[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

  1. Offline

    Citizens

    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
     
  2. Offline

    Vaupell

    /npc torso <id> not working ? or just for me.
     
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    M1N3CRAFT3R

    Just a question.. I make my npcs and they work and I set the name and thats fine. But when I go to reset my server the NPC's are gone. What should I do?
     
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    calvri

    can anybody solve this for me please?
     
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    lolipop1113

    Do /citizens save ;)
     
  6. Offline

    lolipop1113

    Do you have a plugin folder on your server?
     
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    calvri

    yes
     
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    calvri

    should i take a screenshot of my problem?
     
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    Laloeka

    I guess it's changed.. /npc armor torso <id> works now! :) (see /basic help)

    ---
    Try installing Essentials, because Essentials has it's own /help function, that adds all commands controlling other plugins. That should work. The normal /help (or /?) points to the OPs commands of the original server software (you should use permissions for plugins, not ops)

    ---
    Open plugins/Citizens/npc-profiles.yml and plugins/Citizens/Basic NPCs/Citizens.locations with a simple texteditor (e.g. notepad.exe for Windows)

    Copy all the locations from Citizens.locations to the corresponding NPC under 'basic:' and prefix it with (8-spaces, NO TABS)'location: '

    e.g.
    Citizens.locations:
    Code:
    1=main,-38.12724662159922,70.20000004768372,4.6900059384209465,-36.91646,16.458841
    npc-profiles.yml:
    Code:
    '1':
        basic:
            text: Text the NPC will say;
            color: '15'
            items: 288,0,0,0,0,
            name: Joe
            owner: Laloeka
            talk-when-close: 'true'
    Will become:
    Code:
    '1':
        basic:
            text: Text the NPC will say;
            color: '15'
            items: 288,0,0,0,0,
            name: Joe
            owner: Laloeka
            talk-when-close: 'true'
            location: main,-38.12724662159922,70.20000004768372,4.6900059384209465,-36.91646,16.458841
    That did the trick for me. *You need to match the NPC ID (in this case it's 1)*

    ---
    The trader does not sell/buy the items it did before, and I cannot add them via /trader buy/sell <ID:amount:value> <cost> using Essentials' economy. Before updating (when npcs were flying) it worked just fine.

    For example, 'bow' or 261 (the ID of a bow-item) doesn't work. Also bow:1 or 261:1 or bow:1:0, 261:1:0 wont work..
    Is this just me or do more people have this problem..?
     
  10. Offline

    masasuka

    I think I found some cause for some of the bugs,

    Citizens saves every 10 seconds for me right now so I can get details quickly

    I noticed some things, when npc's are created not all details are written to the npc-profiles file, eg:

    This is a full copy, no truncation

    '0':
    blacksmith: 0.blacksmith
    basic:
    look-when-close: 'true'
    location: HWMCPVE,126.41474879931414,64.0,-136.6999999880791,-7.1029663,0.0
    items: 0,0,0,0,0,
    color: '15'
    inventory: AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,
    owner: Masasuka
    talk-when-close: 'false'
    '1':
    basic:
    look-when-close: 'true'
    '2':
    basic:
    owner: Masasuka
    '3':
    blacksmith:
    toggle: 'true'
    basic:
    location: HWMCPVE,175.30000001192093,77.0,-159.50783788728262,208.4784,0.0
    name: Bozwevial
    talk-when-close: 'false'

    as you can see, npc 0 has almost everything, however no name, npc 1, and 2 have no location, or inventory or additional details (npc 1 is a wizard, and npc 2 is a healer, level 10) npc 3 is a blacksmith, has no inventory, but is the only npc of the 4 to actually have a name...

    I also noticed that guards, for the most part, work, however their whitelist is not saving capitilization, so:

    '8':
    basic:
    look-when-close: 'true'
    color: '15'
    items: 0,0,0,0,0,
    inventory: AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,
    guard:
    whitelist: ',nfen,

    This guy attacks another npc NFEN, if I modify the file manually to rename the other NPC NFEN, it works, and he won't attack him, untill it overwrites with the next save, and resets the name to nfen...



