Inactive [SEC/MECH] LWC v4.1.1 :: Lightweight Protection for Chests, Furnaces, Dispensers, and more! [1.2]

Discussion in 'Inactive/Unsupported Plugins' started by Hidendra, Jan 17, 2011.

  1. Offline

    Hidendra

    LWC v4.1.1 3/1/2012
    [​IMG] Download
    [​IMG] Bleeding-edge builds
    [​IMG] Feature requests, Suggestions and Issues
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    [​IMG] github
    [​IMG] wiki (not fully up to date yet, sorry!)
    [​IMG] Donate


    DevBukkit
    Using LWC

    [​IMG] Modules
    Modules are seperate plugins much like LWC but extend LWC in some way, usually by giving extra functionality. While there may be more than already listed here, these modules are ones that are officially supported by LWC and maintained by the same author (Hidendra).

    [​IMG] LWC-Economy 1.30 - [​IMG] Download
    Configuration file: plugins/LWC/iconomy.yml

    LWC-Economy allows players to buy protections with economy money. At the moment, iConomy, BOSEconomy and Essentials are supported (have an Econ plugin that you want supported? PM me!) It can be configured on a per-user and per-group basis. It does not use Register.

    Aside from purchasing, when a user removes a protection, they will also be refunded what they initially paid for the protection.

    Discounts can also be given to each individual group, player, or by default. A discount is defined by giving X amount of protections for Y price, e.g 5 protections for free (0). After getting 5 protections for free, they pay full price again. They cannot get another discount again unless one of the following becomes true: a. an admin manually resets them b. the discounted amount of protections is increases (e.g increasing from 5 to 6 will mean said player gets 1 more for free) or c. the discount price itself changes (which means they will again get 5 protections for the new price.)


    What can be protected?
    • Chests
    • Dispensers
    • Furnaces
    • Doors
    • Signs
    • Trap doors
    • Anything else! Protections can be customized to anything you wish.

    Features
    • Plug 'n play! LWC handles all dependency resolution -- you just put LWC.jar in your plugins directory
    • Has reached a level where its routinely safe and stable.
    • Protections can be: Public, Password, and Private (by User and/or Groups)
    • If the block has a persistent inventory (ex. chest), LWC can protect it! (Unless the server owner disabled the protection of a specific block!)
    • Limits of how many protections a user or group can lock
    • Small memory footprint. No flat files.
    • For chests, only 1 side of the chest needs to be protected. The plugin saves space by dynamically linking connected chests as protected
    • Much, much more. This post would be extremely long if I were to post every feature LWC has to offer.

    Translations

    If your server would benefit more from a version of LWC in your native tongue, or you just want to do it because LWC is awesome, I'm open to allow translations to (almost any) language. Almost all LWC messages are editable.
    Locale files can be UTF-8, but are limited by Minecraft's charset (Latin-1.)

    The current and latest English locale can be found here:
    https://raw.github.com/Hidendra/LWC/master/src/lang/lwc_en.properties

    Currently, the following languages are officially bundled with LWC:
    • German - de - @Dawodo
    • Polish - pl - @Geoning @dudsonowa and @andrewkm
    • French - fr - @Cehel
    • Dutch - nl - @MadZero & @aoa2003
    • Czech - cz - @hofec
    • Swedish - sv - @christley
    • Russian - ru - @IlyaGulya - requires a Cyrillic font mod for the MInecraft client
    • Spanish - es - Raul " @RME " Martinez & David " @DME " Martinez
    • Danish - da - @TCarlsen

    Changelog (open)

    11/29/2011
    LWC 3.54
    • FIX: Exploit related to Showcase & LWC
    • /lwc admin report has been fixed

    9/22/2011
    LWC 3.53
    • FIX: All Permission plugins will now work as they should. In SuperPerms, lwc.protect will default to true. if you are using Permissions 2/3/GroupManager/etc, lwc.protect will default to false

    9/20/2011
    LWC 3.52
    • FIX: Permissions 2/3 stopped working correctly in 3.51

    9/19/2011
    LWC 3.51
    • lwc.protect has been changed to be default false again in SuperPerms

    9/16/2011
    LWC 3.50
    • Remove the permission metadata from defined commands so the endless onslaught of "LWC throwing Dave error !" stops

    9/16/2011
    LWC 3.49
    • FIX: Double console output

    9/15/2011
    LWC 3.48
    • 3.48 and 4.00 alphas can now be interchanged without receiving errors.
    • FIX: lwc.protect now defaults to true for SuperPerms, so Permissions 2/3 can be used without receiving Dave errors

    9/11/2011
    LWC 3.47
    • NEW: iConomy 6 support. LWC-Economy does not need to be updated, only LWC.jar

    9/11/2011
    LWC 3.46
    • FIX: The Redstone event was not being propagated via the new events

    9/10/2011
    LWC 3.45
    • FIX: plugins/LWC/locale/lwc.properties (Locale override) could not create new key values such as grass, stone, etc.
    • Feature: The "nospam" mode now hides notices.
    • Feature: Double wooden doors will now also auto open when opening them. They must both be protected.

