Inactive [RPG] Heroes v1.4.6 - Classes, Skills, Experience, Damage System [1.1r4]

Discussion in 'Inactive/Unsupported Plugins' started by Herocraft Coding, Jul 20, 2011.

Thread Status:
Not open for further replies.
  1. [​IMG]

    Old Post - Check BukDev (open)
    Old Post - Check BukDev (open)

    Version 1.2.3
    By: Herocraft Coding (Kainzo, DThielke, RightLegRed, Rigby90, Sleaker and many others)
    Disclaimer: Heroes is still "beta" - if it burns down your house, sleeps with your wife and rides off on the kids - we are not at fault.​
    license by-nc-nd 3.0​

    Introduction to Heroes
    Heroes is a dynamic, flexible and highly configurable class, skill and experience system. Heroes itself is the hub of your players RPG experience, boasting classes, multi-tiered and fully fleshed out. Along with classes, Heroes offers your players a new style of PvP through our well-developed skill system and our weapon + armor restrictions. No longer will your mages have the ability to use diamond swords, your rogues will no longer sneak around in their heavy diamond tunics and most importantly, you can now hurl fireballs and stun your targets. The best part of this? It's your choice how your Heroes is set up, don't want a certain skill, that's fine, you can just remove the skill and be done with it! We're working towards making everything about Heroes configurable.

    What can I do with it?
    With Heroes, you can do almost anything you'd want to do on an RPG server. The main feature is our customizable tiered class system, which offers as much to the server owner as possible. Your Heroes could be totally unique to your server, it could be the reason players play your server over a server with Heroes but a different set up. The same can be said about our skill system, it's unique to any of the other RPG plugins out there. Other plugins dub "Skills" as methods which you level up, this isn't the case with Heroes. Skills are things you can do which are unique to your class. Some of our favorite skills are Fireball, Jump and Port. This is what makes Heroes unique.

    What will you help me with?
    We'll help you with errors. That is where it ends. We will not be supporting your issues with your configuration files unless it's a bug within our code. Heroes is a big plugin and it's taken a few months to develop, we don't want to spend the next few months supporting silly issues rather than developing new and awesome features. Posting in this thread with an issue regarding a YML file will get you ignored. We'll be OK with helping you understand the configuration files, but we will not be fixing them for you.

    Where can I download it?
    You can download the latest recommended build here. You can download only the primary Heroes jar or the primary jar along with all the skills provided in a ZIP archive. Each skill inside the ZIP is enclosed in it's own jar, meaning you can pick and choose what skills you want your server to run. This is so you don't have un-necessary weight on your server.

    Objective:
    • Full encompassing RPG system
    • Level & Advancement based on experience
    • Highly configurable
    • As lightweight as possible
    Features:
    • Classes
      • Permission nodes to set what classes are obtainable for the default user
      • Custom class names
      • 'Parent | Child' optional relationship, (example HEALER -> CLERIC)
      • Configurable inventory restrictions
    • Permitted Skills
      • Skills in the base platform of Heroes
      • All permitted skills start with /skill <skillname>
      • Allows for developers to add in their own code for new skills
      • Adjustable through skills.yml or overwritten in classes.yml
    • Permission Skills
      • Based on the permission-node system, ability to set the level required to learn certain permission-nodes to have a highly configurable system.
      • Does not use the /skill prefix - Permission skills copy the original command exactly.
      • Also works with non-command required Permission nodes (ie. Firelord for special armor abilities for certain classes)
      • Example: herosneak.sneak can be granted to a "Rogue" class at level 10 - so when they reach level 10 - they can now use the ability /sneak
    • Binding Skills
      • Ability to '/bind <skillname>' to an item to right click and use that skill
      • Use '/bind' again to clear the bind and remove the right click ability
      • Currently only works for Permitted-Skills
    • Inventory Restriction
      • Armor & Weapon restrictions based on level and class
      • Configurable in classes.yml [DIAMOND]
    • Levels
      • /level - to show information about the level - comes with a nice interface to show you how much left to obtain the next level.
      • Set a mastery level - once achieved the user may switch to different classes and have their level/skills saved on the mastered class.
      • Configurable curves of exp to make lower levels easier and higher levels harder to get through
      • Optional Health gain per level
      • Configurable loss of exp (0.10 = 10% per death) by current level
    • Exp-Sources
      • SKILL - exp for using a skill
      • CRAFTING - exp for crafting an item
      • MINING - exp for mining blocks
      • KILLING - exp for slaying mobs
      • LOGGING - exp for jacking lumber
      • PVP - exp for PVP
    • Health/Damage
      • Set environmental damage
      • Set monster health/damage
      • Allow bed healing for players to regenerate health in bed!
      • Set player health (works with heart ratios)
      • Set across the broad item damage or override single classes in class.yml
    • Mana
      • /mana - shows the current amount of mana - caps at 100%.
      • Server wide regen of mana - default is 5% mana regen every 5-6 seconds.
      • Configurable mana regen rate
    • Parties
      • EXP-Sharing - on/off
      • PVP - on/off
      • Bonus Exp per extra party member
      • Group-Skills
      • Volatile
    Commands:
    • /hero - the base command for Heroes (also a help tip)
    • /bind - the ability to bind skills to items
    • /level - the ability to see the needed exp to next level
    • /mana - the ability to see mana level
    • /party - the party commands
    Permissions:



