Inactive [FUN/ECON]MonsterHunt v1.5.1 - Who kills most mobs? [1.1-R4]

Discussion in 'Inactive/Unsupported Plugins' started by matejdro, Jan 29, 2011.

  1. Offline

    matejdro

    MonsterHunt

    Are your players building at day, but bunker into their houses, when night comes? Make them hunt monsters!

    This plugins adds another layer of fun against monsters. It's absolute must have, if you have monsters turned on.

    At night, when monsters come out, plugin will count how many monsters each player kills. At the end of the night, name of the player with most kills is announced globally.

    Additionally, you can enable reward to add another way of gathering stuff to the server or to simply motivate players to hunt monsters.


    (BIG thanks to @Samkio for the video)

    See BukkitDev page for more information and download links: http://dev.bukkit.org/server-mods/monsterhunt/
    (you can use your minecraft forum username and password on BukkitDev)
     
  2. Offline

    jwideman

    How is the ExtendDay support coming? Currently, it seems that players get points for killing monsters at any time.
     
  3. Offline

    feverdream

    My only work for this was to allow other plugin developers - like the OP - to know how many days or nights are left when its used to extend them. I have not gotten any other API support requests.
     
  4. Offline

    jwideman

    That's fine, feverdream. I imagine that's all that would be needed for matejdro to make Monster Hunt work with the extended days, and was asking about that.
    For what it's worth, it does now appear that kills are being counted at night but not during the day, so things seem to be working.
     
  5. Offline

    KrisEike

    Yeah, having the same problem as before. It seems to be outdated.

    Error:

    SEVERE: null (is it up to date?)
    java.lang.NullPointerException
    at com.matejdro.bukkit.monsterhunt.InputOutput.PrepareDB<InputOutput.java:187>
    at com.matejdro.bukkit.monsterhunt.MonsterHunt.onEnable<MonsterHunt.java:56>
    at ord.bukkit.plugin.java.JavaPlugin.setEnabled<JavaPluginLoader.java:410>
    at ord.bukkit.plugin.SimplePluginManager.enablePlugin<SimplePluginManager.java:175>
    at ord.bukkit.craftbukkit.CraftServer.loadPlugin<CraftServer.java:74>
    at ord.bukkit.craftbukkit.CraftServer.loadPlugins<CraftServer.java:55>
    at ord.bukkit.craftbukkit.CraftServer.reload<CraftServer.java:193>
    at ord.bukkit.command.SimpleCommandMap$ReloadCommand.execute<SimpleCommandMap.java:184>
    at ord.bukkit.command.SimpleCommandMap.dispatch<SimpleCommandMap.java:77>
    at ord.bukkit.craftbukkit.CraftServer.dispatchCommand<CraftServer.java:171
    at net.minecraft.server.MinecraftServer.b<MinecraftServer.java:344>
    at net.minecraft.server.MinecraftServer.h<MinecraftServer.java:326>
    at net.minecraft.server.MinecraftServer.run<MinecraftServer.java:232>
    at net.minecraft.server.ThreadServerApplication.run<SourceFile:512>
    Reload complete.

    So, what is wrong?

    Kris
     
  6. Offline

    matejdro

    ExtendDay support is working, but for some reason reward calculation will return error, so MonsterHunt will never stop.

    @KrisEike it looks like your db confiiguration is screwed. Mysql or SQLite?
     
  7. Offline

    KrisEike

    I found BOTH in the lib folder.. Two jar files.
     
  8. Offline

    matejdro

    Yes, but what are you using?
     
  9. Offline

    KrisEike

    Sorry, really new to this, so i don't know.. =/
    How can i find out?

    Kris
     
  10. Offline

    matejdro

    Can you post your MonsterHunt.properties?
     
  11. Offline

    GamerX

    I got this error code when i killed a skeleton with bow and arrow.

    Ive added my settings file also
     

    Attached Files:

  12. Offline

    mortdefaim

    Hi, i have got a problem, when i change the message.txt, it doesn't change nothing on my dedicated server. But it work on a local server.
    Also i have got a problem with the command /huntstart wich doesn't works.
    Permissions are ok.
    Thanks!
     
  13. Offline

    matejdro

    @GamerX Can you remove Stats plugin and try without that?

    @mortdefaim do you added any colors into messages.txt?
     