    I should also point out that Wizards, healers, and any others that require a 'hit' to cycle/activate, won't work if pvp is off
     
  11. Offline

    Vaupell

    solved aparntly a command change.. not noted in wiki..
    its now
    /Npc Armor [type] [item]
    works.. :D
    Healers dont work on PVE servers!!!!
     
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    calvri

    Can I use essentials instead of permissions?
    Which one is more better or recommended?
     
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    KoffiePatje

    One of the people on my server noticed that when you select other players Traders and do /trader money take amount

    You actually get the traders money even if its not your npc !!!! :O

    gr PingWing
     
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    Todeshügel

    Hey, i got some problem with your plugin
    I create a normal npc but if i restart the server the npc is still there but without a name, even if i saved it per /citizens save
     
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    GuilioTriskal

    When I create a npc, set up, and use the command /citizens save it says it saves. When I reset my server though, my npc is there, but nothing I changed is still there. The name, items, and type of npc are all gone.
     
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    PlannedBoredom

    ok so it's fixed. I dont really get all the plugin release submissions on this website, but can you not just release it at any given moment? or is there a process it must go thru?
     
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    Jazy Lopez

    you can start by looking at thenewboston on youtube he has ALOT of tutorials and are REALLY useful for learning java basics, then look for WoopaGaming for some minecraft plugin tutorials
    :D GoodLuck
     
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    Laloeka

    This seems to be true.. How can I get the developer to see this post? :p
     
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    Safetybrick

    got the same thing going on on mine, and even after i added all the info in from the old config files it overwrote itself the first time and then i got a load of errors the second time. i have a feeling i may have not edited the file properly though.
     
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    diadem

    I believe bugs are supposed to be reported here
     
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    d00ba

    heh, think I'll stick with the flying NPC's for now.
     
  22. Offline

    colin8696909

    o my god it's here the waypoints YES.
     
  23. Offline

    Jeffusan

    First of all, thanks to the developers for all of their hard work on this mod. It really enhances the experience of the players on my server, and mine as well.

    I was wondering if someone could provide me a npc-profile.yml file that I could look at. I'm manually trying to add wizard locations and teleport coordinates, but I have no idea how this is structured in the file.

    Thanks!
     
  24. Offline

    Insanehero

    My NPCS are disappearing after restart. I'm running Citizens 1.0.9 and Bukkit 953.

    I even did force save and it didn't work.
     
  25. Offline

    kmikell1971

    my npcs disapear but when u goto where i put them they still talk?
     
  26. Offline

    Kingzero101

    Hey guys i just found out thee reason why its not working it is not saving all of the information for the npcs they just need to find a way for the information to be saved better its in the jar file it most-likly will be an easy fix
     
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    DELIGNY Loïc

    Sorry but it's not an update, it's a big downgrade !
    Please don't delete old version of the plugin ! What do we do now ?
     
  28. Offline

    Tang

    1. buy a book on java 2. go to school and take a class on java 3. google search it. Teach yourself or Get a Teacher.

    there is no "one magical place" to learn any programming language instantly. It takes dedication and practice, so get to reading.
     
  29. Offline

    DKTP

    Why does FullWall have the skin of Banjo from Banjo Kazzoie?

    Anyhoo, Epic plugin. Love making crazy NPCs and makes an RPG server much better. (duh?)
     
  30. Offline

    CONKHI

    i have a problem after the installa, the npc profiles saves incorrectly, I can click the traders and blacksmiths, but the healer and wizard dont, absolutely nothinghappens at least when I click it ..

    one knows what's the problem?


    here an example:

    '1':
    basic:
    look-when-close: 'true'
    '3':
    blacksmith:
    toggle: 'true'
    basic:
    location: CrossWorld,-39.66668133938351,64.0,39.54300702918375,240.09467,0.0
    name: Blacki
    talk-when-close: 'false'
    '2':
    basic:
    owner: loc
    trader:
    balance: '200.0'
    '0':
    basic:
    text: hi;
    look-when-close: 'true'
    location: CrossWorld,-37.65625,64.0,39.25,197.57816,0.0
    items: 0,0,0,0,0,
    color: '15'
    inventory: AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,AIR,
    owner: Minh
    name: Heal
    talk-when-close: 'true'
    healer:
    level: '1'
    health: '10'
     
  31. Offline

    Dark_Arc

    I get that... just... ugh never mind. Carry on as before.
     

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