Inactive [MECH] FalseBook 0.96alpha - CraftBook for Bukkit,85++ICs, Gates, Minecarts / MC1.4.6

Discussion in 'Inactive/Unsupported Plugins' started by GeMoschen, Mar 5, 2011.

  1. Offline

    GeMoschen

    FalseBook - Your CraftBook for Bukkit
    [​IMG]

    Current version: v0.96alpha
    Minecraft: 1.4.6


    Features:
    Show Spoiler

    • supported Permissionplugins
      • bPermissions
      • bukkitPermissions
      • Essentials GroupManager
      • Permissions
      • PermissionsEx
      • SuperPerms
      • Vault (still in development)
    • uses the syntax of CraftBook for better compatibility
    • implements over 85 Integrated Circuits (ICs)
    • implements [Lift Up] & [Lift Down]
    • toggleable ...
      • ... bridges
        • undestroyable
      • ... doors
        • undestroyable
      • ... gates
        • undestroyable
      • ... areas
    • a lot of fancy features for minecarts
      • collect and deposit items from chests to minecarts
      • make furnaces which refill themselfs with minecarts
      • program carts to take only specific items out of chests
      • craft things out of a chest with a minecart
      • lift up & down for minecarts!
    • chatsystem with different chat-channels to clean up the normal chat
    • toggleable...
      • netherrack (with fire)
      • pumpkins
      • glowstone <-> another block (even if minecraft itself has the glowstonelamp now...)


    Minecart Blocktypes:
    Show Spoiler

    • BenchOut : Iron-Ore
    • Booster 2x : Gold-Ore
    • Booster 8x : Gold-Block
    • Brake-Block 25% :Gravel
    • Brake-Block 50% : Soulsand
    • Burn : Iron-Ore
    • ConstantSpeed-Block : Iron-Block
    • Craft : Iron-Ore
    • Deposit / Collect : Iron-Ore
    • Eject-Block : Coal-Ore
    • Emitter-Block : Lapis Lazuli Ore
    • Reverse-Block : White wool
    • Station-Block : Obsidian
    • Sort-Block : Netherrack
    • Teleport-Block : Lime wool
    • Program-Cart : Lapis Lazuli
    • Programmed Deposit-Block : Blue wool


    Other Features:
    Show Spoiler

    • Bridge (FalseBookBlock.jar)
    • Doors (FalseBookBlock.jar)
    • Gates (FalseBookBlock.jar)
    • Toggle Netherrack Fire (FalseBookExtra.jar)
    • Toggle Pumpkins (FalseBookExtra.jar)
    • Toggle Soulsand to Glowstone and back (my addition) (FalseBookExtra.jar)
    • ToggleAble Areas (Experimental):

      Define the area with the "Wooden Hoe" (use rightclick)
    • /farea <areaname> -> Adds an Area
    • /delfarea <areaname> -> removes an Area
    • /listfarea -> Lists all Areas
    • /fareatoggle <areaname> autosave -> toggles the autosave function of an area. Autosave = save blocks, when toggling the area off.
    • /fareatoggle <areaname> protect -> toggles the protection of an area. ON = Area is only destroyable/buildable to users with permission: falsebook.destroy.blocks
    • /fareaallow <areaname> id[:subid] -> will add/remove the blocktype from the toggleable blocks of this area. Default: all blocks will be toggled.
    • (FalseBookBlock.jar)


    Important Note:
    You must copy ALL jar-Files over the old ones (all files have been changed) !
    The "Package_..."-Files must go into "plugins/FalseBook/ICPlugins/"


    Download:
    Download FalseBook 0.96alpha for Minecraft 1.4.6

    Wiki
    FalseBook Wiki - Work in progress

    YouTube-Channel with Videos
    http://www.youtube.com/user/TheFalsebook

    Donations are welcome if you wish to support me

    [​IMG]
     

    Attached Files:

    cevio, Artem-s86, Dereku and 67 others like this.
  2. Offline

    Mijuil1

    +1 ? =\
     
  3. Offline

    Sh00ck

    Does this work with PermissionsBukkit ?
     
  4. Offline

    Spycoclown

    its a realy nice plugin, but i have a problem.

    I want to use:
    [MC1207]
    44.1-0
    2
    my problem is that the plugins says it does not exist a such block with the id 44.1 but its not true its the half sandstone block.

    what can i do that it works with 44.1 44.2 44.3 and every other block that habe a dot in the id nr?
     
  5. Offline

    mrgreaper

    try 44:1 its a : not a . :)
     
    Spycoclown likes this.
  6. Offline

    JesterB

    @GeMoschen

    More specifically --in Craftbook it says it allows for adding a fourth, group names parameter to cauldron recipes (here). Was this functionality ported over with FalseBook? Because I definitely like the Falsebook cauldrons more (ie, using non-placed blocks)

    Sry for double-post, and thanks for the help!
     
