Inactive [MECH/DEV] ItemCraft 1.6.6 - Support for client mods in Bukkit [1060/1000]

Discussion in 'Inactive/Unsupported Plugins' started by asdaarg, May 3, 2011.

  1. Offline

    asdaarg

    ItemCraft
    Version:1.6.6
    [​IMG]

    Description:

    ItemCraft is a Bukkit mod that allows adding new item and block types, crafting and furnace recipes, and custom tree generators and more. Using a Modloader and SettingsGUI interface it allows subplugins known as ICPlugins to be loaded to support client mods. ICPlugins can be created by translating a client mod using the ICTranslator ICplugin. Using a ModloaderMP interface (ported by krnlyng/liar) it allows porting multiplayer mods to bukkit.

    Features:
    • Add more Block types
    • Add more Item types
    • Add more Entity types
    • Add more TileEntity types
    • Add more Crafting recipes
    • Add more Smelting recipes
    • Add more Tree generators
    • Ported ModLoader interface
    • Ported ModLoaderMP interface
    • Fake GUIAPI Settings interface
    • Startup file for configuring plugins and making simple blocks and items

    Installation & Usage:
    • Back up your world(s). Just in case.
    • ItemCraft.jar goes in same folder as craftbukkit
    • IC plugins go into ItemCraft/ICPlugins folder under craftbukkit. (folder is autocreated the first time)
    • uncomment (remove #) in front of all plugins you want to use in plugins.ics (autocreated in ItemCraft/ICScript)
    • Make sure you have the recommended version of craftbukkit in the title - since this is a mod of that version in particular.
    • Delete/rename the META-INF folder inside craftbukkit-0.0.1-SNAPSHOT.jar (Use some decent zip program (e.g. 7zip) that can do it.)
    • All players on the server needs to have the client mods installed
    • If you use the 16 bit entity id packet mod (in case you use new entites (only ICMCreatures need it)), All players need (flan's unofficial) ModLoaderMP client mod
    • All players also need the 16 bit entity id packet mod (overwrites a ModLoaderMP's class so make sure ModLoaderMP is installed first) in case you use new entites (only ICMCreatures need it) If decide not to use the packet mod, you can turn it off putting this in your startup file: false setEntityIDPacketMod
    • Sometimes you get block/item ID conflicts, between plugins. You then need to set the conflicting ids in the startup script using setID command: example. They have to be set before the plugin that uses them is loaded. Note also that there is typically a props file on the clientside you have to edit the ids on to be the same as well.
    • To start:
      • Windows:
        Code:
        java -Xmx1024M -Xms1024M -cp ItemCraft.jar;craftbukkit-0.0.1-SNAPSHOT.jar org.bukkit.craftbukkit.Main
      • Others:
        Code:
        java -Xmx1024M -Xms1024M -cp ItemCraft.jar:craftbukkit-0.0.1-SNAPSHOT.jar org.bukkit.craftbukkit.Main
      IF You do not understand how to install this follow THIS link! Also Try:

      ItemCraft Forum
      ItemCraft Wiki


      Downloads:

      Installation instructions changed since 1.5

      For Minecraft 1.7.3

      Inofficial ItemCraft update by Syrome1.6.6 (#1060)
      ItemCraft 1.6.5 (#1000)
      QwertyPower files (ICSGlass, ICFancyPack addons and more...)
      o4kapuk 16 bit packet mod Does not work without (flan's unofficial) ModLoaderMP client mod.
      ICKSlopes - support for Kaevator SuperSlopes
      ICNTrees - support for Nandonalt's Trees mod. Details regarding use Ignore ScotTools or you will have problems breaking various blocks
      ICFancyPack - support for ChocolateySyrup's FancyPack unofficial update for 1.7.3 mod Details regarding use of potted plants IDs and settings
      User ported mods list maintained by icephantom

      For Minecraft 1.6.6

      ItemCraft 1.4.5
      ItemCraft 1.5.1 (for use with planes)

      ItemCraft 1.3.5 (for CB #818)
      ICSGlass - support for ChocolateySyrup's Stained Glass unofficial update for 1.6.6 mod
      ICFancyPack - support for ChocolateySyrup's FancyPack unofficial update for 1.6.6 mod Details regarding use of potted plants Also be sure to read: Release notes Does not work well and not at all with the newest FancyPack update(v6) Wait until client is stable.
      ICKSlopes - support for Kaevator SuperSlopes
      Usage notes
      ICNTrees - support for Nandonalt's Trees mod. Details regarding use
      ICMCreatures - Support for DrZhark's Mo's Creatures
      16 bit entity id packet mod
      User ported mods list maintained by Asymetrikon


      Dev tools:
      ICJanino
      ICJode
      ICTranslator - How to use

      Other
      Source and old versions


      ICScript documentation

      Frequently Asked Questions

      Tutorial on how to make your own blocks also list of block and item IDs in most popular mods.


      Suggestions of mods to port
      Vote here not in this thread anymore (it gets lost in all the other stuff)

      Reporting errors:
      • Read known issues - don't report those.
      • State the version of CB, ItemCraft and ICPlugin(s) you have problems with
      • If your client crashes, start the client from command line so that you get the error report.
      • Make sure the mod(s) works in SSP First before you report any errors here.
      • You are more likely to get a response if you describe the problem in more detail and do some testing yourself first of under what circumstances it occurs
      • Do not ask for uploads of minecraft.jar.
      • Do not pm me.
      • If you have problems installing, you are likely doing something wrong. Make sure you've followed the instructions exactly, read the FAQ and Wiki. If that doesn't work you can always ask in the thread, while I will likely not reply, there are others who can help you with your problem. But at least try to get it working yourself first.

      That said, I want to thank all who have helped users with their problems. In particular special thanks to icephantom and Asymetrikon for their big efforts in this. Also a special thanks to xeronut for being generally helpful.

