[SEC/FUN/INFO/CHAT/TP] Towny Advanced v0.88.0.0 - Land and town management [3020+ 1.7.2-R0.3]

Discussion in 'Archived: Plugin Releases' started by ElgarL, Jul 7, 2011.

  1. Plugin: Towny
    [​IMG]

    New Towny Website!

    Taking Shades' Towny a step farther.

    A versatile, player-controlled land management plugin for use with Bukkit/Tekkit/Spigot/Libigot, offering solutions for pvp, griefing, chat, inflated economies and monsters.

    Features (open)

    Towny includes a wide variety of features to offer instant enhancements to your traditional Minecraft server.
    • Allows players to own and manage land based on a pre-set grid layout.
      • Players join towns and purchase plots of land.
      • Players decide who can build, destroy, use "switchs" and use items on every plot they control.
      • Towns can join together into nations, further structuring a server into teams.
      • Towns grant protection from monsters, pvp, fire, explosions and greifing.
    • Wilderness Rules (Optional)
      • Area between towns is wilderness, with its own build permissions.
      • Limit players' interaction with the wild to just harvest-able blocks, keeping the wild pristine.
      • Roll-back tnt, creeper, wither explosions, dragon damage and endermen block-moving.
      • Block explosions and fire.
    • PVP Enhancements
      • Server with a strong PVP aspect will find Towny's grouping of players to be invaluable.
      • Prevent friendly-fire. (Optional)
      • Nations split players into larger teams.
      • Nations can declare other nations to be allies or enemies, further splitting players into even larger teams.
      • PVP can be turned on/off in wilderness, towns and worlds. (Optional)
    • Teleporting/Warping and Spawning (Optional)
      • Players can spawn to their town upon death.
      • Players can spawn to their town or a town that is within their nation/allied with their nation.
    • Customized modified chat. (Optional)
      • Colours, group prefixes and suffixes, nation, town, towny titles.
      • Channels for general, local, town, nation, moderator, admin and custom channels.
      • Anti-spam feature.
    • Shop plugin support. (Optional)
      • Limit shops to special Shop Plots, enhancing realism.
    • Economy plugin interaction. (Optional)
      • Supports all economy plugins.
      • Charge money for plots, towns, nations.
      • Flexible tax system.
      • Upkeep to remove money from the economy, stopping rampant inflation.
    • All Permissions Plugins supported. (Optional)
      • Perms 2/3, GroupManager, BukkitPermissions, bPermissions, PermissionsEx, etc.
    • Multiworld Support
      • Flexible settings for every world.
      • Enable/disable Towny in as many worlds as you like.


    REQUIRES
    • No other plugins, but is best with Questioner, so that invitations are given by Towns and Nations to residents and towns.
    Optional
    • Questioner 0.6
    • Essentials 2.5+ - (Towny /town spawn's obey Essentials teleport cooldown)
    • All permissions plugins are supported and provide greater customization (recomend GroupManager).
    • Economy plugin of your choice.
    (We no longer recommend using PEX at all. It breaks TownyPerms due to the reflection PEX performs.)
    Supported Economy Plugins
    • iConomy 5.01
    • iConomy 4/5 *
    • iConomy 6 *
    • EssentialsEco *
    • BOSEconomy *
    • Craftconomy *
    • * Requires Register.jar 1.8+ (or Vault) in your plugins folder.
    • Any Vault-capable economy plugin that supports false-player accounts. (Do not use register if your economy plugin is supported by vault.)
    Plugins That Support Towny
    Download Towny
    • Release Version: Link
    • Dev Versions/Jenkins: Link (Majorly Different - Visit IRC channel before using.)
    • Install Guide
    Wiki
    Towny Wiki Site

    Suggestions and Issues
    Make a suggestion - Link
    Report an issue - Link
    • Credits: Many thanks to all contributers including, but not limited to: Fuzziewuzzie, Shadeness, LlmDl, SwearWord and dumptruckman.
     
