Inactive [ADMN/FUN] SpawnMob - Advanced mob spawning.[1.2.5 and up]

Discussion in 'Inactive/Unsupported Plugins' started by jordanneil23, Feb 25, 2011.

  1. Offline

    jordanneil23

    [​IMG]
    MOVED TO BUKKIT DEV!
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    THIS IS NO LONGER WATCHED, IT WILL BE RARE TO GET A REPLY FROM ME ON THIS POST GO TO THE BUKKIT DEV PAGE TO GET HELP
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    This is a continuation of SpawnMob which was originally made/developed by xmlns.​
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    Downloads
    Zip

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    [​IMG]
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    Twitter/Donations
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    [​IMG]
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    Follow SpawnMob on twitter for details on when updates will be released.
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    I'm not asking for a donation but if you like the plugin and feel generous click the donate button :)
    [​IMG]
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    Commands and Features

    On the Wiki
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    Mob List
    On the Wiki
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    Mob Kits
    On the Wiki
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    Permissions
    On the Wiki
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    Known Bug(s)
    On the Wiki
     
  2. Offline

    quickclay

    Does this conflict with the essentials /spawnmob command? Also, are their any mob spawners that can be run from the console, rather than in game? Thanks. :)
     
  3. Offline

    TheIronist

    Everything has installed successfully, I can spawn everything... except the one thing I got the plugin for... squids.

    Running 1.7 client side and Bukkit #902 (I think, only started with Minecraft 4 or 5 days ago, and Bukkit a couple days later... I got that from the first 3 numbers after 0.0.0 using /version).

    Is this a known issue or do I have something needing work in config?
     
  4. Offline

    Darkhand81

    Has anyone had any luck with the riding features? I can't get anything to spawn anything riding... anything. :(
     
  5. Offline

    jordanneil23

    I just tested it and /sm cow;chicken works...
     
  6. Offline

    jordanneil23

    I will release an update by next week. Hopefully.
     
  7. Offline

    Darkhand81

    Ah ha, I found the issue... a command conflict with CommandBook's /spawnmob command. /sm worked just fine. Thanks!
     
  8. Offline

    jordanneil23

    Yeah, any other plugin with /spawnmob will conflict with this one, you can customize CommandBook though.
     
  9. Offline

    Dragonnight09

    I have a Question: I have a Bukkit Server (Build #1000) and i have 3 Worlds via MultiVerse. Everytime i try to spawn Monsters they appear and just a sec after appearing they disappear...Is this a Problem with my Build or with Multiverse?
     
  10. Offline

    jordanneil23

    Well, you have to set spawn-monsters to true in your server.properties, and since the Multiverse plugin can change it on a worldly basis you might have to set them to spawn in its files too. I did not know if spawnmob was working on CB1000+, if it is I'm going to hold off the update and change the title and stuff.
     
  11. Offline

    LucidCraft

  12. Offline

    jordanneil23

    The hosting service for the SpawnMob website has been acting strange lately, I will add another link to download it. Thanks for telling me. :)

    Edit:
    Added.
     
  13. Offline

    LucidCraft

    Mirror works like a charm. Thanks! :D
     
  14. Offline

    Ethneldryt

    hello, server retourn error if :"Right click a mob spawner for the same effect as /mspawn check"

    2011-07-28 16:11:22 [SEVERE] Could not pass event PLAYER_INTERACT to SpawnMob
    java.lang.NoClassDefFoundError: com/nijiko/permissions/PermissionHandler
    at com.jordanneil23.SpawnMob.PListener.onPlayerInteract(PListener.java:30)
    at org.bukkit.plugin.java.JavaPluginLoader$10.execute(JavaPluginLoader.java:307)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
    at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:168)
    at net.minecraft.server.ItemInWorldManager.interact(ItemInWorldManager.java:210)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:553)
    at net.minecraft.server.Packet15Place.a(SourceFile:57)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)

    with :

    spawn-limit=300
    mobspawners-have-drops=true
    use-permissions=false

    and

    /mspawn delay not work? 10 = 10 sec?
     
  15. Offline

    _LB

    @Ethneldryt: That is not how delay works. The delay is how many ticks until it spawns another mob or group of mobs. When it gets to 0 it spawns then resets to a high number.

    @jordanneil23: Does this have support for the built-in bukkit permissions system? I tried and it said "Permissions sytem found" but even with copy-pasted permissions nodes it doesn't work. Other plugins work fin so I know the YML is correct.
     
  16. Offline

    jordanneil23

    No this doesn't have support for them, yet.

    I will look into this, it should be fixed in the next release.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 10, 2016
  17. Offline

    Squishykid

    I just spawned 10 zombies, and they walk towards me at a slow speed? I have to restart the server to get them at normal speed. What am I doing wrong?
     
  18. Offline

    Exaspimaru

    Anytime I try to use any SpawnMob commands, I get an "internal error occurred while attempting to perform this command" message. Here's what the server log has to say immediately after/during:

    Any advice on what might be going on, or how to resolve this?
     
  19. Offline

    Sayshal

    Does this conflict with Commandbooks /spawnmob?
     
  20. Offline

    Celtic Minstrel

  21. Offline

    jordanneil23

     
  22. Offline

    KrebsCOHO

    I'd like to report a confliction between plugins - having this and using the /skill wolf with Heroes prevents wolves from spawning except for a few rare times.

    Removing spawnmob allowed wolves to spawn 100% of the time.
     
  23. Offline

    Swadon

    Hello,

    Slime can't spawn for me with the command /spawnmob Slime, bukkit bug ?

    Thank You.


    Swadon.
     
  24. Offline

    sadpwner

    slime isnt working 4 me :(
     
  25. Offline

    jordanneil23

    Will try and incorporate default permissions by the next update, and you can spawn slimes again.
     
  26. Offline

    nick980324

    Nice Plugin!!!
    I like If you don't want to use permissions the SpawnMob.properties file has a
    option called use-permissions=true make it use-permissions=false.
    This thing
     
    jordanneil23 likes this.
  27. Offline

    Flenix

    Couple of suggestions:
    A config, so spawned mobs wont drop any loot etc (Despawn the mob right before it dies maybe? That'd block custom plugins too then)

    Maybe use Spout, and then players can just use a few keys to spawn a mob, maybe R and Y switches mobs and T spawns them - it wouldn't be required just optional and of course the keys would be customizable.
     
  28. Offline

    Seb_^

    Please rewrite your current explanation for 'Permissions'.

    Firstly, it needs more information: Does it support SuperPerms (if not, why not?), does it have any parent nodes, etc...
    And secondly, your current permissions list is badly written for use on a forum. Please try to use some text formatting to clean up the list, put the permissions at the front instead of the explanation first, maybe make a list of permissions only (without explanation) with correct indentation for parent/child nodes, etc.

    Also please update your permissions list. Example: it currently contains "/spawnmob wolf tamed - spawnmob.wolf.tamed" while your general information paragraph just a bit higher contains "/spawnmob wolf tamed changed to /spawnmob tamedwolf or /spawnmob twolf". 'Changed' means the old one should be unusable. If it is not, please call it an alias or something different from 'changed'.

    And don't take it personal, I just found the explanation to be somewhat incorrect and possibly unclear for many people.
     
  29. Offline

    jordanneil23

    I didn't take anything personal, I know that the way I have explained Permissions is sloppy and I will fix this.
     
  30. Offline

    Gazownik

    Electric Creeper wtf?;o how to get him xD?
     
  31. Offline

    Seb_^

    Thank you for taking it the professional way and taking the time to fix it. Much appreciated.
     

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