      Changelog: (open)

      ItemCraft:
      v1.6.6
      • Inofficial update by Syrome to support CB #1060 and ModloaderMp v1.7.3v4.
      v1.6.5
      • Added changes by krnlyng/liar to support buildcraft
      v1.6.4
      • Inofficial updated by Qwertypower to support CB #1000
      v1.6.3
      • Fixed Generators not working since ModLoaderMP merged.
      v1.6.2
      • Added option to turn off packet230 being sent to clients: false setPacket230OnLogin
      v1.6.0,1.6.1
      • @QwertyPower's unofficial update to 1.7.2 and 1.7.3.
      v1.5.1
      • Fixed issues with ICPlugins not being able to use ModLoader methods obtained through relection.
      v1.5
      • Merge with @krnlyng/liar's translated vesion of SDK's ModLoaderMP
      v1.4.5
      • Added dummy method RegisterTileEntity to fake modloader.
      v1.4.4
      • Added dummy methods AddArmor and getUniqueSpriteIndex to fake modloader.
      v1.4.3
      • ItemCraft commands are now loaded automatically and can be used in init.ic
      v1.4.2
      • Fixed nonesense message when parsing a string and EOF is found after escape character.
      • Platform independent line breaks of autocreated files
      • added some stuff in the autocreated file
      v1.4.1
      • Fixed unupdated materials.java mod causing problems for other plugins accessing the enum's constants for new block ids 1.6.
      v1.4
      • Removed spam on use command
      • Fixed java method invocation
      • Added javamethod invocation of declared methods
      • Fixed pop removing 2 elements off stack
      • putsetting command, allowing editing settings using new script
      • putvar and getvar commands allowing use of variables in scripts
      • added if command, conditional execution of closures
      • ishidden, isCustomType and getCustomType commands
      • exec command, allowing execution of closures. Acts as function calls.
      • while command, for while-loops, execution of closures.
      • Annotation of non-standard methods allowing correction of semantics during parsing with methods that manually alter type info. (needed for for loops, and various stack commands (such as popall, push, pull,dup, casting, getvar, all that do not have a static type signature) to have any usefulness beyond execution using GUI.
      • added casts
      v1.3.8
      • Fixed setEntityIDPacketMod demanding a this pointer.
      v1.3.7
      • Fixed boolean constants missing.
      v1.3.6
      • Updated to CB #860
      • GUI is now off by default
      v1.3.5
      • Fixed illegal access of Item constructor and other methods
      v1.3.4
      • 16 bit Entity Id Packet mod can now be turned off
      • Added file loading functions that use filename rather than file class for Fileman, for use with Janino
      v1.3.3
      v1.3.2
      • Fixed intellisense being screwy, showing previous context
      • Fixed castability test of primitive types to primitive types being screwy
      • Fixed selected method in context view not being visible (scrolled down/up to).
      v1.3.1
      • Fixed array bounds error
      v1.3
      • added intellisense (context box showing sorted list of all applicable methods in context at cursor position, as well as selecting the one closest matching)
      • added tooltips showing documentation both in command box and in the context (list) box
      • added getmaterial method to get Minecraft's materials
      • added documentation to most methods.
      • removed some obsolete methods
      • renamed some methods
      v1.2.2
      • remove NAME: spam on classloaderlclass, 1,2,3 4.. spam and vs: spam
      • fixed classloaderlclass leaving junk on stack
      • fixed getconstructor (?)
      • fixed right square bracket without left square bracket not resulting in parse error
      • fixed parse to fail due to right bracket not yielding an array type
      v1.2.1
      • removed autocreate double spam
      • ics extension changed to ic (conflicting with korganizer and iCalendar)
      • moved plugins into plugins.ic (since it now doesn't execute "use" until it parsed the whole file, it doesn't
      • recognize ItemCraft functions in init.ic)
      • added setID
      • added back support for old file format using includeold
      • fixed execution of abstract script calling providing arguments in wrong order
      v1.2
      • ICScript is now completely converted into postfix
      • Completely rewritten script parsing and execution code
      • Math functions should work now
      • Scripts Are not executed until fully parsed
      • ICS now support direct invokation of java functions when no ICS function matches a call
      • ICS now support arrays
      • ICS now support closures (for later support for menus, functions, loops, conditionals)
      • Parser produces Abstract code that runs much faster, than when having to parse each time to execute code.
      • Pre 1.0-style startupfile scripts are no longer supported (for now)
      • Warning of Block loss with prompt to quit CB on any error during parsing
      • Warning of Block loss with prompt to quit CB if startup script file was not found and was autocreated. This way you can have it autocreate it safely without having to worry about loss of blocks during upgrade.
      • Detailed error reports during both parsing with line number and column and during execution.
      v1.1
      • added simple math functions
      • added basic string and character functions
      • fixed methods popping more than one element
      v1.0.3
      • fixed dup not duplicating
      • added primitive classes
      • added parsing of primitives as primary commands
      • added parsing of strings as primary commands
      v1.0.2
      • fixed identifier after a string being misparsed
      v1.0.1
      • fixed popup menus not working in windows
      • added methods to get icplugins and their classloaders
      • added methods to get constructors and invoke them
      v1.0
      • Implemented new functional script language ICScript
      • Implemented GUI
      • inclusion of files (so you can split up startupfile in smaller files)
      • loading plugins on the fly
      • executing any script commands on the fly using GUI
      • exploring variables and functions of objects in GUI
      • invoke any functions, private or public, on any class loaded in IC/ICPlugins/minecraft/CB/any bukkit plugins
      • Built in text editor (was going to be for editing java code)
      • Removal of blocks, entities and items, even on the fly
      • Adding new blocks, entities and items on the fly
      • Specify what entities spawn in what biomes and how frequently.
      • Customizable programmable menus per node type in GUI
      • IC now retrieves version number both for plugins and itself automatically and reports it when plugins are loaded
      v0.8.5
      • fixed mimic having target object mimic itself.