  2. Offline

    cropperesp

    I have a problem - I updated Essentials in order to use Towny Advanced 0.73.2, and now people cannot build portals. Is this an Essentials or Towny issue? Portals made before the update work, but you cant build new ones.
     
  3. iConomy 6 is a beta and not currently supported by Towny.

    Old bug, fixed in current release and Dev build (about to be pushed to release)

    Portals with Essentials? Do you mean Warps?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  4. Offline

    cpalms

    @ElgarL

    Is it possible as admin to be the "King" of all the nations on a server? Just so you have more control over the server functions?

    Or say I had 3 Nations on a server, could I make an npc "king" and still control which Towns can join each individual Nation. In other words, can I control each nation individually through the npc "king"?
     
  5. Offline

    ChrisDRob

    I'd really like to use Towny as opposed to the Factions plugin i've been using, however on start up, after dropping the .jar into the plugins directory it comes up with this first..:
    Code:
    19:30:02 [INFO] [Towny] Database: [Load] flatfile [Save] flatfile
    19:30:02 [INFO] [Towny] Using: Permissions, iConomy, Essentials, Questioner
    19:30:02 [INFO] [Towny] Version: 0.73.2 - Mod Enabled
    ^ ..Okay so that's alright, but after loading a few other plugins it gives me this message which is what I am struggling to understand:
    Code:
    19:30:05 [SEVERE] ca.xshade.bukkit.towny.NotRegisteredException: Not registered, but already registered when trying to register.
    19:30:05 [SEVERE]       at ca.xshade.bukkit.towny.object.TownyUniverse.getWorld(TownyUniverse.java:687)
    19:30:05 [SEVERE]       at ca.xshade.bukkit.towny.MobRemovalTimerTask.run(MobRemovalTimerTask.java:123)
    19:30:05 [SEVERE]       at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
    19:30:05 [SEVERE]       at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
    19:30:05 [SEVERE]       at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    19:30:05 [SEVERE]       at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    19:30:05 [WARNING] Task of 'Towny' generated an exception
    java.lang.NullPointerException
            at ca.xshade.bukkit.towny.MobRemovalTimerTask.run(MobRemovalTimerTask.java:129)
            at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    19:30:05 [INFO] [Citizens] Loaded 42 NPCs.
    This is the first start up after installing the .jar, it creates the Towny folder successfully, whether it's conflicting with (an)other plugin(s) I don't know. Help would be much appreciated, thanks.
    (I'll provide any additional information if requested, in order to resolve the issue).
     
  6. Offline

    MojoManagement

    added permission to players: towny.town.resident but they cannot be invited...
     
  7. Towny is loading after your multiworld plugin. This is fixed in dev version when using MultiVerse. It's about to be pushed to release once all testing is finished.

    Afraid not.

    What version of Towny? And are you using Questioner 0.4?
    Did you delete your config and english yml's when you upgraded?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  8. Offline

    MojoManagement

    Using your newest dev version now, tried with and without questioner 0.4
    wiped all settings
     
