GodRoom - a sign/lever based control room for the whole server

Discussion in 'WIP and Development Status' started by codename_B, Jul 9, 2011.

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  1. Offline

    codename_B

    Current ideas:
    Code:
    [WEATHER]
    worldname
    
    with a lever below it
    Code:
    [DAY]
    worldname
    
    with a lever below it
    Code:
    [STOP]
    DO NOT PRESS
    
    with a button below it - this button does the same as typing /stop
    Code:
    [MASSACRE]
    DO NOT PRESS
    
    with a button below it - kills all users except the user who pressed the button - thanks @PassivePicasso
    Any other ideas?
     
  2. Offline

    DrBowe

    [GShift]
    Throws all other players up into the air (perhaps another number underneath for velocity)
    I only say this as I've been toying around with velocity functions for spells lately, and I'm all too amused with it.

    EDIT:

    Actually, I'm just going to keep throwing out a few more ideas (since I could have a lot of fun with this[abusing my players :p] if you ever decide to implement them)

    [FRENZY]
    [<mobtype>]
    [<amt x>]
    Spawns y MobTypes near each player (except for the user)

    [TOMB]
    Entombs each player in bedrock (could use switch, switching off would remove bedrock...hopefully replacing blocks)

    I have a ton of ideas, but seeing as some of these are probably more tedius than you'd want them to be, I'll wait to get more of an idea as to what direction you want this plugin to go in :p
     
  3. Offline

    codename_B

    MORE IDEAS :D

    Not going to tomb players in bedrock - but perhaps obsidian - something hard to get out of, but not impossible.

    I'm very interested in all your ideas - also - send me some velocity code snippets to throw people in the air?
     
  4. Offline

    DrBowe

    Will do.
     
  5. Offline

    codename_B

    IDEA: NEEDS TO BE MORE STEAMPUNKY - WILL WORK ON THIS
     
  6. Offline

    DrBowe

    I almost completely forgot about this! Whoops!
    Code:java
    1.  
    2. Player p;
    3. p.setVelocity(p.getVelocity().setY(<amount>));
    4.  


    Pretty easy, really.
    For reference, setting the Y to '1' is about 4-5 blocks propulsion. I think it increases accordingly from there
     
  7. Offline

    Shamebot

    The height you can shoot a player up is limited, whatever you set the y-velocity to, you'll just fly to cloud level, if you want to get higher you need to use the scheduler.
     
  8. Offline

    DrBowe

    That's strange, as I was able to use this to set my velocity to 10 and fly well above the cloud limits.
    Granted, this could have something to do with how Zombe's Fly Mod toys with your client..
     
  9. Offline

    andreblue

    how bout
    [give]
    [item]
    [QTY]
    with a button under it
     
  10. Offline

    ionbasa

    Idea, lightning.make lightning strike and kill every player on the map.
     
  11. Offline

    philboy11

    Torment: Causes all the players (except the controller) to spawn a cow at every step.
     
  12. Offline

    DrBowe

    And crash the server shortly there-after?
     
  13. Offline

    philboy11

    True...
    Torment: Cause an an invisible cow to follow the players.
     
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