      v0.8.4
      • fixed invokation on wrong object when interacting with mimiced block
      v0.8.3
      • fixed setint setting a string and not an int
      v0.8.2
      • fixed case sensitivity of block parameters
      • fixed some other bugs related to block parameters
      • no more commas assigning multiple values in block parameters (because I'm lazy)
      v0.8.1
      • Mobs that are unspawnable don't crash the server anymore
      v0.8
      • Added new startupfile commands: blocks and entites
      • Added new startupfile commands: setbool, setint, setfloat, setdouble, that allows changing the settings of mods that use GUIAPI (nandonalt trees and mo's creatures)
      v0.7.5
      • fixed various bugs with craft command in startup script
      v0.7.4
      • removed debug spam on id command
      • fixed comments causing "unknown commands" in startup file
      • cleaned up unnecessary stuff from error report
      • fixed skip skipping over the next line too
      v0.7.3
      • Implemented modloader removespawn (could that have anything to do with the watermob problem?)
      • fixed unknown command spam on empty lines
      • fixed some bugs with craft command in startup file manager.
      v0.7.2
      • Fixed kicked when horse throws you off because of accessing protected field
      v0.7.1
      • Fixed problems adding recipes, tile entites, entites using API.
      • added items command for debug purposes
      • added a copy of spawncreatures to the mod, no idea if that will solve the issue with sharks crashing server.
      v0.7
      • Mimic feature of block allows block to mimic other blocks, fully or in some respect (useful to customize blocks beyond the fixed values from startup file)
      • back to start from craftbukkit folder; its no longer a plugin
      • IC plugins go into ICPlugin folder now in craftbukkit folder. These are to avoid problems caused by plugins being reloaded by CB
      • usedefaults on by default
      • fix item 0 is not valid item spam
      • implemented Modloader getUniqueEntityId,RegisterEntityID,setPrivateValue
      • implemented various SettingsGUI widgets facades, and SettingFloat, SettingsMulti
      • script pauses when error occurs to avoid startup with wrong settings
      v0.6.1
      • Items are also registered as dummy, to avoid error spam by other plugins
      v0.6
      • Modloader world generator interface for normal type worlds implemented
      • Barebones fake GUIAPI interface that loads default settings (might add ability to modify options through startup later)
      • Added fix for blocks not having dummy material in ICFancyPack that inherit the Block class directly
      • Dummy id changed to 255
      v0.5
      • Added support for Entities in API
      • Added support for adding mobs to biome spawnlist in API
      • Added support for adding tilentities in API
      • Added fake modloader for to interface with translated mod plugins
      v0.4.4
      • Added more detailed output when plugin loading fails.
      v0.4.3
      • Backward incompatible update to 766
      v0.4.2
      • Added ability to set data on input items in crafting recipe
      • Added ability to comment in startup file with #
      • Added more error handling.
      v0.4.1
      • Fixed unable to craft out of nonblocks
      • Added more error handling
      • Partial support for GUIs
      v0.4.0
      • Mod for custom tree generation
      • Custom Tree generation API
      • Custom Tree generation startup file instructions:tree,treebiome and biometreedensity
      v0.3.5
      • Added mod of org.bukkit.Material to accomodate new block types, should reduce at least some errors other plugins have.
      v0.3.3
      • Fixed Item id being offset by 256
      • Fixed startup script created Blocks not being added to item list
      • Added more error handling
      v0.3.2
      • Fixed ItemCraft not starting because of spaces in the path on windows machines
      v0.3.1
      • Fixed regexp error on windows when starting as plugin
      • More error handling added
      • Fixed freeze when adding new block properties using startup script
      v0.3
      • Now doubles as plugin, so you can start it as a plugin rather than a mod
      • Startup file autocreation
      • loud startup file instruction- prints out more info at startup
      • a whole lot more error handling
      • fixed bug not being able to load any other plugin that KSlopes.jar (what am I thinking)
      v0.2
      • Most if not all simple constant Block properties now definable from the startup file.
      • Better error handling
      • More complete Block API
      • Syntax correction
      v0.1
      • Initial Release
      KSlopes:
      v0.1.3
      • Made compatible with IC 1.0
      v0.1.2
      • Syntax correction
      • More information on startup
      v0.1.1
      • Fixed slopes and corners dropped having wrong data.
      v0.1
      • Initial Release
      ICFancyPack:
      v0.3.2
      • Introduced options to change settings and IDs
      v0.3.1
      • Disabled new bookshelves
      v0.3
      • Updated for 1.7.3
      v0.2.5
      • Fixed another NPE on startup
      v0.2.4
      • Fixed NPE on startup
      v0.2.3
      • Updated to unofficial version of 1.6.6
      v0.2.2
      • changed class path for flower, cactus and reed
      v0.2.1
      • Fixed not able to place in potted plants
      • Fixed blockcycler interaction
      v0.2
      • Added potted plants
      v0.1
      • Initial Release
      ICNTrees
      v0.1.4
      • Updated to 1.7.3
      v0.1.3
      • Fixed static construction of objects problem
      • Fixed no tree generation
      v0.1.2
      • updated to 1.6.6
      v0.1.1
      • fixed clicking on bananacake blocks, fruit leaves
      • fixed using fertilizing
      • fixed activating banana cake
      v0.1
      • Initial Release
      ICMCreatures
      v0.1.2
      • Updated to 1.6.6
      v0.1.1
      • Made everything public and even added a public ()V constructor in water mob class (no idea if that will solve it though)
      • Says its loaded on startup when its loaded
      v0.1
      • Initial Release
      16 Bit Entity ID Packet Mod
      v0.2
      • Supports both 16 bit and 8 bit servers
      v0.1
      • Initial Release
      ICSGlass
      v0.1.1
      • Fixed conflict with glass bug
      v0.1
      • Initial Release
      ICTranslator
      v0.1.4
      • Fixed no output on windows machines.
      v0.1.3
      • More informative about files to translate not being found.
      v0.1.2
      • Made it tolerate there being no file separator at the end of retroSource.
      • Removed some spam.
      v0.1.1
      • Added checks that make sure you have all the necessary maps specified, when you translate.
      v0.1
      • Initial Release
      KSlopes:
      v0.1.1
      • Update to 1.7.3
      v0.1
      • Initial Release

