[ECON] Jobs - The Job plugin for minecraft [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by phrstbrn, Jun 27, 2011.

  1. Offline

    KID_Pryde

    oh god, wow, how did i miss that.... these files are so damned sensitive
     
  2. Offline

    AndyFox42

    Just wanted to make sure this didn't get overlooked. I really liked this plugin and I want to put it back on my server, but I can't until I figure out what is causing this problem.
     
  3. Offline

    KID_Pryde

    upload your config files, its very easy to overlook some small detail and someone might notice something you didnt, and also, what other plugins do you have installed?
     
  4. Offline

    Xiphos

    Umm.. guys I have a problem, I tried to make a custom Job for Admins but when I add one in jobconfig.yml I just get like 20 errors :/
    Here's the code :/
    Code:
    # Jobs configuration.
    #
    # Stores information about each job.
    #
    # NOTE: When having multiple jobs, both jobs will give the income payout to the player
    # even if they give the pay for one action (make the configurations with this in mind)
    # and each job will get the respective experience.
    #
    # e.g If player has 2 jobs where job1 gives 10 income and experience for killing a player
    # and job2 gives 5 income and experience for killing a player. When the user kills a player
    # they will get 15 income and job1 will gain 10 experience and job2 will gain 5 experience.
    
    Jobs:
        # must be one word
        Woodcutter:
            # full name of the job (displayed when browsing a job, used when joining and leaving)
            # also can be used as a prefix for the user's name if the option is enabled.
            # Shown as a prefix only when the user has 1 job.
            #
            # NOTE: Must be 1 word
            fullname: Woodcutter
            # Shortened version of the name of the job. Used as a prefix when the user has more
            # than 1 job
            shortname: W
            # The colour of the name, for a full list of supported colours, go to the message config.
            ChatColour: GREEN
            # Option to let you choose what kind of prefix this job adds to your name.
            # options are: full, title, job, shortfull, shorttitle, shortjob and none
            chat-display: full
            # [OPTIONAL] - the maximum level of this class
            #max-level: 10
            # [OPTIONAL] - the maximum number of users on the server that can have this job at
            # any one time (includes offline players).
            #slots: 1
            # Equation used for calculating how much experience is needed to go to the next level.
            # Available parameters:
            #   numjobs - the number of jobs the player has
            #   joblevel - the level the player has attained in the job.
            # NOTE: Please take care of the brackets when modifying this equation.
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            # Equation used for calculating how much income is given per action for the job level.
            # Available parameters:
            #   baseincome - the income for the action at level 1 (as set in the configuration).
            #   joblevel - the level the player has attained in the job.
            # NOTE: Please take care of the brackets when modifying this equation.
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
             # Equation used for calculating how much experience is given per action for the job level.
            # Available parameters:
            #   baseexperience - the experience for the action at level 1 (as set in the configuration).
            #   joblevel - the level the player has attained in the job.
            # NOTE: Please take care of the brackets when modifying this equation.
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            ########################################################################
            # Section used to configure what items the job gets paid for, how much
            # they get paid and how much experience they gain.
            #
            # For break and place, the block name or id is used.
            # You can select a sub-type by using a '-' between the id and the bit
            # value for the sub-type. e.g LOG-0 = usual log, LOG-2 = birch log
            # 17-2 = birch log.
            #
            # If no sub-type is give, the payout will be for all sub-types.
            #
            # To get a list of all available block types, check the
            # bukkit JavaDocs for a complete list of block types
            # http://jd.bukkit.org/apidocs/org/bukkit/Material.html
            #
            # For kill tags (Kill and custom-kill), the name is the name of the
            # mob.
            # Available mobs:
            #   Chicken
            #   Cow
            #   Pig
            #   Sheep
            #   Wolf
            #   Creeper
            #   Giant
            #   Skeleton
            #   Spider
            #   Zombie
            #   PigZombie
            #   Squid
            #   Ghast
            #   Player
            #   Slime
            #
            # NOTE: mob names are case sensitive.
            #
            # For custom-kill, it is the name of the job (also case sensitive).
            #
            # NOTE: If a job has both the pay for killing a player and for killing a
            # specific class, they will get both payments.
            ########################################################################
            # payment for breaking a block
            Break:
                # block name/id (with optional sub-type)
                LOG:
                    # base income
                    income: 5.0
                    # base experience
                    experience: 5.0
            # payment for placing a block
            Place:
                SAPLING:
                    income: 1.0
                    experience: 1.0
                WOOD:
                    income: 2.0
                    experience: 2.0
            # killing a mob
            Kill:
                # mob name
                Player:
                    # base income
                    income: 7.5
                    # base experience
                    experience: 7.5
            # killing a jobs class
            custom-kill:
                # full name of the jobs class
                Woodcutter:
                    # base income
                    income: 10.0
                    # base experience
                    experience: 10.0
        Miner:
            fullname: Miner
            shortname: M
            ChatColour: DARK_GRAY
            chat-display: full
            #max-level: 10
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Break:
                STONE:
                    income: 2.0
                    experience: 2.0