    9/10/2011
    LWC 3.44
    • FIX: LWC would not auto reconnect to MySQL after sitting idle for a few hours

    9/3/2011
    LWC 3.43
    • NEW: Native PermissionsEx (PEX) support
    • NEW: /lwc admin purgebanned can now take -remove as an argument to also remove the removed blocks & item contents (e.g: /lwc admin purgebanned -remove)
    • FIX: An exception would be thrown when using /lwc admin cleanup while using SQLite
    • FIX: A Bukkit bug would throw an exception when a block was pushed above a chest via piston
    • FIX: The /permissions command on PermissionsBukkit 1.2 (not 1.1) was not working correctly.
    • The Polish localization has been updated courtesy of @Geoning

    LWC-Economy 1.30
    • NEW: Native Essentials Econ support
    • NEW: type: has been added to discounts (very latest iconomy.yml) to allow you to revert to the old way of how discounts were given (default: EXACT, old way: TOTAL)
    • NEW: Refunds can now be disabled by making iConomy.refunds false

    8/28/2011
    LWC 3.42
    • The flag "EXEMPTION" has been added to allow you to exempt flags from commands such as ADMIN PURGE and ADMIN EXPIRE; it prevents the protection from being removed unnecessarily. It can only be activated by LWC admins. Use /cexempt on or the usual /lwc flag exempt on
    • FIX: Some servers were experiencing a freezing issue on startup which is now fixed
    • FIX: Disabled modes were not properly disabled, despite being told the mode was disabled.

    8/26/2011
    LWC-Economy 1.21
    • FIX: On some servers LWC-Economy would not bootstrap itself into LWC correctly
    • LWC is unaffected, but due to how automatic provisioning works, the binary will be different from the last due it modifying the build number in /lwc admin version

    8/25/2011
    3.41
    • FIX: Servers with autoUpdate set to true would find 3.40 would crash all of the time due to a stackoverflow exception.
    • FIX: PermissionsBukkit /permissions command was unusable due to LWC making it load when the server first started, not when it normally would.

    8/25/2011
    LWC-Economy 1.20
    • LWC-iConomy.jar has now become LWC-Economy.jar -- please update accordingly.
    • BOSEconomy is now supported alongside iConomy. No extra setup is necessary for either!
    • Money paid for protections can now be refunded when you destroy the protection, even if the person who paid (the owner) is offline.
    • Discounts now give out the exact amount of protections for the discounted price. For example, if 'newCharge' is set to 0 and 'amount' is set to 5, a player will be able to create 5 protections for free after it takes effect.

    LWC 3.40
    • Almost all current LWC Module events have been deprecated. They have been replaced with events such as: `onProtectionInteract(LWCProtectionInteractEvent event)`
    • Fixed PermissionsBukkit compatibility: some commands did not work correctly
    • `/lwc admin cleanup` has accelerated to warp 5
    • Servers without any Permissions plugin would find anyone would have LWC Admin access
    • The mode "nospam" has been added to prevent protection creation messages from popping up (e.g "created protection successfully.") Use /cnospam or /lwc mode nospam, which toggles it on and off.
    • Protection history. LWC now logs all protection creations/destructions -- in the future, this may log chest access, but if it happens it will be a separate plugin such as LWC-Economy
    • -remove flags have been added to `/lwc admin expire` and `/lwc admin purge <player>` to remove the associated protection block. For example, if you use `/lwc admin purge -remove Hidendra`, it will remove all protections by Hidendra, and also all of the blocks protected in the world, along with any chest contents.
    • If LWC loses connection to MySQL, LWC will prevent access to chests until the connection is regained. This is to prevent stealing from chests if the connection is somehow lost and cannot be immediately regained.
    • Pistons can no longer destroy protected doors and so on.
    • Multitude of bug fixes and minor corrections
    • Minor optimizations

    3.31
    • PermissionsBukkit is now officially supported. LWC will still work on builds pre-1000
    • lwc.blockinventory has been renamed to lwc.deny - please take note
    • Fixed a bug where protections would be loaded from any world
    • Fixes to the Danish translation

    3.30
    • Added core.ignoreExplosions to core.yml to allow an admin to allow creeper explosions / TnT to destroy protections
    • Protections will now keep track of the last time they were interacted with
    • Added the command /lwc admin expire to allow you to expire protections that have not been used in so long. Example: /lwc admin expire 2 weeks
    • Added the command /lwc admin purgebanned to remove protections of every played in banned-players.txt
    • Added the command /lwc admin query to allow raw queries on the physical database
    • Drop transferring could not be disabled, it is now fixed.
    • Various bug fixes

    7/5/11
    3.21
    • Fix "fetch size" error
    • Removed the auto-removal of the very old players table

    7/4/11
    3.20

    • Very important bug fix for those who are using MySQL and prefixes. Prefixes will now work correctly and any issues arisen from MySQL usage should now be resolved
    • Fixed lang-defined block names being used in core.yml - protections instead of the english variant, otherwise all protections are broken.

    Credits
    • It's not all about me! I've tried my hardest and /lwc credits was the result. It turns out there is a lot more people I am extremely thankful to than can fit on one chat page, so instead it scrolls.
    • Many, many people helped with LWC in vastly different ways and it's impossible to credit every single person accurately, thus I missed a few people.

    Translations
    This update introduces three more languages: Russian, Spanish, and Dutch.
    • Russian - @IlyaGulya - requires a Cyrillic font mod for the Client
    • Spanish - Raul " @RME " Martinez
    • Spanish - David " @DME " Martinez
    • Dutch - @Tcarlsen

    Chunk corruption workaround
    • Have you ever noticed, when you /cinfo'd something, it said "That air is not registered"? Or when chests randomly stop working? If you get this a lot, you are most likely affected by an issue in Bukkit where chunks will mysteriously report Air (or some other block) for each block in the chunk. Please refer to this bug report on Leaky Bukkit: http://leaky.bukkit.org/issues/656
    • @morganm graciously found a way to workaround this issue, and it involves forcing every single protection to be cached and some other magical tidbits (without getting too technical.) To enable this, open up plugins/LWC/core.yml and then change bukkitBug656workaround to true. If you don't see it under core:, add it:
      Code:
          bukkitBug656workaround: true
      

    Behaviour
    • Trap doors are now available as a default protection for any new configurations: they will not automatically add themselves to existing LWC configurations
    • The default value for magnet.yml - perSweep has been changed from 20 to 40
    • The command /lwc debug has been added to test your permissions and show you precisely what you have access to
    • LWC now displays the git commit and Jenkins build (ci.griefcraft.com) in version strings (e.g /lwc admin version or /lwc admin report).

