Inactive [MECH] DropChest v0.8.3 - Chests that absorb dropped items [1.1-R3]

Discussion in 'Inactive/Unsupported Plugins' started by narrowtux, Feb 9, 2011.

  1. Offline

    narrowtux

    DropChest - Chests that absorb dropped items
    Version 0.8.2
    [​IMG]
    Important! When migrating from 0.6 to any above version, you have to move the DropChest.txt from server/plugins/DropChest.txt to server/plugins/DropChest/DropChest.txt
    This is because I have to follow the Bukkit plugin saves guidelines.

    This plugin automatically adds dropped items to near chests. That is very useful for automatic farming and monster traps that gather loot.
    Features
    • automatically suck dropped items that are near a chest to that chest
    • customizable warning if the chest is nearly full
    • list your DropChests and watch how much percent is still free
    • Permissions
    • Filter
    • Storage Minecart support
    • Dispenser and Furnace support
    • Item information
    • Chest protection
    • Automatic Owner tracking
    • Double-Chest support
    Download

    DropChest.jar
    GitHub Project (Source Download)
    Download development version

    Donate, if you want to support me ;)

    Video



    Usage
    Commands
    Show commands (open)

    To add a chest to the "watchlist", type
    Code:
    /dropchest add [radius]
    After that, rightclick the chest that you want to add. Radius is the radius in which the Chest should suck items. Default value is 2.

    To remove a chest from the "watchlist", just type
    Code:
    /dropchest remove chestid
    where chestid is the number of the chest that you get when you call /dropchest list

    You can list the chests that are on the watchlist via
    Code:
    /dropchest list
    You can adjust the radius of a chest via
    Code:
    /dropchest setradius chestid radius
    You can check which id and radius the Chest in front of you has:
    Code:
    /dropchest which
    after that, rightclick on the Chest to get information about it.
    If you are sitting in front of the console, or don't want to rightclick, you can use
    Code:
    /dropchest info chest
    It will generate the same output as /dc which.

    You can teleport to a chest via
    Code:
    /dropchest tp chestid
    where chestid is the ID of the dropchest

    You can set the name of a DropChest via
    Code:
    /dropchest setname {chestid} {newname}
    The name is displayed in chest is full warnings, and in the DropChest list!

    If you migrate from 0.6 to 0.7, you can set the owner of a dropchest by typing:
    Code:
    /dropchest setowner {chest} {newowner}
    You can protect a chest by typing
    Code:
    /dropchest protect {chest} {on|off}
    You can always use /dc instead of /dropchest if you are lazy.

    Another very helpful command is /dcitem:
    Code:
    /dcitem [NAME|id]
    
    This can be used to obtain the name of an item by it's id or get an id of the item-name.
    This doesn't work with all names, though.

    Use the new command /chestinfo {name|id} to get info about what's inside the chest.
    Omit the argument and rightclick on any chest to get info about that.
    Example:
    Code:
    >/dcitem 4
    4 is COBBLESTONE
    >/dcitem cobblestone
    COBBLESTONE is 4
    

    Show Configuration (open)

    You can configure DropChest by pasting the contents of the following block to plugins/DropChest/dropchest.cfg
    Code:
    #Should the dropchest drop items when it gets a redstone signal?
    droponredstone=true
    #How long should the dropchest not suck items after it has dropped them
    waitafterdrop=10
    #Should users be able to protect chests like in LWC?
    usercanprotectchest=true
    #Which is the default radius if you omit the radius argument in /dropchest add?
    defaultradius=2
    #Which should be the maximum radius for players that have not dropchest.setBig and aren't ops?
    fallbackradius=15
    #At which fill-status should the chest warn you?
    warnfillstatus=90
    #Which message should appear as warning?
    #You can use this variables (example):
    # $owner : the owner of the chest (narrowtux)
    # $name  : the name of the chest (my superduper mobtower chest/#42)
    # $fill  : The fill status, in percent (81)
    warnmessage=$owner, your chest $name is nearly full($fill%).
    