                COAL_ORE:
                    income: 3.0
                    experience: 3.0
                REDSTONE_ORE:
                    income: 3.0
                    experience: 3.0
                IRON_ORE:
                    income: 4.0
                    experience: 4.0
                GOLD_ORE:
                    income: 5.0
                    experience: 5.0
                LAPIS_ORE:
                    income: 5.0
                    experience: 5.0
                DIAMOND_ORE:
                    income: 6.0
                    experience: 6.0
                OBSIDIAN:
                    income: 7.5
                    experience: 7.5
                MOSSY_COBBLESTONE:
                    income: 6.0
                    experience: 6.0
            Place:
                RAILS:
                    income: 2.0
                    experience: 2.0
                IRON_ORE:
                    income: -5.0
                    experience: -5.0
                GOLD_ORE:
                    income: -6.0
                    experience: -6.0
            Kill:
                Player:
                    income: 7.5
                    experience: 7.5
            custom-kill:
                Miner:
                    income: 10.0
                    experience: 10.0
        Builder:
            fullname: Builder
            shortname: B
            ChatColour: WHITE
            chat-display: full
            #max-level: 10
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Place:
                COBBLESTONE:
                    income: 1.0
                    experience: 1.0
                WOOD:
                    income: 1.5
                    experience: 1.5
                FENCE:
                    income: 1.5
                    experience: 1.5
                WOOL:
                    income: 1.5
                    experience: 1.5
                STONE:
                    income: 2.25
                    experience: 2.25
                GLOWSTONE:
                    income: 3.0
                    experience: 3.0
                SANDSTONE:
                    income: 2.0
                    experience: 2.0
                GLASS:
                    income: 3.0
                    experience: 3.0
                BRICK:
                    income: 4.0
                    experience: 4.0
                LAPIS_BLOCK:
                    income: 5.0
                    experience: 5.0
                DOUBLE_STEP:
                    income: 2.0
                    experience: 2.0
                STEP:
                    income: 2.0
                    experience: 2.0
                BOOKSHELF:
                    income: 3.0
                    experience: 3.0
                WOOD_STAIRS:
                    income: 2.0
                    experience: 2.0
                COBBLESTONE_STAIRS:
                    income: 2.0
                    experience: 2.0
                MOSSY_COBBLESTONE:
                    income: 5.0
                    experience: 5.0
                DIAMOND_BLOCK:
                    income: 5.0
                    experience: 5.0
                GOLD_BLOCK:
                    income: 5.0
                    experience: 5.0
            Kill:
                Player:
                    income: 7.5
                    experience: 7.5
            custom-kill:
                Builder:
                    income: 10.0
                    experience: 10.0
        Digger:
            fullname: Digger
            shortname: D
            ChatColour: YELLOW
            chat-display: full
            #max-level: 10
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Break:
                DIRT:
                    income: 2.0
                    experience: 2.0
                GRASS:
                    income: 2.0
                    experience: 2.0
                GRAVEL:
                    income: 2.0
                    experience: 2.0
                SAND:
                    income: 2.0
                    experience: 2.0
                CLAY:
                    income: 2.0
                    experience: 2.0
            Kill:
                Player:
                    income: 7.5
                    experience: 7.5
            custom-kill:
                Digger:
                    income: 10.0
                    experience: 10.0
        Farmer:
            fullname: Farmer
            shortname: Fa
            ChatColour: BLUE
            chat-display: full
            #max-level: 10
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Break:
                CROPS-7:
                    income: 4.0
                    experience: 4.0
                SUGAR_CANE_BLOCK:
                    income: 4.0
                    experience: 4.0
            Place:
                SEEDS:
                    income: 3.0
                    experience: 3.0
                SUGAR_CANE_BLOCK:
                    income: 1.0
                    experience: 1.0
            Kill:
                Player:
                    income: 7.5
                    experience: 7.5
            custom-kill:
                Farmer:
                    income: 10.0
                    experience: 10.0
        Hunter:
            fullname: Hunter
            shortname: H
            ChatColour: RED
            chat-display: full
            #max-level: 10
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Kill:
                Chicken:
                    income: 2.5
                    experience: 2.5
                Cow:
                    income: 2.5
                    experience: 2.5
                Pig:
                    income: 2.5
                    experience: 2.5
                Sheep:
                    income: 2.5
                    experience: 2.5
                Wolf:
                    income: 5.0
                    experience: 5.0
                Creeper:
                    income: 10.0
                    experience: 10.0
                Skeleton:
                    income: 10.0
                    experience: 10.0
                Spider:
                    income: 10.0
                    experience: 10.0
                Zombie:
                    income: 10.0
                    experience: 10.0
                Player:
                    income: 7.5
                    experience: 7.5
            custom-kill:
                Woodcutter:
                    income: 10.0
                    experience: 10.0
                Miner:
                    income: 10.0
                    experience: 10.0
                Digger:
                    income: 10.0
                    experience: 10.0
                Farmer:
                    income: 10.0
                    experience: 10.0
                Builder:
                    income: 10.0
                    experience: 10.0
                Hunter:
                    income: 20.0
                    experience: 20.0
    
