Inactive [ADMN/SEC] Regios v5.0.01 - Advanced Region Management! + Multi-World, Protection + More![1.0.1-R1]

Discussion in 'Inactive/Unsupported Plugins' started by Adamki11s, May 3, 2011.

  1. Regio's - Advanced Region Management! + Multiworld support, protection, entry control, health control, movement control, custom messages and more!
    Version : 5.0.01

    Changelog :​
    Version 5.0.01 : Fixed NPE's regarding ChunkGrids & Regions​
    Version 5.0.0 : Updated for 1.0.0 and fixed glaring protection issues.​
    Version 4.0.80 : Mobs Fixed and Economy Support for iConomy6 (Thanks to Pianosaurus)​
    Version 4.0.71 : Complete Recode.​
     
  2. thanks all i do ist just like this:
    /regios set (select 2 points)
    /regios create spawn
    /regios expandmax spawn
    /regios setpvp spawn false
    /regios mobspawn spawn false (in this case it does what it should does but if its set to true it changes back)
    /regios setweclome spawn [SpawnArea] Welcome [Non-PVP]
    /regios setleave spawn [SpawnArea] You are now in OpenWorld [PVP-PVE]
    /regios protect spawn
    thats all so far

    i dont understand /regios healthregen spawn + 1 (whats wrong about this?)

    i also found a bug where the zone (enter) or just the messages are missing when traveling though portals
     
  3. Offline

    getaim

    good job! a small request... can u make it iconomy support something like a flag/zone when you enter the region you have to pay a configureable amount? that would be great. is there any plugin that supports this already?
     
  4. Offline

    Pheenixm

    healthregen: what units is it in, and what is the delay?

    turnstiles kinda does

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 14, 2016
  5. I'm working on adding iConomy support but it'll take a little while.

    It's all on the website but off the top of my head I think it's /regios healthregen <Region Name> <+/-> <Integer Value>

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 14, 2016
  6. Offline

    Lolmewn

    This is quite cool <3 Goodbye WorldGuard =D
     
  7. Offline

    Goeol2

    when will it be finished? i realy need it for my server. I know that this question sucks, but maybe you have an idea when you will have finished it.
     
  8. Not sure, I've extremely busy with exams at the moment but at the moment protected regions stops block placements and block destruction and fire. So maybe a week
     
  9. Offline

    Hwkeye

    I seem to be having a problem when using '/regios expandmax [name]' and other commands. It gives an error that says: "An internal error occurred while attempting to perform this command".
     
  10. Offline

    ixpack

    I've small problem while using "/regios mf <Region Name> <slow/normal> " command. No errors but move factor seems to apply to the whole world :/. I receive welcome message/leave message but even outside of region X I move slowly. BUT when I set another region everything works fine :). So when I have only one region then mf slow is applied to the whole world.
    I use craftbukkit 818, essentials, autoreplace, commandbook (few commands only), timeshift, worldedit.
     
  11. Could you post the console error please, and also what version of Regios and Craft bukkit are you running?

    Ok thank you, I'll fix that for the next update :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 14, 2016
  12. Offline

    Hwkeye

    Bukkit version: 818
    Hmm.. it says on the console error that im running Regios v3.2 but I downloaded the latest one like 1 hour ago and it says when I log in that regios is running the latest version.

    Here is the console error btw:
    2011-06-05 06:53:21 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'regios' in plugin Regios v3.2
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:128)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:281)
    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:718)
    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:684)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:677)
    at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:32)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:217)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:401)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:311)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.NoSuchMethodError: com.alta189.sqllitelib.sqlCore.updateQuery(Ljava/lang/String;)V
    at me.Adamki11s.Regios.RegiosFileManager.pushExpandRegionMAX(RegiosFileManager.java:725)
    at me.Adamki11s.Regios.RegiosCommandManager.onCommand(RegiosCommandManager.java:135)
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
    ... 12 more
     
  13. v3.3_03 - Sub region messages not work 100% :D. Just install the newest version, only a server reload is needed. Also fixed a small bug which didn't display region messages after teleporting from one region into another.

    Think I fixed that, try re-downloading :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 14, 2016
  14. Offline

    Kohaine

    You think you could add fast movement speed?
     
  15. That's harder to do but I'm planning to add it.
     
  16. Offline

    sillyrosster

    Is there a way to sell/buy the regions? Like a sub-plugin, something?
     
