Inactive [ADMN] AutoSave v2.0.1 - Automatic World Saves [935]

Discussion in 'Inactive/Unsupported Plugins' started by cereal, Feb 13, 2011.

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  1. Offline

    cereal

    AutoSave is now on Bukkit Dev! Plenty of information and it is overall much better documented there than it has been here. Wiki pages really help organize all the information that is needed.

    Discuss AutoSave on Bukkit Dev and get information, files, and more from there!




    AutoSave - Automatic World Saves:
    Version: 2.0.1

    AutoSave is meant to provide a simple method to automatically save your world at a defined interval! This plugin ONLY saves to the proper world directories within the Minecraft server. It is not a backup plugin, it is meant to increase persistence and reduce the affects of a server crash.

    Features:
    • Performs a world saves (same as save-all on console)
    • Repeats the above at user defined interval!
    • Warning messages
    • Multi-World Support
    • Configurable messages
    • Option to disable broadcast message
    Download The Plugin
    Source Code

    Changelog:
    Version 2.0.1
    • Small library changes
    Version 2.0.0
    • Color Messages support!
    • Support for Multiple Permissions Plugins (natively)
    • No more version nagging
    • ASync Tasks instead of Sync Tasks (possible performance increase)
    Version 1.3.0
    • Perform save after last player leaves (quits/kicked).
    Full Changelog

    Future Release To-do List:
    • Calculate and create variable for time elapsed during save
    • Make bacon
    • Get more feature suggestions
    Configuration:

    You can configure the plugin via an XML file located at "plugins/AutoSave/config.properties".
    • message.broadcastpre: Message broadcast to all players prior to save
    • message.broadcastprost: Message broadcast to all players after save completed
    • message.insufficentpermissions: Customizable generic insufficient permissions message
    • message.saveplayers: Customizable players save message
    • message.saveworlds: Customizable worlds save message
    • message.warning: Customizable warning message
    • value.off: Customizable value of "off"
    • value.on: Customizable value of "on"
    • var.broadcast: True or False value specifying if broadcasts should be used
    • var.debug: True or False value specifying for additional console output
    • var.interval: Number of seconds between saves
    • var.permissions: Bypass permissions entirely
    • var.report: Toggles reporting thread
    • var.uuid: Anonymous identification
    • var.warntime: n time before the save happens when a warning is broadcast to players, multiple values can be passed by separating by commas
    • var.worlds: Comma seperated list of loaded worlds to be saved. * indicates ALL worlds will be saved.
    Colors:
    If you want to user colors, its simple. Just use one of the following in the appropriate location (config file):
    • Aqua: %AQUA%
    • Black: %BLACK%
    • Dark Aqua: %DARK_AQUA%
    • Dark Blue: %DARK_BLUE%
    • Dark Gray: %DARK_GRAY%
    • Dark Green: %DARK_GREEN%
    • Dark Purple: %DARK_PURPLE%
    • Dark Red: %DARK_RED%
    • Gold: %GOLD%
    • Gray: %GRAY%
    • Green: %GREEN%
    • Light Purple: %LIGHT_PURPLE%
    • Red: %RED%
    • White: %WHITE%
    • Yellow: %YELLOW%
    License:
    Copyright 2011 MilkBowl (https://github.com/MilkBowl)

    This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA.


    Commands:

    Note: ALL of the below commands can start with autosave instead of save if another plugin is using the save command such as WorldEdit. This will always allow access to the in game configuration of the plugin.

    /save
    Saves the world outside of the interval.​
    Requires Permission: autosave.save​
    /save help
    Displays help dialogue​
    /save toggle
    Toggles the automatic saves (turns off or on depending on current setting)​
    Requires Permission: autosave.toggle​
    /save status
    Prints status message about the current state of automatic saves​
    Requires Permission: autosave.status​
    /save interval {seconds}
    Sets or gets the interval setting in seconds​
    Requires Permission: autosave.interval​
    /save addworld [value]
    Adds world to the World Save List​
    Requires Permission: autosave.world.add​
    /save remworld [value]
    Removes world from the World Save List​
    Requires Permission: autosave.world.rem​
    /save world
    Displays the World Save List​
    Requires Permission: autosave.world​
    /save broadcast {on|off}
    Sets or gets the broadcast setting​
    Requires Permission: autosave.broadcast​
    /save debug {on|off}
    Sets or gets the debug setting​
    Requires Permission: autosave.debug​
    /save warn {seconds[,seconds]...}
    Sets or gets the warning time setting in seconds (warns users of an upcoming save n seconds before it happens)​
    Requires Permission: autosave.warn​
    /save version
    Prints AutoSave version​
    Requires Permission: autosave.version​