  14. Offline

    mortdefaim

    Nop; here is the file
    Code:
    NoBowMessage = Your kill is not counted. Stop camping with your bow and get into the fight!
    MessageTooLateSignUp = Désolé, trop tard pour s'inscrire
    StartMessage = Une chasse aux monstres à commencé!
    HighScoreMessage = Meilleur score!: <Points> points!
    MessageStartNotEnoughPlayers = Pas assez d'inscrits pour la chasse aux monstre!
    FinishMessageNotEnoughPoints = Personne n'a gagné!
    MessageSignUpPeriod = Chasse aux monstres dans quelques minutes, tapez /hunt
    FinishMessageNotEnoughPlayers = Pas assez de participants, pas de gagnant
    FinishMessageOneWinner = Le gagnant de la chasse est <Name> avec <Points> points
    KillMessage = Vous recevez <MobValue> points pour  avoir tué ce<MobName>. Vous avez <Points> . Continuez!
    SignupAtHuntMessage = Vous etes inscrit pour la chasse
    FinishMessageMoreWinners = La chasse est finie, les gagnants sont <Names> . Egalité avec <Points> points
    SignupBeforeHuntMessage = Vous etes inscrit pour la prochaine chasse
    RewardMessage = Felicitation vous recevez cette récompense
    DeathMessage = Vous etes mort! Votre score est réduit de 30%
    Any idea why it works on local?
     
  15. Offline

    matejdro

    Do you have windows on local?

    For some reason, MonsterHunt will not recognize messages in linux and replace it with default.

    Can you try removing all the special characters like é and check if works?
     
  16. Offline

    KrisEike

    Hey, i got it to work now, i put it on my server and it works.. but there is no folder about MonsterHunt in the plugins.. How do i get the folder there? I tried reloading and restarting the server.. nothing.

    Kris

    EDIT: Nvm, i got it working now. Had to reload about 3 times, then it worked xD
    --- merged: Feb 11, 2011 3:09 PM ---
    Uhm, can i make the reward however the amount i want it? Like 52 coins?

    And, why am i the only one that can use /hunt ? normal players can't! O.O

    Kris
     
  17. Offline

    mortdefaim

    It works thanks mate! great plugin!

    Any idea for the /huntstart that doesn't work?
     
  18. Offline

    matejdro

    Yes and no.

    It's plugin error (not yours), but I'm not sure yet, what causes it.
     
  19. Offline

    Stone89

    Hey, I have been having issues getting this to run on my server. Would like to use it with iconomy, but the command to give gold in that is not working. I am also having issues setting up these permissions in my permissions section. It also keeps the hunt going and never stops, but it does reward a single winner.. when i want everyone to win. I waited and it will even go negative.. saying something like "-20% of night remaining..." Need help! anyone? I know it multiple mods, so any help would be great.

    Also getting this error, and have done the file "VERSION.txt" and 1.3 in it
    [SEVERE] x Update failed : sqlite: java.sql/SQLException: duplicate column name: stock

    #Start to finish settings
    SkipDays = 1 #How many days to skip between each round
    MinimumPlayers = 1 #Minimum number of participants needed to announce the winner and give prize.
    EnableSignup = true #that will enable signup. Players have to sign up before they start killing or their kills won't be counted. Players can sign up before the night and their sign ups will be reseted after the night.
    StartTime = 13000 #Time when plugin will start counting mob kills
    SignUpPeriodTime = 2 #How many minutes before hunt starts will hunt be announced? In this period players have to sign up. Set to 0 to disable.
    StartChance = 100 #Chance to actually start the fight. Range is between 100 and 0.
    EnableReward = true
    MinimumPoints = 10 #Minimum points needed to be a winner and claim the prize.
    RewardEveryone = true #Should we reward everyone instead of just winners?
    FinishTime = 23600 #time when plugin stops counting mobs and announce the winners. Finish time must be greater than start time.
    RewardParameters = 264 3-3,0 250,
    RewardParametersEveryone = 0 R10,

    #Kill points
    PointsZombie = 2 #How many points do you get for killing Zombie
    PointsZombiePigman = 2 #How many points do you get for killing Zombie Pigman
    PointsGhast = 2 #How many points do you get for killing Ghast
    PointsCreeper = 1 #How many points do you get for killing Creeper
    PointsSkeleton = 1 #How many points do you get for killing Skeleton
    PointsSlime = 1 #How many points do you get for killing Slime
    PointsSpider = 1 #How many points do you get for killing Spider

    #Settings
    TellTime = true #allow plugin to display remaining time in the /huntstatus command.
    UseMySQL = false #true = use MySQL database / false = use SQLLite
    MySQLUsername = root #MySQL Username (only if using MySQL)
    MySQLPassword = password #MySQL Password (only if using MySQL)
    MySQLConn = jdbc:mysql://localhost:3306/minecraft #MySQL Connection string (only if using MySQL)
    EnabledWorlds = world #In which worlds should MonsterHunt be enabled? Use comma(,) to separate them
    CountBows = true #should plugin also count kills made with bow?
    EnableHighScores = true #Enable saving and displaying personal high scores of each player.
    DeathPenalty = 30 #Percentage of points lost when character dies. Use 0 to disable death penalty. Range is between 0 and 100. Don't forget to also edit DeathMessage.

