Inactive [ADMN/GEN] SlotGroups v0.2.8 - An alternative to reserved slots - R6 Compatible! [1.1-R6]

Discussion in 'Inactive/Unsupported Plugins' started by gothroach, Jun 18, 2011.

  1. Offline

    MeinerHosen

    This looks really nice.

    I'll be watching this thread for when I need to manage the amount of people on the server :p
     
  2. Offline

    maetthew

    I am having the same problem, everyone logs in as default group no matter what. Using CB 953 and Permissions 3.1.5
     
  3. Offline

    TehSkull

    I got it working by switching to PermissionsEx, which I like a lot better anyway. I'd suggest anyone else having issues switch to PermissionsEx.
     
  4. Offline

    Inacio

    Did I misunderstand this plugin?
    I installed and configured it, and, after I manually set me and my fellow admin to our admin SlotGroup, people could fill the 20 slots for them. This is my current config:

    Code:
    #
    # SlotGroups config file.
    # v0.2.3a
    #
    settings:
    # This option is only here to help with a Permissions 3 SQL issue.
    # If you're not running Permissions 3.x in SQL mode, ignore it.
    #
    # This is the group whose permissions are used if Permissions does not report
    #   a group for a user.  This seems to happen in some cases with
    #   Permissions 3.x and SQL databases.
      defaultgroup: Default
    
    # This is where you define the slot groups.
    # If you do not define any slot groups, the plugin will disable itself.
    # The first one listed will be used as the default group, all users without any
    #   slot group permissions will be put in this group.
    # The list is checked from the bottom up, and will return the lowest slot on the
    #   list a user has access to.
    #
    # Syntax:
    # slots:
    #   - name: Default
    #     size: 25
    #     message: 'The server is full.'
    #     children: []
    #     login: true
    #     permission: default
    #
    # Name is the display name used for the slot group.
    #
    # Size is the number of slots in the group.
    #
    # Message is the kick message used when this group is full.
    #
    # Children is a list of groups that this group inherits from. Inheritence is
    #   recursive, so don't add children that are already inherited by other children.
    #
    # Login determines if this group can login or not.  True is default and means
    #   that slot group is allowing logins.  False will deny all users in that group
    #   the ability to login.
    #
    # Override allows this user group to join even if the server is in lockdown mode.
    #   For normal users, this defaults to false.  For users who have access to the
    #   lockdown commands, this defaults to true.  You probably don't need to change this.
    #
    # Permission is the name of the permission node for this slot group, in the
    #   format slotgroup.group.<name>
    #   In the examaple above, the permission node would be slotgroup.group.default
    #
    # Below are the values I use on my server.
    
    slots:
    #All default/new users.  Lowest priority and least likely to be able to join.
      - name: Player
        size: 20
        message: "Full!"
        children: []
        permission: Player
    
    #Admins.  Slots are greater than the number of admins, but inheritance is
    #  enabled anyways.
      - name: Admin
        size: 2
        message: "Full!"
        children: ['Donator']
        permission: Admin
    
    We have 22 slots, 20 for players and 2 for us.
    Should it automatically set us to the Admin SlotGroup or do we have to do it ourselves to open up the Player SGs?
     
  5. Offline

    RedAlex

    defaultgroup: Default
    Try to set it to "Player"
    But slotgroup.group...... i'm trying this on my server and don't work for the moment...
    I'm using permissions 3.1.6
    my config are
    My bug are fix All my slotgroup working great.
    To Fix my server are need to restart. I only reload it ;)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  6. Offline

    gothroach

    v0.2.4
    • Removed old unnecessary Permissions 3.x fixes.
    • Fixed Permissions 3.0.x compatibility.
    • Changed the way Permissions nodes are generated - all forced lowercase.
    • Made the 'permission' directive in config optional.
    • Cleaned up the default config file a bit more.
    • Other miscellaneous internal code changes.
    This release is the first to treat Permissions nodes a bit differently. By default, they're generated from the slot group name (slotgroups.group.<name>) but can be overridden by the now optional configuration directive 'permission'. All Permissions nodes are now forced to lowercase, this may cause some backwards compatibility issues for users who had uppercase 'permission' directives.