    Reporting:

    AutoSave reports minimal anonymous data to provide general usage tracking. No personal or server information is ever transmitted. The following data is provided:
    • Plugin Name (this will always be AutoSave)
    • Plugin Version
    • Bukkit Version (the full Bukkit version string)
    • Operating System
      • Name
      • Version
      • Architecture
    • Java Version
    This data helps me understand the environments in which AutoSave is used within, however you are more than welcome to disable it, either via "var.report" in the configuration file, or "save report [off|on]" from console.

    Known Issues:
    • During upgrade messages no longer are colored
      • Solution: Delete config file or add colors manually
    Permissions:

    Permissions can be disabled by manually editing the config file and setting "permissions" to false. That will completely disable Permissions. Running AutoSave without Permissions with the value to true (default) will cause the plugin to unload itself.

    Here are the permission settings, either do 'autosave.*' or use the granular permissions below:
    autosave.save: Allows the ability to save at any time​
    autosave.toggle: Allows the ability to stop and start AutoSave​
    autosave.status: Allows the ability to see status of AutoSave​
    autosave.interval: Allows the ability to see and change interval setting​
    autosave.broadcast: Allows the ability to see and change broadcast setting​
    autosave.version: Allows the ability to see the version of AutoSave​
    autosave.debug: Allows the ability to change the debug setting​
    autosave.warn: Allows the ability to see and change the warning time setting​
    autosave.world: Allows the ability to view the world save list​
    autosave.world.add: Allows the ability to add to the world save list​
    autosave.world.rem: Allows the ability to remove from the world save list​
     
    bobacadodl, iKeirNez, Joe12o and 12 others like this.
  2. Offline

    ratty

    I get the "java.io.IOException: Stream Closed" error too sometimes, and I'm using Autosave 2.0.1 and CB #953. It doesnt seem to hurt anything, I think it just misses a save once in awhile, no big deal, but I thought I'd report it.

    Edit: I turned on debugging, and it looks like it does it on a different world each time, I have 4 worlds on my server.
     
  3. Offline

    Shynthoras

    could you please give the author of cfraftbukkituptodate the new link of version 2.
    its loading everytime version 1.3.0 not 2.0.1 ;)

    would be nice ;)
     
  4. Offline

    x3no

    save-all is not working for me since 1.6 anymore, so how does this work?
     
  5. Offline

    Xcite4Ever

    Hi there cereal.

    Every once in a while I get this error message:

    Code:
    2011-07-05 14:07:36 [INFO] [AutoSave] World Auto-Saving
    2011-07-05 14:07:36 [SEVERE] java.io.IOException: The handle is invalid
    2011-07-05 14:07:36 [SEVERE]     at java.io.RandomAccessFile.seek(Native Method)
    2011-07-05 14:07:36 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:342)
    2011-07-05 14:07:36 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:279)
    2011-07-05 14:07:36 [SEVERE]     at net.minecraft.server.ChunkBuffer.close(SourceFile:259)
    2011-07-05 14:07:36 [SEVERE]     at java.util.zip.DeflaterOutputStream.close(Unknown Source)
    2011-07-05 14:07:36 [SEVERE]     at java.io.FilterOutputStream.close(Unknown Source)
    2011-07-05 14:07:36 [SEVERE]     at net.minecraft.server.ChunkRegionLoader.a(SourceFile:64)
    2011-07-05 14:07:36 [SEVERE]     at net.minecraft.server.ChunkProviderServer.saveChunk(ChunkProviderServer.java:164)
    2011-07-05 14:07:36 [SEVERE]     at net.minecraft.server.ChunkProviderServer.saveChunks(ChunkProviderServer.java:213)
    2011-07-05 14:07:36 [SEVERE]     at net.minecraft.server.World.save(World.java:208)
    2011-07-05 14:07:36 [SEVERE]     at net.minecraft.server.World.doTick(World.java:1701)
    2011-07-05 14:07:36 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
    2011-07-05 14:07:36 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    2011-07-05 14:07:36 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-05 14:07:38 [INFO] [AutoSave] World Auto-Save Complete
    
    I'm running CB#953 with Autosave 2.0.1.