    6/16/11
    3.11
    • Translation: Swedish! Thank you @christley!
    • Bug fix for block placement

    6/16/11
    3.10
    • Translation: Czech! Thank you @hofec
    • The default value for core.showMyNotices has been changed to false (does not affect current installs.)
    • Burning furnaces have been fixed
    • Iron doors have been fixed
    • Redstone fix
    • Fixed auto register allowing registrations without having lwc.protect
    • Feature: auto openable Iron Doors. On by default -- iron doors (including double doors) will open (or close) when you click them provided they are both protected and you have access to them. "openAndClose," which closes the door automatically after x seconds (3 by default) is available but currently may not work as expected (works oppositely for doors facing North or South; doors will stay open.)
    • Trap doors (aka hatches) have been added to the default protection list. However, if you have an existing core.yml, and want trap doors, you either need to delete core.yml and restart the server (thus redownloading it) or adding trap_door to protections.blocks, e.g
      Code:
              trap_door:
                  enabled: true
                  autoRegister: off
      

    6/11/11
    3.06
    • Sign names have been normalized to "Sign" (e.g Wall sign and Sign post are shown as just Sign)
    • Added locale values for "you" and block names (chest, furnace, dispenser, wooden_door, iron_door, and so on.) Custom block names can be defined if you have custom protections.
    • Dutch translation -- thank you to @MadZero and @aoa2003

    6/08/11
    3.05
    • Notices will be shown correctly to admins when showMyNotices is disabled.

    6/08/11
    3.04
    • Limit the amount of queries the Magnet module can use (can be changed with magnet.perSweep, default 20. Delete magnet.yml to auto-regen it). On larger worlds, this was a severe issue
    • magnet.enabled now works correctly

    6/07/11
    3.03
    • MySQL prefix is now working as it should
    • Minor fix with the cache update in 3.02

    6/07/11
    3.02
    • Cache null protections as well, to prevent massive redstone spam

    6/07/11
    LWC 3.01

    Thank you so much to the many, many people who provided feedback and suggestions on 3.00.
    This changelog may be incomplete as I probably missed some obscure changes.

    Translations
    The following languages are now available in LWC:

    Lists support
    • LWC supports the Lists plugin which allows you to create a list for your protections to use. Anyone in this list attached to the protection can access your protection
    • When modifing/creating the protection, use l:ListName or list:ListName, e.g: /cmodify l:Test or /cprivate l:Test

    Configuration
    • lwc.properties is now gone. It has been replaced by multiple .yml files, e.g core.yml, limits.yml, worldguard.yml, and so on.
    • Your old lwc.properties is still automatically converted.

    Limits
    • The old in-database limits has been fully removed. It is replaced by an on-disk alternative, limits.yml. This very easily allows much more in-depth limits management (e.g only: 5 chests, 2 furnaces, 0 doors)

    Custom protections
    • It is now extremely easy to create your own custom protections, or remove existing ones (core.yml -> protections:). For example, this is how you would make Note Blocks protectable, and allow people to play them (But not change the note!):
    Code:
            note_block:
                enabled: true
                ignoreLeftClick: true
    

    API
    • [I hope] final major revision to the LWC Api. New additions will allow other plugins to hook into LWC much more easily and do things that were not possible before. Features can be seamlessly integrated into LWC as if they were in LWC itself.
    • PhysDB.getPrivateAccess is now deprecated -- please use protection.getAccess instead!
    • Protections can be more easily modified utilizing methods in their objects: save() (queued save), saveNow(), remove(), removeCache() (just removes the protection from the cache, not the database), and update() (just updates the cached protection, save()/saveNow() already does this)

    LWC Modules
    • Modules can be thought of as a plugin inside LWC itself -- more or less they will change LWC's behaviour in some way, depending on the module.
    • Very easily implemented by developers: cancel protection registrations, cancel that damn protection message, and way more! More info on the wiki.

    Admin customization
    • There are now a ton of permissions nodes; there is one for each admin command. For example, for every Admin command, you could use: lwc.admin or lwc.admin.*. For just "find" and "forceowner", you could give a group/player the following: lwc.admin.find and lwc.admin.forceowner. Full list on the wiki.
    • Please note that lwc.admin.* only grants all Admin commands; lwc.admin still has a higher authority over the former (e.g, lwc.admin is considered the owner of any protection, while lwc.admin.* is not !!)

    Player customization
    • Like the admin commands, the main LWC commands can now be customized via permissions. lwc.protect still functions the same (all functionality); some examples of new nodes are: lwc.create or lwc.create.* (create anything), lwc.create.private (only be able to create private protections), lwc.info (/cinfo), lwc.modify (/cmodify), lwc.unlock (/cunlock), and so on. Full list on the wiki.
    • Please note that without lwc.protect, you need to manually assign flags. E.g: lwc.flag.* or lwc.flag.redstone / lwc.flag.magnet

    Magnet flag
    • The chest will act as a magnet and suck up nearby items (within a 3 block radius.) This can be very useful for automatic farms (e.g animals or crops.) It is compatible with double chests.
    • Can also specify items that these special chests will not pick up (in magnet.yml)
    • Compatible with Double Chests

    iConomy
    • It is now possible to sell protections with the fully optional LWC-iConomy bridge module. You just throw LWC-iConomy.jar into your plugins folder and then edit iconomy.yml in plugins/LWC/ when it's generated on the next startup!
    • You can also allow players to have a certain amount of protections at a reduced price (or even free) e.g free protections while you have less than 5 (but regular price after that.)

