Inactive [INACTIVE][INFO] HeroicDeath v1.11.2: Customizable server broadcasts on player death [1185]

Discussion in 'Inactive/Unsupported Plugins' started by SquallSeeD31, Feb 2, 2011.

  1. Offline

    SquallSeeD31

    HeroicDeath - Player Death Notification Plugin (v1.11.2)
    Download HeroicDeath v1.11.2 [CraftBukkit 1174+]
    Download HeroicDeath v1.9.1 [CraftBukkit 1035~1173]
    Download HeroicDeath v1.8.2 [CraftBukkit 561~1034]
    Download HeroicDeath v1.6.1 [CraftBukkit 349~560]
    Download HeroicDeath v1.3.1 [CraftBukkit 348-]
    Latest Jar Only | In Development Jar

    COMPATIBILITY WARNING
    Due to API changes, if you are not using the latest Recommended Build of CraftBukkit, DO NOT download the latest build of HeroicDeath. I have provided links to all legacy versions of HeroicDeath based on which CraftBukkit versions they support.

    CraftIRC Integration
    Do you use CraftIRC? Do you want HeroicDeath to send its death messages to your IRC channel? Xon has developed a helper plugin to do just that! I do not maintain or test this plugin, but I am happy to endorse it and link it for any CraftIRC/HeroicDeath users who want to use both together.

    https://github.com/Xon/HeroicDeathToCraftIRC/downloads

    JSONAPI Integration
    Xon has ALSO developed a helper plugin that pushes HeroicDeath messages to JSONAPI, allowing server admins to easily procure deaths via anything capable of reading a JSON string. Thanks, Xon!

    https://github.com/downloads/Xon/HeroicDeathToJSONAPI/HeroicDeathToJSONAPI.jar

    Features
    • Broadcast cause of death when a player dies
    • Shows who killed whom in PvP and with what item
    • Shows which kind of monster was responsible for eating a player
    • Optionally shows which world they were killed in!
    • Define an unlimited (within reason) number of custom messages based on cause of death, and a random message will be chosen
    • Log deaths to a configurable file, including timestamp and location of death!
    • Send messages on a per-world basis or to the whole server, configure which worlds should get messages and which shouldn't!
    • Define the text color to be used for the message, the player(s) involved, and the "murder weapon" (for PvP deaths)
    • Customize item names to be displayed for PvP deaths (Ex. "Excalibur" instead of "Gold Sword")
    • Supports items with durability! (wood, coal, dye, wool)
    • Item list doesn't need to be updated for future Minecraft patches! (If an item is not defined in the items file, the name of its Material will be prettified and used by default)
    • Supports following causes of death (all lines below the :Tag will be treated as messages for that type of death):
      Code:
      :Drown
                          :Cactus
                          :Fire
                          :Explosion
                          :Creeper
                          :Ghast
                          :Slime
                          :Zombie
                          :PigZombie
                          :Spider
                          :Skeleton
                          :Giant
                          :Wolf
                          :Enderman
                          :CaveSpider
                          :Silverfish
                          :Chicken
                          :Cow
                          :Pig
                          :Sheep
                          :Squid
                          :Fall
                          :PVP
                          :Void
                          :Lava
                          :Other
                          :Suffocation
                          :Dispenser
                          :Lightning
                          :Suicide
                          :Starvation
    Screenshot






    [​IMG]

    Installation
    1. FAST INSTALL: Drop the JAR in your plugins directory and reload plugins; HeroicDeath will automatically create default files. If you want to edit them before your first run:
    2. Download latest .ZIP archive from the link at the top
    3. Extract the archive into your main server directory (archive contains directory mapping)
    4. Open /plugins/HeroicDeath/config.yml and configure to taste
    5. Open /plugins/HeroicDeath/heroicdeath.messages and add/remove/edit death messages
    6. Open /plugins/HeroicDeath/heroicdeath.items and add/remove/edit item names
    7. Save all configuration files and reload your server
    Configuration


    config.yml
    The config file contains default text colors and logging preferences. You can specify the chat colors that will be used for broadcasting a death message, displaying the name of the dead (and their killer if applicable), and displaying the name of the item used to kill the player (for PvP deaths). You can now also choose whether or not to log death data, death messages, and a few formatting choices for your logs.

