my admins to be able to use minecraft creative mode in every world) and I have different Inventorys but it doesn't switch my mode to minecraft (creative).
    What I want is that Players which go in the creative world get switched to minecraft creative. And when they leave the world they get switched to normal again and they have the survival inventory.
    Is that posible or didn't I understand what this plugin do ?
    I hope you understand my bad english :).

    Greetings from Germany
    Minecrafter99
     
  8. Offline

    snikkers

    @Minecrafter99
    I am from germany, too ;)

    I will add a permissions node / check if player is op so creative will not be disabled in non-creative worlds
    (should be ready soon / today)

    The plugin seems to work as it should :)

    I have tried to get players set to creative when they join a creative world, but there is a bukkit issue.
    Whenever you switch worlds bukkit sets your gamemode to survival.
    There are 2 events i can hook into:
    >> player teleport (worldswitch)
    the problem in here is, that everything will be done BEFORE the teleport
    so if plugin switches you to creative, bukkit will switch back AFTER teleport :confused:
    >> player gamemode change
    tried to cancel the gamemode change here, but i would disable survival completely in creative worlds :confused:

    i am currently figuring it out, pls give me some time ;)
     
  9. Offline

    Minecrafter99

    Oh ok now I understand. I hope you will get this done. :) It's the last Plugin my server needs :)
     
  10. Offline

    snikkers

    Updated the Beta:
    Download here @ Dropbox released

    Changes:
    • Auto Mode Change on World Change (will add config setting for that !)
    • added override for non Creative worlds
      • works for all ops
      • works for player having permission creativity.all or creativity.allworlds (NEW)
     
    Minecrafter99 likes this.
  11. Offline

    Minecrafter99

    Works great, thank you:D. I will add a special thanks to you in my creative world :)
     
  12. Offline

    Buster

    This is just a thought but players might want the flight from creative mode too...
    Also, the no fall damage and no mob damage while in creative mode...
    and a button press to toggle it...
    (This idk if it is alredy on 1 or two of these, I only skim read this, but I know i did not see the fly thing...idk)
    just thoughts...
     
  13. Offline

    snikkers

    Released v0.5 @ BukkitDev:

    • implemented Minecraft Creative Gamemode (now is default, but can be changed in config (config.yml >> "Default Creative mode (minecraft or creativity):")
      • implemented Block protection
      • implemented inventory drops
      • no normal drops !
    • new command /setmode (player) <mode>
      • Player is optional
      • modes: normal (which is survival), minecraft (for minecraft creative), creativity (for the creativity creative mode)
    • Different inventories for Creative / Non-Creative Worlds (config.yml >> "Different inventories for creative worlds")
    • New File playersettings.yml - player settings and inventories will be stored here, pls do not edit this file !
    • disabled hunger in creative worlds (only if creativity creative mode is used)
    • Block amount is now "frozen" instead of setting it to 9
    • fire spread is disabled (can be changed in config.yml)
    • bottom layer of the map can´t be destroyed (can be changed in config.yml)
    • GameMode is changed depending on Worlds setting (can be changed in config.yml)
    • you can now define a default for the block protection in config.yml

    Minecraft creative is "untouched" - so fly, no dmg and all other stuff is in.

    Bottom layer is now protected - its layer 0 ;)
    Fire spread is disabled, too.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 19, 2016
  14. Offline

    Potatoboy2

    I am using Multiverse and also MultiInv, and whenever I set "Different Inventories for creative worlds" to true, it cycles through 4 different inventories for two worlds I have, and leaves the other two worlds I have alone (It has the right inventories) It also changed the game mode when "Different Inventories for creative worlds" is true.

    However, when I set "Different Inventories for creative worlds" to false, the inventories seem to switch fine, and only rotate through 2 inventories, but the game mode isn't changed when I go to my creative world.

    Kinda strange...
    Potatoboy2
     
  15. Offline

    snikkers

    oops, messed up the code - usually wanted to go to bed now, but i will fix it before :)

    v0.5.1 released @ BukkitDev
    use this link for download as the file is not approved yet :)
    • fixed Auto Gamemode change not working, if different inventories was disabled
    • changed CWorld.yml handling (all worlds will be automatically added)
    i hope i did not mess up something else now :confused:

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 19, 2016
  16. Offline

    Potatoboy2

    Cool, thanks! Glad it wasn't something I screwed up, I tend to do that a lot... I'll try it out!
     