    PermissionGrants permission to...
    heroes.classes.*Choose all classes
    heroes.classes.class-name-in-all-lowercaseChoose the specified class
    heroes.resetAllows the user to RESET and go back to default class
    heroes.admin.expSet a player's experience
    heroes.admin.classchangeSet a player's class
    heroes.admin.healthchangeSet a player's health
    heroes.admin.reloadReload configuration files

    SoftDepends:
    • iCo5/Register
    • Permission 3.1+
    • Spout 1.02+
    • External Modules (Link to Guide on how to create soon!)
    Official Skills (open)

    Official Skills
    Absorb - Converts all damage into mana
    Antidote - Cures you of Poisons!
    AssassinsBlade - Your blade applies poisons!
    Backstab - Extra damage when attacking from behind
    Bandage - Bandages the target + Cures Bleeds
    Barrage - Fire a Barrage of Arrows around you.
    Battery - Gives your target mana
    Blackjack - Occasionally stuns your opponent
    Bladegrasp - Blocks incoming melee damage
    Blaze - Sets everyone around you on fire
    Bleed - Causes your target to bleed
    Blink - Teleports you 4-5 blocks
    Bolt - Calls a bolt of thunder down on the target
    Boltstorm - Calls down bolts periodically
    Charge - Charges towards your target
    Confuse - Confuses your target
    Dispel - Removes effects from your target
    Drainsoul - Absorb health from target
    Firearrow - Shoots a burning arrow
    Fireball - Shoots a dangerous ball of fire
    Flameshield - Fire can't hurt you!
    Forcepush - Forces your target backwards
    Gills - Negate drowning damage
    GroupHeal - Heals all party members nearby
    GroupTeleport - Summons your group to your location
    Harmtouch - Deals direct damage to the target
    Hellgate - Teleports you and your nearby party to or from the nether
    Icebolt - Fires a snowball that hurts the player and if they're on fire puts them out
    IcyAura - Periodically damage players around you, and turns the ground they walk on to ice
    Invuln - Grants total damage immunity
    Jump - Launches you into the air
    Layhands - Heals the target to full
    LickWounds - Heals your nearby wolves
    Manaburn - Burns the targets mana
    ManaFreeze - Stops your target regening mana
    ManaShield - Uses your mana as a shield
    Might - Increases party members damage
    Overgrowth - turns a sapling into a tree
    Piggify - Forces your target to ride a pig
    Poison - Poisons the target
    PoisonArrow - Your arrows apply poison!
    Port - Teleports you and your nearby party to the set location!
    Pray - Heals the target
    Pulse - Damages everyone around you
    Recall - saves a location and lets you teleport back to it
    Replenish - Brings your mana back to full
    Reflect - Reflects all the damage done to you back to your target
    Rejuvenate - heal the target over time
    Revive - Teleports the target to their place of death
    Root - Roots your target in place
    Safefall - Stops you from taking fall damage for a short amount of time
    SafefallOther - Stops your target from taking fall damage for a short amount of time
    Shield - Your shield absorbs damage!
    Smite - Direct damage on a player
    Smoke - You completely disappear from view
    Sneak - Hides your nameplate and makes you sneak without holding shift
    Superheat - Your pickaxe becomes superheated
    Summon - Summons a creature to fight by your side
    SummonArrow - Summons you some arrows!
    Summonfood - Summons you food!
    Syphon - Gives your health to the target
    Taunt - Taunts enemies around you
    Telekinesis - Activate levers buttons and other interactable objects from afar!
    Teleport - Teleports you to (roughly) to your party member!
    Track - Locates a player
    UnholyRitual - Target Zombie or Skeleton is sacrificed, necromancer receives mana
    Web - creates webs around the target
    Wolf - Summons and tames a wolf to your side
    XMuteOre - Transmutes ores into more valuable ones
    Public Skills (open)

    Report Issues -> Here

    V 1.2.3 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Fixes to Multiworld
    Fixes to BedHealing
    All 'range' settings have been replaced, use "radius" or "max-distance" depending on the skill. SEE THE FULL CHANGELOG!!
    All Skills can now be given reagent and reagent-cost nodes!
    New Skills - Deconstruct, ChainLightning, Consume, Multibolt!
    The Mark functionality of Recall is now it's own skill!
    Please see the full Changelog for 1.2.3
    Old Changes (open)

