Inactive [DEV] BukkitContrib Alpha 0.1.7 [1000]

Discussion in 'Inactive/Unsupported Plugins' started by Afforess, May 21, 2011.

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  1. Offline

    Afforess

    BukkitContrib is superseded by Spout, the new Bukkit/Client framework.
     
  2. Offline

    dak393

    There are many errors that pop up with each new minecraft version and they have been amended now so I don't see a reason not to upgrade to the latest RB. I believe v 0.0.8 was having the errors the latest version should be working report any errors that you have. :)
     
  3. Offline

    Raphfrk

    Ahh, are there different packets for both sides? I thought they both used the same classes.

    Anyway, will just leave it for a while then, I think Craft Proxy is parsing according to the specification, so don't need to test.
     
  4. Offline

    BigRenegade

    That's just it. I add your plugin and anyone who joins the server gets kicked for moving too fast. I take it out and all is fine. That is the only thing the server shows when it happens and that line is from your plugin, not the server.

    @Afforess I cannot figure out this issue. I just took off everyone of my plugins and put in BC alone and there was no problem. I add each plugin back in 1 at a time and there is now no issue with people logging on. I cannot figure it out. But, each time this has occurred it was necessary for me to take BC out before anyone could log on. Any ideas? What I posted is the only thing that shows in the server log when it happens. No other errors.
     
  5. Offline

    CuZnDragon

  6. Offline

    dak393

    wow ummm Afforess is right bukkitcontrib doesn't kick for moving thats built in to bukkit. When does the kick happens? Do you teleport? It may be causing your server enough lag to delay the packets making the server think the player moved farther than possible in the time allotted. Is flying disabled?
     
  7. Offline

    BigRenegade

    Flying is disabled and it happens as soon as they log on. Log on get kicked for moving too fast and accuses them of possibly hacking the server. No teleport or anything, they get kicked as soon as they log on.
     
  8. Offline

    Afforess

    @Raphfrk

    They are based on the same implementation, but they get out of sync. The run() methods are different (after all client source does not match up 1:1 to the server)

    Completely unrelated. The bug in 0.1.3 is a lag bug, just shoddy coding on my part.

    I suggest you turn off the fly hacking check. There are plugins that detect flying much better than MC does.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  9. Offline

    The1ToFear

    Okay, I have it all working. I have gotten my users on my server to install the client to their Minecrafts, and that has worked. But, they cant see anything I have edited with all the Contrib plugins available (such as Player Editor). I can see them, but they can't.

    Help?
     
  10. Offline

    dak393

    Like NoCheat :)
     
  11. Offline

    Afforess

    I'm not familiar with Player Editor, but that may be working as intended. There are per-player skin changes (e.g ONLY 1 Player (you, for instance) can see the skin changes, and global (All players) see the skin changes. Check that you are using the global changes.
     
  12. Offline

    kyle5507

    Does this mean Mo' Creatures for SMP in the future? This is a great mod and cant wait to see the updates!
     
  13. Offline

    Afforess

    Better than Mo'Creatures.

    Mo'Creatures has to be updated for each update, and is incompatible with a lot of other animal mods. This will completely sidestep the problem.
     
  14. Sudden disappearance of chest and sign contents - a bug which is present in all v1.7.x so-called recommended builds - is, for me, big enough reason not to just yet.
     
  15. Offline

    Blacky

    Does anyone know a working auth plugin for contirib?
     
  16. Offline

    SiLeNDiUM

    bukkitcontrib, playereditor
    Can't play with my friends.

    After installing BukkitContrib SP for MC. After I'm logging in
     

    Attached Files:

  17. Offline

    rominos2

    @triggerhapp
    Thanks for that sir
    @Afforess
    yes I know about your listener but have I to call a registerEvent command like for bukkit listener to get Events ?
     
    bellardie likes this.
  18. Offline

    hnrch02

    Can you add a version of the client mod that will not conflict with TooManyItems and zombe's modpack?
     
