[LIB] Fanciful: pleasant chat message formatting

Discussion in 'Resources' started by mkremins, Nov 15, 2013.

Thread Status:
Not open for further replies.
  1. Offline

    TheLexoPlexx

    Really Awesome Lib. Good Work @mkremins keep going. But I've got some more Questions.

    1. Are you gonna add more Colours? Would be nice if you would add all possible ChatColors :D if you already did, I'm just too stupid to see them...
    2. Can I use \n in the tooltip to add a new Line?
    3. I created this:
    Code:
        static String vip() {
        return new FancyMessage("VIP")
        .color(YELLOW)
        .link("http://withercrafts.buycraft.net/category/312145")
        .tooltip("VIP\nBuy VIP from the Online Store")
        .toJSONString();
        }
    can I send it to the Player with this:
    Code:
    player.sendMessage(vip());
     
  2. Offline

    MiniDigger

    TheLexoPlexx
    1. ;D
    2. tooltip takes an array, just use
    Code:
    tooltip("VIP","Buy VIP from the Online Store")
    for multiple lines
    3. You can send the player the JSON String, but it will not look like you expect. You should try sendRawMessage or better use fanciful's own send method. Your method should return an FancyMessage object, which you can send to the player
     
    TheLexoPlexx likes this.
  3. Offline

    TheLexoPlexx

    okay Thanks man, but how can I use fancifuls own send method? I searched thru the Sources but I didn't find anything.

    P.S.: Deine Signatur ist der Hammer :DD
     
  4. Offline

    skyrimfan1

    TheLexoPlexx likes this.
  5. Offline

    TheLexoPlexx

  6. Offline

    octoshrimpy

    Glanced through all 7 pages of comments (it's midnight, may have missed it, but) is there a way to convert color codes into JSON or FancyMessage and vice-versa?
    Code:
    "&3this is a cyan message" <=> {text:"this is a cyan message",color:dark_aqua}
    Figured out I need something of the sort, and don't want to reinvent the wheel. ._.
    --EDIT--
    not only that ^^^ but also
    Code:
    "&6this is a &3cyan &6message." <=> {text:"this is a ",color:gold},{text:"cyan ",color:dark_aqua},{text:"message.",color:gold}
    (I can just append "{text:\"\",extra[" + "]}" later)