      Donate (Not necessary but appreciated)
     
  2. Offline

    Soryo

    All this + Spout = <3
     
  3. Offline

    Tuttu

    Have you even read how the Fancy Pack works in SSP ? The bookshelves are replaced by a new multi-purpose shelf. You have to turn them of client side and server side.
    To do this, change those lines client side :
    Code:
    UseNewShelves=0
    And server side, use this (Put this before the plugin inclusion) :
    Code:
    "UseNewShelves" 0 putSetting
     
  4. Offline

    olympe50

    before it was possible but now no, i am very desapointed because i must choose between this or spoutcraft but i have itemcraft for a long time. Idon't want to say to my players : stop mods and there are 6 pages of too many item instead of 14 beacuse we put spoutcraft. I would like someone answer me if itemcraft is going to die (due to less and less post on the forum) or if spoutcraft will one day make like itemcraft?
     
  5. Offline

    Yayap13

    I try to translate my mod to IcPlugin and it works except for one thing:

    In my Icplugin code what is the command to heal?

    in my mod: entityplayer.heal(1);

    but in itemcraft: ? (I try this: entityplayer.health += 1; ) but it's wrong =(
     
  6. Offline

    Solaris765

    is anyone considering porting YogsBox? if so that would be great. that would save me a load of time in teaching everyone on my server how to mod. -.-
     
  7. Offline

    DeadThiaz

    Hi which part of Yogbox you are missing? some of them are already ported. I dont think anyone will port the complete box :)
     
  8. Offline

    voidbane

    Could anyone port risugami's armor stand? Shouldn't be too hard i guess
     
  9. Offline

    Soryo

    It might be a bit of work, but I don't believe it's not possible. I'm not a programmer but I believe it is so.
    I would be extremely happy if these were all able to use spoutcraft because my friends are practically technophobes. They don't like messing with files on their computer. With spout, I can just give them a file and say "launch minecraft by using this" and it's all they have to do.

    I'm not hoping for it any time soon, but it'd be amazing when it does work with these mods.
     
  10. Offline

    Jonathan Thorpe

    STILL having problems with ItemCraft... only want to use it for SuperSlopes, and despite downloading the test servers, I still can't get it to work properly. So, to reiterate:

    I have SuperSlopes 2.2 merged into minecraft.jar, works fine in SSP.
    I have ItemCraft 1.6.6 merged into craftbukkit.jar (1060), works fine.
    I am using KSlopes 0.2 with ItemCraft.

    My problem is that while I can get corner slopes, oblique slopes and upside-down stairs in all materials, I cannot get ANY of the regular slopes and other shapes. I simply get "There is no item with [insert item ID here]".

    The test server contained a regular plugins.ic file, and that contained some lines to set ID's for the wool shapes, which worked fine, so I moved these lines to a new file called superslopes.ic and made sure the init.ic includes the new superslopes.ic file. This worked fine, so when I realised that I couldn't get some of the slopes, it was obvious it was because they weren't being given ID's along with the wool ones, so opened my KaevatorSuperSlopes.props file and carefully copied ALL the block IDs and block names into superslopes.ic, in the same manner of the wool ones. However, this hasn't fixed my problem, so I am at a loss as to why I cannot get my server to set ID's for the missing blocks to make them available.

    Anyone with any thoughts, feel free to try to help!

    EDIT: In desparation, I've just re-downloaded the test server and ran it AS IS, and I still do not have access to most of the slopes in SMP, so its not my server configuration at fault.

    FURTHER EDIT: Seems its not my client's fault, either. Just removed all the SuperSlopes files from minecraft.jar, and re-added fresh copies of SuperSlopes 2.2 files. Still missing the regular slopes.

    SUMMARY: My guess is that for some reason, ICKSlopes.jar (listed as 2.2, but reported as 0.2) doesn't support ALL of the blocks from SuperSlopes just yet.
     
  11. I am getting a client conflict at ID 209 and 171, do anyone know why this is ?

    no other blocks seems to use them except slopes, i have not found the list for fancy.
     
  12. Offline

    Tuttu

    By default, 209 is the BlockKaevSteelIntCorners and 171 is BlockKaevDirtSlopes.
    Which mods are you using ?
     
  13. There isn't one, and there is no need to remove anything from the test server - it will work 'as is'

    Apologies, I am not able to be as available on the forum at the moment, however, I am glad you decided to use the test server 'as is' - this assists in narrowing down the problems if you are using exactly what I use.
    Your description of 'regular' slopes is a little vague - Using the latest 166 test server with my minecraft client, I have crafted many of the slopes and I've yet to find one I am unable to craft, perhaps you could give me an example of the recepies in combination with the item you asre trying to craft it with that you are having problems with please ? The Itemcraft Kslopes plugin was compiled against ver 2.2, so as far as I know, every slope should be available, and as I say, I've not yet found a slope I can't craft, but I haven't tried every single combination yet - maybe I'm missing out trying the ones you are unable to craft ?

    Have you had a look at your 'modloader.txt file which is in you .minecraft folder ? This contains informaton to the point where your client had the conflict, and it will usually tell you which block the ID's are conflicting with. You will need to create the error though, the modloader.txt file is reset to empty each time you load your client, so if you've currently removed the problem and your client loads OK, then the text file will show no issues.

    There are less posts on this thread hopefully because of the introduction of the new Itemcraft Forum site available HERE. Users are able to find out the latest ports and the goal is that they can track down there problems better on the forum because of the way its laid out.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Dec 14, 2016
  14. Offline

    Jonathan Thorpe

    Regular slopes as in just slopes, not corner, not oblique, interior, etc. Just plain old triangular slopes. In SSP, everything is fine, so I know that SuperSlopes is working in the client. But in SMP, these regular slopes (and no doubt some others) do not appear, and cannot be given. I use TooManyItems, by the way, and in SSP there is 7 pages of blocks/items. In SMP, there are 5 pages, so I know that quite a few are missing.
     
    icephantom likes this.
  15. OK, Each slope has a name - available HERE. However, although I still haven't tried all combinations, I can craft any slope in the list in wood and cobblestone.
    So, if you are using the test server 'as is', I'm fairly sure the issue will be with your client.
    My best suggestion at this point is to zip up your entire .minecraft folder and store the zip somewher safe - delete your .minecraft folder completely and start the minecraft launcher, which will start a fresh install, then just add the mods you need (modloader, modloaderMP, 16bit entity and Kslopes ver. 2.2) - DON'T edit any text files either on server or client - they don't need any entries putting in for block ID's at all - this is only done if you are having ID conflicts. If there are no ID's in the 'ic' file, it automatically uses the defaults.
    Also, DON't put too many items on yet - fire up you client and try things out - without other mods, this will mean either using the in-built /give or just plain mining to get the resources to craft kslopes. If this works (which it does for me), you can then look at adding other mods.

