[RPG/MECH] mcMMO v1.2.07 - RPG Addiction Redefined! Multi-Lingual! [1337][1549]

Discussion in 'Inactive/Unsupported Plugins' started by nossr50, Feb 5, 2011.

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  1. Offline

    nossr50

  2. Offline

    Arisilde

    You sexy beast you :D

    *edit*
    does not having the mcmmo.skills.repair node prevent a user from even using the anvil? That's what I'm really looking for.
     
  3. Offline

    nossr50

    It should!
     
  4. Offline

    Arisilde

    Once again, you sexy beast *thumbs up*
     
  5. Offline

    Jamie

    Nossr, I took some time to go through the code and write down as much of the proc rates, level chance to get items, and a few simple pointers for everyone. However my math code reading skill hasn't been macroed lately so i am most certainly rusty (Referring to Math.Random). If i PM you what i got, Would you mind just brushing up on it and possibly correctly anything i am off on? I think it may be useful to some people that want to add a guide to their server forums and such. Would really appreciate it and thanks in advance,
    -Jamie
     
  6. Offline

    kovarex

    About the acrobatics skill, I believe it should work differently, instead of randomly avoiding some falling damage at all, it should probably slowly increase the height that doesn't hurt you (or decrease the amount of health taken if it is still too high)
     
  7. Offline

    Lock

    Hey, love your work.

    Interested in the implementation of classes within this plugin. I am running a server with a collection of plugins to try and create a class system. I have warriors, wizards, necromancers, vampires and working on devils now that multi-world is implemented. Any chance you could implement a system like this? I have a lot of ideas for other classes as well if you are interested.

    Once again thanks for your work. Very useful.
     
  8. Offline

    Nam

    I like this plugin, but users are complaining that leveling up is to fast. They would like an exponential level upgrade system, so that each level requires twice as much work as the previous. I was hoping that this would be available in a config file soon, so far, a few versions have passed without any options. Any idea on how much longer it will take to have an option like this? Perhaps a setting which just represents the multiplier applied against the level exp required. So, if set to 1 each level is the same as the next in exp, if set to 1.5 each level is 1.5 times the previous level, and 2 would be twice the price of the previous level.
     
  9. Offline

    kovarex

    Exponential is way too much, even 1,5^50 is over 64M :)

    I think that quadratical curve (multiplied by constant) is much more reasonable, would be best if you could define the formula anyway you wanted (I don't know java, but I guess some standard library could cover that)
     
  10. Offline

    nossr50

    Besides bug fixes, the next big content update to mcMMO will be an overhaul of the XP system and a Configuration file.
     
  11. Offline

    matutin

    Hi! Thanks for your work, this is great! My only concern is about the XP gain, is there any chance for modify it? Or should we wait until ur next release?
     
  12. Offline

    nossr50

    I might need some math wizards to help me come up with a formula for the xp gains
    Math wizards, send me a pm!
     
  13. Offline

    vortal

    I got this error :

     
  14. Offline

    lawless314

    Is there any way to have it not give out glowstone dust?
     
  15. Offline

    Daveyo

    this individual permissions just made this plugin about 10x more useful good eye
     
  16. Offline

    nossr50

    @lawless314 Well, I guess it will probably make its way into the configuration file. I just don't understand why you guys don't want to find glowstone while digging. Its slow enough to be way less efficient than going to the nether, and often enough so you can have enough for 2-3 glowblocks if you have to dig up a medium amount of land.
     
  17. Offline

    ddoolin

    I'm being told newest (5.15) breaks repairing. Multiple players informed me, and I'm not sure to what extent.

    Placing an anvil works and triggers the spawn message, but nothing beyond that. Updated from 05.13 if that helps.
     
  18. Offline

    mdskizy

    The mod runs fine until you reload the server, then anytime someone hits something we keep getting this error, is there any quick fix?