  7. Offline

    woodzy

    @ GeMoschen PLEASE tell me you have done something about the minecarts? i use openjdk 6.X and liunx the station blocks release the mincart but dont boost them. the [cart] isn't working at all CB#1k DEV#3
     
  8. Offline

    drazan3

    i have promblem when i put sign down it works but only once why is that
     
  9. Offline

    Derok

    can't anyone help me?
     
  10. is there anyway to keep a chunk permanently loaded ? for example i have a chunk with a clock in it and i would quite like it to keep going even when no one is near as it makes things work via transmitter/receivers all over the map :)
     
  11. Offline

    Th4natos

    Same here...
     
  12. Offline

    manyak

    Show Spoiler
    Code:
    22:30:10 [SEVERE] Could not pass event BLOCK_PISTON_EXTEND to FalseBookIC
    java.lang.ArrayIndexOutOfBoundsException: 6
            at com.gemo.FalseBook.IC.FalseBookICBlockListener.checkPistonEvent(False
    BookICBlockListener.java:92)
            at com.gemo.FalseBook.IC.FalseBookICBlockListener.onBlockPistonExtend(Fa
    lseBookICBlockListener.java:112)
            at org.bukkit.plugin.java.JavaPluginLoader$43.execute(JavaPluginLoader.j
    ava:540)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    a:58)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    ava:332)
            at net.minecraft.server.BlockPiston.g(BlockPiston.java:70)
            at net.minecraft.server.BlockPiston.doPhysics(BlockPiston.java:47)
            at net.minecraft.server.World.k(World.java:453)
            at net.minecraft.server.World.applyPhysics(World.java:433)
            at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:49)
            at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.ja
    va:286)
            at net.minecraft.server.World.k(World.java:453)
            at net.minecraft.server.World.applyPhysics(World.java:433)
            at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:49)
            at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.ja
    va:286)
            at net.minecraft.server.World.k(World.java:453)
            at net.minecraft.server.World.applyPhysics(World.java:432)
            at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:49)
            at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.ja
    va:286)
            at net.minecraft.server.World.k(World.java:453)
            at net.minecraft.server.World.applyPhysics(World.java:428)
            at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:49)
            at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.ja
    va:286)
            at net.minecraft.server.World.k(World.java:453)
            at net.minecraft.server.World.applyPhysics(World.java:428)
            at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:49)
            at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.ja
    va:286)
            at net.minecraft.server.World.k(World.java:453)
            at net.minecraft.server.World.applyPhysics(World.java:428)
            at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:49)
            at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.ja
    va:286)
            at net.minecraft.server.World.k(World.java:453)
            at net.minecraft.server.World.applyPhysics(World.java:432)
            at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:49)
            at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.ja
    va:286)
            at net.minecraft.server.World.k(World.java:453)
            at net.minecraft.server.World.applyPhysics(World.java:430)
            at net.minecraft.server.World.update(World.java:401)
            at net.minecraft.server.World.setData(World.java:343)
            at net.minecraft.server.BlockLever.interact(BlockLever.java:154)
            at net.minecraft.server.ItemInWorldManager.interact(ItemInWorldManager.j
    ava:219)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:553)
            at net.minecraft.server.Packet15Place.a(SourceFile:57)
            at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)

    this is happening sometimes on my 1000 build with the latest falsebook when activating pistons in some occasions
     
  13. Offline

    Spycoclown

    thx :D
     
  14. Offline

    _NameLess_

    Dude. Awesome Plugin. More things than Craftbook *_*
    But what i really want is the "Hidden Switch" with the [X]. It was so fa*** usefull. In combination with [Door] its epic. ;)
    Pls implement it as fast as you can :p

    Greetings
    Name
     
  15. Offline

    Mustek

    Have you even tried to use it? That thing's been in there for a long time
     
  16. Offline

    Darkstar89

    Hello Guys! I using FalseBook and its very nice ! All is working properly! But after a while if nobody is near of ICs or nobody is on Server and i join after a while : NO ICs is working!
    I have a Piston and if a Sandblock is next to Piston a Block Sensor is Catch this and Activate Piston ! If i go far away from it and come later Nothing works :( but i type /fbic icstatus it says all load succesfully!
    if i Restart Server it works again until i go far away or go out of server and Rejoin after some time :(

    PLEASE Help thanks!
     
  17. Offline

    mrgreaper

    There sems to be quite a few errors with dev 3, were all waiting for dev 4with luck it wont be much longer (has already been a very long wait)
     
  18. Offline

    DaClowns

    @GeMoschen Hey how come people on my server can place rails on obsidian and get free signs?
     
  19. Offline

    crysis992

    Suggestions for new ICs:
    tphere ic -> Should explain itself.

    Suggestions for IC Signs.
    A var with the player nickname.
    Example: Command Sender, i wanna kill the player who pushed the button/lever etc.
     