    V 1.2.2 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Fixes to Permission-Skills/reload Permissions
    Skills/XP can be turned off on worlds now!
    Updates/Fixes to Skills including new ones!
    SkillSpeed/SkillOne has been deprecated due to performance issues
    Please see the full Changelog for 1.2.2
    V 1.2.0 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Bug-Fixes galore
    Massive Skill changes
    Updated to CB#1060 - Projectile skills/damages updated appropriately
    Added option to easily allow classes all armor/skills/weapons
    Please see the full Changelog for 1.2.0
    V 1.1.4 - Update Skills!!
    Idiot-proofing
    Friendly-fied the default config.yml
    Fixed UnholyRitual
    Auto-Save hero files on levelup
    Save the Hero back to file whenever they level.
    V 1.1.3 - Optional bed healing!
    Added option for beds to heal players a percent of their health
    Added createHealthBar in Messaging, switched to concurrent map
    Fix for possible Hat plugins to function until the inventory stuff gets another overhaul
    Formatting and removed needless persistence variables
    Cleaned up HPlayerListener - pulled bedThread to HeroManager
    Fixed costs not obeying swapMasteryCost correctly
    Changed the target of bolt's dummy event
    V 1.1.2 - PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Converted the class selection process to an interactive command
    More alterations to the Party UI.
    Players with invalid classes stored are now reset.
    Added new command framework and adjusted things accordingly
    Oops, Sorry MAP_0 I didn't mean to overwrite you.
    Fixed the command handler
    Fixed an NPE issue.
    V 1.1.1
    Fixed default fall damage entry in damages.yml and added lava entry
    Improved Who command.
    V 1.1.0
    Draw the map from Right to Left so the Health values are updated first
    Implement PartyUI command, this command gives you the Map Item which is linked to the Party UI
    Copy the default font file from the JAR if one doesn't already exist
    Draw the map from Right to Left so the Health values are updated first
    Remove parties after they are no longer used.
    Basic Map Party UI, some tweaks to be made here and there.
    V 1.0.1
    Fixed class name casing issue.
    Fixed health desyncing when leveling up.
    Removed extra debug setting checks.
    V 1.0.0
    Implemented Damage/Health
    V 0.9.9
    Parties Fully Functional

    Have an issue? PARSE your CONFIGS before posting ERRORS.
    http://yaml-online-parser.appspot.com/
    Along with your detailed error message, reply with;
    Heroes Ver:
    Perms 3.1+ Ver:
    CraftBukkit Ver:
    Spout Ver:
    Download| Report Issues -> Here
    [​IMG]
    Have questions? join us at #Heroes on esper.net in IRC.
    Love Heroes? wanna help the server that sponsors it? Vote for us HERE!

     
    madmac, babybellepvp, RufoH and 30 others like this.
  2. Offline

    Darkthieff

    In the experience.yml file.
    What permission plugin are you using?
     
  3. Offline

    llaraet

    Hi, please paste yout complete Permissions 3+ groups.yml file and your classes.yml via pastebin , also heroes.classes permisons go under the defualt group in groups.yml and the first class in your classes.yml in heroes should have default: true

    and have youtryed with the orinagel heroes files ?
     
  4. Offline

    Kardocraft

    In my file their is no experience for skills. Can I just do this:
    skills:
    IceBolt: 4
     
  5. Offline

    Darkthieff

    Sorry, I made a mistake, skills exp is not in the experience file, it would go in the class file.
    Just add exp: # to the skill for the class so it would now look like this:
    Code:
                IceBolt:
                    level: 10
                    mana: 35
                    cooldown: 60000
                    exp: 20
     
  6. Offline

    ledhead900

    @Kainzo
    Bukkitcontrib has been replaced with Spout I suggest you change your softdepend as this is the successor from Afforess!.

    Should a fast fix its not much more then a name change.

    This is just an FYI
     
  7. Offline

    Kardocraft

    Ok thank you for the help.
     
  8. Offline

    Redyugi

    Trust me, they know. Yesterday RightLeftLeg was working with the new code to do pop ups for leveling or something.
     
