Inactive [TP/MISC] DreamLand v3.5 - Skylands are in your dreams [1.2.5-R4.0]

Discussion in 'Inactive/Unsupported Plugins' started by Naitsirhc Hsem, Jul 2, 2011.

  1. Offline

    Naitsirhc Hsem

    DreamLand is a plugin that allows your players to "Dream"!

    DreamLand is now on BukkitDev!

    >>LINK<<

    Happy Dreams!
     
    d100, himdo, Asimov and 7 others like this.
  2. Offline

    Naitsirhc Hsem

    Great work, I am away saturday, but I will merge in your changes sunday!
     
  3. Offline

    acuddlyheadcrab

    I found out that this doesnt work with Aether Mod. Very strange...

    When a client has Aether Mod installed and tries to sleep, they get to loading the new world,and then the client crashes. Who knew.
     
  4. Offline

    FarSideX

    Where can I download this plugin? None of the links in the 1st post are working. I can ping the servers they are just not responding to http requests.
     
  5. Offline

    Naitsirhc Hsem

    Back online, the power went out yesterday and the web server's ip changed

    I am going to try to get 2.0 out today. Major config changes and bug fixes :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  6. Hi i have 2 problems.

    First One
    Code:
    2011-08-01 01:50:50 [SEVERE] Could not pass event WEATHER_CHANGE to DreamLand
    java.lang.StackOverflowError
        at java.io.FileOutputStream.writeBytes(Native Method)
        at java.io.FileOutputStream.write(Unknown Source)
        at java.io.BufferedOutputStream.flushBuffer(Unknown Source)
        at java.io.BufferedOutputStream.write(Unknown Source)
        at java.io.PrintStream.write(Unknown Source)
        at sun.nio.cs.StreamEncoder.writeBytes(Unknown Source)
        at sun.nio.cs.StreamEncoder.implWrite(Unknown Source)
        at sun.nio.cs.StreamEncoder.write(Unknown Source)
        at sun.nio.cs.StreamEncoder.write(Unknown Source)
        at java.io.OutputStreamWriter.write(Unknown Source)
        at java.io.Writer.write(Unknown Source)
        at java.util.logging.StreamHandler.publish(Unknown Source)
        at java.util.logging.ConsoleHandler.publish(Unknown Source)
        at java.util.logging.Logger.log(Unknown Source)
        at java.util.logging.Logger.doLog(Unknown Source)
        at java.util.logging.Logger.log(Unknown Source)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:352)
        at org.bukkit.craftbukkit.CraftWorld.setStorm(CraftWorld.java:581)
        at me.cmesh.DreamLand.DreamLandWeatherListener.onWeatherChange(DreamLandWeatherListener.java:22)
        at org.bukkit.plugin.java.JavaPluginLoader$82.execute(JavaPluginLoader.java:819)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.CraftWorld.setStorm(CraftWorld.java:581)
        at me.cmesh.DreamLand.DreamLandWeatherListener.onWeatherChange(DreamLandWeatherListener.java:22)
        at org.bukkit.plugin.java.JavaPluginLoader$82.execute(JavaPluginLoader.java:819)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.CraftWorld.setStorm(CraftWorld.java:581)
        at me.cmesh.DreamLand.DreamLandWeatherListener.onWeatherChange(DreamLandWeatherListener.java:22)
        at org.bukkit.plugin.java.JavaPluginLoader$82.execute(JavaPluginLoader.java:819)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.CraftWorld.setStorm(CraftWorld.java:581)
        at me.cmesh.DreamLand.DreamLandWeatherListener.onWeatherChange(DreamLandWeatherListener.java:22)
        at org.bukkit.plugin.java.JavaPluginLoader$82.execute(JavaPluginLoader.java:819)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.CraftWorld.setStorm(CraftWorld.java:581)
        at me.cmesh.DreamLand.DreamLandWeatherListener.onWeatherChange(DreamLandWeatherListener.java:22)
        at org.bukkit.plugin.java.JavaPluginLoader$82.execute(JavaPluginLoader.java:819)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.CraftWorld.setStorm(CraftWorld.java:581)
        at me.cmesh.DreamLand.DreamLandWeatherListener.onWeatherChange(DreamLandWeatherListener.java:22)
        at org.bukkit.plugin.java.JavaPluginLoader$82.execute(JavaPluginLoader.java:819)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.CraftWorld.setStorm(CraftWorld.java:581)
    