  9. Offline

    ChrisDRob

    Okay, I've temporarily removed multiverse from my plugin directory as as of yet I do not make much use of it and have restarted the server, this is the my full start up before I join the game.
    Code:
    Minecraft Remote Toolkit R10 Alpha 10.32
    Initializing...
    Loading toolkit properties...Done.
    Loading toolkit modules...Done.
    Wrapper is running on: Windows Vista 6.0 x86
    Starting wrapper...
    Starting UDP listen server on port 25561
    10-Aug-2011 20:47:37 net.wimpi.telnetd.net.PortListener run
    INFO: Listening to Port 25,561 with a connectivity queue size of 5.
    20:47:38 [INFO] Starting minecraft server version Beta 1.7.3
    20:47:38 [INFO] Loading properties
    20:47:38 [INFO] Starting Minecraft server on 5.175.212.109:25565
    20:47:38 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-945-g73697a4-b1000jnks (MC: 1.7.3)
    20:47:38 [INFO] DataSourcePool [rTriggers] autoCommit[false] transIsolation[SERIALIZABLE] min[2] max[20]
    20:47:38 [INFO] SubClassFactory parent ClassLoader [org.bukkit.plugin.java.PluginClassLoader]
    20:47:39 [INFO] Entities enhanced[0] subclassed[1]
    20:47:39 [INFO] LWC: Loading shared objects
    20:47:39 [INFO] LWC: Protection cache: 0/10000
    20:47:39 [INFO] LWC: Native library: plugins/LWC/lib/native/Windows/x86/sqlitejdbc.dll
    20:47:39 [INFO] [Permissions] (Yeti) was initialized.
    20:47:39 [INFO] [Permissions] version [3.1.6] (Yeti)  loaded
    20:47:39 [INFO] Preparing level "Chris'World"
    20:47:39 [INFO] Preparing start region for level 0 (Seed: 1772835215)
    20:47:40 [INFO] Preparing start region for level 1 (Seed: -4436106860968770476)
    20:47:40 [INFO] Preparing spawn area: 28%
    20:47:41 [INFO] AntiDecay version 1.0 has been enabled: Plugin By Tster
    20:47:41 [INFO] AXR: Loading/Scanning Chunks
    20:47:42 [INFO] repack
    20:47:43 [INFO] 0/625 chunks loaded
    20:47:43 [INFO] 512/625 chunks loaded
    20:47:43 [INFO] AXR: hidden:180054 ores in 625 chunks 0.879169921875%
    20:47:43 [INFO] AntiXRay 0.6.10 enabled.
    20:47:43 [INFO] [AutoMessage] version [1.5] loaded
    20:47:43 [INFO] Backup v1.6 was sucessfully loaded!
    20:47:43 [INFO] BlockBlocker 0.51 enable
    20:47:43 [INFO] [ChestShop] version 3.00 BETA 11 initialized!
    20:47:43 [INFO] [ChestShop] iConomy 5 loaded.
    20:47:43 [INFO] [ChestShop] Permissions version 3.1.6 loaded.
    20:47:43 [INFO] [ChestShop] LWC version 3.31 loaded.
    20:47:43 [INFO] CraftBukkitUpToDate version 2.5.9 is enabled!
    20:47:43 [INFO] CButD: CraftBukkit is up to Date
    20:47:43 [INFO] Loaded Essentials build 2.5.6 by [Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans, Xeology]
    20:47:43 [INFO] [Essentials] Payment method found (iConomy version: 5)
    20:47:43 [INFO] [Freezer] Booting...
    20:47:43 [INFO] [Freezer] Permissions system detected!
    20:47:43 [INFO] [Freezer] Registering events...
    20:47:43 [INFO] [Freezer] Done!
    20:47:43 [INFO] [GiftSend] Successfully connected with Permissions.
    20:47:43 [INFO] [GiftSend] version 0.7 by nitnelave is enabled!
    20:47:43 [INFO] [HeroChat] HeroChat version 4.11.0 enabled.
    20:47:43 [INFO] [HeroChat] Permissions 3.1.6 found.
    20:47:43 [INFO] [HeroicDeath] 1.8.2.157 enabled.