  9. Offline

    SilverDragon

    Code:
    classes.yml
    
    classes:
        Vagrant:
            default: true
            summon-max: 0
            description: The vagrant, starter PATH
            permitted-armor:
            - LEATHER
            permitted-weapon:
            - WOOD
            permitted-skills:
            experience-sources: []
            expmodifier: 0
            permission-skills:
            base-max-health: 20.0
            max-health-per-level: 0.0
        Warrior:
            default: false
            summon-max: 0
            description: Skilled in Defense Combat and Heavy Armor
            permitted-armor:
            - LEATHER
            - CHAINMAIL
            - IRON
            - GOLD
            - DIAMOND
            permitted-weapon:
            - WOOD
            - STONE
            - IRON
            - GOLD
            - DIAMOND
            - BOW
            permitted-skills:
                Taunt:
                    level: 5
                    mana: 20
                    cooldown: 0
                Fireball:
                    level: 10
                    mana: 20
                    cooldown: 0
                Manaburn:
                    level: 20
                    mana: 30
                    cooldown: 0
                Pulse:
                    level: 30
                    mana: 30
                    cooldown: 0
            experience-sources:
            - KILLING
            - MINING
            - PVP
            - CRAFTING
            - LOGGING
            - SKILL
            expmodifier: 1.0
            base-max-health: 24.0
            max-health-per-level: 0.0
        Tanker:
            default: false
            summon-max: 0
            description: Good Health
            permitted-armor:
            - LEATHER
            - CHAINMAIL
            - IRON
            - GOLD
            - DIAMOND
            permitted-weapon:
            - WOOD
            - STONE
            - IRON
            - BOW
            - GOLD
            - DIAMOND
            permitted-skills:
                Invuln:
                    level: 30
                    mana: 100
                    cooldown: 0
                Revive:
                    level: 20
                    mana: 100
                    cooldown: 0
                Shield:
                    level: 10
                    mana: 30
                    cooldown: 0
                Taunt:
                    level: 5
                    mana: 20
                    cooldown: 0
            experience-sources:
            - KILLING
            - MINING
            - PVP
            - CRAFTING
            - LOGGING
            - SKILL
            expmodifier: 1.0
            base-max-health: 30.0
            max-health-per-level: 1.0
        Archer:
            default: false
            summon-max: 1
            description: Use Bow
            permitted-armor:
            - LEATHER
            - CHAINMAIL
            - IRON
            - GOLD
            - DIAMOND
            permitted-weapon:
            - WOOD
            - STONE
            - IRON
            - BOW
            - GOLD
            - DIAMOND
            permitted-skills:
                SummonArrow:
                    level: 10
                    mana: 30
                    cooldown: 0
                Firearrow:
                    level: 20
                    mana: 30
                    cooldown: 0
                Blink:
                    level: 5
                    mana: 40
                    cooldown: 0
                Shield:
                    level: 30
                    mana: 30
                    cooldown: 0
            experience-sources:
            - KILLING
            - MINING
            - PVP
            - CRAFTING
            - LOGGING
            - SKILL
            expmodifier: 1.0
            base-max-health: 20.0
            max-health-per-level: 0.0
        Mage:
            default: false
            summon-max: 0
            description: Use Magic
            permitted-armor:
            - LEATHER
            - CHAINMAIL
            - IRON
            - GOLD
            - DIAMOND
            permitted-weapon:
            - WOOD
            - STONE
            - IRON
            - BOW
            - GOLD
            - DIAMOND
            permitted-skills:
                Fireball:
                    level: 5
                    mana: 10
                    cooldown: 0
                ExplosiveFireball:
                    level: 10
                    mana: 30
                    cooldown: 0
                Blink:
                    level: 10
                    mana: 40
                    cooldown: 0
                Bolt:
                    level: 30
                    mana: 100
                    cooldown: 0
            experience-sources:
            - KILLING
            - MINING
            - PVP
            - CRAFTING
            - LOGGING
            - SKILL
            expmodifier: 1.0
            base-max-health: 20.0
            max-health-per-level: 0.0
        Prist:
            default: false
            summon-max: 2
            description: Use heal
            permitted-armor:
            - LEATHER
            - CHAINMAIL
            - IRON
            - GOLD
            - DIAMOND
            permitted-weapon:
            - WOOD
            - STONE
            - IRON
            - GOLD
            - BOW
            - DIAMOND
            permitted-skills:
                Pray:
                    level: 5
                    mana: 20
                    cooldown: 0
                Layhands:
                    level: 30
                    mana: 100
                    cooldown: 0
                GroupHeal:
                    level: 10
                    mana: 40
                    cooldown: 0
                Wolf:
                    level: 20
                    mana: 70
                    cooldown: 0
            experience-sources:
            - KILLING
            - MINING
            - PVP
            - CRAFTING
            - LOGGING
            - SKILL
            expmodifier: 2.0
            base-max-health: 20.0
            max-health-per-level: 0.0
        DarkMage:
            default: false
            summon-max: 0
            description: Mage. but devil
            permitted-armor:
            - LEATHER
            - CHAINMAIL
            - IRON
            - GOLD
            - DIAMOND
            permitted-weapon:
            - WOOD
            - STONE
            - IRON
            - BOW
            - GOLD
            - DIAMOND
            permitted-skills:
                Confuse:
                    level: 10
                    mana: 20
                    cooldown: 0
                Drainsoul:
                    level: 20
                    mana: 40
                    cooldown: 0
                Harmtouch:
                    level: 5
                    mana: 5
                    cooldown: 0
                UnholyRitual:
                    level: 30
                    mana: 20
                    cooldown: 0
            experience-sources:
            - KILLING
            - MINING
            - PVP
            - CRAFTING
            - LOGGING
            - SKILL
            expmodifier: 1.0
            base-max-health: 20.0
            max-health-per-level: 0.0
        Spacer:
            default: false
            summon-max: 5
            description: Control space
            permitted-armor:
            - LEATHER
            - CHAINMAIL
            - IRON
            - GOLD
            - DIAMOND
            permitted-weapon:
            - WOOD
            - STONE
            - IRON
            - GOLD
            - BOW
            - DIAMOND
            permitted-skills:
                Blink:
                    level: 5
                    mana: 5
                    cooldown: 0
                Wolf:
                    level: 20
                    mana: 70
                    cooldown: 0
                Teleport:
                    level: 10
                    mana: 40
                    cooldown: 0
                GroupTeleport:
                    level: 30
                    mana: 20
                    cooldown: 0
            experience-sources:
            - KILLING
            - MINING
            - PVP
            - CRAFTING
            - LOGGING
            - SKILL
            expmodifier: 3.0
            base-max-health: 20.0
            max-health-per-level: 0.0
    