    ....... by the way, if you are still having issues, the latest bukkit #1060 + IC166 test server from HERE has been given a small update - If used together with the properties file from HERE - which you should put in your .minecraft folder, this should make sure the wool options work - some users do report issues with wool. I haven't tried wool slopes yet, but a re-download of the test server + the properties file should ensure you don't have the wool issues - be aware that all IDs from 162 to 254 are used with this mod.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Dec 14, 2016
  16. Offline

    Jonathan Thorpe

    Yeah, the test server I downloaded was the updated one with the fix for wool... the few slopes I have access to are available in all materials, including the wool. But you're right, it seems now the only option I have left is to re-instate a clean minecraft.jar and start over... bit of a pain but thankfully I only use a handful of client mods: HD Patch, ModLoader, TooManyItems, SuperSlopes... I also use Shelves and the Timber Frames mods, but to be honest I can live without those as I never use them anyway. When I get chance, I will report back on how that works out.
     
  17. How do i locate an error ?

    Code:
    Sep 03, 2011 8:03:45 PM ModLoader init
    FINE: ModLoader Beta 1.7.3 Initializing...
    Sep 03, 2011 8:03:46 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Elias\AppData\Roaming\.minecraft\mods\CoralReef Mod
    Sep 03, 2011 8:03:46 PM ModLoader readFromModFolder
    FINER: Directory found.
    Sep 03, 2011 8:03:46 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Elias\AppData\Roaming\.minecraft\mods\fancy71111
    Sep 03, 2011 8:03:46 PM ModLoader readFromModFolder
    FINER: Directory found.
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: UseCustomFlagTextures set to 1
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: UseNewShelves set to 1
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: UseLegacyFences set to 0
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: UseNewFences set to 1
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: ChimneyID set to 104
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: TableID set to 105
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: Chair0ID set to 106
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: Chair1ID set to 107
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: Chair2ID set to 108
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: Chair3ID set to 109
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: Wall0ID set to 110
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: Wall1ID set to 111
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: Wall2ID set to 112
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: Wall3ID set to 113
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: DecLanternID set to 114
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: DecChainID set to 115
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: DecCageID set to 116
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: Fence0ID set to 117
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: CraftClayID set to 118
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: CraftBoneID set to 119
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: CraftPotID set to 120
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: Fence1ID set to 121
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: FancyID set to 122
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: RoadID set to 123
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: BarstoolID set to 124
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: CounterID set to 125
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: FlagID set to 126
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: CraftClayItemID set to 1783
    Sep 03, 2011 8:03:46 PM ModLoader setupProperties
    FINER: CraftPotItemID set to 1784
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/paperlantern.png,30). 82 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/bonelantern.png,54). 81 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/ironlantern.png,76). 80 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/chain.png,77). 79 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/cage.png,78). 78 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay1.png,85). 77 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay2.png,100). 76 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay3.png,101). 75 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay4.png,111). 74 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay5.png,125). 73 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay6.png,126). 72 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay7.png,127). 71 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay8.png,136). 70 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/fancypack/uncookedcrafts.png,38). 129 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsbone1.png,137). 69 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsbone2.png,138). 68 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsbone3.png,139). 67 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsbone4.png,141). 66 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsbone5.png,142). 65 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsbone6.png,143). 64 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsbone7.png,148). 63 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/fancystone.png,153). 62 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/pot.png,154). 61 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/fancypack/uncookedpot.png,46). 128 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/road.png,155). 60 left.
    Sep 03, 2011 8:03:46 PM ModLoader addMod
    FINE: Mod Loaded: "mod_FancyPack 1.7.3" from mod_FancyPack.class
    Sep 03, 2011 8:03:46 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Elias\AppData\Roaming\.minecraft\mods\Kaevator_SuperSlopes_v2.2_MC_1.7.3.zip
    Sep 03, 2011 8:03:46 PM ModLoader readFromModFolder
    FINER: Zip found.
    Sep 03, 2011 8:03:46 PM ModLoader addMod
    FINE: Mod Loaded: "mod_Kaevator_Corners 1.7.3" from mod_Kaevator_Corners.class
    Sep 03, 2011 8:03:46 PM ModLoader addMod
    FINE: Mod Loaded: "mod_Kaevator_IntCorners 1.7.3" from mod_Kaevator_IntCorners.class
    Sep 03, 2011 8:03:46 PM ModLoader addMod
    FINE: Mod Loaded: "mod_Kaevator_Slopes 1.7.3" from mod_Kaevator_Slopes.class
    Sep 03, 2011 8:03:46 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Elias\AppData\Roaming\.minecraft\mods\mocreatures
    Sep 03, 2011 8:03:46 PM ModLoader readFromModFolder
    FINER: Directory found.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/horsesaddle.png,61). 127 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/haystack.png,62). 126 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/sugarlump.png,91). 125 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/sharkteeth.png,101). 124 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/sharkegg.png,102). 123 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/fishyegg.png,105). 122 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/bigcatclaw.png,106). 121 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/whip.png,107). 120 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/medallion.png,108). 119 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/bedkitty.png,109). 118 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/boxlitter.png,117). 117 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/woolball.png,118). 116 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/rope.png,119). 115 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/petfood.png,120). 114 left.
    Sep 03, 2011 8:03:46 PM ModLoader addMod
    FINE: Mod Loaded: "mod_mocreatures v2.12.1 (MC 1.7_3)" from mod_mocreatures.class
    Sep 03, 2011 8:03:46 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Elias\AppData\Roaming\.minecraft\mods\mod_moretrees
    Sep 03, 2011 8:03:46 PM ModLoader readFromModFolder
    FINER: Directory found.
    Sep 03, 2011 8:03:46 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Elias\AppData\Roaming\.minecraft\mods\MoreTrees - Nandonalt
    Sep 03, 2011 8:03:46 PM ModLoader readFromModFolder
    FINER: Directory found.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmleaves.png,156). 59 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmtree1.png,157). 58 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmtree2.png,158). 57 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmtree3.png,159). 56 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/banana_block.png,166). 55 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/banana_blockg.png,167). 54 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/cherryblossom_leaves.png,168). 53 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/cherryblossom_leavesw.png,169). 52 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/cherryblossom_sapling.png,170). 51 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/leaves.png,171). 50 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/leaves_apple.png,172). 49 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/leaves_flower.png,173). 48 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/fruit_trees/apple/apple_sapling.png,174). 47 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_top.png,175). 46 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_side.png,182). 45 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_sidecut.png,183). 44 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/bananacake_bottom.png,184). 43 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/nandonalt/moretrees/banana_cake.png,121). 113 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/palmsapling.png,185). 42 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/nandonalt/moretrees/banana_item.png,122). 112 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/nandonalt/moretrees/banana_itemg.png,123). 111 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/terrain.png,/nandonalt/moretrees/vines.png,186). 41 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/nandonalt/moretrees/vine_branch.png,124). 110 left.
    Sep 03, 2011 8:03:46 PM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/nandonalt/moretrees/item_fertilizer.png,125). 109 left.
    Sep 03, 2011 8:03:46 PM ModLoader addMod
    FINE: Mod Loaded: "mod_moretrees Beta 1.7.3 - By Nandonalt" from mod_moretrees.class
    Sep 03, 2011 8:03:46 PM ModLoader readFromClassPath
    FINER: Adding mods from C:\Users\Elias\AppData\Roaming\.minecraft\bin\minecraft.jar
    Sep 03, 2011 8:03:46 PM ModLoader readFromClassPath
    FINER: Zip found.
    Sep 03, 2011 8:03:46 PM ModLoader AddAllRenderers
    FINE: Initialized
    