        Fisherman:
            fullname: Fisherman
            shortname: Fi
            ChatColour: AQUA
            chat-display: full
            #max-level: 10
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Fish:
                RAW_FISH:
                    income: 4.0
                    experience: 4.0
            Kill:
                Player:
                    income: 7.5
                    experience: 7.5
            custom-kill:
                Fisherman:
                    income: 10.0
                    experience: 10.0
        Admin:
            fullname: Admin
            shortname: Ad
            ChatColour: AQUA
            chat-display: full
            #max-level: 10
            #slots: 10
            leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
            income-progression-equation: baseincome*((1.05)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Fish:
                RAW_FISH:
                    income: 4.0
                    experience: 4.0
            Kill:
                Player:
                    income: 7.5
                    experience: 7.5
            custom-kill:
                Fisherman:
                    income: 10.0
                    experience: 10.0
                    
     
  5. Offline

    Clucky

    Everything is giving 1 experience. According to OpenOffice Spreadsheet it should be giving less for some things, and more for other things... could someone check my formulas and see if they see an error please. :confused: I leveled, and somehow now i have 9.04 xp, then I mined 1 block and now i have 10.04 xp. Basically every block gives 1 xp... So far the money is right, and the leveling progression is right...


    Code:
            leveling-progression-equation: 100*((1.045)^(joblevel-1))*((joblevel/200)^(1/2))+100
            income-progression-equation: baseincome*((1.01164)^(joblevel-1))
            experience-progression-equation: baseexperience*((1.01164)^(joblevel-1))+((((numjobs^-1)*2)-1)*0.5)
    
    Edit: Figured it out, i needed more of these things ( ) between the numjobs, the ^, and the -1