    Code:
    groups.yml
    
    groups:
    
        None:
    
            default: true
    
            info:
    
                prefix: ''
    
                suffix: ''
    
                build: false
    
            inheritance:
    
        Devil:
    
            default: false
    
            info:
    
                prefix: ''
    
                suffix: ''
    
                build: true
    
            inheritance:
            permissions:
            - heroes.classes.Warrior
            - heroes.classes.Tanker
            - heroes.classes.Mage
            - heroes.classes.DarkMage
            - bookworm.create
            - bookworm.write.own
            - bookworm.copy.own
            - bookworm.remove.own
            - bookworm.destroy.own
            - iConomyChestShop.shop.create
            - iConomyChestShop.shop.buy
            - iConomyChestShop.shop.sell
            - iConomyChestShop.command.iteminfo
            - bflight.*
            - mobarena.use.*
            - mobarena.classes.*
            - mobarena.arenas.*
        Human:
    
            default: false
    
            info:
    
                prefix: ''
    
                suffix: ''
    
                build: true
    
            inheritance:
    
            permissions:
            - heroes.classes.Warrior
            - heroes.classes.Tanker
            - heroes.classes.Archer
            - heroes.classes.Mage
            - heroes.classes.Spacer
            - bookworm.create
            - bookworm.write.own
            - bookworm.copy.own
            - bookworm.remove.own
            - bookworm.destroy.own
            - iConomyChestShop.shop.create
            - iConomyChestShop.shop.buy
            - iConomyChestShop.shop.sell
            - iConomyChestShop.command.iteminfo
            - mobarena.use.*
            - mobarena.classes.*
            - mobarena.arenas.*
        Angel:
    
            default: false
    
            info:
    
                prefix: ''
    
                suffix: ''
    
                build: true
    
            inheritance:
    
            permissions:
            - heroes.classes.Warrior
            - heroes.classes.Tanker
            - heroes.classes.Mage
            - heroes.classes.Prist
            - bookworm.create
            - bookworm.write.own
            - bookworm.copy.own
            - bookworm.remove.own
            - bookworm.destroy.own
            - iConomyChestShop.shop.create
            - iConomyChestShop.shop.buy
            - iConomyChestShop.shop.sell
            - iConomyChestShop.command.iteminfo
            - bflight.*
            - mobarena.use.*
            - mobarena.classes.*
            - mobarena.arenas.*
        Gundam:
    
            default: false
    
            info:
    
                prefix: ''
    
                suffix: ''
    
                build: true
    
            inheritance:
            permissions:
            - heroes.classes.*
            - bookworm.create
            - bookworm.write.own
            - bookworm.copy.own
            - bookworm.remove.own
            - bookworm.destroy.own
            - iConomyChestShop.shop.create
            - iConomyChestShop.shop.buy
            - iConomyChestShop.shop.sell
            - iConomyChestShop.command.iteminfo
            - bflight.*
        Speller:
    
            default: false
    
            info:
    
                prefix: ''
    
                suffix: ''
    
                build: true
    
            inheritance:
    
            permissions:
            - bookworm.create
            - bookworm.write.own
            - bookworm.copy.own
            - bookworm.remove.own
            - bookworm.destroy.own
            - iConomyChestShop.shop.create
            - iConomyChestShop.shop.buy
            - iConomyChestShop.shop.sell
            - iConomyChestShop.command.iteminfo
            - bflight.*
            - magicspells.learn.*
            - magicspells.casting.*
        Admins:
    
            default: false
    
            info:
    
                prefix: ''
    
                suffix: ''
    
                build: true
    
            inheritance:
    
            permissions:
    
            - '*'
    
    This is permissions 3+ and classes.yml
     
  10. Offline

    Darkthieff

    I notice right away that your "None" group has no permissions at all and its set to default.
    Have you tried it with the Admins group?? Are the reasons your saying it doesn't work because your testing it under the "None" group? Is the bukkit console give any errors? Also noticing your "Speller" group is also missing the Heroes permissions.
    EDIT: haha, just noticed it, heroes.classes.Warrior your class names need to be in all lower case... so heroes.classes.warrior and so on...
     