     
  18. The text file you posted doesn't show any errors - did your minecraft load and work ? If it didn't, then usually just a little after the text you posted would be an error then it would let you know that minecraft is shutting down - that text is not there, so either your minecraft loaded ok this time, or you have missed off the end of the text from the file ?
     
  19. Offline

    Yukie666

    Ok bringing this up here, Bukkits latest version of Forge Api seems to seriously screw around with ICSlopes as well as Fancypack, yielding this error:
    Code:
    2011-09-03 19:08:08 [INFO] Starting minecraft server version Beta 1.7.3
    2011-09-03 19:08:08 [INFO] Loading properties
    2011-09-03 19:08:08 [INFO] Starting Minecraft server on 72.226.100.145:25565
    2011-09-03 19:08:08 [WARNING] **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
    2011-09-03 19:08:08 [WARNING] The server will make no attempt to authenticate usernames. Beware.
    2011-09-03 19:08:08 [WARNING] While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
    2011-09-03 19:08:08 [WARNING] To change this, set "online-mode" to "true" in the server.settings file.
    2011-09-03 19:08:08 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-980-g4ed23b1-b1060jnks (MC: 1.7.3)
    2011-09-03 19:08:08 [INFO] ClayGen: Setting activation block to: 45
    2011-09-03 19:08:08 [INFO] PhoenixTerrainMod v0.7.1 is now enabled
    2011-09-03 19:08:08 [FINE] ModLoader Server Beta 1.6.6v4 Initializing...
    2011-09-03 19:08:08 [INFO] ModLoader Server Beta 1.6.6v4 Initializing...
    2011-09-03 19:08:08 [INFO] ModLoader Server Beta 1.6.6v4 Initializing...
    2011-09-03 19:08:08 [FINER] Adding mods from C:\Users\Will's\Desktop\Craftbukkit Test Server\craftbukkit1060.jar
    2011-09-03 19:08:08 [FINER] Zip found.
    2011-09-03 19:08:08 [INFO] Done.
    2011-09-03 19:08:08 [INFO] ItemCraft 1.6.6
    2011-09-03 19:08:08 [INFO] ItemCraft: Problem initializing ICKSlopes 0.2
    2011-09-03 19:08:08 [INFO] java.lang.IllegalAccessError: tried to access method net.minecraft.server.Block.c(F)Lnet/minecraft/server/Block; from class net.minecraft.server.mod_Kaevator_Corners
    2011-09-03 19:08:08 [INFO] [net.minecraft.server.mod_Kaevator_Corners.ItemCraftInit(mod_Kaevator_Corners.java:2124)
     net.minecraft.server.mod_Kaevator_Slopes.ItemCraftInit(mod_Kaevator_Slopes.java:2130)
     com.asdaarg.bukkit.itemcraft.ICS.plugin(ICS.java:445)
     sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
     sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
     sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
     java.lang.reflect.Method.invoke(Unknown Source)
     com.asdaarg.bukkit.itemcraft.ScriptMan$cmdMetSV.exec(ScriptMan.java:173)
     com.asdaarg.bukkit.itemcraft.ScriptMan$cmdList.exec(ScriptMan.java:100)
     com.asdaarg.bukkit.itemcraft.ScriptMan.load2(ScriptMan.java:1169)
     com.asdaarg.bukkit.itemcraft.ICS.include(ICS.java:374)
     sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
     sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
     sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
     java.lang.reflect.Method.invoke(Unknown Source)
     com.asdaarg.bukkit.itemcraft.ScriptMan$cmdMetSV.exec(ScriptMan.java:173)
     com.asdaarg.bukkit.itemcraft.ScriptMan$cmdList.exec(ScriptMan.java:100)
     com.asdaarg.bukkit.itemcraft.ScriptMan.load2(ScriptMan.java:1169)
     com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:134)
     net.minecraft.server.MinecraftServer.init(MinecraftServer.java:139)
     net.minecraft.server.MinecraftServer.run(MinecraftServer.java:345)
     net.minecraft.server.ThreadServerApplication.run(SourceFile:422)]
    2011-09-03 19:08:08 [INFO] Preparing level "world"
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: mephestrial-s-palm.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: murphys_oak.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: murphy_prettypine.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: murphy_rainforest_caketree.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: murphy_rainforest_diamondtree.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: murphy_rainforest_goldtree.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: murphy_rainforest_normaltree.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: murphy_rainforest_pumpkintree.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: murphy_rainforest_redstonetree.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: murphy_redwood.