    :p
     
  6. Offline

    Synopsize

    Code:
    151 recipes
    16 achievements
    01:07:12 [INFO] Starting minecraft server version Beta 1.7.2
    01:07:12 [INFO] Loading properties
    01:07:12 [INFO] Starting Minecraft server on 5.201.130.144:25565
    01:07:12 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-904-
    g9277096-b953jnks (MC: 1.7.2)
    01:07:12 [INFO] [Permissions] (Phoenix) was Initialized.
    01:07:12 [INFO] Preparing level "synopsize server"
    01:07:12 [INFO] Preparing start region for level 0 (Seed: -3696127726980915356)
    01:07:13 [INFO] Preparing spawn area: 61%
    01:07:14 [INFO] Preparing start region for level 1 (Seed: -3696127726980915356)
    01:07:14 [INFO] Preparing spawn area: 40%
    01:07:15 [INFO] [HELP] 0 extra help entries loaded
    01:07:15 [INFO] [HELP] Permissions enabled using: Permissions v2.7.4
    01:07:15 [INFO] [HELP] 0.3 enabled
    01:07:16 [INFO] [iConomy] Logging is currently disabled.
    01:07:16 [INFO] [iConomy] v5.01 (Eruanna) loaded.
    01:07:16 [INFO] [iConomy] Developed by: [Nijikokun]
    01:07:16 [INFO] [Permissions] version [2.7.4] (Phoenix)  loaded
    01:07:16 [INFO] [iConomy] hooked into Permissions.
    01:07:16 [SEVERE] [Jobs] - configuration file generalConfig.yml does not exist
    01:07:16 [SEVERE] [Jobs] - configuration file generalConfig.yml does not exist
    01:07:16 [SEVERE] [Jobs] - configuration file jobConfig.yml does not exist
    01:07:16 [SEVERE] [Jobs] - configuration file titleConfig.yml does not exist, di
    sabling titles
    01:07:16 [SEVERE] [Jobs] - configuration file messageConfig.yml does not exist,
    using default messages.
    01:07:16 [SEVERE] Error occurred while disabling Jobs v2.3.3 (Is it up to date?)
    : null
    java.lang.NullPointerException
            at com.zford.jobs.config.JobsConfiguration.loadSlots(Unknown Source)
            at com.zford.jobs.config.JobsConfiguration.<init>(Unknown Source)
            at com.zford.jobs.config.JobsConfiguration.getInstance(Unknown Source)
            at com.zford.jobs.Jobs.onDisable(Unknown Source)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:128)
            at org.bukkit.plugin.java.JavaPluginLoader.disablePlugin(JavaPluginLoade
    r.java:878)
            at org.bukkit.plugin.SimplePluginManager.disablePlugin(SimplePluginManag
    er.java:280)
            at com.zford.jobs.Jobs.disablePlugin(Unknown Source)
            at com.zford.jobs.config.JobsConfiguration.loadGeneralSettings(Unknown S
    ource)
            at com.zford.jobs.config.JobsConfiguration.<init>(Unknown Source)
            at com.zford.jobs.config.JobsConfiguration.getInstance(Unknown Source)
            at com.zford.jobs.Jobs.onEnable(Unknown Source)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    .java:857)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    r.java:264)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:151)
            at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:136
    )
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:284)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:271)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:148)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:335)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    01:07:16 [SEVERE] [Jobs] - configuration file jobConfig.yml does not exist
    01:07:16 [SEVERE] [Jobs] - configuration file titleConfig.yml does not exist, di
    sabling titles
    01:07:16 [SEVERE] [Jobs] - configuration file messageConfig.yml does not exist,
    using default messages.
    01:07:16 [SEVERE] Error occurred while enabling Jobs v2.3.3 (Is it up to date?):
     null
    java.lang.NullPointerException
            at com.zford.jobs.config.JobsConfiguration.loadSlots(Unknown Source)
            at com.zford.jobs.config.JobsConfiguration.<init>(Unknown Source)
            at com.zford.jobs.config.JobsConfiguration.getInstance(Unknown Source)
            at com.zford.jobs.Jobs.onEnable(Unknown Source)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    .java:857)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    r.java:264)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:151)
            at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:136
    )
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:284)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:271)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:148)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:335)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    01:07:16 [INFO] Done (0.392s)! For help, type "help" or "?"
    I don't know... What to say...
     
  7. Offline

    Clucky

    When you download Jobs, unzip the .zip file, and drag both the folder (Jobs) and (Jobs.jar) into your plugins folder, i don't think that Jobs creates the configuration files.
     
    Synopsize likes this.
  8. Offline

    dorky106

    Just wondering if there is going to be a slight update to the message system so the jobs and titles can be removed but instead the person's name is the Job Colour.
    If this is already in than how do I use it?
     
  9. Offline

    TitansandAnita

    i'v gota question. is it posible to create different titles for each job? just a idea. i personly would rather have military ranks for my military, and buildin ranks for the builders to disquinish them apart, and for added fun.

    ok the problem with all that is in 2 files.... i will highlight it for u.