    There was also a small (but important) typo in part of the config file in previous versions. The example Permissions nodes were shown as 'slotgroup.group', but should have been 'slotgroups.group'. My apologies for any players who were confused by that.

    The previous issues people were having with Permissions should be resolved, please let me know if any persist.
     
  7. Offline

    RedAlex

    CraftBukkit : #1029
    Permissions : 3.1.6
    Slotgroups : 0.2.4
    WhiteList : 2.7
    I can't config permissions node correcly... all stay in Default group.
    Code:
    slots:
    #All default/new users.  Lowest priority and least likely to be able to join.
      - name: Default
        size: 12
        message: "Slot group full! Visit our website for information on becoming a member for higher slot priority!"
        children: []
    
    #Registered members.  Can use default slots if Members slot group is full.
      - name: Members
        size: 0
        message: "This server has no available slots!"
        children: ['Default']
    
    #Reserved slots.  High slot count and can inherit from members or default.
      - name: Special
        size: 0
        message: "I'm sorry, but all available slots are occupied!"
        children: ['Members']
    
    #Moderators.  Slots are equal to the number of moderators, but inheritance is
    #  enabled anyways.
      - name: Moderators
        size: 1
        message: "No moderator slots available.  Please contact an admin to remedy this."
        override: true
        children: ['Special']
        permission: moderators
    
    #Admins.  Slots are greater than the number of admins, but inheritance is
    #  enabled anyways.
      - name: Admins
        size: 2
        message: "This server is well and truly full somehow."
        override: true
        children: ['Moderators']
        permission: admins
    