  19. Offline

    philipborg

    Founded bug, happens when trying to respawn
    Code:
    18:39:14 [WARNING] Failed to handle packet: java.lang.NullPointerException
    java.lang.NullPointerException
            at net.minecraft.server.ServerConfigurationManager.moveToWorld(ServerCon
    figurationManager.java:248)
            at net.minecraft.server.ServerConfigurationManager.moveToWorld(ServerCon
    figurationManager.java:204)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:868)
            at net.minecraft.server.Packet9Respawn.a(SourceFile:18)
            at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:84)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    18:39:17 [INFO] philipborg [/127.0.0.1:5099] logged in with entity id 1234 at ([
    romemania] 34.82647415316896, 77.0, 232.745699371019)
    18:39:17 [SEVERE] Could not pass event PLAYER_TELEPORT to BukkitContrib
    java.lang.NullPointerException
            at org.bukkitcontrib.ContribPlayerListener.onPlayerTeleport(ContribPlaye
    rListener.java:37)
            at org.bukkit.plugin.java.JavaPluginLoader$8.execute(JavaPluginLoader.ja
    va:293)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    a:58)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    ava:321)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:373)
            at net.minecraft.server.NetLoginHandler.b(NetLoginHandler.java:98)
            at net.minecraft.server.NetLoginHandler.a(NetLoginHandler.java:74)
            at net.minecraft.server.Packet1Login.a(SourceFile:43)
            at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
            at net.minecraft.server.NetLoginHandler.a(NetLoginHandler.java:40)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:91)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    18:39:17 [INFO] Disconnecting philipborg [/127.0.0.1:5099]: Internal server erro
    r
    18:39:17 [WARNING] Failed to handle packet: java.lang.NullPointerException
    java.lang.NullPointerException
            at net.minecraft.server.NetServerHandler.teleport(NetServerHandler.java:
    385)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:378)
            at net.minecraft.server.NetLoginHandler.b(NetLoginHandler.java:98)
            at net.minecraft.server.NetLoginHandler.a(NetLoginHandler.java:74)
            at net.minecraft.server.Packet1Login.a(SourceFile:43)
            at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
            at net.minecraft.server.NetLoginHandler.a(NetLoginHandler.java:40)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:91)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    18:39:20 [INFO] [Showcase] Autosaved
    18:39:29 [WARNING] Can't keep up! Did the system time change, or is the server o
    verloaded?
    >
     
  20. Offline

    triggerhapp

    I tried that but also couldn't work out how to register the event. Until that's mentioned, this works just fine :3
     
  21. Offline

    Redyugi

    Mind reading the original post? :)
     
  22. Offline

    xHezer

    Is it possible to do the mod will automatically download? To the players do not have to install it manually?
     
  23. Offline

    MJE

    The DEV build seems to have fixed the time problem. Someone said it hiccuped a bit on dawn or dusk but overall fine (they may be overly critical also). Got my chest logging back XD.

    Thanks!
     
  24. Offline

    kyle5507

    Any idea when this stuff will work? I know its probably hard.
     
  25. Offline

    bluebiiboulga

    Hello, I don't understand how this plugin is working.

    I want to add some mods on my server.

    Sorry, for the errors it's because I'm french.
     
  26. Offline

    L24D

    Super.. good news.. I finally got my hands on v0.1.2, thanks to an anonymous source. :D
    And guess what, it fixed my problem. Just as I had repeatedly stated. :/
    It works like a charm.

    If anyone is was having the same problem as me.. you can get it here:
    http://d.pr/A79x
     
  27. Offline

    Afforess

    It means either you or another client mod you are using changed important class files. I recommend you only use BukkitContrib w/o any client mods.

    It doesn't fix your problem, it prolongs it. 0.1.4 will be coming out today. What are you going to do? What about when 0.2.0 is released? What then? You will fall further and further behind in features.

    OR you could try to help me fix the problem.

    It's at least a month out.

    For the moment, use the installer.

    A better solution is in the works.

    Register it as a custom event.

    AuthDB by @contex should work.

    Nope.

    Thanks for the report! I am looking into the issue and will have a fix out today.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
    bellardie likes this.
  28. Offline

    BigRenegade

    Is there a list of the plug-ins developed for BC? The only one I have seen mentioned is Player Editor.
     
  29. Offline

    Deadlystrike

    any chance of permissions for who can actualy use "feel the effects of the client" server side?
     
  30. Offline

    philipborg

  31. Offline

    Bronski

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