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: murphy_redwood2.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: wessex_bush.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: wessex_deadoak1.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: wessex_deadoaktrunk1.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: wessex_islanderstatue.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: wessex_leaningpalmshort.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: wessex_mushroomring.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: wessex_oak1.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: wessex_pine.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: wessex_pinetallfat.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: wessex_pinetallskinny.bo2
    2011-09-03 19:08:08 [INFO] BOB Plugin Registered: wessex_shrub.bo2
    2011-09-03 19:08:09 [INFO] BOB Plugin Registered: wessex_squarestonehead.bo2
    2011-09-03 19:08:09 [INFO] BOB Plugin Registered: wessex_tallredwood.bo2
    2011-09-03 19:08:09 [INFO] BOB Plugin Registered: wessex_tallredwood2.bo2
    2011-09-03 19:08:09 [INFO] PhoenixTerrainMod: settings for 'world' loaded
    2011-09-03 19:08:09 [INFO] PhoenixTerrainMod: enabled for 'world'
    2011-09-03 19:08:09 [INFO] Preparing start region for level 0 (Seed: 5682935744569256373)
    2011-09-03 19:08:09 [INFO] PhoenixTerrainMod: world seed is 5682935744569256373
    2011-09-03 19:08:10 [INFO] Preparing spawn area: 73%
    2011-09-03 19:08:11 [INFO] Preparing spawn area: 97%
    2011-09-03 19:08:11 [INFO] [ChopTree] Permissions not detected, defaulting to ops.
    2011-09-03 19:08:11 [INFO] ChopTree 1.23 enabled!
    2011-09-03 19:08:11 [INFO] ClayGen version 1.4 is enabled!
    2011-09-03 19:08:11 [INFO] [DwarfForge] Restored 6 active Forges.
    2011-09-03 19:08:11 [INFO] [DwarfForge] Permissions plugin disabled; ops only? false
    2011-09-03 19:08:11 [INFO] [DwarfForge] Version 1.4.2 enabled.
    2011-09-03 19:08:11 [INFO] [ForcegenChunks] v1.4 Loaded
    2011-09-03 19:08:11 [INFO] [Moo][LivingForest] Permission system not detected, defaulting to OP
    2011-09-03 19:08:11 [INFO] [Moo][LivingForest] 12 Enabled
    2011-09-03 19:08:11 [INFO] [mcMMO] Using Bukkit Permissions.
    2011-09-03 19:08:11 [INFO] Loading Config File...
    2011-09-03 19:08:11 [INFO] mcMMO version 1.0.50 is enabled!
    2011-09-03 19:08:11 [INFO] [MyWorlds] Using build-in 'Bukkit SuperPerms' as permissions plugin!
    2011-09-03 19:08:11 [INFO] [MyWorlds] [MyWorlds] Loading or creating world: island
    2011-09-03 19:08:11 [INFO] Preparing start region for level 1 (Seed: 394922542687017733)
    2011-09-03 19:08:11 [INFO] ModLoaderMP Beta 1.7.3v4 Initialized
    2011-09-03 19:08:11 [FINE] ModLoaderMP Beta 1.7.3v4 Initialized
    2011-09-03 19:08:11 [INFO] ModLoaderMP Beta 1.7.3v4 Initialized
    2011-09-03 19:08:11 [INFO] My Worlds version 1.07 is enabled!
    2011-09-03 19:08:11 [INFO] ObsidianFlow: Enabled. (Version: 2.0.0.0r0)
    2011-09-03 19:08:11 [INFO] Stargate v.0.6.6 is enabled.
    2011-09-03 19:08:11 [INFO] [Stargate] Loaded 1 gate layouts
    2011-09-03 19:08:11 [INFO] [Stargate] Sign on line 1 doesn't exist. BlockType = AIR
    2011-09-03 19:08:11 [INFO] [Stargate] {world} Loaded 0 stargates with 0 set as always-on
    2011-09-03 19:08:11 [INFO] [Stargate] {island} Loaded 1 stargates with 0 set as always-on
    2011-09-03 19:08:11 [INFO] UnlimitedLava 1.0.1 is enabled!
    2011-09-03 19:08:11 [INFO] [dynmap] Using Bukkit Permissions (superperms) for access control
    2011-09-03 19:08:12 [INFO] [dynmap] Loaded 12 shaders.
    2011-09-03 19:08:12 [INFO] [dynmap] Loaded 56 perspectives.
    2011-09-03 19:08:12 [INFO] [dynmap] Loaded 6 lightings.
    2011-09-03 19:08:12 [INFO] [dynmap] Loaded 2 maps of world 'world'.
    2011-09-03 19:08:12 [INFO] [dynmap] Loaded 2 maps of world 'island'.
    2011-09-03 19:08:12 [INFO] [dynmap] Dynmap WebServer started on /72.226.100.145:8123
    2011-09-03 19:08:12 [INFO] [dynmap] version 0.21.1 is enabled
    2011-09-03 19:08:12 [INFO] [ScubaKit][2.1.5] Enabled started
    2011-09-03 19:08:12 [INFO] [ScubaKit][2.1.5] Permission system not detected, ignorePermissions has be set to true
    2011-09-03 19:08:12 [INFO] Server permissions file permissions.yml is empty, ignoring it
    2011-09-03 19:08:12 [INFO] Done (0.313s)! For help, type "help" or "?"
    Not sure what can be done to fix this at the moment aside from disabling those plugins at the time but thought it was worth bringing it up.
     
