[EDIT/FUN/SEC] VoxelSniper v5.019 - Flexible Long-Range In-Game Map Editor [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by Voxel Box, Jan 23, 2011.

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    Voxel Box

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    Fluub

    Thanks for your advice :) i actually read it a bit too fast my snipers.txt was not in the right folder :/
    Sorry for that stupid question
     
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    William Hall

    Hmm... well... I've had this plugin for about a day now, and i managed to make this is about 30 mins

    [​IMG]

    Obviously its not GREAT because its my first try... but it think its alright :)

    Come check it out for yourself if you want :)
    50.22.36.134:25629


     
    kahlilnc likes this.
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    meggawatts

    thats what we use VoxelSniper for :p

    [​IMG]
     
    Drat333 likes this.
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    przerwap


    Looks Sweet!
     
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    Painvp

    I need some help , because i have putt'd the jar file and the txt file into plugins folder , but none of the commands work , and it says that the plugin isent on the server when i type /plugins?
     
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    Drat333

    Is there a splatter replace ball brush currently/in the works? Because it doesn't make much sense in the world tree video to replace the logs with leaves at the end, without replacing ONLY air.
     
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    SShade

    I really need help with this, I have it installed correctly (Almost 100% sure) and it's not exactly working. The server recognizes it and it says it's enabled. However when I try to use commands I just get examples of what to do instead.

    Me: "/b d" [Enter]

    Reply: "Example: /b 5 -- sets a brush radius size of 5 (11 spaces across.)"

    I get this reply for every command I try to use.... Please help or direct me as to a place where I can get help.
     
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    Mrono

    Still having an issue with LiteSnipers. When I add someone via the LiteSnipers.txt file they have full sniper privileges, however when I command line add them they only have a litesniper license.
     
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    MasterMind

    Guys your plugin is simply AMAZING ! good work , i love it and adopt it :D thank you very much :D
     
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    Voxel Box



    So here's a little VoxelSniper video for you that showcases some of the applications of VoxelSniper we don't talk about much... like absolutely demolishing cities off the face of the planet, and leaving smoldering ruins in their wake. This is the HEAT RAY brush and it's used with /b hr -- Be careful with this brush, because burning and the "char" effect (changing some blocks to obsid & cobble) do NOT undo all the way. Use this brush only on landscape you expect to re-terraform.

    Also in this video, you can see me use the /godsays command (this command is usable only by players listed on admns.txt file used by many VoxelPlugins).

    Have a great weekend everyone, let's enjoy our last breaths of this patch 1.5 air before we have to head into the stink that might be 1.6!

    ~plusnine
     
    Drat333 likes this.
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    Drat333

    So THAT'S why /godsays doesn't work for me! All this time with FRF and now Voxelair, I always assumed I didn't need the admns.txt because everyone could use the plugin anyway! X(
     
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    MonsieurApple

    Everything else works except /v, sometimes it returns nothing, sometimes it says 'Invalid item id' even when I do like /v 1

    Anyways, hope this gets fixed (FYI I'm using the latest VoxelSniper)
     
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    przerwap

    I sortof feel stupid for what the error here was, but at the same time befuddled as to why it was working on our server :/

    Anyway, here's VoxelSniper v4.714
    http://dl.dropbox.com/u/13784935/przerwap/VoxelSniper/4.714/VoxelSniper.jar
     
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    GmK

    'This video contains content from UMG. It is not available in your country'

    :(
     
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    MonsieurApple

    Turns out I'm an *idiot* and didn't fully read the server.log. I found out it couldn't create items.txt thanks to the helpful error message and chmod'd the folder.

    I was going to delete this message, but my internet took a dump then I had to go. Anyways, it's fixed now :)
     
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    Drat333

    Hey I tried creating the "deforestation brush" as in the wiki, but when I did /b br 17 it said that the brush parameters are invalid. Is this a public feature or something reserved for The Voxel Box? Or just an error?
     
