EpicQuest - Moved to DevBukkit. Link in thread!

Discussion in 'WIP and Development Status' started by Randy Schouten, Jun 27, 2011.

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  1. Offline

    rtcabooservb

    Any ETA on linking up with npc quester?
     
  2. Offline

    Lynet ArchAngel

    Suggestion, make it so u can get rewarded with McMMO exp !!:D
     
  3. Offline

    Randy Schouten

    Hey guys!

    Sorry for the inactivity, you must know I really like doing anything and everything with games.
    So lately I've been doing some stuff with Source SDK.

    I will try to get to this more tho.

    Oh yeah, version 0.3.1 is live, it fixes the crash :)
     
  4. Offline

    ohmydoddtv

    Thank you :D
     
  5. Offline

    mogey

    When is this coming to NPC-Quester?
     
  6. Offline

    Ryan575

    Yeah like most people are saying when will this come to npc quester?
     
  7. Offline

    Randy Schouten

    Let me ask you this then.

    Nothing extra that was in NPC-Quester will be available then, that includes quest chains for instance.
    Do you guys want it then, still?
    If so, I'll learn how to make an API next to link it to EpicQuest.
     
  8. Offline

    ClonedInsanity

    Very nice Idea but atm my users are getting this error when typing /eq turnin :

    Code:
    2011-07-15 18:35:37 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'eq' in plugin EpicQuest v0.1
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
        at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:129)
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:298)
        at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:711)
        at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:676)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:669)
        at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:84)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.NullPointerException
        at randy.eq.eq.onCommand(eq.java:459)
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
        ... 12 more
    Also is there/will there be a way to add multiple rewards for a quest?
     
  9. Offline

    Capn_Nay_Beard

    is there a way to make it so a quest requirement requires dye, but only a certain color? how do i add the damage value
     
  10. Offline

    bennyX.X

    can i create own quests?
     
  11. Offline

    ohmydoddtv

    When you turn in the quest does it kick you out? Because he fixed that in 0.3.1 :)

    Ok guys stop with the WHENS IT COMING TO NPC QUESTER now...I'm sure he knows by now :p The only time I suggested that was when no-one else had commented it yet :p

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  12. Offline

    Randy Schouten

    @Capt
    I need to add damage values (I think). I haven't tested it by just typing it.
    If you want to try, you have to type ":x" after it. So for instance 1:3.

    @benny
    That is what you are supposed to do in with this plugin :p
     
  13. Offline

    Dimochka

    github please.
     
  14. Offline

    ohmydoddtv

    Well we need some sort of link like soon, even if it's a temporary link. We need something :)
     
  15. Offline

    Jamie Tees

    I'd like to have this too for my growing minecraft server. AS soon as its ready for use ill be using it
     
  16. Offline

    Capn_Nay_Beard

    Alright, I finally got around to testing adding damage values to items (my server just went under a service provider switch) and unfortunately it did not work. adding a colon and the damage value breaks that item's code for the quest and gives an internal server error in the place of where it would give the value needed. It looks like you will have to add damage values in after all! I'm glad I was able to do this for you.

    P.S. When you add more economy plugin support, would you please include Essentials Economy? Thanks!
     
  17. Offline

    Jamie Tees

    Essential economy for the win :D
     
  18. Offline

    guruflex

    can some one give a example of there chain quest yml file ?
    and the quest start?
    'q0':
    Name:
    'q1':
    Name:
    'q2':
    Name:
    .....
     
  19. Offline

    Lynet ArchAngel

    u cant make chain quest yet can u?o.0
     
  20. Offline

    Randy Schouten

    No, you can't make a chain quest yet.

    I do notice that some of you see my plugin kind of like Minecraft, in development status that is. :p
    This plugin is still a WIP / Beta, so alot has to be added in.

    Most of these comments here say stuff that I should implement, which I really like, but most I already have in mind :)
    Thank you for your support guys, I'll surely finish it!
     
  21. Offline

    ohmydoddtv

    Awesome :) Any new's on npc-quester? :D
     
  22. Offline

    Molenis

    Could you make this mcMMO/Levelcraft compatible so you can gain exp for completing quests?

    Also, could you make it configurable how many times each quest can be completed?

    This looks awesome BTW :D
     
  23. Offline

    Randy Schouten

    I'll see if it is possible to use mcMMO and/or Levelcraft to add experience.

    Also, small update in development:
    I've made the first version of group quests, not yet tested, but it should work for the most part.
    This also includes that you must be in a certain range of the other player that killed the mob if you want to get that kill too.

    Furthermore, I've improved the saving a little to make it easier to navigate thru and make it less messier.
    Instead of putting everything in a single file, it will create a new file for every player, where it will keep track of all progress made.
     
    Molenis likes this.
  24. Offline

    Lynet ArchAngel

    Just awesome!!

    im gonna wait and install thiss until it have permissions and make it work with groupmanager [essentials] to plz:eek:
     
  25. Offline

    Legolas75893

    Oh, if you're doing the Skilling plugins, might I suggest Skillz? Also, NPC-Quester would be amazing with this.
    /wink
     
  26. Offline

    Lynet ArchAngel

    Lol! u schould read it,:
    1: hes was planning on linking it with Npc-Quester later
    2: Like 2/3 of the ppl have asked him if he as gonna add it.
     
  27. Offline

    Clownz27

    Can anyone help me with editing the quests? i added my own in and now when i type /eq turnin it says they arent done. When i type /eq info # it says the start line and the pay. it doesnt say the tasks anymore. Help please? D:
     
  28. Offline

    Legolas75893

    I read it, just a bit more support ;D
     
  29. Offline

    Tauryuu

    I wonder if you can set up "walk/talk to" quests.

    Players can complete/start/both complete and start quests by going into a predefined cuboid or talking to a selected NPC.

    This can take RPG servers to an even higher level! :D
     
  30. Offline

    Randy Schouten

    You might wanna follow my other plugin "NPC-Quester" then ;)
     
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