    Code:
    2011-07-25 02:50:58 [INFO] Starting Minecraft server on *:26560
    2011-07-25 02:50:58 [WARNING] **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
    2011-07-25 02:50:58 [WARNING] The server will make no attempt to authenticate usernames. Beware.
    2011-07-25 02:50:58 [WARNING] While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
    2011-07-25 02:50:58 [WARNING] To change this, set "online-mode" to "true" in the server.settings file.
    2011-07-25 02:50:59 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-949-g25c4dd8-b1029jnks (MC: 1.7.3)
    2011-07-25 02:50:59 [INFO] DataSourcePool [iConomyChestShop] autoCommit[false] transIsolation[SERIALIZABLE] min[2] max[20]
    2011-07-25 02:50:59 [INFO] SubClassFactory parent ClassLoader [org.bukkit.plugin.java.PluginClassLoader]
    2011-07-25 02:51:00 [INFO] Entities enhanced[0] subclassed[1]
    2011-07-25 02:51:00 [INFO] [Permissions] (Yeti) was initialized.
    2011-07-25 02:51:00 [INFO] [Permissions] version [3.1.6] (Yeti)  loaded
    2011-07-25 02:51:00 [INFO] Preparing level "Syrie"
    2011-07-25 02:51:00 [INFO] Preparing start region for level 0 (Seed: -5380388832576384577)
    2011-07-25 02:51:01 [INFO] Preparing start region for level 1 (Seed: -5380388832576384577)
    2011-07-25 02:51:01 [INFO] Preparing spawn area: 44%
    2011-07-25 02:51:02 [INFO] AbsorbPlugin version 2.1 is enabled!
    2011-07-25 02:51:02 [INFO] [AutoMessage] version [1.5] loaded
    2011-07-25 02:51:02 [INFO] [BukkitUpdater] version 0.2.4 enabled.
    2011-07-25 02:51:02 [INFO] [ChopTree] Using Permissions.
    2011-07-25 02:51:02 [INFO] ChopTree 1.23 enabled!
    2011-07-25 02:51:02 [INFO] ClayGen version 1.3 is enabled!
    2011-07-25 02:51:02 [INFO] creaturebox version 0.7.6 is enabled!
    2011-07-25 02:51:02 [INFO] Load DiamondDetector v0.2 maintained by _skyler_
    2011-07-25 02:51:02 [INFO] [EasyBan] EasyBan enabled; Version: 1.0
    2011-07-25 02:51:02 [INFO] [EasyTP] Enabled.
    2011-07-25 02:51:02 [INFO] Using locale fr
    2011-07-25 02:51:02 [INFO] Using locale fr
    2011-07-25 02:51:02 [INFO] Essentials version 2.5.3 par [Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans, Xeology] a été chargé
    2011-07-25 02:51:02 [INFO] [Essentials] Payment method found (iConomy version: 5)
    2011-07-25 02:51:02 [INFO] EssentialsChat version 2.5.3 par essentials team a été chargé
    2011-07-25 02:51:02 [INFO] EssentialsSpawn version 2.5.3 par essentials team a été chargé
    2011-07-25 02:51:02 [INFO] [GodPowers] Successfully registered command zeus.
    2011-07-25 02:51:02 [INFO] [GodPowers] Successfully registered command godmode.
    2011-07-25 02:51:02 [INFO] [GodPowers] Successfully registered command jesus.
    2011-07-25 02:51:02 [INFO] [GodPowers] Successfully registered command die.
    2011-07-25 02:51:02 [INFO] [GodPowers] Successfully registered command slay.
    2011-07-25 02:51:02 [INFO] [GodPowers] Successfully registered command maim.
    2011-07-25 02:51:02 [INFO] [GodPowers] Successfully registered command inferno.
    2011-07-25 02:51:02 [INFO] [GodPowers] Successfully registered command superjump.
    2011-07-25 02:51:02 [INFO] [GodPowers] Successfully registered command gaia.
    2011-07-25 02:51:02 [INFO] [GodPowers] Successfully registered command heal.
    2011-07-25 02:51:02 [INFO] [GodPowers] Successfully registered command godpowers.
    2011-07-25 02:51:02 [INFO] [GodPowers] Successfully registered command vulcan.
    2011-07-25 02:51:02 [INFO] [GodPowers] Successfully registered command vulcan.
    2011-07-25 02:51:02 [INFO] [GodPowers] Successfully registered command demigod.
    2011-07-25 02:51:02 [INFO] godPowers version 2.2 is enabled!
    2011-07-25 02:51:02 [INFO] [GodPowers] Permissions detected. Now using permissions.
    2011-07-25 02:51:02 [INFO] [HeroBounty] HeroBounty version 1.8.0 enabled.