    --EDIT 2--
    threw this together. It should work for just the colors, (i'll be adding the hover effect to it later), I think. Did I mess up somewhere?
    Code:java
    1.  
    2. public String colorToJson(String s,String hover){
    3. String[] p = s.split("&");
    4. String end="{text:\"\",extra[";
    5. for(int i=0; i < p.length; i++){
    6.  
    7. if(p[i].startsWith("0")){end=end+"{text:\""+p[i].substring(1)+"\",color:black}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    8. }
    9. else if(p[i].startsWith("1")){end=end+"{text:\""+p[i].substring(1)+"\",color:dark_blue}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    10. }
    11. else if(p[i].startsWith("2")){end=end+"{text:\""+p[i].substring(1)+"\",color:dark_green}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    12. }
    13. else if(p[i].startsWith("3")){end=end+"{text:\""+p[i].substring(1)+"\",color:dark_aqua}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    14. }
    15. else if(p[i].startsWith("4")){end=end+"{text:\""+p[i].substring(1)+"\",color:dark_red}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    16. }
    17. else if(p[i].startsWith("5")){end=end+"{text:\""+p[i].substring(1)+"\",color:purple}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    18. }
    19. else if(p[i].startsWith("6")){end=end+"{text:\""+p[i].substring(1)+"\",color:gold}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    20. }
    21. else if(p[i].startsWith("7")){end=end+"{text:\""+p[i].substring(1)+"\",color:gray}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    22. }
    23. else if(p[i].startsWith("8")){end=end+"{text:\""+p[i].substring(1)+"\",color:dark_gray}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    24. }
    25. else if(p[i].startsWith("9")){end=end+"{text:\""+p[i].substring(1)+"\",color:blue}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    26. }
    27. else if(p[i].startsWith("a")){end=end+"{text:\""+p[i].substring(1)+"\",color:green}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    28. }
    29. else if(p[i].startsWith("b")){end=end+"{text:\""+p[i].substring(1)+"\",color:aqua}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    30. }
    31. else if(p[i].startsWith("c")){end=end+"{text:\""+p[i].substring(1)+"\",color:red}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    32. }
    33. else if(p[i].startsWith("d")){end=end+"{text:\""+p[i].substring(1)+"\",color:pink}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    34. }
    35. else if(p[i].startsWith("e")){end=end+"{text:\""+p[i].substring(1)+"\",color:yellow}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    36. }
    37. else if(p[i].startsWith("f")){end=end+"{text:\""+p[i].substring(1)+"\",color:white}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    38. }
    39. else if(p[i].startsWith("r")){end=end+"{text:\""+p[i].substring(1)+"\",color:white}";if(!(hover==null)){end=end+ makeHover(hover) + "}";}if(!p[i].equals(p.length)){end=end+", ";}
    40. }
    41. }
    42.  
    43. return end;
    44. }
    45.  
    46. public String makeHover(String hover){
    47. String[] p = hover.split("&");
    48. String end=",hoverEvent:{action:show_text,value:";
    49. for(int i=0; i < p.length; i++){
    50.  
    51. if(p[i].startsWith("0")){end=end+"{text:\""+p[1].substring(1)+"\",color:black}";if(!p[i].equals(p.length)){end=end+", ";}
    52. }
    53. else if(p[i].startsWith("1")){end=end+"{text:\""+p[1].substring(1)+"\",color:dark_blue}";if(!p[i].equals(p.length)){end=end+", ";}
    54. }
    55. else if(p[i].startsWith("2")){end=end+"{text:\""+p[1].substring(1)+"\",color:dark_green}";if(!p[i].equals(p.length)){end=end+", ";}
    56. }
    57. else if(p[i].startsWith("3")){end=end+"{text:\""+p[1].substring(1)+"\",color:dark_aqua}";if(!p[i].equals(p.length)){end=end+", ";}
    58. }
    59. else if(p[i].startsWith("4")){end=end+"{text:\""+p[1].substring(1)+"\",color:dark_red}";if(!p[i].equals(p.length)){end=end+", ";}
    60. }
    61. else if(p[i].startsWith("5")){end=end+"{text:\""+p[1].substring(1)+"\",color:purple}";if(!p[i].equals(p.length)){end=end+", ";}
    62. }
    63. else if(p[i].startsWith("6")){end=end+"{text:\""+p[1].substring(1)+"\",color:gold}";if(!p[i].equals(p.length)){end=end+", ";}
    64. }
    65. else if(p[i].startsWith("7")){end=end+"{text:\""+p[1].substring(1)+"\",color:gray}";if(!p[i].equals(p.length)){end=end+", ";}
    66. }
    67. else if(p[i].startsWith("8")){end=end+"{text:\""+p[1].substring(1)+"\",color:dark_gray}";if(!p[i].equals(p.length)){end=end+", ";}
    68. }
    69. else if(p[i].startsWith("9")){end=end+"{text:\""+p[1].substring(1)+"\",color:blue}";if(!p[i].equals(p.length)){end=end+", ";}
    70. }
    71. else if(p[i].startsWith("a")){end=end+"{text:\""+p[1].substring(1)+"\",color:green}";if(!p[i].equals(p.length)){end=end+", ";}
    72. }
    73. else if(p[i].startsWith("b")){end=end+"{text:\""+p[1].substring(1)+"\",color:aqua}";if(!p[i].equals(p.length)){end=end+", ";}
    74. }
    75. else if(p[i].startsWith("c")){end=end+"{text:\""+p[1].substring(1)+"\",color:red}";if(!p[i].equals(p.length)){end=end+", ";}
    76. }
    77. else if(p[i].startsWith("d")){end=end+"{text:\""+p[1].substring(1)+"\",color:pink}";if(!p[i].equals(p.length)){end=end+", ";}
    78. }
    79. else if(p[i].startsWith("e")){end=end+"{text:\""+p[1].substring(1)+"\",color:yellow}";if(!p[i].equals(p.length)){end=end+", ";}
    80. }
    81. else if(p[i].startsWith("f")){end=end+"{text:\""+p[1].substring(1)+"\",color:white}";if(!p[i].equals(p.length)){end=end+", ";}
    82. }
    83. else if(p[i].startsWith("r")){end=end+"{text:\""+p[1].substring(1)+"\",color:white}";if(!p[i].equals(p.length)){end=end+", ";}
    84. }
    85. }
    86. return end;
    87. }[/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i]
    [i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i][i]
    --EDIT 3--
    Updated code. Still haven't tested, but logic looks alright. I'm a beginner, though, so if there's an easier way to do this, please enlighten me. :)[/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i][/i]
     
  7. Offline

    TheOddPuff

    I have a small problem here. I want to display the displayname of an ItemStack in the chat. But when it does not have ItemMeta, it cannot display the default name.
    Code:java
    1. FancyMessage msg = new FancyMessage("");
    2. ItemStack hand = player.getItemInHand();
    3. msg.then(hand.getItemMeta().getDisplayName()).itemTooltip(hand);
     
  8. Offline

    HungerCraftNL

    Repo isn't found, any other way to use this?
     