    Anything you can do to help?
     
  6. Offline

    Kainzo

  7. Offline

    Xemnas33


    I also get this more and more frequently now.
     
  8. Offline

    MarchingSpartan

    This is driving me crazy:

    Code:
    2011-07-10 13:07:34 [INFO] [AutoSave] §9World Auto-Saving
    2011-07-10 13:07:37 [SEVERE] java.io.IOException: The handle is invalid
    2011-07-10 13:07:37 [SEVERE]     at java.io.RandomAccessFile.seek(Native Method)
    2011-07-10 13:07:37 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:342)
    2011-07-10 13:07:37 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:279)
    2011-07-10 13:07:37 [SEVERE]     at net.minecraft.server.ChunkBuffer.close(SourceFile:259)
    2011-07-10 13:07:37 [SEVERE]     at java.util.zip.DeflaterOutputStream.close(Unknown Source)
    2011-07-10 13:07:37 [SEVERE]     at java.io.FilterOutputStream.close(Unknown Source)
    2011-07-10 13:07:37 [SEVERE]     at net.minecraft.server.ChunkRegionLoader.a(SourceFile:64)
    2011-07-10 13:07:37 [SEVERE]     at net.minecraft.server.ChunkProviderServer.saveChunk(ChunkProviderServer.java:164)
    2011-07-10 13:07:37 [SEVERE]     at net.minecraft.server.ChunkProviderServer.saveChunks(ChunkProviderServer.java:213)
    2011-07-10 13:07:37 [SEVERE]     at net.minecraft.server.World.save(World.java:208)
    2011-07-10 13:07:37 [SEVERE]     at net.minecraft.server.World.doTick(World.java:1701)
    2011-07-10 13:07:37 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
    2011-07-10 13:07:37 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    2011-07-10 13:07:37 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-10 13:07:37 [INFO] [AutoSave] §9World Auto-Save Complete
     
  9. Offline

    ins4num

    Hey, AutoSave has worked fine before but due to recent server problems I had to reinstall it and it went back to the default settings. I checked the config.properties file and it's empty! Reinstalling apparently doesn't help. How can I configure the settings again? It's still saving the map in the usual fashion, but I'd like to make some changes to it. Tyvm for your help!
     
  10. Offline

    Kainzo

    09:50:45 [INFO] [AutoSave] §aWorld Auto-Saving
    09:50:45 [SEVERE] java.io.IOException: Stream Closed
    09:50:45 [SEVERE] at java.io.RandomAccessFile.seek(Native Method)
    09:50:45 [SEVERE] at net.minecraft.server.RegionFile.a(SourceFile:342)
    09:50:45 [SEVERE] at net.minecraft.server.RegionFile.a(SourceFile:279)
    09:50:45 [SEVERE] at net.minecraft.server.ChunkBuffer.close(SourceFile:259)
    09:50:45 [SEVERE] at java.util.zip.DeflaterOutputStream.close(DeflaterOutputStream.java:241)
    09:50:45 [SEVERE] at java.io.FilterOutputStream.close(FilterOutputStream.java:160)
    09:50:45 [SEVERE] at net.minecraft.server.ChunkRegionLoader.a(SourceFile:64)
    09:50:45 [SEVERE] at net.minecraft.server.ChunkProviderServer.saveChunk(ChunkProviderServer.java:164)
    09:50:45 [SEVERE] at net.minecraft.server.ChunkProviderServer.unloadChunks(ChunkProviderServer.java:248)
    09:50:45 [SEVERE] at net.minecraft.server.World.doTick(World.java:1695)
    09:50:45 [SEVERE] at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
    09:50:45 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    09:50:45 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
     