  20. Offline

    Bolero

    I have to say this plug-in is really good. I always enjoy it. I would love it more if it wern't for a few glitches I run into. One of which I would like to point out.

    Now I understand by using Gold Blocks and (I think) Obsidian Blocks it boosts a minecart acting like a powered rail. However, sometimes I like to use a powered rail instead sometimes. They are more useful in some ways, but that would take some more explaining. Plus, I am building an Amusement Park and sometimes Gold doesn't go with a ride.

    How come I don't just use powered rails?

    Well, there is a certain glitch that has been bugging me with Falsebook. When using a Powered Rail (usally when going up a ramp), it boosts you in the opposite direction. I've tried to find another way to get around it besides using Gold Blocks but it doesn't work.

    I'm hoping you guys can fix this.
     
  21. Offline

    tinez

    Hi,

    Does falsebook check and destroy infinite redstone loop? I think craftbook does it...
     
  22. Offline

    GeMoschen

    You mean when trying to build a circuit with ICs, which will be executed unlimited in 1 tick?

    If you mean that: YES, it will stop executing ICs after a certain amount of loops. The maximum number of extecuted ICs (in one servertick) is 500
     
  23. Offline

    _NameLess_

    @Mustek Not rly i am using CraftBook but i will move on Falsebook in the next 20 seconds after writing this :D I was just thinking about this because i know its not ported over in Craftbook and i couldn find it here...so anyway thx! :D

    Greetings
    Name
     
  24. Offline

    Derok

    noone?
     
  25. Offline

    AnToN Ronsjö

    Hello i got a couple of ideas for you might pretty hard to code but you're pro so hopefully it wont be any problems.
    Buttons get triggered by [x] signs and not only levers.
    If possible IC 1510 new group called Triggerer (the one that triggers the redstone by detection or presure platers or lever or what ever can be triggered.)
    If you type
    DETECTION
    [MC0271]
    3
    playername
    you will get the message: Error in zytax line 4 use p:playername or g:groupname something like that but if u change like 4 to p:playernae or g:groupname it will come up an other error. Anyhow you should change this message to Please use MC0272 for use of Player and group detection or something like that.
    Also if possible like if u have [MC0271] PLAYER you can have so it will not get triggered by a certain player or group i ask for much i know but it would be realy cool if you can make theese thing work thanks!
     
  26. Offline

    mrgreaper

    what i did is we had a bridge made of trap doors, only admins could walk safly across it

    the triger was a mc0271 detecting players going into an "and" the other side of the and we had a mc0272 set to detect group admins (via an inverter mc1001 ) so when no admin was about that side of the and was powered, and the trap would work, but if an admin walked past it disabled the trap (make sure the mc0272 has a larger radius then the mc0271 lol)

    At the moment mc0272 group detection doesnot work but when/if(im starting to lose faith ill be honest i have been checking this thread for what seems like weeks waiting for a fix) it gets fixed thats the method to use



    edit just worked out why it feels like weeks...its been 16days :(
     
  27. Offline

    sheepyowl

    are the permissions nodes for bukkitpermissions or a permissions plugin?
     
  28. Offline

    mrgreaper

    we use permissions bukkit and the nodes are direct (none of this superpermbridge.falsebook crud lol) so yeah direct permissionsbukkit support (does anyone still use the old permissions 3 anymore?)
     
  29. Offline

    sheepyowl

    thanks for the answer.
    there are still several plugins with the permissions plugin... (i have 40~plugins at the moment, so i dont remember which uses what)
    but most plugins dont mention which permission is used so i just put the nodes in both.
     
  30. Offline

    Volkanlp

    Doesnt work with permissionsex 1.13
    Code:
    2011-08-05 18:51:48 [SEVERE] Could not pass event PLAYER_JOIN to PermissionsEx
    java.lang.RuntimeException: Permissions manager is not accessable. Is the PermissionsEx plugin enabled?
        at ru.tehkode.permissions.bukkit.PermissionsEx.getPermissionManager(PermissionsEx.java:122)
        at ru.tehkode.permissions.bukkit.BukkitPermissions.updatePermissions(BukkitPermissions.java:104)
        at ru.tehkode.permissions.bukkit.BukkitPermissions$PlayerEvents.onPlayerJoin(BukkitPermissions.java:153)
        at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:244)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at net.minecraft.server.ServerConfigurationManager.c(ServerConfigurationManager.java:124)
        at net.minecraft.server.NetLoginHandler.b(NetLoginHandler.java:97)
        at net.minecraft.server.NetLoginHandler.a(NetLoginHandler.java:74)
        at net.minecraft.server.Packet1Login.a(SourceFile:43)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetLoginHandler.a(NetLoginHandler.java:40)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:91)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
     
  31. Offline

    Save777_

    The Breakblocks are not working for me, they speed the minecart up instead of slowing it down.
    Can anyone help me?
     

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