    2011-07-25 02:51:02 [INFO] [HeroBounty] Permissions 3.1.6 found.
    2011-07-25 02:51:02 [INFO] [HeroBounty] Payment method found (EssentialsEco version: 2.2)
    2011-07-25 02:51:02 [INFO] [HeroicDeath] 1.8.2.157 enabled.
    2011-07-25 02:51:02 [INFO] [iConomy] Logging enabled.
    2011-07-25 02:51:02 [INFO] [iConomy] v5.01 (Eruanna) loaded.
    2011-07-25 02:51:02 [INFO] [iConomy] Developed by: [Nijikokun]
    2011-07-25 02:51:02 [INFO] [iConomy] hooked into Permissions.
    2011-07-25 02:51:02 [INFO] [iConomyChestShop] version 2.75 initialized!
    2011-07-25 02:51:02 [INFO] [iConomyChestShop] iConomy version 5 loaded.
    2011-07-25 02:51:02 [INFO] [iConomyChestShop] Permissions version 3.1.6 loaded.
    2011-07-25 02:51:02 [INFO] [iConomyChestShop] Lockette version 1.3.8 loaded.
    2011-07-25 02:51:02 [INFO] IntelliDoors version 1.1.6 was initialized.
    2011-07-25 02:51:02 [INFO] [LC] Level Combat Loaded
    2011-07-25 02:51:02 [INFO] [LC] Level Excavation Loaded
    2011-07-25 02:51:02 [INFO] [LC] Level Mining Loaded
    2011-07-25 02:51:02 [INFO] [LC] Level Scavenger 0.1 Loaded
    2011-07-25 02:51:02 [INFO] [LC] Level WoodCutting Loaded
    2011-07-25 02:51:02 [INFO] [LC] Using Permissions.
    2011-07-25 02:51:02 [INFO] [LC] Using MySql To Store Data.
    2011-07-25 02:51:02 [INFO] [LC] LevelCraftCore 0.1.7.1 Loaded
    2011-07-25 02:51:02 [INFO] [LC] Loaded levels:[Excavation, Combat, WoodCutting, Scavenger, Mining]
    2011-07-25 02:51:02 [INFO] Lockette version 1.3.8 is being enabled!  Yay!  (Core version 1.0)
    2011-07-25 02:51:02 [INFO] Lockette: Detected craftbukkit build [1029] ok.
    2011-07-25 02:51:02 [INFO] Lockette: Linked to Permissions plugin version 3.1.6
    2011-07-25 02:51:02 [INFO] Lockette: Ready to protect your containers.
    2011-07-25 02:51:02 [INFO] [MobBounty] v4.05 (Oxygen) enabled.
    2011-07-25 02:51:02 [INFO] [MobBounty] Developed by: [Mattera, Steven (IchigoKyger)].
    2011-07-25 02:51:02 [INFO] [MobBounty] Special Thanks to: nijikokun for the Register API.
    2011-07-25 02:51:02 [INFO] [MobBounty] Config loaded.
    2011-07-25 02:51:02 [INFO] [MobBounty] Permission plugin was found (Permissions v3.1.6).
    2011-07-25 02:51:02 [INFO] [MobBounty] Payment plugin was found (iConomy v5).
    2011-07-25 02:51:02 [INFO] [PorteCoulissante] plugin version 1.2.1 by Captain_Chaos enabled
    2011-07-25 02:51:02 [INFO] [Questioner] v0.4 - Enabled
    2011-07-25 02:51:02 [INFO] [RetractableBridge] plugin version 1.3.6 by Captain_Chaos enabled
    2011-07-25 02:51:02 [INFO] [Scavenger] Starting: v1.4.0
    2011-07-25 02:51:02 [INFO] [Scavenger] Economy adapter attached: iConomy
    2011-07-25 02:51:02 [INFO] [Scavenger] Attached to Permissions
    2011-07-25 02:51:02 [INFO] [MCNSAChat] permissions successfully loaded
    2011-07-25 02:51:02 [INFO] [SimpleRestart] plugin enabled
    2011-07-25 02:51:02 [INFO] [SimpleRestart] warning scheduled for 10200 seconds from now!
    2011-07-25 02:51:02 [INFO] [SimpleRestart] warning scheduled for 10500 seconds from now!
    2011-07-25 02:51:02 [INFO] [SimpleRestart] warning scheduled for 10680 seconds from now!
    2011-07-25 02:51:02 [INFO] [SimpleRestart] warning scheduled for 10740 seconds from now!
    2011-07-25 02:51:03 [INFO] [SimpleRestart] reboot scheduled for 10800 seconds from now!
    2011-07-25 02:51:03 [INFO] SimpleSave: Parts of config file are blank, but not null. Possible errors might happen.
    2011-07-25 02:51:03 [INFO] SimpleSave: DON'T! Post this 'warning' on the thread.
    2011-07-25 02:51:03 [INFO] SimpleSave: 3.25 Initialized
    2011-07-25 02:51:03 [INFO] [SlotGroups] Linked to Permissions 3.1.6.
    2011-07-25 02:51:03 [INFO] [SlotGroups] Loading configuration...
    2011-07-25 02:51:03 [INFO] [SlotGroups] Loaded slot group 'Default' with 12 slots.
    2011-07-25 02:51:03 [INFO] [SlotGroups] Loaded slot group 'Members' with 0 slots.