  11. Offline

    Poeschl

    I got this error every 30 minutes.
    Code:
    2011-07-13 20:33:08 [INFO] [AutoSave] Gespeichert
    2011-07-13 20:33:08 [SEVERE] java.io.IOException: Stream Closed
    2011-07-13 20:33:08 [SEVERE]     at java.io.RandomAccessFile.write(Native Method)
    2011-07-13 20:33:08 [SEVERE]     at java.io.RandomAccessFile.writeInt(RandomAccessFile.java:1004)
    2011-07-13 20:33:08 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:343)
    2011-07-13 20:33:08 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:279)
    2011-07-13 20:33:08 [SEVERE]     at net.minecraft.server.ChunkBuffer.close(SourceFile:259)
    2011-07-13 20:33:09 [SEVERE]     at java.util.zip.DeflaterOutputStream.close(DeflaterOutputStream.java:166)
    2011-07-13 20:33:09 [SEVERE]     at java.io.FilterOutputStream.close(FilterOutputStream.java:160)
    2011-07-13 20:33:09 [SEVERE]     at net.minecraft.server.ChunkRegionLoader.a(SourceFile:64)
    2011-07-13 20:33:09 [SEVERE]     at net.minecraft.server.ChunkProviderServer.saveChunk(ChunkProviderServer.java:164)
    2011-07-13 20:33:09 [SEVERE]     at net.minecraft.server.ChunkProviderServer.saveChunks(ChunkProviderServer.java:213)
    2011-07-13 20:33:09 [SEVERE]     at org.bukkit.craftbukkit.CraftWorld.save(CraftWorld.java:578)
    2011-07-13 20:33:09 [SEVERE]     at net.milkbowl.autosave.AutoSave.saveWorlds(AutoSave.java:688)
    2011-07-13 20:33:09 [SEVERE]     at net.milkbowl.autosave.AutoSave.performSave(AutoSave.java:710)
    2011-07-13 20:33:09 [SEVERE]     at net.milkbowl.autosave.AutoSaveThread$1.run(AutoSaveThread.java:86)
    2011-07-13 20:33:09 [SEVERE]     at org.bukkit.craftbukkit.scheduler.CraftWorker.run(CraftWorker.java:34)
    2011-07-13 20:33:09 [SEVERE]     at java.lang.Thread.run(Thread.java:636)
    2011-07-13 20:33:09 [INFO] [AutoSave] Gespeichert
    After this error the server sometimes shuts down.

    I use RB #953 and AutoSave 2.0.1
     
  12. Offline

    Po1ntBlank

    Sorry, I have never really figured this out... is the interval in seeconds or minutes? I think seconds, but...
     
  13. Offline

    Poeschl

    It's in seconds ;)
     
  14. Offline

    Po1ntBlank

    Thanks :)
     
  15. Offline

    cereal

    Delete the config file entirely and it'll regenerate.

    Hmm, I never added it to craftbukktuptodate (and have never used it). Do you know who to contact?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
  16. Offline

    Poeschl

    Another error:
    Code:
    2011-07-21 20:53:05 [INFO] [AutoSave] Speichern...
    2011-07-21 20:53:05 [SEVERE] java.io.IOException: Bad file descriptor
    2011-07-21 20:53:05 [SEVERE]     at java.io.RandomAccessFile.seek(Native Method)
    2011-07-21 20:53:05 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:342)
    2011-07-21 20:53:05 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:279)
    2011-07-21 20:53:05 [SEVERE]     at net.minecraft.server.ChunkBuffer.close(SourceFile:259)
    2011-07-21 20:53:05 [SEVERE]     at java.util.zip.DeflaterOutputStream.close(Unknown Source)
    2011-07-21 20:53:05 [SEVERE]     at java.io.FilterOutputStream.close(Unknown Source)
    2011-07-21 20:53:05 [SEVERE]     at net.minecraft.server.ChunkRegionLoader.a(SourceFile:64)
    2011-07-21 20:53:05 [SEVERE]     at net.minecraft.server.ChunkProviderServer.saveChunk(ChunkProviderServer.java:164)
    2011-07-21 20:53:05 [SEVERE]     at net.minecraft.server.ChunkProviderServer.unloadChunks(ChunkProviderServer.java:248)
    2011-07-21 20:53:05 [SEVERE]     at net.minecraft.server.World.doTick(World.java:1705)
    2011-07-21 20:53:05 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
    2011-07-21 20:53:05 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    2011-07-21 20:53:05 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-21 20:53:06 [INFO] [AutoSave] Gespeichert
    Bukkit #1000 und AutoSave 2.0.1
     
  17. Offline

    DefiledCobra

    I am also getting the “Stream Closed” error. Does it actually even save?
     