    This file is saved in the YAML format, so please be sure to maintain the formatting and change only the element values.
    Default configuration:

    Show Spoiler
    Code:
    # HeroicDeath Configuration
    # Messages are defined in heroicdeath.messages
    # Items (for PvP kills) are defined in heroicdeath.items
    # This file is for configuration of colors, log preferences and localized mob names
    ## Color options
    ## message: Text color of death notifications, wrapped around names/item.
    ## name: Color for the name of victim and killer.
    ## item: Color for the name of the item used in a PvP death.
    #Color is defined according to the Bukkit enum ChatColor
    #Acceptable entries:
    ##BLACK
    ##DARK_BLUE
    ##DARK_GREEN
    ##DARK_AQUA
    ##DARK_RED
    ##DARK_PURPLE
    ##GOLD
    ##GRAY
    ##DARK_GRAY
    ##BLUE
    ##GREEN
    ##AQUA
    ##RED
    ##LIGHT_PURPLE
    ##YELLOW
    ##WHITE
    #
    #If color entered is inappropriate, HeroicDeath will default to the following values:
    ##message: RED
    ##name: DARK_AQUA
    ##item: GOLD
    colors:
        message: RED
        name: DARK_AQUA
        item: GOLD
    
    #Logging Preferences:
    ##data: true to log a serialized object representing all the relevant information associated with a death
    ##messages: true to log death messages (as output to the server) to a separate file
    ##time: Whether or not to timestamp messages (if logging messages), and what timestamp format to use for data/messages
    ###stamp: true to timestamp messages
    ###format: Uses format strings from Java SimpleDateFormat.  Read all here: http://download.oracle.com/javase/1.4.2/docs/api/java/text/SimpleDateFormat.html
    ##files: Filenames to store data/messages in.  A server admin could ostensibly change this value daily/weekly/monthly for collection of timed logs
    ###data: Data storage filename
    ###messages: Messages storage filename
    log:
        data: true
        messages: true
        time:
            stamp: true
            format: MM/dd/yyyy HH:mm:ss z
        files:
            data: death_data.log
            messages: death_messages.log
    
    #Event Support:
    ##If you only want HeroicDeath to send its custom event for other plugins to pick up, and NOT send the death message, set this to true.
    events:
        only: false
    
    #Localized monster names:
    ##If you would like to specify custom localization for the mob names, edit the defaults below
    monsters:
        ghast: Ghast
        slime: Slime
        monster: Monster
        zombie: Zombie
        pigzombie: PigZombie
        spider: Spider
        creeper: Creeper
        skeleton: Skeleton
        wolf: Wolf
        unknown: Unknown
        giant: Giant
    #Options
    ##useDisplayName: Set to true if you want HeroicDeath to display the player's display name instead of their fixed character name.
    ##serverBroadcast: Set to FALSE if you want HeroicDeath to only broadcast its messages in the world they belong to.
    ##worlds: Lists of quiet/loud worlds for broadcast targeting. NOTE: World names are case-sensitive.
    ###quiet: Worlds listed here will NEVER receive ANY HeroicDeath broadcasts.
    ###loud: Worlds listed here will ALWAYS receive ALL HeroicDeath broadcasts.
    options:
        useDisplayName: false
        serverBroadcast: true
        worlds:
            quiet: [peacefulworld, noobworld]
            loud: [pvpworld, nether]
    



    heroicdeath.messages
    Contains all the possible messages that can be displayed, sorted by type of death. Every line under a death type label is treated as a message for that death type, until the next label is reached. Labels are prefixed with the colon ":" and are self-explanatory.
    Variables accepted in messages:

    Code:
    %d holds the name of the dead player.
    %a holds the name of the attacking entity (player or monster) for PVP and Monster deaths.
    %i holds the name of the attacking player's current item for PVP deaths.
    %w holds the world the death occurred in
    heroicdeath.items
    This file contains custom names for the item a PvP killer is holding. The names here will be replaced in the %i marker for PvP deaths. If a mapping is not provided for an item in this file, a default name will be used automatically.
    Item Format: NAME:ID:<Optional>DATA
    Item IDs and Data Values may be found on the Minecraft Wiki
    Optional DATA parameter uses hex notation, so purple wool would be "purple wool:35:0xa"

    Localization
    If you have translated heroicdeath.messages into another language and would like to share your translation with the community, let me know! I'd be happy to share it here in the OP for those looking.