    Filter / Storage Minecarts
    Show Filter/Storage Minecarts (open)

    Filters have changed in version 0.6. There are now 3 seperate filters that are for sucking items, pulling items from passing minecarts and pushing them to passing minecarts.
    You can now set the filters by either using commands or using the interactive mode. Let me show you the interactive mode first:
    to begin, type
    Code:
    /dropchest filter {suck|push|pull}
    Note: choose one of suck, push or pull, please (for example /dropchest filter suck)
    Then you will enter the interactive mode. In this mode you can edit the selected filter by hitting the chest with the desired item in your hand.
    To edit another filter, type the above command again.
    To finish your filter, type
    Code:
    /dropchest filter finish
    Commands mode:
    Code:
    /dropchest filter {suck|push|pull} {chestid} {itemid|itemtype|clear}
    Call the filter-command like above, as second argument, use the chest-ID, and as third argument, either type the item-ID, the name of the item (as they appear here: org.bukkit.Material) or type clear to clear this filter.
    Please note! The suck filter acts different from the Pull/Push-Filter when it's empty. When the suck-filter is empty, the chest will suck every item. When a Pull/Push filter is empty, it won't take or give any items to a passing minecart.

    Show Permissions nodes (open)

    You can use these nodes:
    • dropchest - To get the right to use DropChest
    • dropchest.create - To call /dropchest add
    • dropchest.remove - To call /dropchest remove chestid
    • dropchest.radius.set - To set the radius of a Chest to something else than 2
    • dropchest.radius.setBig - To have unlimited radius
    • dropchest.which - To have access to the /dropchest which command
    • dropchest.teleport - To be able to teleport via /dropchest tp chestid
    • dropchest.filter - To set or reset filters
    • dropchest.filter.set - To set filters in interactive mode
    • dropchest.filter.reset - To reset filters in interactive mode (click with nothing in hand)
    • dropchest.list - To have access to /dc list and /dc info
    • dropchest.destroy - To be able to break a dropchest without removing it before.
    • dropchest.protect - To be able to protect a chest
    • dropchest.moderator - To be able to modify a dropchests properties even if you're not the owner. Also, ops and the console can do that.
    You can use these variables:

    • dropchestmaxradius - To adjust the maximum radius for a group or a user
    How to use variables:

    Code:
    users:
      narrowtux:
        info:
          dropchestmaxradius: 1000
    
    This is just an example and this also works with groups!

    Changelog
    Version 0.8.2
    • Fixed the loading issue.
    Version 0.8.1
    • Supports SuperPermissions (when no Permissions plugin was found)
    • Fixed show stopping bugs.
    • Use YAML as persistence storage. You can find the new file at plugins/DropChest/dropchests.yml
    Show Changelog (open)

    Version 0.8
    • Performance improvements
    • Fixed a bug that caused dropchest to eat stacks in storage minecarts (thanks @Tenebria )
    • Implemented per-chest delay (thanks @Gibbers )
    • Made /dc list per player. Use /dc list {pagenum} all to see all showcases (works without all in the console)
    Version 0.7.9
    • Fixed bug where items were lost when a chest/minecart was full on pushing/pulling
    • Little code cleanup
    Version 0.7.8
    • Fixed a bug where, for example, if you had several ItemStacks of 1 block each, only 1 ItemStack would be pulled to the chest or pushed to the MineCart, the others would be deleted.
    • Minecarts can now be over/under DropChests to be handled
    Thanks M-Type!
    Version 0.7.7
    • Double Chest support
    Version 0.7.6

    • Fixed some issues when using a Permissions implementation that is not complete (in this case EssentialsGroupManager as reported by @Kartus )
    Version 0.7.5

    • you can add all items to a filter by using the keyword "all" instead of the material-type
    • you can obtain info about a dropchest without having to rightclick (/dc info {chest}). However, the output is the same as when you would have called /dc which
    Version 0.7.4

    • warnfillstatus=-1 now disables the "chest is full"-warning
    Version 0.7.3

    • Fixed a bug that came with a new Bukkit release
    Version 0.7.2

    • /dc which now says something again, thanks to @Liger_XT5.
    Version 0.7.1

    • Removed debug messages :D
    Version 0.7

    • Configuration added
    • DropChests can drop their contents when a redstone input is present
    • Now, only the owner of a dropchest can adjust it's properties
    • The owner of a dropchest can protect the chest. So other players can't open it.
    • Customizable warning message and fill threshold.
    • Warnings will now be displayed to the owner of a chest, if he is online.
    • And made compatible to Minecraft 1.5_01. Older versions of craftbukkit won't work!
    Version 0.6.9

    • /dc which even more fancy
    • Removed debug message reported by @Reterg
    • Implemented the /item command which tells you what item this id is or vice-versa.
    Version 0.6.8

    • /dc which now looks fancy and shows the filtered items, too.
    Version 0.6.7

    • Added dropchest-id to the /dc which output.
    Version 0.6.6

    • Fixed NullPointerException on startup
    Version 0.6.5

    • Fixed /dc which
    • Refactored some code
    • You can now also use names of dropchests in the commands.
    Version 0.6.4