  18. Offline

    Clucky

    Error..
    Code:
    18:50:34 [INFO] [AutoSave] §9World Auto-Saving
    18:50:35 [SEVERE] java.io.IOException: Stream Closed
    18:50:35 [SEVERE]     at java.io.RandomAccessFile.seek(Native Method)
    18:50:35 [SEVERE]     at net.minecraft.server.RegionFile.b(SourceFile:369)
    18:50:35 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:333)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkBuffer.close(SourceFile:259)
    18:50:35 [SEVERE]     at java.util.zip.DeflaterOutputStream.close(DeflaterOutputStream.java:166)
    18:50:35 [SEVERE]     at java.io.FilterOutputStream.close(FilterOutputStream.java:160)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkRegionLoader.a(SourceFile:64)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkProviderServer.saveChunk(ChunkProviderServer.java:164)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkProviderServer.unloadChunks(ChunkProviderServer.java:248)
    18:50:35 [SEVERE]     at net.minecraft.server.World.doTick(World.java:1705)
    18:50:35 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
    18:50:35 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    18:50:35 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    18:50:35 [SEVERE] java.io.IOException: Stream Closed
    18:50:35 [SEVERE]     at java.io.RandomAccessFile.write(Native Method)
    18:50:35 [SEVERE]     at java.io.RandomAccessFile.writeInt(RandomAccessFile.java:1004)
    18:50:35 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:343)
    18:50:35 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:279)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkBuffer.close(SourceFile:259)
    18:50:35 [SEVERE]     at java.util.zip.DeflaterOutputStream.close(DeflaterOutputStream.java:166)
    18:50:35 [SEVERE]     at java.io.FilterOutputStream.close(FilterOutputStream.java:160)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkRegionLoader.a(SourceFile:64)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkProviderServer.saveChunk(ChunkProviderServer.java:164)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkProviderServer.unloadChunks(ChunkProviderServer.java:248)
    18:50:35 [SEVERE]     at net.minecraft.server.World.doTick(World.java:1705)
    18:50:35 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
    18:50:35 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    18:50:35 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    18:50:35 [SEVERE] java.io.IOException: Stream Closed
    18:50:35 [SEVERE]     at java.io.RandomAccessFile.write(Native Method)
    18:50:35 [SEVERE]     at java.io.RandomAccessFile.writeInt(RandomAccessFile.java:1004)
    18:50:35 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:343)
    18:50:35 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:279)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkBuffer.close(SourceFile:259)
    18:50:35 [SEVERE]     at java.util.zip.DeflaterOutputStream.close(DeflaterOutputStream.java:166)
    18:50:35 [SEVERE]     at java.io.FilterOutputStream.close(FilterOutputStream.java:160)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkRegionLoader.a(SourceFile:64)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkProviderServer.saveChunk(ChunkProviderServer.java:164)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkProviderServer.unloadChunks(ChunkProviderServer.java:248)
    18:50:35 [SEVERE]     at net.minecraft.server.World.doTick(World.java:1705)
    18:50:35 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
    18:50:35 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    18:50:35 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    18:50:35 [SEVERE] java.io.IOException: Stream Closed
    18:50:35 [SEVERE]     at java.io.RandomAccessFile.write(Native Method)
    18:50:35 [SEVERE]     at java.io.RandomAccessFile.writeInt(RandomAccessFile.java:1004)
    18:50:35 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:343)
    18:50:35 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:279)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkBuffer.close(SourceFile:259)
    18:50:35 [SEVERE]     at java.util.zip.DeflaterOutputStream.close(DeflaterOutputStream.java:166)
    18:50:35 [SEVERE]     at java.io.FilterOutputStream.close(FilterOutputStream.java:160)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkRegionLoader.a(SourceFile:64)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkProviderServer.saveChunk(ChunkProviderServer.java:164)
    18:50:35 [SEVERE]     at net.minecraft.server.ChunkProviderServer.unloadChunks(ChunkProviderServer.java:248)
    18:50:35 [SEVERE]     at net.minecraft.server.World.doTick(World.java:1705)
    18:50:35 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
    18:50:35 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    18:50:35 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    18:50:36 [INFO] [AutoSave] §9World Auto-Save Complete
    
    and it seems every saving plugin I download has this same problem... It creats a ton of these errors:

    Code:
    18:54:11 [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
    
    PS: could you use a different format for the config other than xml?
     