    German - By Keav - http://dl.dropbox.com/u/40701071/heroicdeath.messages

    Changelog (Download Full Changelog)
    Version 1.11.2
    • Added 1.8 mobs Enderman, Cave Spider, Silverfish
    • Added passive mobs Chicken, Cow, Pig, Sheep, Squid
    Version 1.11.1
    • Fixed an exception that would occur if the player dies without being damaged first (such as by a rogue plugin)
    Version 1.11.0
    • Added support for MC 1.8.1 death messages (by removing them)
    • Added new MC 1.8.1 items
    • Added support for STARVATION DamageCause
    Version 1.10.0
    • Added support for SUICIDE DamageCause, mainly for the /suicide and /kill default commands.
     
    kahlilnc, Chike, SmartyGeek and 20 others like this.
  2. @SquallSeeD31
    [Cathedral]mats33 killed VO_crash wielding a diamond sword.

    Why is it adding Towny towns to person killing but not person being killed? If possible I would prefer that it sticks to plain name only. Maby have config option to specify wether to use name or displayname?

    Also, every time someone dies to a Skeleton, it says Herobrine killed em. I think this changed in one of the more recent bukkit builds.
     
  3. Offline

    SquallSeeD31

    There is now a configuration option in 1.8.3 (options.useDisplayName) to choose whether or not to use it in every case. As for the Skeletons, I finally tracked that down to a deprecated event; it should work fine now.

    I'm certain someone has, but I don't have a record of it. If someone shares it with me, I can post it in my original post for others to find.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
  4. Thank you, I will try it right away and if i come across anything strange I will report it.

    Edit: I dont see the option in the config file.
    Edit2: Seems it pops up after running first time.
    Edit3: When killed by another player using a bow you get killed by herobrine. (used to say bow)
    Edit4: When killed by a skeleton you now get died from uknown causes. (used to say herobrine)
     
  5. Offline

    SquallSeeD31

    What /version of CraftBukkit, what /version of HeroicDeath?
     
  6. CB1051 and HD 1.8.3
     
  7. Offline

    SquallSeeD31

  8. Offline

    cyberdude

    @SquallSeeD31
    Please make sure the title is ending in ]... The bukkit version must be fully enclosed in brackests [1056]. Texts in brackets are regarded as tags. I know the text can't be longer, but then make sure you remove an unnecessary character. E.g the space before the [.

    E.g
    [INFO] HeroicDeath v1.8.4 - Customizable server broadcasts on player death[211~1056]
     
  9. Offline

    SquallSeeD31

    Oops, I hadn't even noticed it got cut. Thanks and good catch.
     
  10. Offline

    GarnetGamer

    I'm having problems with the messages, at least when dying by monsters. falling, lava, drowning, and suffocating work, but all the monsters just say " died by an unknown cause"

    What do i have to do to fix this?
     
  11. Offline

    SquallSeeD31

    What version of CB, what version of HeroicDeath?
     
  12. Offline

    cyberdude

    @SquallSeeD31
    I can confirm this. CB1000 and HeroicDeath 1.8.4.
    I'm not really sure if this was happening before the new update (since I haven't been running it for very long).
    But I just confirm that I died by a Zombie(or skeleton) and message was "was killed by Herobrine" which is from the "other" category. Also confirmed with ZombiePigmen and definitely a skeleton earlier. So I think it's safe to assume this is happening with all mobs. I think this would have been reported earlier if this was something that had been there for a long time. So probably something broke in the new update?
     
  13. Offline

    SquallSeeD31

    Due to a CB break, builds under 1035 are incompatible with Heroic Death 1.8.4; please use 1.8.2 if you're on an older CraftBukkit build.
     
  14. Offline

    cyberdude

    Ahh, didn't notice that. :)
    EntityDamageByProjectileEvent is gone now. This will probably break a bunch of plugins ;)...
     