    20:47:43 [INFO] [HeroSneak] 1.2.2.51 enabled.
    20:47:46 [INFO] [iConomy] Logging is currently disabled.
    20:47:46 [INFO] [iConomy] v5.01 (Eruanna) loaded.
    20:47:46 [INFO] [iConomy] Developed by: [Nijikokun]
    20:47:46 [INFO] [iConomy] hooked into Permissions.
    20:47:46 [INFO] [iZone : 6.5.3] Enabled!
    20:47:46 [INFO] [iZone : 6.5.3] Loaded 2 zones, out of 2 files.
    20:47:46 [INFO] [Jail] Loaded 2 jail zones.
    20:47:46 [INFO] [Jail] Loaded 2 prisoners.
    20:47:46 [INFO] [Jail] Loaded 8 cells.
    20:47:46 [INFO] [LazyRoad] : Version 0.6.0 beta is enabled!
    20:47:46 [INFO] [MagicCarpet] MagicCarpet version 1.5.6 is enabled!
    20:47:46 [INFO] [MagicCarpet] Take yourself wonder by wonder, using /magiccarpet or /mc.
    20:47:46 [INFO] [MagicCarpet] Using Permissions.
    20:47:46 [INFO] [mcMMO] Permissions version 3.1.6 found, using Permissions.
    20:47:46 [INFO] Loading Config File...
    20:47:47 [INFO] [mcMMO] Permissions version 3.1.6 found, using Permissions.
    20:47:47 [INFO] mcMMO version 1.0.50 is enabled!
    20:47:47 [INFO] Memory max: 1037959168 bytes
    20:47:47 [INFO] Memory total: 1037959168 bytes
    20:47:47 [INFO] Remote Toolkit Plugin V0.45b enabled!
    20:47:47 [INFO] [MYHOME]: 1 homes loaded
    20:47:47 [INFO] [MYHOME] Permissions enabled using: Permissions v3.1.6
    20:47:47 [WARNING] [MYHOME] 'Help' isn't detected. No /help support.
    20:47:47 [INFO] [MYHOME] MyHome 1.9.3 enabled
    20:47:47 [INFO] NSCommand 0.2 enabled.
    20:47:47 [INFO] [nSpleef] Hooked into Permissions 3.1.6
    20:47:47 [INFO] nSpleef version 0.4.3 is enabled!
    20:47:47 [INFO] [nSpleef] Economy plugin found (iConomy version: 5)
    20:47:47 [INFO] [PvPToggle] Loading...
    20:47:47 [INFO] [PvPToggle] found and loaded world Chris'World
    20:47:47 [INFO] [PvPToggle] found and loaded world Chris'World_nether
    20:47:47 [INFO] [PvPToggle] Permissions system detected!
    20:47:47 [INFO] [PvPToggle] Permissions system detected!
    20:47:47 [INFO] [PvPToggle] Enabled!
    20:47:47 [INFO] [Questioner] v0.4 - Enabled
    20:47:47 [INFO] [Regios] - v3.6_1.0 - Permissions support enabled
    20:47:47 [INFO] [Regios] - v3.6_1.0 - Initialising SQL tables...
    20:47:47 [INFO] [Regios] - v3.6_1.0 - [0] Regions loaded from database
    20:47:47 [INFO] [AU][Regios] You are running the latest version of Regios.
    20:47:47 [INFO] [Regios] Loaded world configuration and protection for 2 worlds successfully!
    20:47:47 [INFO] [Regios] iConomy support enabled!
    20:47:47 [INFO] [Residence] Found Permissions Plugin!
    20:47:47 [INFO] [Residence] Successfully linked with iConomy!
    20:47:47 [INFO] [Residence] Loaded Residences...
    20:47:47 [INFO] [Residence] Enabled! Version 2.3.7 by bekvon
    20:47:47 [INFO] [rTriggers] Attached to Permissions.
    20:47:47 [INFO] [rTriggers] Loaded: Version 2.32
    20:47:47 [INFO] [Scavenger] Starting: v1.4.0
    20:47:47 [INFO] [Scavenger] Economy adapter attached: iConomy
    20:47:47 [INFO] [Scavenger] Attached to Permissions
    20:47:47 [INFO] Spout 1.0.1 has been initialized
    20:47:48 [INFO] [Towny] Database: [Load] flatfile [Save] flatfile
    20:47:48 [INFO] [Towny] Using: Permissions, iConomy, Essentials, Questioner
    20:47:48 [INFO] [Towny] Version: 0.73.2 - Mod Enabled