    -first. in generalconfig
    (
    # General configuration.

    *LINES SKIPED*

    # maximum number of jobs a player can join
    #max-jobs: 3 **// remove the # in the front of the command line the 3 represents the number of jobs one can be apart of all at one time u can change it to any number u want**

    )
    -2nd is in jobconfig

    # Jobs configuration.
    #
    # Stores information about each job.
    #
    # NOTE: When having multiple jobs, both jobs will give the income payout to the player
    # even if they give the pay for one action (make the configurations with this in mind)
    # and each job will get the respective experience.
    #
    # e.g If player has 2 jobs where job1 gives 10 income and experience for killing a player
    # and job2 gives 5 income and experience for killing a player. When the user kills a player
    # they will get 15 income and job1 will gain 10 experience and job2 will gain 5 experience.

    Jobs:
    # must be one word
    Woodcutter:
    # full name of the job (displayed when browsing a job, used when joining and leaving)
    # also can be used as a prefix for the user's name if the option is enabled.
    # Shown as a prefix only when the user has 1 job.
    #
    # NOTE: Must be 1 word
    fullname: Woodcutter
    # Shortened version of the name of the job. Used as a prefix when the user has more
    # than 1 job
    shortname: W
    # The colour of the name, for a full list of supported colours, go to the message config.
    ChatColour: GREEN
    # Option to let you choose what kind of prefix this job adds to your name.
    # options are: full, title, job, shortfull, shorttitle, shortjob and none
    chat-display: full
    # [OPTIONAL] - the maximum level of this class
    #max-level: 10 ** remove the #**
    # [OPTIONAL] - the maximum number of users on the server that can have this job at
    # any one time (includes offline players).
    #slots: 1 ** remove the #**
    # Equation used for calculating how much experience is needed to go to the next level.

    *LINES SKIPED*

    # full name of the jobs class
    Woodcutter:
    # base income
    income: 10.0
    # base experience
    experience: 10.0
    Miner:
    fullname: Miner
    shortname: M
    ChatColour: DARK_GRAY
    chat-display: full
    #max-level: 10 ** remove the #**
    #slots: 10 ** remove the #**
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))

    *LINES SKIPED*
    Builder:
    fullname: Builder
    shortname: B
    ChatColour: WHITE
    chat-display: full
    #max-level: 10 ** remove the #**
    #slots: 10 ** remove the #**
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))

    *LINES SKIPED*
    Digger:
    fullname: Digger
    shortname: D
    ChatColour: YELLOW
    chat-display: full
    #max-level: 10 ** remove the #**
    #slots: 10 ** remove the #**
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))

    *LINES SKIPED*

    Farmer:
    fullname: Farmer
    shortname: Fa
    ChatColour: BLUE
    chat-display: full
    #max-level: 10 ** remove the #**
    #slots: 10 ** remove the #**

    *LINES SKIPED*

    Hunter:
    fullname: Hunter
    shortname: H
    ChatColour: RED
    chat-display: full
    #max-level: 10 ** remove the #**
    #slots: 10 ** remove the #**
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))

    *LINES SKIPED*

    Fisherman:
    fullname: Fisherman
    shortname: Fi
    ChatColour: AQUA
    chat-display: full
    #max-level: 10 ** remove the #**
    #slots: 10 **remove the #**
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    ----------------

    as u can see the command line to set the max-level and amount of slots for the job was bypassed because of the # . AND all that does is make it and unlimited number ..

    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))​
    income-progression-equation: baseincome*((1.05)^(joblevel-1))​
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))​

    i can think of some things. 1 is u dont have the other mods needed to run it correctly... which dosnt make sense cause the whole thing shouldnt work then..... hmm .​
    or from my recont experence ... somehow givein them a permission. boosted there xp groth..... i just took off all my permishions and it now not giving me any xp. . even if i op myself... hm. must be a permissions problem​

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  10. Offline

    Xiphos

    Can someone help me to make a custom job? I posted the jobconfig file,..
     
