Inactive [ADMN/SEC] Regios v5.0.01 - Advanced Region Management! + Multi-World, Protection + More![1.0.1-R1]

Discussion in 'Inactive/Unsupported Plugins' started by Adamki11s, May 3, 2011.

  1. Regio's - Advanced Region Management! + Multiworld support, protection, entry control, health control, movement control, custom messages and more!
    Version : 5.0.01

    Changelog :​
    Version 5.0.01 : Fixed NPE's regarding ChunkGrids & Regions​
    Version 5.0.0 : Updated for 1.0.0 and fixed glaring protection issues.​
    Version 4.0.80 : Mobs Fixed and Economy Support for iConomy6 (Thanks to Pianosaurus)​
    Version 4.0.71 : Complete Recode.​
     
  2. Everyone having trouble saving settings is due to your region name. Make sure you enter the correct region name, this is case-sensitive. I am working on a patch right now.

    Everyone having issues with some regions not saving settings please re-download Regios and reload/restart your server. All region names will now be forced to lowercase to ensure the database updates the tables correctly. Don't worry only the name of the region is forced to lowercase, the messages etc can be varied.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 14, 2016
  3. Offline

    esiao

    When someone is hurt in a region or not
    Code:
    17:28:01 [SEVERE] Could not pass event ENTITY_DAMAGE to Regios
    java.lang.NullPointerException
            at me.Adamki11s.Regios.RegiosEntityListener.onEntityDamage(RegiosEntityListener.java:35)
            at org.bukkit.plugin.java.JavaPluginLoader$47.execute(JavaPluginLoader.java:570)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:310)
            at net.minecraft.server.EntityHuman.damageEntity(EntityHuman.java:415)
            at net.minecraft.server.EntityPlayer.damageEntity(EntityPlayer.java:162)
            at net.minecraft.server.EntityHuman.d(EntityHuman.java:537)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:867)
            at net.minecraft.server.Packet7UseEntity.a(SourceFile:33)
            at net.minecraft.server.NetworkManager.b(NetworkManager.java:217)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:401)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:311)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    
     
  4. Offline

    Masterflapdrol

    YAY this works without essentials!
     
  5. What settings have you got for your region and was this after a reload? If you send me your server IP I can come on and help.
     
  6. Offline

    Luwiego

    Hey i got problem with regios 3.2_1. The commands stopped working ! /regios help 2 or anything doesnt respond.
     
  7. Offline

    Bombrider

    Yeeh :D Addex. god, i am so stupid. Thanks a lot
     
  8. Offline

    esiao

    @Adamki11s
    I have this problem with no regions.
    I can invite you on my server but it's french ^^
    And you want the FTP access ?
     
  9. Try re-downloading.
    Yes please, send me a PM with the IP
     
  10. Offline

    Luwiego

    But why the plugin suddenly stopped working ?
     
  11. Don't know, could be a problem with your craftbukkit version, your server or another plugin. Try re-installing craftbukkit and Regios and make sure you don't modify the plugin.yml if you did so previously.
     
  12. Offline

    Kuja_Diartua

    Lol. I found another issue. When you create sub-region, you cant set welcome message for it, and the name dispayed when you leave it is the name of main region.

    Also, you cant set the welcome\leave message.
    Didnt try with another options.
     
  13. As mentioned above if you read this only happens if you create a sub region after creating a main region and I'm working on fixing this.
     
  14. Offline

    jalle1997

    I cant make /regios Expandup/down <Region Name> <Hight>
     
  15. @jalle1997 There's no such command at the moment.
     
  16. Offline

    jalle1997

    No but like you set your high in the video like /regios Expandup home 10
    Your saying that you can do that
     
  17. Offline

    GFlow

    yeah its working now, thanks.

    Hey can you set healthregen to negative and it takes health away? I tried it and nothing happened

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 14, 2016
  18. You have to do /regios healthregen - <your number here>


    I'm putting that command in soon.
     
  19. Offline

    jalle1997

  20. Offline

    Goeol2

    Does the Protection also protect against creeper or ghast explosions, or fire, so that the zone stay how it ist, whatever happens.
     
  21. Protects against fire but not explosions yet, I'm working on improved protection for the next release
     
  22. Offline

    alfw

  23. Hey i dont know if im the only 1 with this problem i dont even find a FAQ but my Regios wont save all variables correct like the welcome message after a restart its (not on all zones) back on default or the mobspawn is setting back to false or nopvp setting back to false some help please :(
     
  24. Make sure you re-download the latest version of 3.3 which is 3.3_02 because the reason some regions weren't saving was because there were case sensitive issues but version 3.3_02 forces the database to check and save only lowercase values :D.

    If you encounter any more problems just let me know.
     
  25. Offline

    Thefishdude

    I got a question, is it possible to have it to where the whole world can be a master region? I want to allow pvp in certain sections only but the rest be non-pvp areas.
     
  26. This must be happening because the plugin checks for an entity damage entity event and since Citizens must make a player and spawn an NPC that causes NPE's in the hashmap. I'll add a check to check the online players against the damager and attacker and release this patch alongside version 3.4 which will hopefully get released tomorrow.

    I'd like to make this a feature but it will take a long time. To do this I would have to pretty much re-write the code for every single type of damage event. So it's likely this will be implemented but in quite a while, maybe up to a month.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 14, 2016
  27. so im very new to the plugin system and i just loadet the new version into my server by putting the jar file into plugins startetd the server and created some zones then i basically made a player base zone with nonpvp and custom messages but if i restart the server (i tried a restart plugin + normal restart) i start again an the datas are lost (not all but sometimes) the messages are lost and the mobspawn is getting back to false nopvp too

    send you a Skype request i would be happy if you have any idea how to fix this, i think we can have a better write on skype
     
  28. If you haven't got too many regions I'd recommend deleting your whole regios folder and letting it re-create.
     
  29. allready done getting the same issue
     
  30. Offline

    Thefishdude

    Ohhhh, I didn't realize it was that extensive, well thanks anyways! :D
     
  31. Strange, ok I'll do some testing and let you know what turns up.
     

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