  15. Offline

    aimbotxx

    23:08:43 [SEVERE] Could not pass event ENTITY_DAMAGE to HeroicDeath
    java.lang.NoSuchFieldError: PROJECTILE
    at com.herocraftonline.squallseed31.heroicdeath.HeroicDeathListener.onEntityDamage(HeroicDeathListener.java:168)
    at org.bukkit.plugin.java.JavaPluginLoader$58.execute(JavaPluginLoader.java:649)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
    at net.minecraft.server.EntityArrow.m_(EntityArrow.java:183)
    at net.minecraft.server.World.entityJoinedWorld(World.java:1198)
    at net.minecraft.server.WorldServer.entityJoinedWorld(WorldServer.java:48)
    at net.minecraft.server.World.playerJoinedWorld(World.java:1180)
    at net.minecraft.server.World.cleanUp(World.java:1104)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:447)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    23:08:43 [SEVERE] Could not pass event ENTITY_DAMAGE to HeroicDeath
    java.lang.NoSuchFieldError: PROJECTILE
    at com.herocraftonline.squallseed31.heroicdeath.HeroicDeathListener.onEntityDamage(HeroicDeathListener.java:168)
    at org.bukkit.plugin.java.JavaPluginLoader$58.execute(JavaPluginLoader.java:649)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
    at net.minecraft.server.EntityHuman.damageEntity(EntityHuman.java:423)
    at net.minecraft.server.EntityPlayer.damageEntity(EntityPlayer.java:179)
    at net.minecraft.server.EntityArrow.m_(EntityArrow.java:190)
    at net.minecraft.server.World.entityJoinedWorld(World.java:1198)
    at net.minecraft.server.WorldServer.entityJoinedWorld(WorldServer.java:48)
    at net.minecraft.server.World.playerJoinedWorld(World.java:1180)
    at net.minecraft.server.World.cleanUp(World.java:1104)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:447)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    23:08:43 [INFO] [HeroicDeath] wtfomgbbq123 died from unknown causes
    im getting this error when some one kills someone??
    every else works fine though
     
  16. Offline

    SquallSeeD31

    As I said above, due to a change in CraftBukkit, HeroicDeath 1.8.4 is not compatible with older versions (Anything under CraftBukkit 1035). If you're using an older CB build such as 1000, please use HeroicDeath 1.8.2. =)
     
  17. @SquallSeeD31
    About bow & arrow pvp death, sometimes it trigger properly, usually it doesnt.
    Skeletons still dont work :(
     
  18. Offline

    thamma

    Hello, I'm using CB1000 and HeroicDeathv1.1.8.4
    ...

    Code:
    2011-08-14 19:29:18 [SEVERE] Could not pass event ENTITY_DAMAGE to HeroicDeath
    java.lang.NoSuchFieldError: PROJECTILE
        at com.herocraftonline.squallseed31.heroicdeath.HeroicDeathListener.onEntityDamage(HeroicDeathListener.java:168)
        at org.bukkit.plugin.java.JavaPluginLoader$58.execute(JavaPluginLoader.java:649)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at net.minecraft.server.EntityHuman.damageEntity(EntityHuman.java:423)
        at net.minecraft.server.EntityPlayer.damageEntity(EntityPlayer.java:179)
        at net.minecraft.server.EntityMonster.a(EntityMonster.java:90)
        at net.minecraft.server.EntityCreature.c_(EntityCreature.java:64)
        at net.minecraft.server.EntityLiving.v(EntityLiving.java:685)
        at net.minecraft.server.EntityMonster.v(EntityMonster.java:26)
        at net.minecraft.server.EntityZombie.v(EntityZombie.java:30)
        at net.minecraft.server.EntityLiving.m_(EntityLiving.java:218)
        at net.minecraft.server.EntityMonster.m_(EntityMonster.java:30)
        at net.minecraft.server.World.entityJoinedWorld(World.java:1198)
        at net.minecraft.server.WorldServer.entityJoinedWorld(WorldServer.java:48)
        at net.minecraft.server.World.playerJoinedWorld(World.java:1180)
        at net.minecraft.server.World.cleanUp(World.java:1104)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:447)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-08-14 19:29:18 [INFO] [HeroicDeath] thammaa wurde von Chuck Norris umgebracht.
    Self-Explaining...
     
  19. Offline

    iFreZzAx

    I have an issue when I get killed by a Skeleton I dont get any death messages.
     
  20. Offline

    ACStache

    if you're using CB 1034 or below and v1.8.4 you'll get this error. Use v1.8.2 (it's back on the first post) until a new RB past 1034 comes out.
     
    thamma likes this.
  21. Offline

    SquallSeeD31

    At this point I'm wondering if you have any other plugins that may be conflicting. It sounds like an issue with projectiles, but you are using 1.8.4, yes?
     
