Inactive [ADMN/MECH] NoSpawn v1.5.3 - Stop mobs from spawning [1000]

Discussion in 'Inactive/Unsupported Plugins' started by xXLupoXx, Apr 22, 2011.

  1. Offline

    xXLupoXx

    GreyBishop likes this.
  2. Offline

    Johnnyboy118

    Hello, I have to the best of my ability followed all of you instuctions on how to properly edit the NoSpawn config, and yet I still recieve this same error:

    18:45:20 [SEVERE] Error occurred while enabling NoSpawn v1.5.3 (Is it up to date
    ?): For input string: ""
    java.lang.NumberFormatException: For input string: ""
    at java.lang.NumberFormatException.forInputString(Unknown Source)
    at java.lang.Integer.parseInt(Unknown Source)
    at java.lang.Integer.parseInt(Unknown Source)
    at me.xXLupoXx.NoSpawn.ConfigBuffer.getBlacklist(ConfigBuffer.java:181)
    at me.xXLupoXx.NoSpawn.ConfigBuffer.readConfig(ConfigBuffer.java:105)
    at me.xXLupoXx.NoSpawn.NoSpawn.onEnable(NoSpawn.java:35)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    .java:878)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    r.java:272)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:162)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:146
    )
    at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:380)
    at org.bukkit.command.SimpleCommandMap$ReloadCommand.execute(SimpleComma
    ndMap.java:281)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:12
    9)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:3
    12)
    at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:480)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:465)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)

    I blame myself, but if anyone could point me in the right direction I would greatly appreciate it. This plugin has the best features!
     
  3. you have anywhere in you config some "" too much so remove them.
    If the error still appears post your config please.
     
  4. Offline

    jonassm

    Everytime i start the server i get a error. I don't really know what is causing it...
    16:39:37 [SEVERE] Could not load 'plugins\NoSpawn.jar' in folder 'plugins':
    mapping values are not allowed here
    in "<reader>", line 7, column 59:
    ... se BlockBlacklist: ''
    ^

    at org.yaml.snakeyaml.scanner.ScannerImpl.fetchValue(ScannerImpl.java:74
    5)
    at org.yaml.snakeyaml.scanner.ScannerImpl.fetchMoreTokens(ScannerImpl.ja
    va:307)
    at org.yaml.snakeyaml.scanner.ScannerImpl.checkToken(ScannerImpl.java:18
    3)
    at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(Par
    serImpl.java:564)
    at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:163)
    at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:148)
    at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java
    :228)
    at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
    at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java
    :230)
    at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
    at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java
    :230)
    at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
    at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java
    :230)
    at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
    at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java
    :230)
    at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
    at org.yaml.snakeyaml.composer.Composer.composeDocument(Composer.java:12
    2)
    at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:105)

    at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseCons
    tructor.java:124)
    at org.yaml.snakeyaml.Yaml.load(Yaml.java:264)
    at org.bukkit.util.config.Configuration.load(Configuration.java:82)
    at org.bukkit.plugin.java.JavaPlugin.initialize(JavaPlugin.java:157)
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.j
    ava:175)
    at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.
    java:207)
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager
    .java:130)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:128)
    at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:378)
    at org.bukkit.command.SimpleCommandMap$ReloadCommand.execute(SimpleComma
    ndMap.java:281)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:12
    9)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:3
    12)
    at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:480)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:465)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
     
  5. Offline

    Arton

    Does this plugin work for build 1000 i really need a plugin where it's stop mobs to spawn but like spawn them with a command
     
  6. Offline

    GreyBishop

    @Arton: Yes it does work.
     
  7. Offline

    Arton

    yeey :D
     
  8. Offline

    jonassm

    +1.
    It fails... Im even using B1000
     
  9. Offline

    Aza24

    Superperms support?
     
  10. Offline

    Altobot

    Holy crab, this plugin doesn't prevent monsters from spawning, it makes Monsters spawning in HORRIBLE MASSES!!!!!!!
     
  11. Offline

    LeetPowerCraft

    I know that I had problems with using this plugin a bit in the past, but I decided to give it another try recently. So far, works with no problems.