    Thins on my server (which i want all to work):
    iChat
    iConomy
    MonsterHunt
    Permissions
    SimpleShop
    SpawnControl
    BlockDrops
     
  20. Offline

    Junubee

    RewardParameters = 264 3-3,0 250,
    RewardParametersEveryone = 0 R10,

    Those need to be completed, like this:
    RewardParameters = 264 3-3,0 250-250
    RewardParametersEveryone = 0 R10-10

    So they get 3 diamonds and 250 gold for winning, and 10 gold x number of points when the hunt is over. The -20% time is probably because it's erroring out due to the rewards not working.
     
  21. Offline

    KrisEike

    [​IMG]

    What happened? :confused:
    And, why can only i join the /hunt ?
     
  22. Offline

    matejdro

    Did you set up the permissions for the hunt command properly?

    Also, do you use any plugin reloaders? If you do, try doing a normal restart. Looks like MonsterHunt is loaded twice for some reason.
     
  23. Offline

    KrisEike

    I haven't set up any permisions at all :confused: What should i add?

    And, plugin realoders, no, i don't think so. And i've tried restarting twice =/

    Kris
     
  24. Offline

    matejdro

    what plugins do you have installed

    @Stone89 do you use ExtendDAy?
     
  25. Offline

    KrisEike

    Plugins are:
    General
    HeroicDeath
    iChat
    iConomy
    LWC
    MonsterHunt
    MyWarp
    Permissions
    SpawnControl
    Towny
    WorldEdit
    WorldGuard
    BorderGuard
    MagicCarpet
    Minecart Mania
    "PlgSetspawn_2"

    What are the things i should add to permissions?
    Like, 'general.tp'

    Kris

    EDIT: Just said "Trying to fix MonsterHunt2011-02-11" on PuTTY =/
     
  26. Offline

    matejdro

    Use monsterhunt.usercmd.hunt for /hunt command. (check first post under Permissions for more commands)
     
  27. Offline

    Stone89

    No I posted what I am using...
    Thanks to junubee I am now getting gold, and the hunt is ending. All I have left is to get my permissions working. World be nice if someone would post thier permissions. Seeing a details example helps more then a list of the permissions to add...

    Here is my permission file.

    # Supports "Default" and "GroupUsers"
    plugin:
    permissions:
    system: default

    ##
    # Groups can contain inheritance.
    # To make a group inherit the permissions from another
    # group simply place the groups name in the "inheritance:"
    # field seperated by commas.
    #
    # Example: inheritance: Default,Admins,
    ##
    # All permissions including the asterisks must be placed in single quotes.
    # like so:
    #
    # - 'general.spawn'
    #
    # Otherwise errors will happen!
    ##
    # Globalized Permission settings:
    #
    # If a permission contains periods (.) you can denote a globalized parameter:
    #
    # - 'general.*'
    #
    # This will allow you to use all general commands.
    #
    ##
    #
    # Single Asterisk denotes all commands:
    #
    # - '*'
    ##
    groups:
    M:
    default: true
    info:
    prefix:
    suffix:
    build: true
    inheritance:
    permissions:
    - 'monsterhunt.rewardeverytime'
    Moderator:
    default: false
    info:
    prefix:
    suffix:
    build: true
    inheritance:
    - Default
    permissions:
    - 'general.time'
    - 'general.teleport'
    - 'general.teleport.here'
    - 'general.player-info'
    Admins:
    default: false
    info:
    prefix:
    suffix:
    build: true
    inheritance:
    - Moderator
    permissions:
    - '*'
    users:
    stone89:
    info:
    prefix:
    suffix:
    build: true
    inheritance:
    - Admins
    permissions:
    - '*'
    - 'monsterhunt.admincmd.huntstart'
    - 'monsterhunt.admincmd.huntstop'
    - 'monsterhunt.usercmd.hunt'
    - 'monsterhunt.usercmd.huntscore'
    - 'monsterhunt.usercmd.huntstatus'
    - 'monsterhunt.rewardeverytime'
     
  28. Offline

    KrisEike

    Allright. It worked.
    Still, monsterhunt just started, and it didn't end at day time.. we are still counting points, in the middle of the day.
    What happened? =/

    Kris
     
  29. Offline

    Stone89

    I had this issue, double check your reward codes. if your not sure post your hunt config.
     
  30. Offline

    matejdro

    Updated.

     
  31. Offline

    tygreen19

    im not sure if anyone mentioned this. but i get a crash when i reload my plugins twice in a row. then to get monsterhunt back up i have to restart the entire server. im running CB build 298 and the most recent monsterhunt
     

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