    [.....]
    
        at me.cmesh.DreamLand.DreamLandWeatherListener.onWeatherChange(DreamLandWeatherListener.java:22)
        at org.bukkit.plugin.java.JavaPluginLoader$82.execute(JavaPluginLoader.java:819)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.CraftWorld.setStorm(CraftWorld.java:581)
        at me.cmesh.DreamLand.DreamLandWeatherListener.onWeatherChange(DreamLandWeatherListener.java:22)
        at org.bukkit.plugin.java.JavaPluginLoader$82.execute(JavaPluginLoader.java:819)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.CraftWorld.setStorm(CraftWorld.java:581)
        at me.cmesh.DreamLand.DreamLandWeatherListener.onWeatherChange(DreamLandWeatherListener.java:22)
        at org.bukkit.plugin.java.JavaPluginLoader$82.execute(JavaPluginLoader.java:819)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.CraftWorld.setStorm(CraftWorld.java:581)
        at me.cmesh.DreamLand.DreamLandWeatherListener.onWeatherChange(DreamLandWeatherListener.java:22)
        at org.bukkit.plugin.java.JavaPluginLoader$82.execute(JavaPluginLoader.java:819)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.CraftWorld.setStorm(CraftWorld.java:581)
        at me.cmesh.DreamLand.DreamLandWeatherListener.onWeatherChange(DreamLandWeatherListener.java:22)
        at org.bukkit.plugin.java.JavaPluginLoader$82.execute(JavaPluginLoader.java:819)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.CraftWorld.setStorm(CraftWorld.java:581)
        at me.cmesh.DreamLand.DreamLandWeatherListener.onWeatherChange(DreamLandWeatherListener.java:22)
        at org.bukkit.plugin.java.JavaPluginLoader$82.execute(JavaPluginLoader.java:819)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.CraftWorld.setStorm(CraftWorld.java:581)
        at me.cmesh.DreamLand.DreamLandWeatherListener.onWeatherChange(DreamLandWeatherListener.java:22)
        at org.bukkit.plugin.java.JavaPluginLoader$82.execute(JavaPluginLoader.java:819)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.CraftWorld.setStorm(CraftWorld.java:581)
        at me.cmesh.DreamLand.DreamLandWeatherListener.onWeatherChange(DreamLandWeatherListener.java:22)
    
    I'm using this plugin for create Seasons (http://forums.bukkit.org/threads/15183/) & DreamLand v1.9

    Second One
    Code:
    2011-08-01 01:56:19 [SEVERE] Error occurred while enabling DreamLand v2.0 (Is it up to date?): null
    java.lang.NullPointerException
        at me.cmesh.DreamLand.DreamLand.reload(DreamLand.java:164)
        at me.cmesh.DreamLand.DreamLand.onEnable(DreamLand.java:85)
        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:878)
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:272)
        at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:162)
        at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:146)
        at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:284)
        at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:271)
        at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:148)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:335)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    I can't use DreamLand v2.0 :/

    Cordialy
     
  7. Offline

    Naitsirhc Hsem


    Hi, I am going to release 2.1 in a few minutes, thanks for catching this!

    2.1 out with fixes!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  8. It work ^^ nice :)
    No error for the moment.

    Cordialy
     
  9. Offline

    IEclipseII

    Mobs wont spawn, I set mobspawn to 100 in the config :( Only chickens spawn (By default for feathers I assume)
     
  10. Offline

    Naitsirhc Hsem

    Check out the config options in the main post. I will write a better explanation later
     
  11. It's possible to can remove the "spawn bed"?

    I'll explain ^^,
    - it must be night to sleep & go to the SkyLand or Nightmare (Ok i like),
    - you fall from the Sky or the morning begin you'll back to your bed (Ok i like),
    - you die from Nightmare you'll back to the bed (Ok i like),
    - you die form your <world> you'll back to the bed (Ko i don't want this :/) <= it's possible to choose for this circumstance to respawn on the world's spawnpoint?