  22. Yes, and CB1056. I have no plugins that change or add to bows. I have no PVP plugins, no combat plugins, no skill plugins, no plugins are allowed to use invisibility or other hiding effects in pvp world.
     
  23. Offline

    SquallSeeD31

    Okay, thank you. I'll do some more testing and see if I can figure out what's affecting you. Have you made any changes to HeroicDeath config.
     
  24. Offline

    GarretSidzaka

    hey i love this plugin and have used it for ages now. here is my custom messages. some are funny and some are just plain offensive

    Code:
    #This file contains custom messages for death events.
    #You can specify as many messages as you want (within reason) for each death type.
    #Just be sure each message is on a new line under the appropriate label.
    #When a player dies, a random message from the appropriate label is chosen.
    #Accepted variables:
    # - %d holds the name of the dead player.
    # - %a holds the name of the attacking entity (player or monster) for PVP and Monster deaths.
    # - %i holds the name of the attacking player's current item for PVP deaths.
    #Custom item names may be defined in the 'heroicdeath.items' file.
    :Drown
    %d drowned
    %d is swimming with the fishes
    %d took a long walk off a short pier
    %d thought he could breathe water
    %d's last words glub glub glub urk
    :Cactus
    %d died to a cactus
    %d poked a cactus, but the cactus poked back
    You know, %d those things are sharp
    :Fire
    %d burned to death
    %d is super crunchy now
    %d is Well Done
    :Explosion
    %d exploded
    There are chunks of %d everywhere
    %d got blasted to bits
    :Creeper
    %d was creeper bombed
    %d hugged a creeper
    %d's last words Oh Crap a Creeper
    :Fall
    %d fell to their death
    Gravity caught up with %d
    %d you really need to try to not fall off, dummy!
    I hope you remember where you fell, %d!
    :PVP
    Hey %d, maybe you should join a towny server?
    Herobrine removed a mistake called %d
    %a curbstomped %d head with a %i
    %a made %d eat dogshit and die
    %a, a rapist, has ripped %d's be-hymen open
    %d got DOMINATED by %a
    %a teabagged %d with salty balls
    %a decapitated %d with %i
    %a bitchslapped %d with %i
    %a violated %d with %i
    %d got Pwned with %i by %a
    How many times is %d going to get %i killed by %a?
    %d needs better armor!
    %d is dead! Long live %a!
    Hey %d! %a is your daddy!
    Your mom, dissapoint, smacks %d with a %i!
    :Void
    %d fell into the Gap
    :Monsters
    %d was killed by an angry %a
    %a thinks that %d is scrumptious
    %d, you should really watch out for %a
    When hunting %a, try not to become its lunch %d
    :Lava
    %d was killed by lava
    %d became obsidian
    %d took a bath in a lake of fire
    You cant swim in lava, %d
    :Other
    %d was immolated by HEROBRINE
    :Suffocation
    %d suffocated
    %d was certain he could breathe that
    :Dispenser
    %d did not need a dispenser there
    %d found a cool trap
    :Lightning
    %d got electrocuted.
    %d got lightning bolted
    %d has an electric personality
    
     
  25. In config, this is the only thing that may be changed, i dont remember if it was false by default.
    Code:
    options:
        useDisplayName: false
    