    Performance
    • LWC now does major caching of protections in memory. Previously, LWC hit the database everytime a protection is opened; now they are routinely stored in cache without a huge hit on memory usage (very minimal.) It can be increased from the default of 10000 if you wish in core.yml (core.cacheSize). More will most likely be cached in the future
    • Access rights are now stored with Protections (for the curious, it uses an OUTER JOIN, so just 1 query.)
    • Protections are precached (as many as possible) when the server is started
    • Lots of bug fixes (mostly miscellaneous.)

    Other
    • MySQL prefix can now be configured (if you change it with an existing MySQL install, it will fix that automatically, don't worry!)
    • /cpersist or /lwc mode persist now acts as a toggle for the mode
    • Added the following aliases: /cpersist , /cdroptransfer , /cmagnet , and /cadmin
    • /climits displays your protection limit and how many protections you have protected.
    • Minor changes all around

    Cheers

    4/18/11
    2.31
    • Security bugfix regarding an issue in minecraft itself (thanks sycot)

    4/09/11
    2.30
    • Native German translation! If you wish to use LWC in German, please change "locale" in lwc.properties to de. Many thanks to @Dawodo for doing the translation!
    • /lwc admin cleanup will now show the correct values instead of variable names when outputting results
    • enforce-worldguard-regions is now compatible with WorldGuard 5.x
    • Redstone is now changed again. All set redstone flags are reset. Redstone will obey the deny-redstone config value (which is false by default), meaning if it is set to false, you need to explciitly set the flag to disable redstone (/lwc flag redstone on), and if it is set to true, all doors prevent redstone by default so you need to set the flag to allow redstone.

    4/06/11
    2.21
    • Minor bug fixes

    4/06/11
    2.20
    • By default, redstone WILL NOT open doors (at the moment, it appears dispensers are unaffected, hopefully they will be fixed in CraftBukkit). In order to allow redstone to open your door, you need to issue this: /lwc flag redstone on. Using /lwc flag will show you the available protection flags -- these are "switches", only on/off (only redstone flag exists at the moment)
    • Bug fix: Protections will auto protect themselves again when being placed

    4/05/11
    2.12
    • Official support for RB builds >600 now that I am back home
    [hit max thread length]


    enjoy, gents
     
  2. Offline

    Hidendra

    Limits must be the same case as they are in Permissions. If in Permissions you have a group defined as Default, in limits.yml it must also be Default, not default or dEFault or DEFAULT

    http://wiki.griefcraft.com/wiki/LWC/MySQL

    Basically, change all the values under database in core.yml to match your MySQL setup, and change adapter to mysql. Do not change the "path" value, as the conversion won't activate. Then simply start your server, the conversion process will be automatic and will convert successfully if you did everything correctly.

    Looks okey. Are you using a recommended build?

    It would appear I put ignoreExplosions under core. Try this:

    Code:
    core:
        locale: en
        autoUpdate: false
        flushInterval: 10
        cacheSize: 10000
        defaultMenuStyle: basic
        showNotices: true
        showMyNotices: false
        verbose: false
        opIsLWCAdmin: true
        ignoreExplosions: true
    
    database:
        adapter: mysql
        path: plugins/LWC/lwc.db
        host: localhost
        database: minecraft
        username: xxxxxxx
        password: xxxxxxxxxxxxxx
        prefix:
    
    protections:
        denyRedstone: false
        autoRegister: off
        ignoreBlockDestruction: true
        ignoreExplosions: true
        ignoreLeftClick: false
        ignoreRightClick: false
        blocks:
            chest:
                enabled: true
                autoRegister: off
            furnace:
                enabled: true
                autoRegister: off
            dispenser:
                enabled: true
                autoRegister: off
            sign:
                enabled: true
                autoRegister: off
            wooden_door:
                enabled: true
                autoRegister: off
            iron_door:
                enabled: true
                autoRegister: off
            trap_door:
                enabled: true
                autoRegister: off
    
    modes:
        droptransfer:
            enabled: true
        persist:
            enabled: true
    
    So you don't want any protections to be auto registered when they are placed?

    In core.yml, search for
    Code:
    autoRegister: private
    
    and replace with
    Code:
    autoRegister: off
    
    :D

    At the moment, removing banned users' chests has to be manually done with /lwc admin purge NAME if you use mcbans. If you use banned-players.txt, you can simply use /lwc admin purgebanned
     
  3. Offline

    coankid

    Hey Guys, i have two major bugs. The first is, that you can open locked Iron doors with hand not with lever or button.
    The 2. Is that you cant do a password protection, becuase if you made a pw protection and you want to open it and type in youre pw it says the pw is not correct. So hope this will be fixed.

    Thx
     
  4. Offline

    Hidendra

    I'm not sure if I understand your first issue. Could you post or pm me your server IP and show me both issues on your server?
     
  5. Offline

    RugRats

    EDIT: Works fine. My members must of lied or did something wrong :O!
     
  6. Offline

    SplenectomY

    EXCELLENT! That fixed my explosion problem. Now, this parameter: ignoreBlockDestruction: true should allow me to walk up to a chest and break it with a pickaxe, right? Well it is not. Here is my updated config. Any help would be greatly appreciated!