    Cordialy

    Code:
        options:
            message: ''
            allowAll: false
            attemptWait: 0
            wakeup: true
            weatherDisable: false
            respawnbedDisableonWorld: true/false
     
  12. Offline

    NeonJ

    I've noticed that after I fall off the Dream Lands, the server crashes.

    No error appears in the console, the server just freezes. I don't know why.
     
  13. Offline

    IEclipseII

    Yes, I did, and I set the spawn rate/chance to 100, but chicken only spawn still.
     
  14. Offline

    charleeesh

    Hi I have same problem as NeonJ. After woke up a stucked in bed and server crash. No information in log. Tried to turn off all my other plugins but nothing helps. Thanks for advice
     
  15. Offline

    Naitsirhc Hsem

    please post your config.yml


    Please post the specs of your server
     
  16. Offline

    Svettnes

    I love this addon, tho until "Nightmare" has a command to leave, I'm not using it :p
    It doesn't work well with "ItemVoid", causing players who dies from lava to reload their "Nightmare" inventory = empty one.

    I would like players to maintain inventory from normal world and gain items in Nightmare which presists into Normal world.

    I COULD have restored players inventory from fire/lava/fall/mobs and trust "ItemVoid" to restore inventory upon death in "Nightmare" but there's no option to have seperate "restore-on-death-reason" in my different worlds (where I normally only restore inventory from fire/lava deaths).

    Besides, dieing hurts equipent :p
     
  17. Offline

    Naitsirhc Hsem

    I will add that into the next version
     
  18. @Naitsirhc Hsem

    It's possible to change the respawn point when you die from your "world" (i'll wanna respawn in my spawnpoint and not in my bed).

    Cordialy
     
  19. Offline

    kahlilnc

    Nice thanks for the update!!!
     
  20. Offline

    Naitsirhc Hsem

    Sure, I will include that in 2.2
     
  21. Offline

    aussie1579

    posted this idea here a while ago but it seemed to be overlooked, is it possible to have a new feature, where you die if you fall off dreamlands much like you were falling into the void?
     
  22. @Naitsirhc Hsem

    Great, just one thing:

    I have my "world", my "wolrd_nether", my "world_skyland", my "world_nightmare", i'll can respawn on my spawnpoint form the skyland & nightmare, but if i die from my "world" i'll respawn on my bed =s.

    It's possible to add a command for this? It will be so great for me :)

    Cordialy
     
  23. Offline

    Naitsirhc Hsem

    Ok I overlooked that, will update that later today

    I guess so

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  24. Offline

    fullwall

    @Naitsirhc Hsem - could I ask why you use refreshChunk()? It's a non-standard method that may be causing issues with Citizens.
     
  25. Offline

    Naitsirhc Hsem

    should I be using loadChunk()?
     
  26. Offline

    fullwall

    @Naitsirhc Hsem - should you be using anything at all? Why is it necessary to force load the chunk when it will be loaded anyway when the player teleports?
     
  27. Offline

    Naitsirhc Hsem

    Sometimes on slower servers it will not load fast enough for the player not to fall into the void

    If it is causing an issue, I could have a preemption flag in the config file that could enable or disable this.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  28. Offline

    fullwall

    @Naitsirhc Hsem - in that case, loadChunk() would be better (keep in mind that using getChunkAt() also loads the requested chunk).
     
  29. Offline

    Naitsirhc Hsem

    ok, thanks for the input :)
     
  30. Offline

    Jacob19999

    May I ask why it also includes "nightmare"?
     
  31. Offline

    NeonJ

    What do you mean by that? I don't see how that would affect the entire server to stop responding, as other MultiWorld things work.
     

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