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    przerwap

    I think your trying to use the Ball Replace brush to replace Log and than Leaves?
    /b br
    /vr log
    /b 50
    *snipe*
    /vr leaves
    *snipe*
     
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    Drat333

    Well, from what I could gather from the wiki, its possible to replace multiple blocktypes at once. Or am I reading it wrong?
     
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    przerwap

    Not at this time, but when I finish what I'm working on now it will
     
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    Drat333

    Ok, good to know. Thanks.
     
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    Oliver200666

    I love this plugin but I'm having a problem, I cant choose my Voxel, the only way I can do it is by crouching and right clicking the actual block. Any help?
     
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    Painvp

    Hey , i am having some problems , i have installed the Jar into the Plugins folder as said , but when i try to type a command it says i wrote something wrong (the plugins says that ) and then the server say's unknown console command.

    Please help me , i really wanna use this awesome plugin.
     
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    Drat333

    Read the installation, you need to be in the snipers.txt.

    Check to make sure you have an items.txt in the folder where your world folder is located.
     
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    Painvp

    Okay i did that , but not it just says when ever i try to do any of the commands , ex when i type /v 12 or any other number it says "/v 0-94
    Example : /v 1 -- loads the sniper with stone blocks" :/
     
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    Daniel Hale

    Hello, could I please get some help I'm sure it's just me but it's annoying the hell out of me and I can't find a solution anywhere. Whenever i write in a command it just tells me what it does for instant when I write /b d it says:
    "Example: /b 5 -- sets a brush radius size of 5 (11 spaces across)
    It does this with every command. How do I stop this?
     
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    Voxel Box

    VoxelSniper 4.720 is out today!
    Here are the new features:
    • New brushes: Shell and Random-Erosion Bruhes!
    • Range-restriction definition and toggling for building in free-spaces.
    • Minor tweaks and improvements to a few brushes
    • New brushes in the LiteSniper suite to make it more comprehensive.
    • The documentation ( http://www.voxelwiki.com/minecraft/VoxelSniper ) has a cool new "cheat sheet" for beginniners (available to print from a PDF!).
    • fixed a bug for the few users experiencing items.txt related errors.
    I cannot confirm the software's compatibility with Minecraft Patch 1.6.6 compatible builds of Bukkit. We will be looking at that before too long, but the loverly bukkit team seemed to think nothing would break.

    Here's a look at my latest VS creation for the Voxel Box's space themed map and texture pack. As you can see, it's a Satellite. It also houses a cool space-minecart shuttle station and some other goodies. The shell and random erode brushes are a huge boon to our team of asteroid-crafters (video tutorials coming soon on this).

    [​IMG]

    As for those of you still having issues getting VoxelSniper working, I'm just going to say this once:
    If you are only getting examples back from VS : THOROUGHLY RE-READ THE INSTALLATION AND LICENSING SECTION OF THE DOCUMENTATION. THERE IS A 99.9999999999999999% CHANCE YOU HAVE NOT INSTALLED VOXELSNIPER CORRECTLY OR SET UP LICENSING FOR YOUR ACCOUNT PROPERLY. IF IT SEEMS LIKE WE'RE IGNORING YOU, IT'S BECAUSE WE'RE CERTAIN YOU DIDN'T RTFM, WHICH YOU REALLY SHOULD BE DOING. IT IS NOT OUR JOB TO TELL YOU TO READ DOCUMENTATION WE HAVE GENEROUSLY AND METICULOUSLY PROVIDED.

    Have a great one, and happy sniping, everyone!

    ~plusnine.
     
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    sfxworks


    If I do /o and then use /b ca y45, the water goes down to 45 but the ocean made no longer has depth. Its just 1 layer of water then stone...
     
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    Voxel Box

    correct: everything below the canyonated "sea level" will be straight stone (this keeps the action speedier than moving the entire chunk, which would be very slow).

    try the fill-down brush or use the erosion set to make lakes below if desired.
     
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    Hiddenwrathx

    So this might be a kinda stupid question, but owell. Does this work at all in single player? and if it doesnt are thier any other mods that you can suggest to just make the land that im working with flat? Please and thank you for an answer.
     
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    Tordur

    I have a suggestion, why not make a chunk regenerate brush?
     
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