  9. Offline

    AmauryPi

    I duplicated the repository on my own Maven repository to solve this problem.
    Feel free to use it, just replace the repository tag with:
    Code:
    <repository>
      <id>carrade-repo</id>
      <url>http://depot.carrade.eu/maven2/</url>
    </repository>
     
  10. Offline

    RingOfStorms

    I'd like to give this a try in 1.8 ;)
     
  11. Offline

    MiniDigger

    It currently doesn't work, because of spigot don't remapping the gson lib.
     
  12. Easy fix for this :)
    Change "net.minecraft.util" to "org.bukkit.craftbukkit.libs"
    Spigot still have the google gson libs! ;)
     
  13. Offline

    MiniDigger

    I know. I am using it like this. Someone should submit a pull request ;D
     
  14. Offline

    woutwoot

    How do I use this for 1.8? Are there alternatives?
     
  15. Offline

    MisterErwin

    @woutwoot By looking at the 2(maybe 3) comments above you >.<
     
  16. Offline

    woutwoot

    I read a lot of comments above mine. Just couldn't get it to work. Anyway, I managed to do it now by looking at your latest commit.
     
  17. Offline

    XylenTV

    Could someone please explain a little more in depth of how they got it to display correctly in 1.8? I have Fanciful as a Repo/Dependency in my pom.xml but the maven repo has not been updated.

    EDIT:
    I'm referring to this, in case anyone was wondering
    [​IMG]
     
    Last edited: Jan 6, 2015
  18. Offline

    MisterErwin

    @XylenTV You are sending the player the JSON message (most likely via Player#sendMessage(String) )

    But afaik you have to send the packet with the JSON text ;)
     
    XylenTV likes this.
  19. Offline

    XylenTV

    Thanks. I was able to get it to work but I had to use the .send. This doesn't work exactly for what I need since I need to be able to combine it with regular strings. I tried (Assuming player is an instance of Player) player.sendRawMessage(advertisement()); both having .toJSONString and .toString at the end of the advertisement method (I also tried sendMessage and toString together). If anyone has figured out an efficient way to send it without packets that would be great.
     
  20. Offline

    MiniDigger

  21. Offline

    mkremins

    I've just released version 0.3.0.

    Important note for anyone who's been using Fanciful up until now: we've switched over from using a GitHub branch as a hacky pseudo-Maven repository thanks to @franga2000, who is now hosting a proper Jenkins CI instance and Maven repository for Fanciful on his own server. As such, you'll need to update the fanciful-mvn-repo repository entry in your POM to make use of the new repo's URL (http://repo.franga2000.com/artifactory/public) in order to be able to pull down new releases of Fanciful going forward.
     
  22. Offline

    Paxination

    Any one wanna point me in the right direction on how to use this as a normal eclipse java project? Or import it into one!
     
  23. Offline

    MiniDigger

  24. Offline

    mkremins

    As @MiniDigger pointed out to me earlier, the 0.3.0 artifact I'd supposedly deployed never actually made it to the public Maven repo. To fix this I've just deployed a new 0.3.1 artifact that should definitely be available to everyone, for real this time ;)
     
  25. Offline

    Peter25715

    How do you send it after this?
     
  26. Offline

    MiniDigger

    you can return a fancymessage and send it via the send(Player) method.
     
  27. Offline

    glen3b

    Use the then(String) message on FancyMessage to append normal text to a FancyMessage during construction.

    Use FancyMessage.send(Player) [not static BTW]
     
  28. I'm not sure if this has been answered, but anyway, I want to make it so a player sends out a hover text thingy. Is that possible? I want it to use the same chat formatting as normal, so I don't want to always use the default EssentialsChat format incase they don't use EssentialsChat. I could use Vault instead, but that'll mean they require Vault and not all servers use Vault (though to be honest, they should anyway).

    E.g.
    [{prefix}] {displayname}: {hovertext}
     
  29. Offline

    MiniDigger

    just create a fancymessage as normal and add the "hover text thingy" using the tooltip method. You you add a tooltip to a messagepart you can hover over that messagepart and it will open the tooltip with the text you entered
     
    KingFaris11 likes this.
  30. Offline

    jebbo

    How can I use this with Eclipse?
     
Thread Status:
Not open for further replies.

Share This Page