CreeperSheep - Exploding sheep... Version: 1.0 CraftBukkit 1000 Features: Make sheep explode Download: Click here Changelog: v1.0 - First release v1.1 - Added a config file Todo list: Make a config file so other mobs can explode too Add a configurable radius (the current radius is 5) Source code: Click here Video:
Love it! Any chance of possibilities - eg. only a 0.5% chance of a sheep exploding? Does this trigger an EntityExplodeEvent?
I'm adding a config file which contains: Change the radius Configurable chance of a sheep exploding Change the exploding mob Yes it does trigger EntityExplode but if you use it it drops some errors so you need to add try { }catch(NullPointerException e) { } to it.
Ha, this is hilarious - love it. Any idea when the config file version will be ready because Im not sure I want every sheep in the world exploding all the time, but if there is a say 5% chance it will scare the crap out of players when it happens. I wont even tell them I've installed it and wait for the reactions, lol.
this somehow gets around worldguard and essentials protection, anyone know a plugin that stops the damage?
@Baummann plugin errors on opening. 2011-07-24 16:57:54 [SEVERE] Could not load 'plugins\CreeperSheep.jar' in folder 'plugins': java.util.zip.ZipException: error in opening zip file at java.util.zip.ZipFile.open(Native Method) at java.util.zip.ZipFile.<init>(Unknown Source) at java.util.jar.JarFile.<init>(Unknown Source) at java.util.jar.JarFile.<init>(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:60) at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:199) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:122) at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:118) at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:89) at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigurationManager.java:51) at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:132) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:335) at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
I'll certainly be keeping my eye on this thread but i shan't be using this plug-in until there is possibilities support so that not every single sheep explodes when you go near it.
When will the config file that will allow us to set the probability be out? I would love this for my server but dont want every sheep to go boom. BTW great idea.
no percentage of explosions yet? i just want it a really rare thing to make people wonder what in the world just happened.
Installed this for my boyfriend, who is an avid believer in 'Sheepers' I decided to make a sheep spawner in a midst of bedrock. I did. Nothing happened. I then remembered that animals needed grass. So I began replacing a section under the spawner with grass. First thing I knw is a large explosion that made me jump, scream, and fly AWAAAAY!!! XD
Can we have it in-game toggleable? e.g /sheepon /sheepoff cuz it would be a laugh to say "between 12pm and 6pm, sheep seek vengeance" ^.^