  17. Wow, good response time!

    *checks plugin*

    Hmm, I'm afraid it didn't work well for me.
    Config.yml:
    Code:
    Bedrock protected: false
    Bottom Layer protected: true
    Disable fire spread: true
    Block protection default for players: false
    Default Creative mode (minecraft or creativity): creativity
    Time preset:
        creative: normal
        highlands: normal
        survival_nether: normal
        survival: normal
    Time plugin: false
    CWorld-txt enables worlds: true
    Clearinventory: false
    Auto switch to creative: true
    Different inventories for creative worlds: false
    cworld.yml has true on the creative world name, false on all the others.

    Testing results (I may have misunderstood what the plugin does, so please correct me as needed:))

    Having an item in my inventory in the hot bar, q allows me to drop items (I thought that drops were off by default, or does drops off cover only block destruction)
    Fire did spread (and caught me on fire during my testing)
    Damage is not off, neither is hunger

    The bottom of the map was protected, this worked as I thought it would.

    I made sure that the creativity mode was enabled for the creative world, and I did get the "switched to creatativity creative game mode" message. I also noticed that instamine stayed on when I went back to my survival world.

    I am using multiverse-core to manage my multiworld, if that makes a difference, and multinv to keep things from leaking between the creative and non-creative worlds.
     
  18. Offline

    snikkers

    @Justin The Cynical :
    forgot to add the code for changing back to normal if mode is not minecraft creative, as bukkit switches this automatically, will add it now - sry for that
    but if a player is not op or has the creativity.all or creativity.allworlds permissions set true they will not be able to use creativity in other worlds (i guess you are op or have creativity.all set :)) - so no harm can be done by players

    drops are only drops from blocks - players can still drop blocks and all other creatures should drop items too when killed. do you think it´s important that players can not drop things?
    the no drops feature was thought for beeing an inventory flood protection, e.g. you don´t want masses of dirt :)
    but if you want it i guess i could add an option that there are really NO drops :)

    the creativity mode does not support no dmg - just no hunger - and this works on moving - so if you don´t move you will get hungry - as soon as you move you will get your food bar filled up
    perhaps i will add no damage in the next greater update

    and for me no fire spread worked fine - did it only set you on fire or did it really spread?

    also it would be nice to know if you are running any other plugins that perhaps do anything if a player moves or manipulate fire

    edit: found the no hunger bug - this only affects admins and players with allworlds perm - fix coming up :)
    edit2: interesting thing about fire spread - now it does not work for me - tested with some debug message and it says "stopped fire spread" - but it does not - will look into it now
    edit3: the spread is only triggered by block that burn down very fast (leaves) - but if i cancle the burn (so block won´t be destroyed) it just burns forever - still working on it :)

    Creativity v0.5.2 released @ BukkitDev
    • fixed no spread not properly working
    • fixed no spread applying to all worlds
    • fixed not setting normal game mode on teleport if using creativity creative
      • was only affecting admins
    • fixed hunger not being disabled for admins or players with creativity.all/creativity.allworlds permission
    • fixed an inventory issue

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 19, 2016
  19. Nice, will try to test this out tonight.

    As for your question about drops, I think it would be a good idea to kill all drops, be it from block destruction or inventory drops. After all, if someone is trying to do some griefing, player buildings or general server havoc, dropping several stacks of a block at once will have the same effect as mining a large amount of blocks and leaving them on the ground.
     
  20. Offline

    Potatoboy2

    Thanks about being so prompt on all these updates, I like that some people do that... =D
    Anyway, v0.5.1 fixed my problem, although if anyone is using MultiInv, I set "Different inventories for creative worlds" to false, because MultiInv does the same thing, so the conflict causes inventory switching problems, which made this work perfectly! I havn't tested out everything else, such as fire spread, but the main thing I was interested in was that it switched to creative mode and that inventories were different.

    Thanks for an awesome plugin!
     
  21. Offline

    hostiile

    @snikkers This is driving me insane. I want one world to be survival and the others to be creative. I'll join the creative world, it will load the Creative inventory, and switch it to Creative mode. Then I will join the survival map, it will load the Survival Inventory, but the game mode doesn't change from creative.
     
  22. Offline

    iMattxC

    i use permissionsbukkit and my users cant do /create even when i add the permission. how can I fix this?
     
  23. Offline

    snikkers

    is creative rly active ? there i no message when joining a non-creative world after a creative, because it is done by bukkit by default - if not for you and then maybe others i will add one line of code ;)
    but pls make sure first, that it really is not disabled

    is there console output that permissions plugin is detected ?
    plugin needs superpermsbridge (little addition to permissionsbukkit)
    Thread is here
    Or download superpermsbridge here directly

    i hope that this will fix it for you
    maybe in the next version i will rewrite the whole plugin for only permissionsbukkit, but its a lot to change

    @Justin The Cynical :
    Added no damage to creativity creative mode - will be in next version
     
  24. Offline

    iMattxC

    when creative mode default is true and switch automatically is true it does nothing. I have tried all combinations of these and we still get out game mode changed to survival upon login and have to do /create. superpembridge worked btw for the perm. Thanks. But I need help on this now...
     