    Feb 15, 2011 3:05:17 PM org.bukkit.plugin.SimplePluginManager callEvent
    SEVERE: Could not pass event BLOCK_DAMAGED to mcMMO
    java.lang.NullPointerException
    at com.bukkit.nossr50.mcMMO.mcm.miningBlockCheck(mcm.java:349)
    at com.bukkit.nossr50.mcMMO.mcBlockListener.onBlockDamage(mcBlockListener.java:49)
    at org.bukkit.plugin.java.JavaPluginLoader$21.execute(JavaPluginLoader.java:226)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:60)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:214)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:367)
    at net.minecraft.server.Packet14BlockDig.a(SourceFile:42)
    at net.minecraft.server.NetworkManager.a(SourceFile:232)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:72)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:104)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:317)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:232)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:512)
     
  19. Offline

    nossr50

    @mdskizy Please use a supported craftbukkit version (Like 325 of craftbukkit)

    @ddoolin I just hopped on my server and its fine, can you elaborate in more detail whats happening? Did you give players permissions for the skills?

    For repair it would be
    'mcmmo.skills.repair'
    I would recommend just giving everyone
    'mcmmo.skills.*'
     
  20. Offline

    lawless314

    We don't want it because we're using other methods to get glowstone. We have glowstone overload now. :p We also don't want the records or diamonds or other things which are dropping (from dirt??). We have our own way to distribute records and diamonds. Had I known it just arbitrarily throws out those drops I wouldn't have installed the mod before I had a configuration file so I could change that. =/ It's not something I'm going to uninstall the plugin for, but now I have to rebalance all of my other drops so that it's not disrupting our economy too much.
     
  21. Offline

    nossr50

    @lawless314 This plugin will not EVER tailor to an economy mod. If you feel like it, just don't give permissions for the excavation skill.
     
  22. Offline

    smbh

    Having the same (and a few other) error as mdskizy above. Ran 325 , switched to 326, same results.
    Code:
    SEVERE: Could not pass event PLAYER_COMMAND to mcMMO
    java.lang.NullPointerException
            at com.bukkit.nossr50.mcMMO.mcPlayerListener.onPlayerCommand(mcPlayerLis
    tener.java:133)
            at org.bukkit.plugin.java.JavaPluginLoader$5.execute(JavaPluginLoader.ja
    va:144)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    a:60)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    ava:214)
            at net.minecraft.server.NetServerHandler.c(NetServerHandler.java:616)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:589)
            at net.minecraft.server.Packet3Chat.a(SourceFile:24)
            at net.minecraft.server.NetworkManager.a(SourceFile:232)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:74)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:104)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:317)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:232)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:512)
    Feb 15, 2011 12:32:32 PM org.bukkit.plugin.SimplePluginManager callEvent
     
  23. Offline

    matutin

    I agree with Lawless314, I want to let the players get those items via other ways... Maybe some crazy dungeons or even something like WoW's raids. But not from mining.

    Anyways, this is a great plugin, it matches with what me and my players were looking.

    (sorry for my crappy english)
     
  24. Offline

    Jamie

    @smbh - update to craftbukkit 325+.. that's what happened to me as well

    @matutin - your only option is to disable the mining skill in permissions, unless nossr wants to add the ability to change the drops in the config file he is working on *hint hint*
     
  25. Offline

    smbh

    RUnning the latest. Jamie , as I said. It does not come up all the time though, no idea what triggers it.
     
  26. Offline

    Jamie

    My apologies, wasn't meant to offend you, that is what fixed it for me. It does it randomly, when you use a specific skill, or when you use a command?
     
  27. Offline

    matutin

    Maybe some problem with other plugin? Maybe something like Permission or something
    (sorry if my answer sounds too generic or too stupid, im kinda new to this :p)
     
  28. Offline

    Jamie

    It is definitely an error with mcc unfortunately. Just gonna have to try and narrow it down as to what causes it. Until nossr gets online of course
     
  29. Offline

    ddoolin

    Sorry, nossr, I was completely oblivious on my part. Will do that and try.
     
  30. Offline

    fugue2005

    craftbukkit 325 mcmmo 5.15
    there is no mcmmo.skills.unarmed in my permissions file yet my player can still access /unarmed and get benefit from it.

    i need to disable unarmed because high skilled unarmed players can kill someone in god mode
    and it overrides all other pvp stopping plugins.

    not good
     
  31. Offline

    robbert

    i already fixed it. i has running on the wrong build and i didn't know that. intill i saw something with build i don't know anymore. but it's working. :D
     
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