    2011-07-25 02:51:03 [INFO] [SlotGroups] Loaded slot group 'Special' with 0 slots.
    2011-07-25 02:51:03 [INFO] [SlotGroups] Loaded slot group 'Moderators' with 10 slots.
    2011-07-25 02:51:03 [INFO] [SlotGroups] Loaded slot group 'Admins' with 2 slots.
    2011-07-25 02:51:03 [INFO] [SlotGroups] Finished loading 5 slot groups with 24 total slots.
    2011-07-25 02:51:03 [INFO] [SlotGroups] [Warning] 24 slots configured, but server is set to 15 slots.
    2011-07-25 02:51:03 [INFO] [SlotGroups] SlotGroups v0.2.4 loaded.
    2011-07-25 02:51:03 [INFO] SpyerAdmin has completed updating the script successfully.
    2011-07-25 02:51:03 [INFO] SpyerAdminCommands module version 1.4 stable, a spying utility for administrators and moderators (CommandBook commands module), is active. Part of the Spyer package by [nickguletskii200]
    2011-07-25 02:51:03 [INFO] Stargate v.0.5.5 is enabled.
    2011-07-25 02:51:03 [INFO] [Stargate] Loaded 1 gate layouts
    2011-07-25 02:51:03 [INFO] [Stargate] {Syrie} No stargates for world
    2011-07-25 02:51:03 [INFO] [Stargate] {Syrie_nether} No stargates for world
    2011-07-25 02:51:03 [INFO] [Stargate] Found Permissions (v3.1.6)
    2011-07-25 02:51:03 [INFO] [Stargate] Found iConomy (v5.01)
    2011-07-25 02:51:03 [INFO] [Towny] Database: [Load] flatfile [Save] flatfile
    2011-07-25 02:51:03 [INFO] [Towny] Using: Permissions, iConomy, Essentials, Questioner
    2011-07-25 02:51:03 [INFO] [Towny] Version: 0.73.2 Dev - Mod Enabled
    2011-07-25 02:51:03 [INFO] Vanilla version 0.1 is enabled!
    2011-07-25 02:51:03 [INFO] WeatherRestrictions version 1.8 is enabled!
    2011-07-25 02:51:03 [INFO] Whitelist: Trying to load whitelist and settings...
    2011-07-25 02:51:03 [INFO] done.
    2011-07-25 02:51:03 [INFO] Whitelist version 2.7 is enabled!
    2011-07-25 02:51:03 [INFO] [xAuth] 'Permission' support enabled
    2011-07-25 02:51:03 [WARNING] [xAuth] 'Help' isn't detected. No /help support
    2011-07-25 02:51:03 [INFO] [xAuth] Connection to MySQL server established!
    2011-07-25 02:51:03 [INFO] [xAuth] Accounts: 24, Sessions: 3
    2011-07-25 02:51:03 [INFO] [xAuth] v2.0b3.5 Enabled!
    2011-07-25 02:51:04 [INFO] [Citizens] Deleting outdated setting pirates.spawn.delay.
    2011-07-25 02:51:04 [INFO] [Citizens] Deleting outdated setting evil.spawn.delay.
    2011-07-25 02:51:04 [INFO] [Citizens] Loaded 0 quests.
    2011-07-25 02:51:04 [INFO] [Citizens] Permissions enabled.
    2011-07-25 02:51:04 [INFO] [Citizens] version [1.0.9c] (Odyssey) loaded
    2011-07-25 02:51:04 [INFO] [Citizens] Payment method found (iConomy version: 5)
    2011-07-25 02:51:04 [INFO] SpyerAdmin module version 1.4 stable, a spying utility for administrators and moderators (main module), is active. Part of the Spyer package by [nickguletskii200]
    2011-07-25 02:51:04 [INFO] Server permissions file permissions.yml is empty, ignoring it
    2011-07-25 02:51:04 [INFO] Done (0.347s)! For help, type "help" or "?"
    2011-07-25 02:51:04 [INFO] [Citizens] Loaded 2 NPCs.
    2011-07-25 02:51:23 [INFO] Whitelist: Player RedAlex is trying to join...
    2011-07-25 02:51:23 [INFO] allow!
    2011-07-25 02:51:23 [INFO] [SlotGroups] Allowing RedAlex in slot group 'Default' to join. (Default: 1/12)
    2011-07-25 02:51:23 [INFO] RedAlex [/127.0.0.1:62531] logged in with entity id 404 at ([Syrie] 290.875, 19.0, 301.5)
    Code:
        Admins:
            default: false
            info:
                prefix: '&3'
                suffix: ''
                build: true
            inheritance:
                - Default
            permissions:
                - '*'
                - 'diamonddetector.use'
                - 'slotgroups.group.admins'
                - 'spyer.spy'
                - 'spyer.stopmobs.admin'
                - 'spyer.seeAll'
     