    Code:
    core:
        locale: en
        autoUpdate: false
        flushInterval: 10
        cacheSize: 10000
        defaultMenuStyle: basic
        showNotices: true
        showMyNotices: false
        verbose: false
        opIsLWCAdmin: true
        ignoreExplosions: true
        ignoreBlockDestruction: true
    
    database:
        adapter: mysql
        path: plugins/LWC/lwc.db
        host: localhost
        database: minecraft
        username: xxxxxxxx
        password: xxxxxxxxxxxxxx
        prefix:
    
    protections:
        denyRedstone: false
        autoRegister: off
        ignoreBlockDestruction: true
        ignoreExplosions: true
        ignoreLeftClick: false
        ignoreRightClick: false
        blocks:
            chest:
                enabled: true
                autoRegister: off
            furnace:
                enabled: true
                autoRegister: off
            dispenser:
                enabled: true
                autoRegister: off
            sign:
                enabled: true
                autoRegister: off
            wooden_door:
                enabled: true
                autoRegister: off
            iron_door:
                enabled: true
                autoRegister: off
            trap_door:
                enabled: true
                autoRegister: off
    
    modes:
        droptransfer:
            enabled: true
        persist:
            enabled: true
     
  7. Offline

    Hidendra

    It is indeed weird that it is acting that way. If you set ignoreLeftClick to true, it should fix it for now.
     
  8. Offline

    Sohalt

    is it possible to lock buttons and levers?
     
  9. Offline

    SplenectomY

    FANTASTIC! That did the trick. Next up, what does persist do? As in /cpersist? What will this do if I enable this on a chest?
     
  10. Offline

    Hidendra

    You don't enable it on a chest. A mode is for a player (drop transfer and persist are modes, /credstone and /cmagnet are flags for protections :)). It allows you to use a command over and over. Such as...
    Code:
    /cpersist
    /cprivate
    
    And then I could protect lots and lots of stuff with that 1 command

    Yes. In plugins/LWC/core.yml, you'd fine the protections: bit and blocks, that looks like:
    Code:
        blocks:
            chest:
                enabled: true
                autoRegister: private
            furnace:
                enabled: true
                autoRegister: private
            dispenser:
                enabled: true
                autoRegister: private
    and so on
    
    So you just add
    Code:
            lever:
                enabled: true
                autoRegister: off
            stone_button:
                enabled: true
                autoRegister: off
    
    if the button doesnt work, just use
    Code:
            '77':
                enabled: true
                autoRegister: off
    
     
  11. Offline

    RugRats

    @Hidendra
    Mind adding an option so that anything you protect you don't see the notification but you can see notification on anything anyone else protects just not your own stuff. I messed with showmynotices and stuff but it never came out the way I just explained :/
     
  12. Offline

    Hidendra

    Code:
    showNotices: true
    showMyNotices: false
    
    Should do the trick, no? I think I understood correctly.
     
  13. Offline

    RugRats

    That does not work. Okay I'll explain again in better detail and correct me if you just corrected me but I think your wrong lol. Anything I protect say a door once you click it, it says it's been locked by "you" is there a way so that it doesn't pop up for anything you protect. But still including if you click anyone else's stuff that they have protected, it shows the message but only the owner of the protection won't see the notification it if they click it. EDIT: So ShowmyNotices on false does not work because I have that exact set up in my config
     
  14. Offline

    Hidendra

    I see. That is indeed how (what I said) should work, but I'm guessing it is not working that way. I'll look into it.
     
  15. Offline

    cheepz

    Am I supposed to lose locks in the world made by players while upgrading to a new version of LWC?

    I merely switched out the jars and all the locks in the world were reset.

    Also, is their a citation in the wiki where I can limit locks per person, per permissions node, and make a 2nd lock limit for VIP's per permission node?

    If a person has 200 locks, and I set the lock limit to 50. what happens to the remaining 150 locks?

    Is their a way to delete a person from the LWC database in-game? (Which would remove all locks in-game and their name from the database)
     
  16. Offline

    Dimantio

    for some reason the bugs is not only for doors i also noticed sometime i can't remove locks on chest too so i'm really lost xD
     
  17. Offline

    Jancsi_PP

    yo guys please can u tell me how can I change the language ? I mean english to german, or to czech or something please. thank yo all man :D
     
  18. Offline

    obscurehero

    I keep getting: could not pass PLAYER_INTERACT to LWC

    Show Spoiler

    Code:
    2011-07-24 22:40:11 [SEVERE] Could not pass event PLAYER_INTERACT to LWC
    com.griefcraft.scripting.ModuleException: LWC Module threw an uncaught exception! LWC version: 3.30-git-LWC-94b93dd42195692ed1823346544359d5917274a2-b69jnks
        at com.griefcraft.scripting.ModuleLoader.dispatchEvent(ModuleLoader.java:203)
        at com.griefcraft.listeners.LWCPlayerListener.onPlayerInteract(LWCPlayerListener.java:143)
        at org.bukkit.plugin.java.JavaPluginLoader$10.execute(JavaPluginLoader.java:307)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:168)
        at net.minecraft.server.ItemInWorldManager.dig(ItemInWorldManager.java:63)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:458)
        at net.minecraft.server.Packet14BlockDig.a(SourceFile:42)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.NullPointerException
        at com.griefcraft.modules.doors.DoorsModule.onProtectionInteract(DoorsModule.java:215)
        at com.griefcraft.scripting.ModuleLoader.dispatchEvent(ModuleLoader.java:165)
        ... 14 more
    2011-07-24 23:34:15 [INFO] Plugins: BigBrother, BorderGuard, CommandBook, GoldStandard, HelpPages, iConomy, iConomyChestShop, mcMMO, Minequery, MultiInv, MultiVerse, MyHome, MyWarp, nChat, Permissions, Residence, WorldEdit, WorldGuard, CommandHelper, dynmap, LWC


    doing something wrong?
     