    • Fixed chunk unload that results in crash
    Version 0.6.3

    • Updated to bukkit-version 602
    • Tried to fix Thread-Exceptions. Breaking DropChests still not fixed, maybe happens later this day ;)
    Version 0.6.2

    • Permissions not required anymore.
    • Thread-Safe. No more ConcurrentModificationCheck Exceptions!
    Version 0.6.1

    • Fixed loading issues. You have to move your old DropChest.txt to the folder DropChest/ in your plugin directory!
    Version 0.6

    • Seperate filters for sucking, pushing to minecarts, pulling from minecarts
    • Multiple users can add dropchests at the same time now!
    • Added a name to the DropChests
    • Fixed Minecraft 1.3-Bug (method net.minecraft.server.Entity.q() was not available any more)
    I'm working on extended furnace handling, that fuels automatically go to the fuel slot and so on. This is still buggy so I didn't released it, it comes in the next version.


    Version 0.5.1
    • Multiworld works now
    • Paginated /dc list
    • Persistent DropChest IDs
    Version 0.5

    • Added support for Storage Minecarts
    • Added support for Dispensers and Furnaces
    Version 0.4.2

    • Fixed bug that Tearlow described.
    Version 0.4.1

    • Fixed loading bug when migration from versions 0.3 or below
    Version 0.4

    • Added filters.
    Version 0.3.1

    • Multiple world support
    • Since the Craftbukkit version from feb, 13 at 12:00 CET, Chests that are destroyed by Players are rebuilt
    • Worked around NullPointerException when Permissions is not loaded properly
    • Files now hosted on github ;) that non-members also can download DropChest
    Version 0.3

    • Permissions support.
    • Configure the maximum radius for each single user or group (via Permissions)
    • Fixes bug with unhandled Exception in the EntityWatcher-Timer.
    • /dropchest can be called via /dc for short
    • /dropchest without arguments just lists the commands that the user can execute, as well as his maximum radius.
    • Oh, and I corrected the Pythagoras formula for radius calculation. Shame on me...
    Version 0.2.3


    This is quite a huge bugfix update. Permissions come next ;)
    • Broken DropChests are now automatically removed from the list
    • changed package name from com.bukkit.narrowtux.DropChest to com.narrowtux.DropChest to prevent not loading issues coming up next monday
    • Added command "which", that allows you to see which id a chest has and if it is already a dropchest.
    • Linked against the most recent versions of Bukkit and Craftbukkit. The Bukkit guys have fixed a lot of bugs that affected this plugin. In my tests, there were no more nullPointerExceptions or similar errors. Also, DropChest now also works on very fresh placed Chests
    • And a currently constant maximum radius of 20 blocks
    Version 0.2.2

    • DropChest are now removed when you call /dropchest remove chestid
    • DropChest now have a minimum radius of 2
    • Fixed some saving issues
    Version 0.2.1

    • Fixed a problem where the radius has not been saved
    Version 0.2

    • Added a radius
    Version 0.1

    • First Release of DropChest
     
  2. Offline

    narrowtux

    Minecarts have to pass the chest directly aside the chest.
     
  3. Offline

    ShadowDrakken

    aha, hrm... programatically I understand why, but man that's going to make redesigning my mineshaft interesting XD

    thanks for the info :)
     
  4. Offline

    Simanova

    I dont know which plugin causes this message, but it appears right before yours:

    How can i deactivate permisson support or this message?
     
  5. Offline

    narrowtux

    That's just a warning, all features of DropChest will still work.
    It's just when you don't have permissions on your server, it will allow everything to everyone. I don't want to force all the servers to have permissions installed just for one plugin ;)
    BTW: You can't disable this message. It's too trivial that I give this a configureable option ;)
     
  6. Offline

    Simanova

    Okay
     
  7. Offline

    Kiim

    @narrowtux:
    I did just get this in my log;
    Code:
    2011-05-12 13:49:05 [INFO] DropChest version 0.7.5 is enabled!
    2011-05-12 13:49:05 [INFO] File G:\Minecraft\Minecraft Bukkit Server\SMP CraftBukkit Server [HomeBoi]\plugins\DropChest\dropchest.cfg not found.
    I got a dropchest.txt file, there its says it can't found the dropchest.cfg? :confused:

    And why do not doublechest work? It's just the singlechest that work, even if it are a double one? :confused:
     
  8. Offline

    narrowtux

    First, the file missing is just the configuration file. You will go fine with the default configuration, but if you want more control, copy the contents of the example configuration into dropchest.cfg
    Double-chests require much work, because they don't share the same inventory (both have got their own one). It's on my to-do list, though.
     