  11. Offline

    TitansandAnita

    read my above post where i quote Synopsize's problem. yours is the same thing. it not an error.
    your code.
    "
    Admin:
    fullname: Admin
    shortname: Ad
    ChatColour: AQUA
    chat-display: full
    #max-level: 10 **//remove the # in the front so it looks like max-level: 10
    #slots: 10 **//remove the # in the front so it looks like slots: 10

    "its not an error. its a way of setting the max level to be infident.. u can be level 99999999... same thing with the slots, if u only want 15 people to be in the job admin then change the 10 to 15 so it will look like slots: 15 but delete the # from the front of the command line.

    yes it did i am courntly gonna test it right now i got the minin mod money and xp workin right now. gonna try military kills. and it does. i am courntly runnin promissions 3.1.5 both killin kp and money work. runnin iconomy 5.01. and abunch of other stuff. :p..

    in my \plugins\permissions\Multi Player Realm\groups.yml file i put these commands as is.
    Code:
                - 'jobs.join.*'
                - 'jobs.world.Multi Player Realm'
                - 'jobs.browse.*'
    warning the tab key does NOT work... u gota use space bar!!!!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  12. Offline

    jesus_christ115

    Im having trouble with the titles they keep repeating themselves for instance when I log in it says apprentice builder apprentice builder apprentice builder apprentice builder jesus_christ115 has logged on and I've tried multiple things to try and get rid of them it just wont work. Ive tried removing the titles and disabling them I've even tried deleting the .jar completely and reinstalling it. It still wont work
     
  13. Offline

    Xiphos

    TitansandAnita, It IS an error because when I start the server with that jobconfig, Jobs stops working :/
     
  14. Offline

    xThexMoT!onZz

    Hey phrstbrn i have enabled the plugin but i dont know where to put the permission nodes so cuold you please help me?
     
  15. Offline

    RADE

    Jobs v2.3.2
    I have a problem with the fisherman. When you catch a fish, the experience is given at a rate of 0.05. After rejoining the server, the experience is reset.
    Config:
    Code:
            income-progression-equation: baseincome*((1.05)^(joblevel-1))*0.005
            experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
            Fish:
                RAW_FISH:
                    income: 10.0
                    experience: 10.0
    
     
  16. Offline

    phrstbrn

    This has to do with the way experience was initially designed by flametornado. It's only saved to whole numbers, but experience is kept tracked internally as floating point to keep track of partial experience points. I thought about changing the saving to keep track of decimals, but I didn't want to go and start changing everybody's SQL schemas, since this could potentially start breaking things I didn't want to start messing with.

    I honestly should just change "/jobs stats" to only display only whole numbers so people stop complaining about it.
     
  17. Offline

    RADE

    When this will be fixed and how can I do to fix this in the config?
     
  18. Offline

    lazybeni

    Is there an option to see jobs level rank? ( like a rank of everyone one in the server )
     
  19. Offline

    Syntaxlb

    it's possible to do a job : gunsmith ? He is paid when he craft a armor ?
     
  20. Offline

    Rsccman

    how can i get this to work with i chat?
     
  21. Offline

    phrstbrn

    Latest release 2.4.0 adds a special job called "None" which acts as a catch-all for players that have not yet joined a job. The special Job "None" cannot be joined, and does not yield experience, however can earn (or lose) money. You may omit this job if you do not wish to have a catch-all.
     
  22. Offline

    RADE

    Sorry, but you didn't answer me.:)
     
  23. Offline

    phrstbrn

    It's already fixed, read the changelog.
     
  24. Offline

    lazybeni

    When I se max level in generalconfig to 1

    I can still join 2 jobs :O unless its because im op
     
  25. Offline

    skyler

    PLEASE PLEASE PLEASE MAKE IT WHERE players cant get double money when they chop down a tree then place the logs again and get more money or is there a way to fix it in the config?
     
  26. Offline

    phrstbrn

    On place, give negative money. There is also a "None" job that was specifically made to resolve a variation of this exploit.
     
  27. Offline

    skyler

    Ok i mean by when they chop down a tree then they place it and destroy it and get more money HELP
    By i mean they place the logs
     
  28. Offline

    phrstbrn

    Yes that's what I said.
     
  29. Offline

    Syntaxlb

    For job we have just event : build, destroy, kill and fishing ? Not "craft" or "use" ?
     
  30. Offline

    ItsQ

    'Craft' wod be nice,
    Then you can have like:
    cook :D
     

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