  8. Offline

    Forecaster

    I am having trouble with inheritance.

    My moderator group inherits permissions from the Regular group, thus the plugin puts all mods in the regular group no matter what I do.

    Removing the inheritance fixes it, but I would really like to be able to keep using inheritance.

    Thank you for this awesome plugin!

    This is my configuration file:
    Show SlotGroups.yml (open)
    #
    # SlotGroups config file.
    # v0.2.4
    #
    #
    # This is where you define the slot groups.
    # If you do not define any slot groups, the plugin will disable itself.
    # The first one listed will be used as the default group, all users without any
    # slot group permissions will be put in this group.
    # The list is checked from the bottom up, and will return the lowest slot on the
    # list a user has access to.
    #
    # Syntax:
    # slots:
    # - name: Default
    # size: 25
    # message: 'The server is full.'
    # children: []
    # (login: true)
    # (override: false)
    # (permission: rookies)
    #
    # Directives in parenthesis are optional.
    #
    # Name is the display name used for the slot group. It is also used to determine
    # the slot group's permission node. All permissions nodes for SlotGroups are
    # lower case, regardless of the case here.
    # A given slot group's permission node will be in the format:
    # slotgroups.group.<name>
    # In the example group above, the permission node would be:
    # slotgroups.group.default
    #
    # Size is the number of slots in the group.
    #
    # Message is the kick message used when this group is full.
    #
    # Children is a list of groups that this group inherits from. Inheritence is
    # recursive, so don't add children that are already inherited by other children.
    #
    # Login determines if this group can login or not. True is default and means
    # that slot group is allowing logins. False will deny all users in that group
    # the ability to login.
    #
    # Override allows this user group to join even if the server is in lockdown mode.
    # For normal users, this defaults to false. For users who have access to the
    # lockdown commands, this defaults to true. You probably don't need to change this.
    #
    # Permission is an optional directive that directly determines the name of the
    # permission node for this slot group. This is only necessary for advanced
    # setups. This will always override the node created by the Name directive.
    # All permissions nodes for SlotGroups are always lower case, regardless of the
    # case here.
    # Nodes are in the format:
    # slotgroup.groups.<name>
    # In the examaple above, the permission node would be:
    # slotgroup.group.rookies
    #
    # Below are the values I use on my server.

    slots:
    #All default/new users. Lowest priority and least likely to be able to join.
    - name: Regular
    size: 10
    message: "The Server is Full!"
    children: []
    #Moderators. Slots are equal to the number of moderators, but inheritance is
    # enabled anyways.
    - name: Moderator
    size: 2
    message: "No moderator slots available. Please contact the admin to remedy this."
    override: true
    children: [Regular]
    #Admins. Slots are greater than the number of admins, but inheritance is
    # enabled anyways.
    - name: Admin
    size: 1
    message: "This server is well and truly full somehow."
    override: true
    children: []
     
  9. Offline

    Jacek

    Hey,

    I am trying to stop members in reserved slots taking up the slots of normal players so I tried this

    Code:
    slots:
      - name: default
        size: 10
        message: "The server is full !"
        children: []
    
      - name: member
        size: 10
        message: "The server is full !"
        children: []
    
      - name: reserved
        size: 10
        message: "The server if full !"
        children: []
    But /sguser info my_name still reports that I am using a slow from the default group.

    What am I doing wrong, or is this just no possible ?
     
  10. Offline

    remypas

    So is there support for groupmanager? I can't seem to get it to work. Everyone ends up in guest, while only I get in the group admin.