  11. Offline

    Kardocraft

    Just 1 quick note your prist class does it need to be prist. Or is it priest :p
     
  12. Is there any chance in the future (or is it already implemented?) that we could give different configurations to skills based on the class?
    For example, if I wanted Pulse to be used by a Wizard as a fairly high range low damage AoE and also to be used by a Barbarian as a sort range high damage whirlwind attack? (I don't believe pulse has a configurable range at this time, though)
    So, for example, when adding the skills to classes.yml they would look like this

    Wizard
    Code:
                Pulse:
                    level: #
                    mana: #
                    cooldown: #
                    damage: 3
                    max-distance: 15
    Barbarian
    Code:
                Pulse:
                    level: #
                    mana: #
                    cooldown: #
                    damage: 12
                    max-distance: 3
     
  13. Offline

    Darkthieff

    Yes, that will work. As stated before. Anything in the class file will overwrite the skill file.
    Edit: Also, you are right, pulse does not have a range setting.
     
  14. Offline

    enfisk

    okey for more information.. here is my documents
    Classes:
    Code:
    classes:
        Vagrant:
            default: true
            summon-max: 0
            description: Write /Hero for information
            permitted-armor:
            - LEATHER
            permitted-weapon:
            - WOOD_SWORD
            permitted-skills:
            experience-sources: []
            expmodifier: 0
            permission-skills:
            base-max-health: 20.0
            max-health-per-level: 0.0
        Warrior:
            default: false
            summon-max: 0
            description: The Warrior
            permitted-armor:
            - LEATHER
            - IRON
            permitted-weapon:
            - WOOD_SWORD
            - STONE_SWORD
            - IRON_SWORD
            permitted-skills:
                Charge:
                    level: 5
                    mana: 10
                    cooldown: 10
            experience-sources:
            - KILLING
            - PVP
            expmodifier: 1
            base-max-health: 15.0
            max-health-per-level: 0.0
        Page:
            default: false
            parent: Warrior
            summon-max: 0
            description: The Page
            permitted-armor:
            - LEATHER
            - IRON
            - GOLD
            permitted-weapon:
            - WOOD_SWORD
            - STONE_SWORD
            - IRON_SWORD
            - GOLD_SWORD
            permitted-skills:
                Charge:
                    level: 1
                    mana: 10
                    cooldown: 10
                Invuln:
                    level: 10
                    mana: 50
                    cooldown: 30
                Pray:
                    level: 5
                    mana: 50
                    cooldown: 30
            experience-sources:
            - KILLING
            - PVP
            expmodifier: 1
            base-max-health: 18.0
            max-health-per-level: 0.0
        Swordsman:
            default: false
            parent: Warrior
            summon-max: 0
            description: The Swordsman
            permitted-armor:
            - LEATHER
            - IRON
            - GOLD
            permitted-weapon:
            - WOOD_SWORD
            - STONE_SWORD
            - IRON_SWORD
            - GOLD_SWORD
            permitted-skills:
                Charge:
                    level: 1
                    mana: 10
                    cooldown: 10
                Taunt:
                    level: 5
                    mana: 10
                    cooldown: 20
                Shield:
                    level: 10
                    mana: 10
                    cooldown: 20
            experience-sources:
            - KILLING
            - PVP
            expmodifier: 1
            base-max-health: 18.0
            max-health-per-level: 0.0
        Archer:
            default: false
            summon-max: 1
            description: The Archer
            permitted-armor:
            - LEATHER
            - IRON
            permitted-weapon:
            - WOOD_SWORD
            - STONE_SWORD
            - BOW
            permitted-skills:
                Wolf:
                    level: 10
                    mana: 10
                    cooldown: 0
                SummonArrow:
                    level: 1
                    mana: 20
                    cooldown: 0
                Firearrow:
                    level: 5
                    mana: 10
                    cooldown: 10
            experience-sources:
            - KILLING
            - PVP
            expmodifier: 1
            base-max-health: 14.0
            max-health-per-level: 0.0
        Mage:
            default: false
            summon-max: 0
            description: The Magician
            permitted-armor:
            - LEATHER
            permitted-weapon:
            - WOOD
            permitted-skills:
                Smite:
                    level: 1
                    mana: 10
                    cooldown: 5
                Fireball:
                    level: 5
                    mana: 20
                    cooldown: 10
                Icebolt:
                    level: 5
                    mana: 20
                    cooldown: 10
            experience-sources:
            expmodifier: 1
            base-max-health: 13.0
            max-health-per-level: 0.0
        Priest:
            default: false
            parent: Mage
            summon-max: 0
            description: The Holy Mage
            permitted-armor:
            - LEATHER
            permitted-weapon:
            - WOOD
            permitted-skills:
                Smite:
                    level: 1
                    mana: 10
                    cooldown: 5
                Pray:
                    level: 5
                    mana: 10
                    cooldown: 5
                GroupHeal:
                    level: 10
                    mana: 50
                    cooldown: 20
            experience-sources:
            expmodifier: 1
            base-max-health: 13.0
            max-health-per-level: 0.0
        BattleMage:
            default: false
            parent: Mage
            summon-max: 0
            description: The Holy Mage
            permitted-armor:
            - LEATHER
            permitted-weapon:
            - WOOD
            permitted-skills:
                Smite:
                    level: 1
                    mana: 10
                    cooldown: 5
                Fireball:
                    level: 1
                    mana: 20
                    cooldown: 10
                Icebolt:
                    level: 1
                    mana: 20
                    cooldown: 10
                Blaze:
                    level: 1
                    mana: 30
                    cooldown: 50
            experience-sources:
            expmodifier: 1
            base-max-health: 13.0
            max-health-per-level: 0.0
        Rogue:
            default: false
            summon-max: 0
            description: Skilled in Stealth
            permitted-armor:
            - LEATHER
            - CHAINMAIL
            permitted-weapon:
            - WOOD_SWORD
            - STONE_SWORD
            permitted-skills:
                Smoke:
                    level: 10
                    mana: 40
                    cooldown: 100
                One:
                    level: 20
                    mana: 20
                    cooldown: 60
            experience-sources:
            - KILLING
            - PVP
            expmodifier: 1.0
            base-max-health: 10.0
            max-health-per-level: 0.0
        God:
            default: false
            parent: Vagrant
            summon-max: 0
            description: The God
            permitted-armor:
            - LEATHER
            - CHAINMAIL
            - IRON
            - GOLD
            - DIAMOND
            permitted-weapon:
            - WOOD
            - STONE
            - IRON
            - GOLD
            - DIAMOND
            - BOW
            permitted-skills:
            experience-sources: []
            expmodifier: 0
            base-max-health: 100000.0
            max-health-per-level: 0.0
    Config:
    Code:
    leveling:
        power: 1.0
        maxExperience: 20000
        maxLevel: 10
        expLoss: 0
        max-tracked-blocks: 2000
        block-tracking-duration: 900000
        resetExpOnClassChange: true
        swapMasteryCost: false
        partyBonus: 0.2
    properties:
        iConomy: false
        swapcost: 0
        debug: false
        useDamageSystem: true
        color: WHITE
    bed:
        bedHeal: true
        healInterval: 30
        healPercent: 5
    default:
        allowhatsplugin: false
        level: 1
    mappartyui:
        id: 0
        enabled: false
        packetinterval: 20
    
