[MECH] Archers v1.0 - Advanced Archery [1.5R0.1]

Discussion in 'Archived: Plugin Releases' started by 1337, Apr 27, 2011.

  1. Offline

    1337

    Archers (Reborn) - Made by [1337]
    I - Introduction
    Archers, makes archery way more powerful and fun! It has a big list of special arrows who can be enabled/disabled easily with Permissions.
    Here is a quick list of its possibilities:
    • Powerful Arrows Light things up with Fire and Lighting arrows, Blow things up with TNT arrows, morph monsters, and the mighty Nuke arrow
    • Fun Arrows generate new trees, make mobs fly up and teleport
    II - Download
    III - Installation and configuration
    • Check the Permission nodes below:
      • Code:
        archers.bow.(arrow name) - Needed to fire the bow
    IV - Usage
    It is really easy. If you type /arrow a list with available arrows will pop up, if you need more information. Just type /arrow (arrow name), and you can see what ammo it uses, and what you too enable it. Also if you dont have permission for a arrow it shows up red, if you do have permission it shows up green

    V - Final note
    Suggestions, Questions or bug reports: Post them in this Thread!
    You can also post, what you want to be updated first. That would also really help me :)
     
  2. Offline

    1337

    Ok ive been doing some stuff to allow people to talk to me and see whats going on
    #archers on mibbit.com
    http://x1337x.github.com/archers
    and http://x1337x.github.com/archerscommits (Can take a while to load)
    https://twitter.com/#!/1337plugins now tweets when I commit to github
    Will hopfully be getting more ways soon

    build 11 out now
    Ice and fire arrows now check for air first
    ive got a bug tracking website for archers now, errors and bugs should go on there now please -
    http://archers.lighthouseapp.com/projects/79797-archers/overview

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 14, 2016
  3. Offline

    Flenix


    Any chance of removing the login requirement? I don't want to have to register to just report a bug..

    Anyway, Stone:

    It freezes the player well enough, but doesn't unfreeze them. Neither does reloading, stopping, /kill, /burn, or hitting them or anything. Well, /kill makes their items all fly out but they're still there...

    Removing the plugin was the only way to unfreeze the player :( I won't be giving stone to players just yet ;)
     
  4. Offline

    whatever

    I don't get it why the guy in the video doesn't tells anything about storm arrow ect.
     
  5. Offline

    1337

    The video is oldish, new arrows have been added since
     
  6. Offline

    1337

    Will be updating tomorrow,
    Will include a new arrow
    will use built in bukkit permissons and will NO LONGER support ANY permission plugin
     
  7. Offline

    ClonedInsanity

    No update yet? And will we still be able to use permissions plugins if we want?
     
  8. Offline

    1337

    Update should come soon, im trying to get all the arrows working again. to use a permissions plugin you will have to use permissionsbukkit look at plugin.bukkit.org
     
  9. Offline

    1337

    build 13 out now:
    now supports built in bukkit permissions- search permissionsbukkit on plugin.bukkit.org
    add water arrow - spawns water where it lands, costs 1 water bucket but gives you back a empty one
    stone still broken, me and the bukkit plugin dev forum cant work out why it dont work, so im still looking in to that
    steal still broken(still dont know why)
    sorry about the wait
     
  10. Offline

    calmchill13

    i'll gather a group of people and try to make a machinma trailer for this plugin
     
    1337 likes this.
  11. Offline

    saturnine

    Is the B13 download supposed to be 1 KB? Because it isn't working. :D
     
  12. Offline

    1337

    Oh ill fix tonight when i get home.im out at the moment
     
  13. Offline

    Grammar Troll

    Spout is the new BukkitContrib, and since all the names and such were refactored, all the BukkitContrib plugins will have to be updated to use Spout.
     
  14. Offline

    saturnine

    Still seems messed up. Looks like the only thing that got packed in the jar was the plugin.yml file.
     
  15. Offline

    1337

    fixed
     
  16. Offline

    saturnine

    Just got done testing with Build1000. The plugin loads, but most of the arrows (TP, zeus, thunder, etc) are still non functional. I tried disabling other plugins to look for conflicts, but it's a no go. The only thing that's changed is that it now spams "Permission given/granted" every time I shoot an arrow.

    TNT, normal, thrice, etc still work as they did in build11 though.
     
  17. Offline

    1337

    Hmm, they should all work now 1 sec

    I think i know the problem, are the arrows that dont work all the arrows that do somthing when they hit the ground

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 14, 2016
  18. Offline

    Grammar Troll

    I'm sorry for not reporting the arrows that do not work, but I only use the fire and normal arrows ;)
     
  19. Offline

    saturnine

    Yeah, the one's that don't work are the one's that perform some action based on their coordinates I think. The fire and TNT arrows work fine, but I'm guessing those just perform some action on impact. The TP, mob spawning, thunder/zeus, Ice, etc.

    The one's that I can confirm work are Normal, Fire, TNT, Thrice, and I believe Fly. Strange that Ice works when fire doesn't, but I guess it functions a different way?
     
  20. Offline

    calmchill13

    have you updated it for Spout?
     
  21. Offline

    calmchill13

    i seem to have found a bug :/
    i just installed this plugin,shoot my bow, and there's no arrows flying at all...
     
  22. Offline

    1337

    permissions..
     
  23. Offline

    calmchill13

    checked.
    nope
     
  24. Offline

    1337

    using built in permissions not the other permissions
     
  25. Offline

    Kill3rMcTavish

    i have problems with this plug-in... i have downloaded this and i put b13 in the plugins folder... i have downloaded als o bukkitpermissions , permissions and bukkit contrib... now.. how can i set all? i need help..
    thanks in advance
     
  26. Offline

    1337

    archers.* for all permissions
     
  27. Offline

    Kill3rMcTavish

    ok.. but.. where i have to past this command? i'm not understand the nodes and permissions ... thanks
     
  28. Offline

    genedhr

    I also have the "all the arrows that do something when they hit the ground" not working bug. I cant narrow it down either, I removed all other plugins and everything, still nothing. But for some reason the ice arrow still makes snow on the ground.
     
  29. Offline

    Grammar Troll

    @1337
    Is it possible to hook into Spout and make the shot arrows show correctly? If you set the speed higher than normal, it looks like a vanilla arrow at first, then gets teleported 2 blocks up, moves like a vanilla arrow, etc. etc.
     
  30. Offline

    Elvis

    Stone gets you stuck forever spawn doesnt let you hit the bed steal gets you disconnected and tp doesnt work come on man get your head in the game i dont know about the rest please fix at least tp
     
  31. Offline

    MattyRad

    The events aren't working for most of the arrows. The bow will properly switch types and use the respective ammo, but the actual events aren't occurring (with the exception of fire and thrice).

    Not sure if it's something I'm doing... I've tried Bukkit Build #953 and #1000, as well as each Archers version b13 through b4 on both builds. I have BukkitContrib installed. All permissions are granted (using *).

    Please let me know if this is a bug, or if it's something I must be doing incorrectly. If it is a bug, I will be happy to look at the source code and find it. This is the only plugin I want on my server so my roommates and I can have battles.
     

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