Inactive [DEV] SpoutPlugin - Unleash the flow of endless possibilities [1.0-1.3.2]

Discussion in 'Inactive/Unsupported Plugins' started by SpoutDev, Aug 1, 2011.

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  1. Offline

    SpoutDev

    In order to centralize support of our legacy projects, we will no longer be providing support on Bukkit. Please use www.spout.org for support with our projects going forward.
     
  2. Offline

    dockter

    Aye, the 403 build won't start properly, Ive tested that to death.
     
  3. Offline

    Wulfspider

    That's because it was a failed build and doesn't include most of the files.
     
  4. I know that. I just thought it was funny.
     
  5. Offline

    slicerblade

    Hi, just a small question.
    Is it possible to go into the .../.spoutcraft/bin folder and add mods into the the bin file?
     
  6. Offline

    Wulfspider

    It is possible, but we do not recommend it and you will more than likely break Spoutcraft.
    The Spoutcraft Launcher will wipe the jar clean with each update as well, so you would therefore lose your mods.

    If you want to use other mods, you should do that to the .minecraft install. Similar mod features will be popping up once people start developing Spoutcraft addons.
     
  7. Offline

    Caid

    Anyone able to upload a compiled spout.jar of the latest test build of spout? I went through the hoops of downloading jdk and maven, but admittedly, it's over my head. Gratitude.
     
  8. Offline

    Afforess

    http://ci.craftfire.com/view/SpoutDev/
     
  9. Offline

    Wulfspider

  10. Offline

    dockter

    Can someone please answer this question, I believe the following statement is true but Im not quite sure.

    Spout Server Module will allow for server administrators to make custom changes to the client using SpoutCraft. This setup will allow for custom blocks, texture packs, client side mods etc. Server Admins will have a directory in which they can place the content files, texture packs etc that they wish to distribute to their client in a specific server directory in which will automatically download to the client's PC upon the starting of the SpoutCraft client and prior to logging into the actual Minecraft Server.

    Essentially allowing for a completely custom Minecraft experience based on a Server Admins Preference

    True / False?

    Please forgive my ignorance if I assumed too much in my question.
     
  11. Rather than a directory of content, I believe the plan is that Bukkit plugins can use Spout to send client mods and other content to the client.

    Texture packs are changed based on URL and not on anything downloaded directly through Spout.
     
  12. Offline

    ThePhireFox

    OR, they could be good devs and not have it defaulted to auto download? its a lot easier to troubleshoot whats missing rather than whats the one thing borking your server. Even then, its not up to plugins to download the dependencies FOR ME, but to tell me whats missing. I get what you are saying, but I think that any executable that downloads files to my systems w/o my permission fits the definition of virus.
     
  13. Offline

    dockter

    So how exactly are you planning on delivering custom texture packs / graphical layouts for custom block created on the server side module?
     
  14. Offline

    Wulfspider

    Tell the plugin developer then, not me.
     
  15. As I already said, texture packs are via URL. All you need to do is host it somewhere. I would recommend a shiny new Dropbox account if you don't have one. My signature contains a referral link.
     
  16. Offline

    olloth

    There are two ways for Spout plugins to distribute files.

    A. The plugin pulls from a local directory and fits it all through MC's packet system. This way is not recommended.

    B. The plugin sends the client a URL to download the files from. We recommend this way, obviously the simplest solution is to have your server also be an HTTP server, at which point you could obviously just have the files on the server itself and it would function similar to A. You can also use any kind of external hosting with direct links such as Dropbox. Some plugin authors may choose to host their files themselves for everyone with the plugin, and others may choose to distribute the files and tell you to host it yourself.

    We understand that method B is not an option for some people, so option A is there, but the MC packet system isn't the most ideal grounds for sending large files. It's currently up to plugin authors to make some kind of config that switches between the two methods if they want to support both to their users. Some plugins may just not be able to do method A, because there will be too many or too large of files.