  25. Offline

    snikkers

    what do you mean creative mode default = true ?

    if i get this right your config should look like this (don´t know which mode you use but it does´nt matter):

    config.yml:
    • CWorld-txt enables worlds: true
    • Auto switch to creative: true
    CWorld.yml:
    • thisisyourcreativeworldname: true
    and the auto enable on join only works, if you already have a mode set - so your "startworld" for NEW players should be survival - i guess i will fix this tomorrow - but can´t guarantee

    with this config after one time setting your creative mode in a creative world you can logout there and on login mode will be restored

    p.s. sent you a pm

    Creativity v0.5.3 released @ BukkitDev
    • fixed a bug when switching from minecraft creative to creativity creative
    • added no damage in Creativity creative mode

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 19, 2016
  26. Offline

    hostiile

    Nevermind. Just a little confusion.
     
  27. @snikkers

    I just tried the 0.5.2 version and here are the results:
    • Fire spread: sorted!
    • Inventory drops: I was still able to drop items from my inventory.
    • Switching of games modes: No issues seen here either!
    • Damage: Forgot to test, will try to check again later.

    As for your earlier question, no, I'm not using anything else that would affect fire.

    Allow me to share how I have the server set up:
    • Primary focus of the server is a 'hard core' survival (main overworld, nether and a skylands map), with a creative world added in.
    • World management is being done via Multiverse-Core
    • Travel between the overworld and the creative is done by a gateway managed by CreativeGates
    • Travel between the overworld and the skylands is being done via Inception and it's 'gate-like' method of world switching
    • Creative chunk generation is being handled by CleanroomGenerator (added into the bukkit.yml file to make sure it grabs control of the chunk generation for the creative world)
    • Per game mode inventory control is being handled with MultiInv (can not have players pulling diamond items from the creative into the survival, that would be cheating)

    Originally I was using uCreate for the creative world, but 1.8.1 has the built-in creative mode. When I told Multiverse to use creative for that world, it worked well enough, but there were some shortcomings in the 1.8.1 creative implementation, such as the ability to mine the bottom of the map out and fire spread.

    But your plugin, the beautiful thing that it is, takes care of the fire spread and protecting the bottom of the map perfectly for me, while coexisting with MultiInv (separate inventories) and Multiverse (game mode changing). This one plugin of yours addresses 99% of the problems I had with the built in creative mode (the one percent being the inability of the native creative mode to disable instamine, which you explained to me well why that would be a major pain to disabled, if it's even possible, and the inventory drop, which perhaps I'm misunderstanding the intent and meaning of the term).

    Thank you for creating this plugin, it makes a creative world/server next to perfect!
     
  28. HI, it would be nice if I could deactive chat notifications, or translate it in french :3
    Could you add an option to translate myself sentences in config files ?
    Thanks, nice plugin.
     
  29. Offline

    snikkers

    Ah forgot it in changelog, but there should be a message now in 0.5.3 :)

    I don´t speak french :)
    But thats not the problem - i would have to change a lot of code to implement translation files. I will try to get it done, but i would need some help for translation then (as i am german, i would add the german translation - haha :D)

    @ Justin the Cynical :
    You only use multiinv for creative world ? then you could have used either my built in inventory switch. But i guess the reason for you is, that all mutliinv inventories still have been there in minecraft 1.7.3 and you don´t want your players to loose them :)

    Player Drops will be disabled in v0.6 i guess
    For the instamine: i still try to figure something out for v0.6
     
  30. Offline

    Meles

    My server keeps crashing out with the following error message

    Creativity: Error while reading CWorld.yml!

    cworld.yml set up as follows:


    #This is the Creativity world config file.
    #In the Worlds listed below Creativity is enabled, if "CWorld-txt enables worlds" is true in config.yml
    #If you change "CWorld-txt enables worlds" to false, Creativity will be disabled in the worlds listed here
    #There is no need to set any World to false !
    world: true
    world_nether: true
    world_skyrealm: true

    (CWorld-txt enables worlds is set to false)

    When the server starts it doesnt fire back the skyrealm.

    Creativity: Standard time in world
    Creativity: Standard time in world_nether
    Creativity: Permissions system detected!Creativity: Version 0.5 has been enabled!

    any thoughts on this one? Cheers
     
  31. No problem, for English > French translation I can help ;)
     

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