    damage: its like normal..
    experience: its like normal...
    Skills: its empty :/
     
  15. Offline

    ledhead900

    Oh I bet they do :p, I'm just nagging like I have been told by other plugin developers already converted over.
     
  16. Offline

    xellllex

    guys question how do you set the Durability of an armor... Coz right now I tweaked the mobs dmg to some wat high for a challenge due to high Hps of my players but armor easily broken after attack rom mobs. is there a way to change armor durability?
     
  17. Offline

    Kainzo

    We knew about Spout before spout even existed


    Not atm

    Updating some things for 1.1.4
     
  18. Offline

    Anetar

    I'll keep getting this message when I am trying to use a fireball, it doesnt do any dmg to an enemy or a player ingame :(
    20:27:37 [SEVERE] Could not pass event CUSTOM_EVENT to Heroes
    java.lang.NoClassDefFoundError: com/nijiko/permissions/StorageReloadEvent
    at com.herocraftonline.dev.heroes.HPermissionsListener.onCustomEvent(HPe
    rmissionsListener.java:29)
    at org.bukkit.plugin.java.JavaPluginLoader$87.execute(JavaPluginLoader.j
    ava:855)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    a:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    ava:332)
    at com.herocraftonline.dev.heroes.persistence.Hero.gainExp(Hero.java:147
    )
    at com.herocraftonline.dev.heroes.persistence.Hero.gainExp(Hero.java:99)
    at com.herocraftonline.dev.heroes.skill.ActiveSkill.awardExp(ActiveSkill
    .java:197)
    at com.herocraftonline.dev.heroes.skill.ActiveSkill.execute(ActiveSkill.
    java:127)
    at com.herocraftonline.dev.heroes.command.CommandHandler.dispatch(Comman
    dHandler.java:78)
    at com.herocraftonline.dev.heroes.Heroes.onCommand(Heroes.java:202)
    at com.herocraftonline.dev.heroes.HPlayerListener.onPlayerInteract(HPlay
    erListener.java:58)
    at org.bukkit.plugin.java.JavaPluginLoader$10.execute(JavaPluginLoader.j
    ava:307)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    a:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    ava:332)
    at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEven
    t(CraftEventFactory.java:168)
    at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEven
    t(CraftEventFactory.java:139)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:521)
    at net.minecraft.server.Packet15Place.a(SourceFile:57)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    >
    Please help me, what do I need to do?, My plugins I am using are :
    Citizens
    Craftbukkit
    CreativeGates
    DungeonBuilder
    Essential
    EssentialGeoIP
    EssentialXMPP
    GroupManager
    EssentialGroupBridge
    Herochat
    Heroes
    HeroicDeath
    WorldEdit
    WorldGuard
    VanishNoPickup
     