  9. Offline

    Kartus

    Bug: The permissions info maxradius settings for groups doesn't work anymore. all my players have the configsetting maxradius fallbackradius=15, regardless of group info permission setting. can you please fix it?

    #740, 0.7.5, EssentialsGroupManager:

     
  10. Offline

    narrowtux

    Release v0.7.6
    • Fixed some issues when using a Permissions implementation that is not complete (in this case EssentialsGroupManager as reported by @Kartus )
     
  11. Offline

    Reterg

    Double chests work for me. I just have to do the dropchest commands on both sides of it.
     
  12. Offline

    narrowtux

    The good news is that I am working on real double chest support (finally:D).
    Then, there is no setup needed.
     
    Kiim likes this.
  13. Offline

    Kiim

    Double chest support will be AWESOME! :D
     
  14. Offline

    narrowtux

    Release v0.7.7
    • Double-Chest support. No additional setup needed.
     
  15. Offline

    Timecpo

    Is it possible to delay the DropChest "suck" function?
     
  16. Offline

    grinch843

    Thanks!! I've been waiting for this for awhile......
     
  17. Offline

    narrowtux


    You mean that items are absorbed after x time they have been dropped?
    I'm not sure if I can retrieve this kind of information but it could be possible.
     
  18. Offline

    Kartus

    0.7.7, bukkit #740
    1. i still receive warnmessages in chat (from other players dropchest). do i have a false config setting?

    my configvalue for warnmessage:
    Code:
    #-1 disables fill-status warning message.
    warnfillstatus=-1
     
  19. Offline

    narrowtux

    Little workaround: configure the message to display nothing ;) i.e.
    warnmessage=
     
  20. Offline

    Timecpo

    Yep, I mean, I'm using a dispenser, that drops items to a pressure plate - and after 3 seconds, a chest should suck the item.
     
  21. Offline

    Kartus

    thx. i'll try this.

    so "warnfillstatus=-1" is buggy?
     
  22. Offline

    KKLD

    How can I allow the push/pull filters to push/pull all the items from a storage minecart? If I set the filter to all items, no items gets in the minecart or chest.

    It really takes long time to add every single item, and if you accidentaly misclick on the chest with your fist, you have to do all over.

    Thanks in advance =)

    Edit: Can a doublechest (single chest is also fine) have both push and pull filter at once?
     
  23. Offline

    narrowtux

    Double chests just work like single chests (should, not really tested by me).
    Adding all items to a filter works by /dc filter [filtertype] [chest] all
     
  24. Offline

    KKLD

    It kinda works, however I have to add a dropchest to both the sides of the doublechests. I set it up like this:

    [stick]=Rails
    [chest]=Chest


    [chest][chest][stick][stick][stick][chest][chest][stick][stick][stick][chest][chest][stick][stick][stick]

    It works, but the chest who pull's the items from the minecarts is always full, and if you have more than a single chest full, the chest pushes the items to the minecart. So if you have 4 doublechests, 2 of them are full.

    I hope I'm understandable, if not, ask =)
     
  25. Offline

    narrowtux

    Double chest support has not been extended to minecarts, sorry. Your minecarts still have to pass the chest that you activated as a dropchest. I will add full double chest support in the next release.
     
  26. Offline

    KKLD

    I'd really appreciate your help, thanks!

    Looking forward to your next release :) Keep up the good work
     
  27. Offline

    datektrader

    will this work with movecraft? if i place a chest on a drill will it auto collect blocks?
     
  28. Offline

    narrowtux

    No.
     
  29. Offline

    cr0ss

    Hi Narrowtux! Nice idea for a plugin. :)

    I had one question for you, however. I had an idea roughly similar to this, but have been having some trouble thinking about how to do it.

    Using your idea for a spawned Dropchest, could it be possible to implement a way for it to auto create a "death chest" or "corpse" on player death, thereby soaking up all their items either instantly or shortly after death? I am mainly thinking in terms of allowing a "corpse" or "chest" to spawn on the spot where they died, and have all their contents inside of it rather than spill out everywhere.

    Any thoughts on the matter?
     
  30. Offline

    Reterg

    There is already a plugin for that. It's called Tombstone.
    http://forums.bukkit.org/threads/misc-tombstone-v1-2-9-a-deadmans-chest-plugin-for-bukkit-b766.3923/
     
    cr0ss likes this.
  31. Offline

    cr0ss

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