  20. Offline

    nickwow100

    whenever i start the server it gives me the failed to bind to port error
    But whenever i start the server normal (without itemcraft)it works fine.
    Please help

    This is the error

    C:\Users\Nick\Desktop\Minecraft Server>java -Xmx1024M -Xms1024M -cp ItemCraft.ja
    r;craftbukkit-0.0.1-SNAPSHOT.jar org.bukkit.craftbukkit.Main
    151 recipes
    16 achievements
    15:53:05 [INFO] Starting minecraft server version Beta 1.7.3
    15:53:05 [INFO] Loading properties
    15:53:05 [INFO] Starting Minecraft server on *:25565
    15:53:05 [WARNING] **** FAILED TO BIND TO PORT!
    15:53:05 [WARNING] The exception was: java.net.BindException: Cannot assign requ
    ested address: JVM_Bind
    15:53:05 [WARNING] Perhaps a server is already running on that port?
    >15:53:05 [WARNING] **** FAILED TO BIND TO PORT!
    15:53:05 [WARNING] The exception was: java.net.BindException: Cannot assign requ
    ested address: JVM_Bind
    15:53:05 [WARNING] Perhaps a server is already running on that port?
     
  21. Offline

    Jonathan Thorpe

    Well, just got round to restoring a clean minecraft.jar, and only added ModLoader, ModLoaderMP, the 16-bit entity classes, and fired up the test server in its stock configuration, and guess what? STILL DOES NOT WORK. Officially giving up with this crap now, to be honest SuperSlopes isn't worth the hassle on SMP, never mind all the other stuff that's supposed to work, but just doesn't. Congratulations to those who managed to get it working, but for me, its a huge NO, as I've tried literally everything now. This is very early days for SMP development outside of Mojang... CraftBukkit is an amazing piece of work, and hopefully one day (soon!) Mojang will integrate a lot of CB's features into Minecraft, so we won't have to hack our way through just to achieve a simple goal. I'm of the opinion that all projects like this one will ultimately fail miserably - I'm talking about Spout here too, since that project is also an epic fail on a lot of things.

    Oh well, until then, there is a lot of fun to be had without all this hassle.
     
  22. Not sure whats happening here - have you tried a ready-to-go test server, available from HERE.

    Dissapointing that you didn't manage to get it to work - good luck on your future endevours .......... :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Dec 14, 2016
  23. Offline

    x3ndless

    NICE you should add SPOUT support so they dont need the client files
     
  24. Offline

    Chosen

    Hi
    I use Alternative installation method (paste file itemcraft.jar in craftbook.jar)
    I have this problem when I want run plugin (ICMCreatures or ICKSlopes or ICFancyPack etc)
    This method don't work now? or I do something incorrectly
    //sorry for English
    Respect

    Code:
    Error executing script file: plugin: threw com.asdaarg.bukkit.itemcraft.ScriptMan$CustomError: IOException:[com.asdaarg.bukkit.itemcraft.ICUtil.pluginYML(ICUtil.java:35)
     com.asdaarg.bukkit.itemcraft.ItemCraft$Plugin.<init>(ItemCraft.java:46)
     com.asdaarg.bukkit.itemcraft.ICS.plugin(ICS.java:433)
     sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
     sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
     sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
     java.lang.reflect.Method.invoke(Unknown Source)
     com.asdaarg.bukkit.itemcraft.ScriptMan$cmdMetSV.exec(ScriptMan.java:173)
     com.asdaarg.bukkit.itemcraft.ScriptMan$cmdList.exec(ScriptMan.java:100)
     com.asdaarg.bukkit.itemcraft.ScriptMan.load2(ScriptMan.java:1169)
     com.asdaarg.bukkit.itemcraft.ICS.include(ICS.java:374)
     sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
     sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
     sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
     java.lang.reflect.Method.invoke(Unknown Source)
     com.asdaarg.bukkit.itemcraft.ScriptMan$cmdMetSV.exec(ScriptMan.java:173)
     com.asdaarg.bukkit.itemcraft.ScriptMan$cmdList.exec(ScriptMan.java:100)
     com.asdaarg.bukkit.itemcraft.ScriptMan.load2(ScriptMan.java:1169)
     com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:134)
     net.minecraft.server.MinecraftServer.init(MinecraftServer.java:139)
     net.minecraft.server.MinecraftServer.run(MinecraftServer.java:345)
     net.minecraft.server.ThreadServerApplication.run(SourceFile:422)]
     
  25. I've never tried what you are doing here, however, if you wish to try a test server from HERE. This particular server has no seperate Itemcraft.jar, so maybe it will do what you need it to do ? The server comes with Kslopes only enabled, however, you can alter that if you wish.

    A user will ALWAYS need client files if running a mod. What Spout aims to achieve is a seemless downloading of the client files to the client without user intervention. I'm not sure how close they are with that part of their plugin yet, but I agree, it would make things easier for the user.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Dec 14, 2016
  26. Offline

    nickwow100

    same error :(
     
  27. Then something on your machine is using port 25565, since the test server works ok.
    My suggestion to you is, open your server.properties file which is in the root of your server directory with a text editor, look for the line :server-port=25565
    Now change the number to 25566, save & close the file, restart your server. If that works, then you need to look into whats tying up the default port.
     
  28. has anyone else had problems with the modloaders today? for some reason they wont work :S
     
  29. Offline

    Effigylord

    I downloaded a test server (the most recent one) from the Itemcraft wiki and installed the three clientside mods (modloader, modloadermp, 16bit entity mod) properly. The client doesn't recognize the mods though as I can't see any new creatures and when I try to craft something from kslopes Minecraft crashes. Anyone else encounter this problem???
     
  30. delete the meta folder?

    slopes works sort of with the plugin, wont show up most of the items, and gives some different ID numbers.

    but slopes works totally fine in single player

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Dec 14, 2016
  31. Offline

    Effigylord

    Did that. I know I installed it as said in the wiki and I've tried multiple variations multiple times. I've been trying to install modloader and all that on the client side for three weeks now to the day and it's incredibly frustrating. I don't want to get banned on the forums for spamming my problem but so many people have this working and there's no information on it.
     

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