    20:47:48 [INFO] Turnstile 1.9.1 is enabled!
    20:47:48 [INFO] [Turnstile] Successfully linked with Permissions!
    20:47:48 [INFO] [Turnstile] Successfully linked with iConomy 5!
    20:47:48 [INFO] WelcomeMessage 1.5.3 enabled
    20:47:48 [INFO] WorldEdit 4.6 enabled.
    20:47:48 [INFO] WorldEdit: Permissions plugin detected! Using Permissions plugin for permissions.
    20:47:48 [INFO] WorldGuard: Permissions plugin detected! Using Permissions plugin for permissions.
    20:47:48 [INFO] WorldGuard: (Chris'World) Single session is enforced.
    20:47:48 [INFO] WorldGuard: (Chris'World) TNT ignition is blocked.
    20:47:48 [INFO] WorldGuard: (Chris'World) Lighters are blocked.
    20:47:48 [INFO] WorldGuard: (Chris'World) Lava fire is blocked.
    20:47:48 [INFO] WorldGuard: (Chris'World) All fire spread is disabled.
    20:47:48 [INFO] WorldGuard: Loaded configuration for world 'Chris'World"
    20:47:48 [INFO] WorldGuard: (Chris'World_nether) Single session is enforced.
    20:47:48 [INFO] WorldGuard: (Chris'World_nether) TNT ignition is blocked.
    20:47:48 [INFO] WorldGuard: (Chris'World_nether) Lighters are blocked.
    20:47:48 [INFO] WorldGuard: (Chris'World_nether) Lava fire is blocked.
    20:47:48 [INFO] WorldGuard: (Chris'World_nether) All fire spread is disabled.
    20:47:48 [INFO] WorldGuard: Loaded configuration for world 'Chris'World_nether"
    20:47:48 [INFO] WorldGuard: 9 regions loaded for 'Chris'World'
    20:47:48 [INFO] WorldGuard 5.2.2 enabled.
    20:47:48 [INFO] [xWarp]: 2 warps loaded
    20:47:48 [INFO] [xWarp]: Linked with permissions system: Permissions v3.1.6
    20:47:48 [INFO] [xWarp]: Linked with economy system: iConomy v5.01
    20:47:48 [INFO] [xWarp]: xWarp 2.12.0 enabled
    20:47:48 [INFO] [CFBanner] CFBanner has been enabled.
    20:47:48 [INFO] [CFBanner] Created by CainFoool
    20:47:49 [INFO] Found and will use plugin Permissions v3.1.6
    20:47:49 [INFO] [Citizens] Loaded 0 quests.
    20:47:49 [INFO] [Citizens] Permissions enabled.
    20:47:49 [INFO] [Citizens] version [1.0.9d] (Odyssey) loaded
    20:47:49 [INFO] [Citizens] Payment method found (iConomy version: 5)
    20:47:49 [INFO] LWC: Loaded 135 locale strings (0 overrides)
    20:47:49 [INFO] LWC: Permissions API: ←[31mNijiPermissions←[0m
    20:47:49 [INFO] LWC: Currency API: ←[31miConomyCurrency←[0m
    20:47:49 [INFO] LWC: Loading SQLite←[0m
    20:47:49 [INFO] LWC: Using: Native←[0m
    20:47:49 [INFO] LWC: Precached 7 protections.
    20:47:49 [INFO] LWC: At version: 3.31-git-LWC-b9ea01e8c2f66480ada443ba9084dfbe9832f06e-b81jnks
    20:47:49 [INFO] [MobDisguise] by desmin88 version 1.31 enabled.
    20:47:49 [INFO] [PlayerEditor] PlayerEditor v0.9.2 is intializing
    20:47:49 [INFO] [PlayerEditor] SQLite Initializing
    20:47:49 [INFO] [PlayerEditor] PlayerEditor v0.9.2 is finished initializing.
    20:47:49 [INFO] [MobArena] Payment method found (iConomy version: 5)
    20:47:49 [INFO] [MobArena] v0.93.4 enabled.
    20:47:49 [INFO] (NoCheat) Did you know? NoCheat now supports the new Bukkit-Permission system. You can activate it in the config f
    ile.
    20:47:49 [INFO] (NoCheat) Did you know? There will be a change in the near future to how movement in CraftBukkit works, which will