  19. Offline

    fidgityninja

    Sorry I should have clarified; no i do not want it to auto register as private. But looking at my core.yml, auto registering should be off, but it still does it. What could be causing this?

    Thanks
     
  20. Offline

    Kommy000

    hi guys, I posted it couple of versions back so Im hoping the new version of LWC has this fuction.
    I do not want to give lwc.admin to all of my administrators but I want them to be able to remove protection because as of right now they can not. Is there a permission node for that now??
    and if there is one, can someone tell me exactly the name of the node? Thanks
     
  21. Offline

    Asphodan

    @Hidendra
    Code:
    2011-07-24 23:10:59 [SEVERE] Could not pass event PLAYER_INTERACT to LWC
    com.griefcraft.scripting.ModuleException: LWC Module threw an uncaught exception! LWC version: 3.30-git-LWC-94b93dd42195692ed1823346544359d5917274a2-b69jnks
        at com.griefcraft.scripting.ModuleLoader.dispatchEvent(ModuleLoader.java:203)
        at com.griefcraft.listeners.LWCPlayerListener.onPlayerInteract(LWCPlayerListener.java:145)
        at org.bukkit.plugin.java.JavaPluginLoader$10.execute(JavaPluginLoader.java:307)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:168)
        at net.minecraft.server.ItemInWorldManager.dig(ItemInWorldManager.java:63)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:458)
        at net.minecraft.server.Packet14BlockDig.a(SourceFile:42)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: com.griefcraft.scripting.ModuleException: LWC Module threw an uncaught exception! LWC version: 3.30-git-LWC-94b93dd42195692ed1823346544359d5917274a2-b69jnks
        at com.griefcraft.scripting.ModuleLoader.dispatchEvent(ModuleLoader.java:203)
        at com.griefcraft.modules.create.CreateModule.onBlockInteract(CreateModule.java:90)
        at com.griefcraft.scripting.ModuleLoader.dispatchEvent(ModuleLoader.java:169)
        ... 14 more
    Caused by: java.lang.NullPointerException
        at com.griefcraft.modules.limits.LimitsModule.mapProtectionLimit(LimitsModule.java:122)
        at com.griefcraft.modules.limits.LimitsModule.onRegisterProtection(LimitsModule.java:195)
        at com.griefcraft.scripting.ModuleLoader.dispatchEvent(ModuleLoader.java:173)
        ... 16 more
    
    On all LWC commands, returns error unknown console command.
     
  22. Offline

    Veve

    There is a bug, i don't use permissions and each can remove protection from the chests and doors, whats the problem? i have czech translate... Thanks for the answer
     
  23. Just a little mini bug using LWC and MYSQL,

    when i use /cremove it says it removes the protection sucessfully but the protection reappears again within a couple of seconds. I have to keep performing the /cremove for a random anount of time until it is finally gone. Is this an error updating the database or something else.

    Thanks.
    (RB 1000)
     