    I have added a bunch of messages, and they used to work around CB1000, no changes since then.
    Code:
    #This file contains custom messages for death events.
    #You can specify as many messages as you want (within reason) for each death type.
    #Just be sure each message is on a new line under the appropriate label.
    #When a player dies, a random message from the appropriate label is chosen.
    #Accepted variables:
    # - %d holds the name of the dead player.
    # - %a holds the name of the attacking entity (player or monster) for PVP and Monster deaths.
    # - %i holds the name of the attacking player's current item for PVP deaths.
    #Custom item names may be defined in the 'heroicdeath.items' file.
    :Drown
    %d drowned.
    %d is swimming with the fishes.
    %d took a long walk off a short pier.
    %d ran out of oxygen.
    :Cactus
    %d died to a cactus.
    %d poked a cactus, but the cactus poked back.
    :Fire
    %d burned to death.
    %d forgot how to stop, drop and roll.
    :Explosion
    %d apparently has an explosive personality.
    %d exploded.
    All that remains of %d is a smoking crater.
    :Creeper
    %d was creeper bombed.
    %d hugged a creeper.
    %d did not see the creeper before it was too late.
    :Zombie
    A %a lobotomized %d while getting its late night snack.
    :Skeleton
    %d got pierced by a %a's arrow.
    :Fall
    %d fell to their death.
    %d took a leap of faith.
    %d decided to study the ground up close.
    %d landed without style.
    %d has fallen and can't get up.
    :PVP
    %a killed %d wielding %i.
    :Void
    %d fell into the Gap.
    %d found the Void.
    :Monsters
    %d was killed by an angry %a.
    A %a went nuts on %d.
    %d picked a fight with a %a and lost - badly.
    :Lava
    %d was killed by lava.
    %d became obsidian.
    %d took a bath in a lake of fire.
    :Other
    %d died from unknown causes.
    %d was killed by Herobrine.
    :Suffocation
    %d suffocated.
    The ceiling just caved in on %d.
    :Dispenser
    %d did not need a dispenser there.
    %d got shot by a dispenser.
    :Lightning
    %d got electrocuted.
    %d has an electrifying personality.
    %d made a suitable ground.
    
    If you need any more information, please just say so.
     
  26. Offline

    Xenon808

    Error ._.

    2011-08-15 17:40:22 [SEVERE] Could not pass event ENTITY_DAMAGE to HeroicDeath java.lang.NoSuchFieldError: PROJECTILE at com.herocraftonline.squallseed31.heroicdeath.HeroicDeathListener.onEntityDamage(HeroicDeathListener.java:168) at org.bukkit.plugin.java.JavaPluginLoader$58.execute(JavaPluginLoader.java:649) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332) at net.minecraft.server.EntityHuman.damageEntity(EntityHuman.java:423) at net.minecraft.server.EntityPlayer.damageEntity(EntityPlayer.java:179) at net.minecraft.server.EntityArrow.m_(EntityArrow.java:190) at net.minecraft.server.World.entityJoinedWorld(World.java:1198) at net.minecraft.server.WorldServer.entityJoinedWorld(WorldServer.java:48) at net.minecraft.server.World.playerJoinedWorld(World.java:1180) at net.minecraft.server.World.cleanUp(World.java:1104) at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:447) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361) at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
     
  27. Offline

    SquallSeeD31

    You're using an older version of CraftBukkit that isn't compatible with 1.8.4.

    The discussion a few posts up will clear it up, but basically due to a break in CB, builds below 1035 aren't compatible with 1.8.4, use 1.8.2 (the main post has both).
     
  28. Offline

    Xenon808

    ok!
    Thank you :)
     
  29. Offline

    wassilij

    Bukkit 1000
    Spout 1.0.1
    HeroicDeath 1.8.4

    Code:
    2011-08-15 20:55:32 [SEVERE] Could not pass event ENTITY_DAMAGE to HeroicDeath
    java.lang.NoSuchFieldError: PROJECTILE
        at com.herocraftonline.squallseed31.heroicdeath.HeroicDeathListener.onEntityDamage(HeroicDeathListener.java:168)
        at org.bukkit.plugin.java.JavaPluginLoader$58.execute(JavaPluginLoader.java:649)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at net.minecraft.server.EntityHuman.damageEntity(EntityHuman.java:423)
        at net.minecraft.server.EntityPlayer.damageEntity(EntityPlayer.java:179)
        at net.minecraft.server.EntitySlime.b(SourceFile:126)
        at net.minecraft.server.EntityHuman.i(EntityHuman.java:219)
        at net.minecraft.server.EntityHuman.v(EntityHuman.java:211)
        at net.minecraft.server.EntityPlayer.v(EntityPlayer.java:280)
        at net.minecraft.server.EntityLiving.m_(EntityLiving.java:218)
        at net.minecraft.server.EntityHuman.m_(EntityHuman.java:96)
        at net.minecraft.server.EntityPlayer.a(EntityPlayer.java:192)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:294)
        at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:491)
        at net.minecraft.server.Packet10Flying.a(SourceFile:126)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-08-15 20:55:33 [INFO] [HeroicDeath] niki89boy verstarb.
     
  30. Offline

    SquallSeeD31

    Gotta admit, getting a little tired of it... read like two posts above :p
     
    wassilij likes this.
  31. Offline

    wassilij

    Oh yes, sorry ^^

    THX :)
     

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