    Question though. Does this work with PermissionsBukkit or PEX? Thanks.
     
  12. Offline

    Arton

    Dos This work with PermissionsEx
     
  13. Offline

    SakabaShogun

    It seems no matter what i do, it won't work.
    i tried using config, but everything still spawns.
    i tried using the ingame commands, and they still spawn.
    it even said "Mobs are now limited to 0!" and "Ghasts are now diabled!" but they're still spawning and blowing my stuff up.
    please help?
     
  14. no not yet
    can't be
    no it doesn't work with both
    please post you configs
     
  15. Offline

    Altobot

    Well, I build a Dwarf town under the earth, wich wasn't lighted verry good. I tured off monsters in the Serverconfig and toggled the monsters I wanted to have. I set the penality of Skeletons and Zombies to 0, because I only wanted to spawn them Manually. I logged in and the hole Dwarf town whas full of creepers, Zombies, Skelletons and Slimes (they where the most horrible ones...)
     
  16. setting them to 0 doesn't do anything :p
    set spawn to false and (I hope) it will work :p
     
  17. Offline

    SakabaShogun

    i actually deleted the plugin to try to clean up a bit, and was going to reinstall if i got answers.
    the only change i made is i changed all mobs to false in World_Nether, which is the name of the world i wanted ghasts out of.

    sorry, you don't need to respond to my posts.
    i'm having all sorts of technical difficulties with my server, and i believe its not a problem on the part of the plugin.
    unless every plugin i have decided to stop working simultaneously. lol.
    if i can get the server to work without plugins, i'll reinstall 1 by 1 and let you know if i still have issues.
    thank you anyways :)_

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  18. Offline

    arough

    i didnt tried the plugin but it sounds nice^^
    is it possible to deactivate the monsters on my main world and activate them on my second?
    i cant find an option anywhere in bukkit to control difficulty of my second world, thats why i ask :D

    EDIT// i just figured out a way =)
    enable monsterz in server.porperties and disable monsterz in nospawn for world1^^
    but the monsterz only spawn in the underground and not on the surface -.-
    any one can help?
     
  19. Offline

    jonassm

    I just want to say again, that this gives me 100% cpu use and unusable server.
     
  20. Offline

    wiigor

    Hi there, great idea and job on this plugin, this functionality should be built into the server in my opinion. I have a couple of questions.

    And what is the performance impact of your plugin? I use your plugin for reducing cpu load and bandwidth needs. Will the server use more cpu blocking the mobs using your plugin than just letting them all spawn?

    Will your plugin be working with 1.8?

    Thanks for your answers.
     
  21. Offline

    Wolf85

    Do you make a version for 1.8.1 ? no Enderman, Dungeonspiders, ... ^^
     
  22. Offline

    nicquehen

    yes need too. I hope this plugin will be updated
     
  23. I can't promise it but I will try to update this plugin in the next few days when I have the time.
     
  24. Offline

    oxguy3

    Yes, thank you! I very much need this plugin to stop spamming my 1.8 console.
     
  25. Oh please save us :)
     
  26. Offline

    Arton

    could you plz update this plugin to #1185 it's a really helpfull plugin :D
     
  27. Offline

    pbsds

    I can't build in my redstone park without them endermen be griefing!
    Can you please update to #1185
     
  28. Offline

    Fr3xXy

    Would you update it? Or can u send me the Code?

    Then i can try it. But we need it!!!
     
  29. Offline

    j_selby

    Update for CB #1240, as enderman aren't in the list. :(
     
  30. Offline

    Herr-Gunnar

    I hope your computer is up and running soon - I would really LOVE (need) an update wich includes Enderman Silverfish and Cavespider! I don't know if it is by design, but for some reason the combination of Essentials, Spawnmob and Nospawn - supplies the PERFECT setup for my server.

    I don't know if it's possible to fix this setup in any other way, but it's awesome - it prevent mobs from spawning naturally (at night) but I can still spawn them using spawnmob - and that is perfect for my RP-adventures.

    Thanks for an awesome plugin, please don't give up on it now!
     
  31. Offline

    Manfred98

    This plugin is good, but I can't fix endermans :(. I have monster drap, and endermans are "criefing" it.
     

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