  24. Offline

    obscurehero

    Seconded...having same issue!
    @Hidendra
     
  25. Offline

    Zodiac

    My Server crashed after he postet this message
    cb 1000 & lwc v3.30
    Code:
    2011-07-25 17:54:38 [SEVERE] java.sql.SQLException: [SQLITE_CANTOPEN]  Unable to open the database file (unable to open database file)
    2011-07-25 17:54:38 [SEVERE]     at org.sqlite.DB.newSQLException(DB.java:383)
    2011-07-25 17:54:38 [SEVERE]     at org.sqlite.DB.newSQLException(DB.java:387)
    2011-07-25 17:54:38 [SEVERE]     at org.sqlite.DB.execute(DB.java:342)
    2011-07-25 17:54:38 [SEVERE]     at org.sqlite.DB.executeUpdate(DB.java:363)
    2011-07-25 17:54:38 [SEVERE]     at org.sqlite.PrepStmt.executeUpdate(PrepStmt.java:85)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.sql.PhysDB.saveProtection(PhysDB.java:858)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.model.Protection.saveNow(Protection.java:379)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.lwc.UpdateThread._flush(UpdateThread.java:141)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.lwc.UpdateThread.run(UpdateThread.java:92)
    2011-07-25 17:54:38 [SEVERE]     at java.lang.Thread.run(Thread.java:636)
    2011-07-25 17:54:38 [SEVERE] java.sql.SQLException: statement is not executing
    2011-07-25 17:54:38 [SEVERE]     at org.sqlite.Stmt.checkOpen(Stmt.java:49)
    2011-07-25 17:54:38 [SEVERE]     at org.sqlite.PrepStmt.batch(PrepStmt.java:170)
    2011-07-25 17:54:38 [SEVERE]     at org.sqlite.PrepStmt.setInt(PrepStmt.java:197)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.sql.PhysDB.saveProtection(PhysDB.java:845)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.model.Protection.saveNow(Protection.java:379)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.lwc.UpdateThread._flush(UpdateThread.java:141)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.lwc.UpdateThread.run(UpdateThread.java:92)
    2011-07-25 17:54:38 [SEVERE]     at java.lang.Thread.run(Thread.java:636)
    2011-07-25 17:54:38 [SEVERE] java.sql.SQLException: statement is not executing
    2011-07-25 17:54:38 [SEVERE]     at org.sqlite.Stmt.checkOpen(Stmt.java:49)
    2011-07-25 17:54:38 [SEVERE]     at org.sqlite.PrepStmt.batch(PrepStmt.java:170)
    2011-07-25 17:54:38 [SEVERE]     at org.sqlite.PrepStmt.setInt(PrepStmt.java:197)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.sql.PhysDB.saveProtection(PhysDB.java:845)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.model.Protection.saveNow(Protection.java:379)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.lwc.UpdateThread._flush(UpdateThread.java:141)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.lwc.UpdateThread.run(UpdateThread.java:92)
    2011-07-25 17:54:38 [SEVERE]     at java.lang.Thread.run(Thread.java:636)
    2011-07-25 17:54:38 [SEVERE] java.sql.SQLException: statement is not executing
    2011-07-25 17:54:38 [SEVERE]     at org.sqlite.Stmt.checkOpen(Stmt.java:49)
    2011-07-25 17:54:38 [SEVERE]     at org.sqlite.PrepStmt.batch(PrepStmt.java:170)
    2011-07-25 17:54:38 [SEVERE]     at org.sqlite.PrepStmt.setInt(PrepStmt.java:197)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.sql.PhysDB.saveProtection(PhysDB.java:845)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.model.Protection.saveNow(Protection.java:379)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.lwc.UpdateThread._flush(UpdateThread.java:141)
    2011-07-25 17:54:38 [SEVERE]     at com.griefcraft.lwc.UpdateThread.run(UpdateThread.java:92)
    2011-07-25 17:54:38 [SEVERE]     at java.lang.Thread.run(Thread.java:636)
    2011-07-25 17:54:38 [SEVERE] net.minecraft.server.MinecraftException: Failed to check session lock, aborting
    2011-07-25 17:54:38 [SEVERE]     at net.minecraft.server.PlayerNBTManager.b(PlayerNBTManager.java:71)
    2011-07-25 17:54:38 [SEVERE]     at net.minecraft.server.World.k(World.java:2243)
    2011-07-25 17:54:38 [SEVERE]     at net.minecraft.server.World.w(World.java:215)
    2011-07-25 17:54:38 [SEVERE]     at net.minecraft.server.World.save(World.java:205)
    2011-07-25 17:54:38 [SEVERE]     at net.minecraft.server.World.doTick(World.java:1718)
    2011-07-25 17:54:38 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
    2011-07-25 17:54:38 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    2011-07-25 17:54:38 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-25 17:54:38 [SEVERE] Unexpected exception
    net.minecraft.server.MinecraftException: Failed to check session lock, aborting
        at net.minecraft.server.PlayerNBTManager.b(PlayerNBTManager.java:71)
        at net.minecraft.server.World.k(World.java:2243)
        at net.minecraft.server.World.w(World.java:215)
        at net.minecraft.server.World.save(World.java:205)
        at net.minecraft.server.World.doTick(World.java:1718)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
     
  26. Offline

    Dimantio

    SAME HERE but even i do it couple of time its just won't remove :c
     
  27. Offline

    spunkiie

    @Hidendra

    There IS something wrong with 3.30, I can assure you that. Dunno which exact change from 3.21 is causing this, but, If the server CRASHES for some reason, ALL THE BLOCKS PLACED just before the crash WILL LOSE THEIR PROTECTION.

    This is a FACT that I could test and confirm more than 2 times. The same doesn't happen with 3.21.

    It's NOT the chunk bug too, when I did a 'cinfo' on a block that lose protection, LWC says:

    "That wood is not registered"

    Please double check what was changed after 3.21, maybe LWC isn't saving the protection on MYSQL just after the placement. Dunno.

    You know, I love LWC, but if this bug doesn't show up, I will had to start looking for another solution, as I can't stay forever with 3.21

    BTW: My server is hitting 560 players, You can imagine what a DISASTER happens when server crashes and LWC lose 560 players recent placed protected blocks

    :(
     
  28. Offline

    Kommy000

    see glitches and bugs with this version. Never had problems before.
    looks like it takes 4 times for me to remove protection. I also changed auto register to off, but for some reason it still automatically protects the sign and sometimes the block behind it when Im placing the sign.
    Using sql since of this version.
     
  29. Offline

    UltraPL

    SOLVED
    (desc. on the bottom of my post)

    1. Downloaded LWC v3.30 (7/10/2011) from

    http://griefcraft.com/bukkit/lwc/release/LWC.jar and put it into /plugins/ folder.

    2. Restarted the server and got message in the console:

    Code:
    26.07 18:42:05 [Server] INFO  - Downloading file: core.yml
    26.07 18:42:05 [Server] INFO Need to download 1 file(s)
    26.07 18:42:05 [Server] INFO LWC: Loading shared objects
    26.07 18:42:05 [Server] INFO This server is running Craftbukkit version git-Bukkit-0.0.0-945-g73697a4-b1000jnks (MC: 1.7.3)

    After few minutes it says that it needs to download 2, and than 3 and so on files, all of them are named core.yml. Players can not connect to the server.

    OR

    After few minutes it says:

    Code:
    26.07 18:50:01 [Server] INFO LWC: Native library: plugins/LWC/lib/native/Linux/amd64/libsqlitejdbc.so
    26.07 18:50:01 [Server] INFO LWC: Protection cache: 0/10000

    I can log in to server, but when using /cprivate it says:


    So I restarting the server and again its:

    Code:
    26.07 18:52:13 [Server] INFO  - Downloading file: core.yml
    26.07 18:52:13 [Server] INFO Need to download 1 file(s)
    26.07 18:52:13 [Server] INFO LWC: Loading shared objects

    Found that core.yml file along with rest of them and downloaded them from: http://griefcraft.com/bukkit/lwc/skel/ manually.