    [edit: NVM I was being stupid with the permissions. Thanks for the amazing plugin. just what I need!]
     
  11. Offline

    Tobytheminer

    Your download links is not working
     
  12. Offline

    Escimo

    Hello, can u help?
    Maximum players - 50 + 2 moderators + 5 VIP + 3 OP
    If the users does not properly exit, thay are still in group.
    Here is exmpl:

     
  13. Offline

    necavi

    @Tobytheminer Are you still having issues downloading this plugin? All downloads seem to be working for me.
     
  14. Offline

    brzavr

    I have the same problem!
    But for all the other groups(permissions ) they still are in slotgroup 'default'

    CB 1060
    Permission 3.1.6
    SlotGroups 0.2.4
     
  15. Offline

    Forecaster

    @Amrod @brzavr
    Are your other groups inheriting permissions from the default group?

    I had the same problem but found that by removing the inheritance from the groups they stuck to their own slots.
     
  16. Offline

    brzavr

    Yes
    set permissions for each group separately - a bad way.
    inheritance - is well


    I will try to remove the inheritance, and report the results

    Yes, after the removal of inheritance - slots is work

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  17. Offline

    Forecaster

    There's nothing wrong with not using inheritance. While it would be silly not to when it's there, it works just as well without it. (At least if you don't have too many groups.)
    But it does create more work.

    I'd really like to use inheritance. In fact I recently re-added it to my groups which resulted in my mods once again being put in the default group right away.

    This is annoying and needs to be fixed!
     
  18. Offline

    brzavr

    would be great! :)

    p.s.: sorry, use google-translate :)
     
  19. Offline

    MartN

    hey, can you add a way to edit the "you are not on whitelist message" or anything else?
    slotgroups and any whitelist plugin get in conflict and the whitelist doesn't work.

    regards
     
  20. Offline

    Escimo

    Hey, when SlotGroups will support 1060 ?
     
  21. Offline

    Jacek

    It works on my public server and that runs 1060 :D
     
  22. Offline

    necavi

    Please excuse the lack of updates, my brother (the developer of this particular plugin) is busy working on many other projects, several of which should be wrapping up shortly which will allow him to return to developing for minecraft. Thank you for your patience.
     
  23. Offline

    Jacek

    Just change the version number, it world fine !
     
  24. Offline

    question42rus

    I have craftbukkit 1060. Plugin works normally. But after some hours, online players(slot group default, max for this group is 60) on server is 41, but plugin show that players in the slogroup default is 60/60 and kicks new connected players, because the server is full. Command /sg reload solves this issue, but what the problem?
    Plugin Config:
    Default - size is 60
    VIP - size is 10
    Moderators - size is 4
    Admins - size is 2
    MaxPlayers=76
    xAuth and PermissionsEx are installend on the server(may be this help)
     
  25. Offline

    RustyDagger

    @question42rus it would be that players are exiting the server by closing minecraft instead of using the disconect button the plugin really should handle this but it dose not seem to. it should monitor the real player count and if it and its internal counter do not agree it should auto run the /sg reload
     
  26. Offline

    necavi

    @RustyDagger Are you entirely sure? This is used on our main server, which tends to average ~30 players and we have never had that issue, I myself have a habit of closing minecraft rather than going through the menus. Any additional information you can give will help us remove this bug.
     
  27. Offline

    RustyDagger

    @necavi it was more of an idea than proven fact but if the disconnecting packet was not sent to the server that could result in the server thinking the player was connected when in fact they are not.
     
  28. Offline

    necavi

    I shall acquire the source and investigate this for you.

    Out of curiosity, when this happens would you mind trying to do /sg reload?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  29. Offline

    remypas

    Is this, or will this be compatible with bPermissions?
    I love the plugin and used it when I was still using GroupManager, but bPermissions broke the working....
    Everyone was put in the guest group upon joining.....
     
  30. Offline

    necavi

    I could definitely see that as a possibility, but isn't top of our list right now.
     

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