     break NoCheats moving-check(s) completely, causing tons of false positives. Be careful if you tend to run bleeding edge builds of
     CraftBukkit.
    20:47:49 [INFO] (NoCheat) Did you know? This version of NoCheat was written for CraftBukkit RB 1000, but may still work for some o
    lder or newer versions.
    20:47:49 [INFO] (NoCheat) Did you know? You can find detailed information about all configuration options of NoCheat in the file "
    descriptions.txt" in your "plugins/NoCheat" folder
    20:47:49 [INFO] (NoCheat) Did you know? You can deactivate these Messages in the config file, if they annoy you.
    20:47:49 [INFO] [NoCheat] version [1.11b] couldn't find CrafTIRC plugin. Disabling logging to IRC.
    20:47:49 [INFO] [NoCheat] version [1.11b] is enabled with the following checks: moving speedhack flying fastswim
    20:47:49 [INFO] Server permissions file permissions.yml is empty, ignoring it
    20:47:49 [INFO] Done (1.009s)! For help, type "help" or "?"
    20:47:49 [INFO] [nSpleef] Arenas loaded!
    20:47:49 [SEVERE] ca.xshade.bukkit.towny.NotRegisteredException: Not registered, but already registered when trying to register.
    20:47:49 [SEVERE]       at ca.xshade.bukkit.towny.object.TownyUniverse.getWorld(TownyUniverse.java:687)
    20:47:49 [SEVERE]       at ca.xshade.bukkit.towny.MobRemovalTimerTask.run(MobRemovalTimerTask.java:123)
    20:47:49 [SEVERE]       at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
    20:47:49 [SEVERE]       at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
    20:47:49 [SEVERE]       at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    20:47:49 [SEVERE]       at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    20:47:49 [WARNING] Task of 'Towny' generated an exception
    java.lang.NullPointerException
            at ca.xshade.bukkit.towny.MobRemovalTimerTask.run(MobRemovalTimerTask.java:129)
            at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    20:47:49 [INFO] [Citizens] Loaded 42 NPCs.
    20:47:53 [INFO] The automatic update-Check only work every 6 hours, the last check was 77 minutes ago.
    and when I join the game (me only) I recieve loads of these messages in the console:
    Code:
    20:50:06 [SEVERE] Could not pass event CREATURE_SPAWN to Towny
    java.lang.NullPointerException
            at ca.xshade.bukkit.towny.event.TownyEntityListener.onCreatureSpawn(TownyEntityListener.java:199)
            at org.bukkit.plugin.java.JavaPluginLoader$66.execute(JavaPluginLoader.java:705)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
            at org.bukkit.craftbukkit.event.CraftEventFactory.callCreatureSpawnEvent(CraftEventFactory.java:234)
            at net.minecraft.server.World.addEntity(World.java:849)
            at net.minecraft.server.SpawnerCreature.spawnEntities(SpawnerCreature.java:134)
            at net.minecraft.server.World.doTick(World.java:1701)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    20:50:06 [SEVERE] ca.xshade.bukkit.towny.NotRegisteredException: Not registered, but already registered when trying to register.
    20:50:06 [SEVERE]       at ca.xshade.bukkit.towny.object.TownyUniverse.getWorld(TownyUniverse.java:687)
    20:50:06 [SEVERE]       at ca.xshade.bukkit.towny.event.TownyEntityListener.onCreatureSpawn(TownyEntityListener.java:192)