    EDIT: And a few of our methods such as setTexturePack currently only support method B. Not sure if this will change or not.
     
  17. Offline

    dockter

    I like this Project more and more the more information I find out about it.

    Ive got a whole server farm full of servers connected to fiber optic internet connections, another HTTP server isn't a big deal, just excited that it has this ability.
     
  18. Offline

    Takel

    Read the milestones then and you'll start to get giddy over the planned features.
     
  19. Offline

    Afforess

    Yes. It's not done yet, but we're moving towards that goal.
     
  20. Offline

    dockter

    Been there, done that.
     
  21. Offline

    Boon Pek

    So; SpoutCraft #404 1.8.1 compatible? ;)
     
  22. Offline

    olloth

    Wow you are quick. No I don't think the builds are working right just yet. It says success but that doesn't mean it works.
     
  23. Offline

    Wulfspider

    No.
     
  24. Offline

    Boon Pek

    Oh, yea :p It's a coincidence ;) I'm watching the builds atm though :3

    Just wondering, why do you label it "spoutcraft-dev-SNAPSHOT-MC-1.8.1.zip", with the 1.8.1 included in? Wouldn't it be better off without the version numbers in there? :)
     
  25. Offline

    Wulfspider

    No, because then people would be installing the wrong versions on their clients if they did it manually. The probably still do.
     
    Boon Pek likes this.
  26. Offline

    olloth

    No, it's so it's very clear which version of minecraft the zip is made to mod. It's not like you need to include it as a maven dependency so I don't know why it matters.

    The launcher will be updated to automatically install the dev build if you have dev builds checked again when it's ready for testing anyway.
     
  27. Offline

    Boon Pek

    lol, yes I see :3
     
  28. Offline

    Wulfspider

    1.8.1 dev builds of Spoutcraft are available now. Use with caution...
     
  29. Offline

    rickky

    Spout SP Enabled
    Completed
    java.lang.NullPointerException
    at mn.a(GuiAchievement.java:176)
    at net.minecraft.client.Minecraft.run(Minecraft.java:678)
    at java.lang.Thread.run(Unknown Source)
    Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
    at dh.paint(CanvasMojangLogo.java:38)
    at sun.awt.RepaintArea.paintComponent(Unknown Source)
    at sun.awt.RepaintArea.paint(Unknown Source)
    at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
    at java.awt.Component.dispatchEventImpl(Unknown Source)
    at java.awt.Component.dispatchEvent(Unknown Source)
    at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
    at java.awt.EventQueue.access$000(Unknown Source)
    at java.awt.EventQueue$1.run(Unknown Source)
    at java.awt.EventQueue$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
    Source)
    at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
    Source)
    at java.awt.EventQueue$2.run(Unknown Source)
    at java.awt.EventQueue$2.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
    Source)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
    Stopping! at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown S
    ource)

    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source)
    Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
    at dh.paint(CanvasMojangLogo.java:38)
    at sun.awt.RepaintArea.paintComponent(Unknown Source)
    at sun.awt.RepaintArea.paint(Unknown Source)
    at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
    at java.awt.Component.dispatchEventImpl(Unknown Source)
    at java.awt.Component.dispatchEvent(Unknown Source)
    at java.awt.EventQueue.dispatchEventImpl(Unknown Source)

    SoundSystem shutting down... at java.awt.EventQueue.access$000(Unknown Source
    )

    at java.awt.EventQueue$1.run(Unknown Source)
    at java.awt.EventQueue$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
    Source)
    at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
    Source)
    at java.awt.EventQueue$2.run(Unknown Source)
    at java.awt.EventQueue$2.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
    Source)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source)
    Author: Paul Lamb, www.paulscode.com
     
  30. Offline

    Wulfspider

    That doesn't help us without knowing what versions you are using.
    Use pastebin.com next time.

     
    Last edited by a moderator: Nov 27, 2016
  31. Offline

    forceserver

    i don't think to share that
    am....
    can't i block that??
     
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