  19. Offline

    Poeschl

    Any new solutions? At the moment i use the build-in save-all command but i would like to use AutoSave soon. ;)
     
  20. Offline

    Shooty

    Any chance to have an update ?
     
  21. Offline

    Zodiac

    I have the same problem like the other...
    I'm using CB 1000 and autosave v2.0.1
    Code:
    2011-08-02 06:43:37 [INFO] [AutoSave] ?9World Auto-Saving
    2011-08-02 06:43:37 [SEVERE] java.io.IOException: Stream Closed
    2011-08-02 06:43:37 [SEVERE]     at java.io.RandomAccessFile.seek(Native Method)
    2011-08-02 06:43:37 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:342)
    2011-08-02 06:43:37 [SEVERE]     at net.minecraft.server.RegionFile.a(SourceFile:279)
    2011-08-02 06:43:37 [SEVERE]     at net.minecraft.server.ChunkBuffer.close(SourceFile:259)
    2011-08-02 06:43:37 [SEVERE]     at java.util.zip.DeflaterOutputStream.close(DeflaterOutputStream.java:166)
    2011-08-02 06:43:37 [SEVERE]     at java.io.FilterOutputStream.close(FilterOutputStream.java:160)
    2011-08-02 06:43:37 [SEVERE]     at net.minecraft.server.ChunkRegionLoader.a(SourceFile:64)
    2011-08-02 06:43:37 [SEVERE]     at net.minecraft.server.ChunkProviderServer.saveChunk(ChunkProviderServer.java:164)
    2011-08-02 06:43:37 [SEVERE]     at net.minecraft.server.ChunkProviderServer.saveChunks(ChunkProviderServer.java:213)
    2011-08-02 06:43:37 [SEVERE]     at net.minecraft.server.World.save(World.java:210)
    2011-08-02 06:43:37 [SEVERE]     at net.minecraft.server.World.doTick(World.java:1718)
    2011-08-02 06:43:37 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
    2011-08-02 06:43:37 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    2011-08-02 06:43:37 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-08-02 06:43:38 [INFO] [AutoSave] ?9World Auto-Save Complete
     
  22. Offline

    kamild1996

    It's not better to make plugin execing save-all command every 5-10 minutes?
     
  23. Offline

    number1_Master

    same it wasnt happening before :'(

    i get this issue that i need to do /save toggle
    to start autosave everytime i restart the server (cause my server freezes now every once in awhile)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
  24. Offline

    RaviorLetam

    Hello,

    Like the plugin so far, but what can I do to have autosaving enabled when I start my server?

    It's allways disabled at the start...
     
  25. Offline

    jyggen

    Get this message sometimes:

     
  26. Offline

    Deano

    This was the best saving programs to date. it no longer works with build 1000. It might be conflicting with another plugin, not sure what though. no error . just doesnt work. I know thats bad to say here with no information to back it up.
    Wish I did.

    ( I redid all my plugins and it started working again) :) user error as usual. sorry
     
  27. Offline

    creyap

    MY friend blew up my server with TNT. Luckily I got this awesome plugin. How do I load an old save to replace my griefed one?
     
    mmousa likes this.
  28. Offline

    h0us3cat

    It works fine on #1000
     
    cereal likes this.
  29. Offline

    Flatliner

    If you read the first post it explicitly says that this is not a backup plugin. All it does is force a save of all worlds so that if the server crashes you don't lose as many changes. It doesn't actually make any copies of your worlds.
     
    cereal likes this.
  30. Offline

    jasvecht

    I get the random access error quite a lot too- in fact, I have noticed it sometimes starts having read times out about 30 seconds after, then a world save comes and ends successfully, and it keeps read times out and wont respond to ANYTHING else.


    Oddly enough, world saves are happy to continue...
     
  31. Need an update itis now [1000]
     
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