    20:50:06 [SEVERE]       at org.bukkit.plugin.java.JavaPluginLoader$66.execute(JavaPluginLoader.java:705)
    20:50:06 [SEVERE]       at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    20:50:06 [SEVERE]       at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
    20:50:06 [SEVERE]       at org.bukkit.craftbukkit.event.CraftEventFactory.callCreatureSpawnEvent(CraftEventFactory.java:234)
    20:50:06 [SEVERE]       at net.minecraft.server.World.addEntity(World.java:849)
    20:50:06 [SEVERE]       at net.minecraft.server.SpawnerCreature.spawnEntities(SpawnerCreature.java:134)
    20:50:06 [SEVERE]       at net.minecraft.server.World.doTick(World.java:1701)
    20:50:06 [SEVERE]       at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
    20:50:06 [SEVERE]       at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    20:50:06 [SEVERE]       at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    20:50:06 [SEVERE] Could not pass event CREATURE_SPAWN to Towny
    java.lang.NullPointerException
            at ca.xshade.bukkit.towny.event.TownyEntityListener.onCreatureSpawn(TownyEntityListener.java:199)
            at org.bukkit.plugin.java.JavaPluginLoader$66.execute(JavaPluginLoader.java:705)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
            at org.bukkit.craftbukkit.event.CraftEventFactory.callCreatureSpawnEvent(CraftEventFactory.java:234)
            at net.minecraft.server.World.addEntity(World.java:849)
            at net.minecraft.server.SpawnerCreature.spawnEntities(SpawnerCreature.java:134)
            at net.minecraft.server.World.doTick(World.java:1701)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    20:50:11 [SEVERE] ca.xshade.bukkit.towny.NotRegisteredException: Not registered, but already registered when trying to register.
    20:50:11 [SEVERE]       at ca.xshade.bukkit.towny.object.TownyUniverse.getWorld(TownyUniverse.java:687)
    20:50:11 [SEVERE]       at ca.xshade.bukkit.towny.event.TownyEntityListener.onCreatureSpawn(TownyEntityListener.java:192)
    20:50:11 [SEVERE]       at org.bukkit.plugin.java.JavaPluginLoader$66.execute(JavaPluginLoader.java:705)
    20:50:11 [SEVERE]       at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    20:50:11 [SEVERE]       at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
    20:50:11 [SEVERE]       at org.bukkit.craftbukkit.event.CraftEventFactory.callCreatureSpawnEvent(CraftEventFactory.java:234)
    20:50:11 [SEVERE]       at net.minecraft.server.World.addEntity(World.java:849)
    20:50:11 [SEVERE]       at net.minecraft.server.SpawnerCreature.spawnEntities(SpawnerCreature.java:134)
    20:50:11 [SEVERE]       at net.minecraft.server.World.doTick(World.java:1701)
    20:50:11 [SEVERE]       at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
    20:50:11 [SEVERE]       at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    20:50:11 [SEVERE]       at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    
    and also in-game when I join I recieve many of the following message:
    "[Towny] Could not create permission cache for this world (Chris'World"
    My users are suggesting towny over factions, so I'd like to get this plugin up and running as soon as possible, i'll provide additional info if requested. Thanks
     