  19. Offline

    Deltacows1

    Hey, not sure if it's just a random occurrence or whatever, but it seems that the download site is having some problems. Is that an issue on my end, or is it happening to everyone?

    Edit: Nevermind. Guess it was only for a few minutes.
     
  20. Offline

    Kainzo

    Read our supported guidelines and try again
     
  21. Offline

    Phant0mX

    Could I get an example of how to use other (non-heroes) permission nodes in class.yml please? I've read through the whole thread and didn't see one anywhere.

    Thanks! Awesome plugin!
     
  22. I have a problem with superheat... No matter how long I set the duration to, it lasts absolutely 0 seconds. As soon as I type it in, it says that pickaxe heated up and at the same time it says that it cooled down. Anyone got a solution?
     
  23. Offline

    Kainzo

    V1.14 will allow this
     
    Phant0mX likes this.
  24. Offline

    Dagumboss

    Code:
    2011-08-02 22:19:48 [INFO] [Heroes] Created hero: UDIE91
    2011-08-02 22:19:48 [SEVERE] Could not pass event PLAYER_MOVE to Heroes
    java.lang.NullPointerException
    at com.herocraftonline.dev.heroes.persistence.HeroManager.createNewHero(HeroManager.java:81)
    at com.herocraftonline.dev.heroes.persistence.HeroManager.loadHero(HeroManager.java:144)
    at com.herocraftonline.dev.heroes.persistence.HeroManager.getHero(HeroManager.java:98)
    at com.herocraftonline.dev.heroes.skill.skills.SkillOne$SkillPlayerListener.onPlayerMove(SkillOne.java:86)
    at org.bukkit.plugin.java.JavaPluginLoader$7.execute(JavaPluginLoader.java:286)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:164)
    at net.minecraft.server.Packet10Flying.a(SourceFile:126)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Still waitin on a response... I had this problem before, was told to make a fresh install. It stopped, but any time I edit the classes at all, this happens.
     
  25. Offline

    Kainzo

    V. 1.1.4 - Update SKILLS
    Idiot-proofing
    Friendly-fied the default config.yml
    Fixed UnholyRitual
    Auto-Save hero files on levelup

     
    Darkthieff and Redyugi like this.
  26. Offline

    msw1

    Exactly. That was a compliment.
     
  27. Offline

    kahlilnc

    Can you make it so, it cost an arrow to cast firearrow. It basically dupes it. . .
     
  28. Offline

    Darkthieff

    My guess is no one is responding because your not following the problem format, please reply with:
    Have an issue? PARSE your CONFIGS before posting ERRORS.
    http://yaml-online-parser.appspot.com/
    Along with your detailed error message, reply with;
    Heroes Ver(build):
    Perms 3.1+ Ver:
    CraftBukkit Ver:
    BukkitContrib Ver:
    Also helps to post your class.yml
     
  29. Offline

    BPOtacon

    How Do you set up what level a class can use a weapon (or can that not be done yet). and how do you link in HeroSneak as a skill
     
  30. Offline

    Alesana

    Awesome plugin!! I'm testing it atm! One thing. It would be greate to be able to make the player to change classe automatically when they reach a certain level. Like a king of subclasse.

    Also, can you tell me how work the configuration for the skill Shield.

    Code:
    Shield:
        unapply-text: '%hero% lost %skill%!'
        wooden-door: 0.85
        iron-door: 0.75
        apply-text: '%hero% gained %skill%!'
        trapdoor: 0.6
    
    Thanks!

    --------------------------------
    EDIT:

    I need more info about this:

    Set a mastery level - once achieved the user may switch to different classes and have their level/skills saved on the mastered class.

    Anyone can help me?
     
  31. Offline

    Kainzo

    Check the default configs
    We're interested in making it so players can change out of their class before the 'level cap'
     
Thread Status:
Not open for further replies.

Share This Page