    All are in /plugins/LWC/ folder without iconomy.yml file (as was advised here: http://forums.bukkit.org/threads/se...tion-management-1000.967/page-92#post-371908)

    And it says (but I can log in):
    Code:
    26.07 18:56:01 [Server] INFO [iConomyChestShop] LWC version 3.3 loaded.
    ...
    26.07 18:56:01 [Server] INFO 	at com.griefcraft.lwc.LWCPlugin.onEnable(LWCPlugin.java:330)
    26.07 18:56:01 [Server] INFO 	at com.griefcraft.lwc.LWC.load(LWC.java:1060)
    26.07 18:56:01 [Server] INFO 	at com.griefcraft.sql.PhysDB.precache(PhysDB.java:575)
    26.07 18:56:01 [Server] INFO java.lang.NullPointerException
    26.07 18:56:01 [Server] SEVERE Error occurred while enabling LWC v3.3 (Is it up to date?): null
    ...
    26.07 18:56:01 [Server] SEVERE 	at com.griefcraft.lwc.LWCPlugin.onEnable(LWCPlugin.java:330)
    26.07 18:56:01 [Server] SEVERE 	at com.griefcraft.lwc.LWC.load(LWC.java:1045)
    ...
    26.07 18:56:01 [Server] INFO LWC: Loading SQLite
    26.07 18:56:01 [Server] INFO Using Permissions API
    26.07 18:56:01 [Server] INFO LWC: Loaded 135 locale strings (0 overrides)
    ...
    26.07 18:55:59 [Server] INFO LWC: Native library: plugins/LWC/lib/native/Linux/amd64/libsqlitejdbc.so
    26.07 18:55:59 [Server] INFO LWC: Protection cache: 0/10000
    26.07 18:55:59 [Server] INFO LWC: Loading shared objects
    It says SOMETHING about database, so I've checked my FTP, but found nothing in /plugins/LWC/lib/native/Linux/amd64 or any upper folders.

    After login and trying /cprivate it says "acces denied".
    Becaouse I'm using Premissions plugin I will add them now:
    Code:
    - lwc.protect for default player
    - lwc.mod for Moderator
    - lwc.admin for Admins
    
    Restarted server.

    What new I got in console was (but Im not sure have it showed before, just noticed it - sorry):
    Code:
    26.07 19:04:03 [Server] SEVERE Error occurred while enabling LWC v3.3 (Is it up to date?): com/nijikokun/bukkit/Permissions/Permissions
    26.07 19:04:03 [Server] INFO WorldGuard: No known permissions plugin detected. Using configuration file for permissions.
    26.07 19:04:03 [Server] INFO WorldGuard: No known permissions plugin detected. Using configuration file for permissions.
    26.07 19:04:03 [Server] INFO [Permissions] (Yeti) disabled successfully.
    
    After loging in tried /cprivate on a chest. It says:
    But when left or even right clicking nothing happens, it says nothing.



    Becaouse of this bugtrack is getting longer then I wanted to, just in short what I did next was:

    A put more premissions like lwc.create and still nothing happend.

    B deleted Premissions plugin and isntalled again a blank one from here:
    thread: http://kingsofminecraft.com/forum/i...-installer-standaloneprecompiledwindows-only/
    actual link: http://drfilth.us/#/craftbukkit-installer/4552085342
    (Oh and yeah, this one above its from where Ive got my server build.)

    C Typed all premissions once again and still:
    Code:
    26.07 19:04:03 [Server] SEVERE Error occurred while enabling LWC v3.3 (Is it up to date?): com/nijikokun/bukkit/Permissions/Permissions
    26.07 19:04:03 [Server] INFO WorldGuard: No known permissions plugin detected. Using configuration file for permissions.
    26.07 19:04:03 [Server] INFO WorldGuard: No known permissions plugin detected. Using configuration file for permissions.
    26.07 19:04:03 [Server] INFO [Permissions] (Yeti) disabled successfully.


    So now I can honestly shout:
    F****** LWC IS NOT WORKING!!! HELP ME!!! (please :) )

    PS Oh and im not native British, so dont mind my English please. [creeper]

    SOLVED:
    1. Cleared my ftp
    2. Installed the newest Bukkit and Premissions
    3. Learned about config syntax (NO tabs, just spaces)
    4. Installed LWC and it works like a charm. :*
     
  30. Offline

    Xaiier

    This is my limits.yml
    Code:
    # type:
    #    default = LIMIT counts ALL default protections (IGNORES chest:, furnace:, Etc)
    #    custom   = LIMIT becomes a default PER-BLOCK limit, while chest:, furance:, etc is the PER-BLOCK limit (e.g 0 protected furnaces, 2 chests)
    
    # chest: unlimited, etc is just shown in master block to make it
    # clear they can be used here
    master:
        limit: unlimited
        type: custom
        chest: unlimited
        furnace: unlimited
        dispenser: unlimited
        wooden_door: unlimited
        iron_door: unlimited
    
    # Overrides for Permissions groups
    groups:
        default:
            limit: 5
            type: custom
            chest: 5
            furnace: unlimited
            dispenser: unlimited
            wooden_door: unlimited
            iron_door: unlimited
    
    players:
        # Gives Notch unlimited protections
        Notch:
            limit: unlimited
    I can't seem to get it to work. Anyone had success getting groups to be limited?
     
  31. I am also having issues with groups not being recognized with the PermissionsBukkit plugin... LWC is the ONLY plugin i'm having issues detecting groups :/
     

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