  17. Offline

    Hagon94

    Hooray for pvp update! Kinda sad It's only useful for disabling pvp mostly though =P But a region with pvp enabled inside a region with pvp disabled doesn't work which kind of defeats alot of even that purpose. Anything that I'm doing wrong or is it something that needs fixing? Help would be greatly appreciated either way :]
     
  18. Offline

    ixpack

    Great service man! Everything works well.
     
  19. That's an update I'm working on for version 3.5

    To get PvP working in this way I would have to pretty much re-code the whole damage system which Minecraft uses so I will code it but it'll take a while until it's done and done properly so that it can be used even if the world's pvp is set to false.

    Fantastic :D
     
  20. Offline

    sillyrosster

    Any idea when 3.5 will be released? Once it's released, I will ditch WorldGuard regions and get this. :D
     
  21. We'll 3.4 will be done in a week, maybe less because I'm busy with exams but 3.5 will probably be a week or so after that because i'll integrate iConomy support for buying and selling regions. When I release 3.5 Regios will probably be the only plugin which lets PvP work in a non PvP world :D
     
  22. Offline

    sillyrosster

    Ok, so around 2 weeks. That's nice to know, hopefully I remember XD
     
  23. Offline

    Hagon94

    Ah right, but still... Can't i have one large region set to pvp off and one small region within it with pvp set on?
     
  24. Yes, just have your large region set to pvp off then create one inside with PvP set to true and they will only be able to attack each other in the region that is set to true.
    You'll know, auto-updating remember :p
     
  25. Offline

    Kimundi

    Hi, I was looking for a simple Bukkit protection plugin, and Regios looks realy nice so far! :)
    Found 1 Bug so far (bk 818, regios 3.3):
    If you leave a region the leave message gets displayed, however everytime you teleport the leave message gets displayed again. (At least with essentials jump and spawn command)
    Same problem with welcome message and teleporting inside a region.

    And I have a feature request: Apart from preventing spawning of mobs, could you maybe also implement automatic removal of mobs that wander into the region? Or at least semi-automatic, everytime triggerd if a Player enters the region. Also, a filter for mob types would be nice ;)
     
  26. I'm definitely adding in removing mobs from regions alongside preventing them from spawning, as for a filter that will probably be a later update and as for the teleport messages I know about this and I'm trying to patch for 3.4 :).
     
  27. Offline

    Kimundi

    Nice ^^. Also, one thing I found odd is, that in region selection mode, you can't use other items or blocks or anything? Kind of defeats the ability to choose a selection tool if you have no other choice anyway. :p

    Now that I think about it, someone should really make a plugin whose only purpose is to provide a full-scale, polygonal and rectangular selection-tool for other plugins. Think Worldedits region commands, just as standalone interface. Well, wanted to write a own plugin anyway :D

    Also, as others have already said, they ability to make a region more freeform would be nice, I think that could be done easily:

    Add a /regios add <Region Name> command, that works similar to /regios create <Region Name>, but doesn't create a new region from a selection, and instead adds the selection to an existing region.
    Internal, just change it so that each region doesn't hold one bounding-box to check against, but an array of bounding boxes.
     
  28. Yeah if that is an update it's probably a while off because there are other better updates to do first :D
    As for the selection tool you can set the id in the config file.
     
  29. Offline

    Kimundi

    I know, the problem is, if I do '/regios set', then everytime I use NOT the selection tool, it tells me:
    'You must be holding the selection tool to set points : GOLD_AXE'

    Also, people might not want to have their goldaxe added or removed automatically.

    But these are just minor usability bugs, and can wait ;)
     
  30. It's mainly to stop people placing blocks when making a selection. I suppose it could be a small issue but like you said they can wait :p.
     
  31. Offline

    getaim

    this is the best thing i tried out ever, please continue this it has some nice functions, which i figured out today. i used world guard for regions untill i found this plugin! for example you can add flags without protect an area this is really nice and a main point for me is the pvp flag. i have a city on my server where pvp has to be disabled, but outside pvp has to be enabled. i tried it with world guard but i had to define and protect the area before i was able to set pvp to false. then i had to allow every user to built in the city and then they even could destroy a protected bank uhm i hope you understand what i mean....

    now im very happy to have this plugin i can set pvp in the city to false and the protections in the city are in good hands

    what i want you to say:

    give this plugin a try its a good alternative plugin to others in this categorie, even if you have already something like world guard for regions, try this out there are a few more good flags, for me one of the best plugin

    thank you so much for this, my server is now more RP and i fixed a main problem
     

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