  10. Offline

    MojoManagement

    Now its working with 0.74...
     
  11. Offline

    Timberman

    /tw toggle usingtowny seems not to work.. it says all towny related functions are disabled... but players can still build towns....

    Why?? Is it possible 2 override this?
     
  12. Your world has an apostraphe in it. Thats going to cause problems (most likely).

    can you post an issue ticket? It will get looked at.

    http://code.google.com/a/eclipselabs.org/p/towny/issues/entry

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  13. Offline

    ChrisDRob

    Okay i've removed the apostraphe, it's working now or not causing any problems, thanks.
     
  14. Offline

    ohtwo

    Can I edit the HeroChat config directly to include the MayorPrefix instead of editing the Towny Config?
     
  15. Offline

    LlmDl

    No, sorry.
     
  16. Any devs who create extensions for towny you need to update your plugins for this release.
    We did a refactoring to a domain we own. You'll need to change your inherit entries.

    com.palmergames.bukkit.towny.object.TownyUniverse
     
  17. Offline

    Dustin545

    can some one plz help me asap towny works just great it is amazing but when plot are for sale or unowned or sone one ownes it it spams the chat box when you walk but it how can i take this out plz help asap
     
  18. Offline

    croxis

    I saw that when updating the svn. Thankfully it is an easy fix with any decent IDE :D
     
  19. Offline

    rareshutzu

    Incorrect iConomy plugin. Please update.. I am using essentials eco.. What to do?
     
  20. Offline

    Dustin545

    can some one plz help me asap towny works just great it is amazing but when plot are for sale or unowned or sone one ownes it it spams the chat box when you walk but it how can i take this out plz help asap
     
  21. Offline

    1n5aN1aC

    yes it does. It's designed to be that way, so you know where you are. you can disable it in the config, but it disables ALL of these messages, that includes the ones when you enter a new town.
     
  22. Offline

    Dustin545

    is there a way to code just that to turn off
     
  23. Offline

    Smidds

    How do you add towns to nations?
     
  24. Offline

    Markuswhiteus

    Getting Internal Server Error whenever anyone /town spawns anyone have any idea as to the problem saw someone else posted same problem but couldn't see any solutions
     
  25. Offline

    LlmDl

    /nation add {townname}

    You need to pastebin.com:

    the error:
    your towny config:
    your server startup:
     
  26. Offline

    GrandRiver

    Although I really like the look of, and have heard great things about Towny, I do have a question about how I am going to set it up on my server...

    Currently I have World Guard protecting a very large capital region area - essentially a mod/admin creative area which acts as a defacto capital city of sorts - approximately 2000 x 2000 in size, and people can build freely outside that area at the moment. I am more than willing to rejig the server setup for Towny to act as the region protection plugin and shift World Guard to act as a blacklist only, but I really don't want to wander through the entire map and reclaim this entire 2000x2000 area to set up Towny and prevent people from claiming area within it. Is there any other way to limit where people can initially claim towns from the get-go. What's the best way I should go about doing this (suggestions are more than welcome)??
     
  27. Offline

    1n5aN1aC

    @GrandRiver the only way i could figure out is to do

    /res set mode townclaim map

    (I think) then speedhack around, claiming the entire area. at least thats the way I did it. took a bit, but worked.
     
  28. Offline

    Timberman

  29. Offline

    marvinej

    an option to disable towny chat alltogeather would be nice
     
  30. Offline

    LlmDl

    There are a couple ways you can do this, including using a speedhack and running around using /town claim.

    Another method requires some math. Start by changing the cost of claiming a town block in the config to zero. That's found at "price_claim_townblock: "
    Next find the townblock in the middle of your town and start your town using /town new {townname}. Afterwards use the admin command to give your town extra townblocks. A 2000x2000 area will require 15625 townblocks (a townblock is a 16x16x128 chunk.) Give yourself the townblocks with /ta givenbonus {townname} 15625. While standing in the same place type /town claim auto. This command uses all available townblocks in an ever-expanding square. A warning though, I have never seen a server claim that many townblocks at once.

    If you don't want to chance using a command to do it in one fell swoop, use /town claim 10 to claim a 20x20 townblock square, and go about the town claiming larger chunks.

    Another option is to assemble your admins, join them to the town, make them assistants to the town (something you might want to do anyways,) and have them run around using /town claim.

    Alter the modify_chat part of the config to be just '{playername}', change mayor and king prefixes to &f (or whatever your default chatname colour is.)
     
  31. Offline

    Dustin545

    can some one plz help me asap towny works just great it is amazing but when plot are for sale or unowned or sone one ownes it it spams the chat box when you walk but it how can i take this out plz help asap i need some wat to turn that off
     

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