Inactive [ADMN/MECH] NoSpawn v1.5.3 - Stop mobs from spawning [1000]

Discussion in 'Inactive/Unsupported Plugins' started by xXLupoXx, Apr 22, 2011.

  1. Offline

    xXLupoXx

    GreyBishop likes this.
  2. Offline

    Juze

  3. Offline

    xXLupoXx

    Tested and works with 684-707
     
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    oliverw92

    Any chance of multiworld support?
     
  5. Offline

    xXLupoXx

    The world doesn't matter, this will work in any world... should I write this ?^^
     
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    Plague

    Version ranges should only be used when neccessary
     
  7. Offline

    xXLupoXx

    Ok I will keep this in mind ;)
     
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    NouvelleOrange

    One plugin which isnt supported anymore took this a step further. It also enabled to chose on which surfaces mobs wouldn't surface. For example, I hate mobs spawning on trees, so the plugin made it possible to disable spawning on blocks 17 or 18. Sadly this plugin hasn't been updated in months. I would love it if your plugin could do this :)
     
    Pim1234 likes this.
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    haita

    Very simple, and exactly what I needed! However, I'm wondering if it will cut down on mob numbers when I prevent say creepers from spawning, or will the server just reroll the monster type?
     
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    xXLupoXx

    Do you mean it like no monsters spawn on, for example, grass or do you want to differentiate between mobs like no chickens on trees but pigs?

    It will only stop the blocked monster from spawning and it will not spawn an other monster in its place or what do you mean?
     
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    haita

    Well, let's say three creepers were to spawn near a player... if your plug-in blocked them, would zombies or spiders for example spawn instead soon after?
     
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    xXLupoXx

    My plugin will not spawn them, but I think bukkit has an internal monster regulation.
    Please correct me if I am wrong here.
     
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    NouvelleOrange

    Well that plugin had a list of every cubes they could spawn on and you could delete the ones you didn't want them to spawn on. It would be actually easier to have a list of the place they shouldnt spawn on, it would make for shorter lists...
    Its easy for animals as they only spawn on grass and sand (I think). But for monsters, its pretty annoying to have them spawning on trees, rooftops (planks, stairs, stepstones), etc.
     
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    xXLupoXx

    I will see what I can do ;)
    What do you think is better a list of blocks for each mob or a list for a group of mobs (animals, monsters)?
     
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    NouvelleOrange

    By groups would be ok as far as I'm concerned. Thank you for taking the suggestion btw, it was apretty popular plugin just because of that feature but nobody could update it once it was abandonned.
     
  16. Offline

    xXLupoXx

    Update: Added block blacklist function
     
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    NouvelleOrange

    Wow speedy:) thank you! You should add this last feature in the feature list at the start of your 1st post :)
     
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    xXLupoXx

    Ohh thanks I forgot it there ;)
     
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    NouvelleOrange

    Works great after field testing it :)
     
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    Kuun

    Got a question : if i disabled spawning with your plugin, can i use the /spawnmob command from essentials? Or does your plugin disable every form of spawning? (natural and from admin command)?
     
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    xXLupoXx

    I don't know and I can't test it out because /spawnmob does nothing (or I am just too silly)
     
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    Kuun

    Ok i need to test. Because i got essentials 2.2 and if spawn-monsters is false in server.properties, /spwanmob doesn't work! So i set it to true but there are lots of monsters and i just want to /spawnmob .
     
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    Xphacter

    is it possible to have certain worlds without monsters? I want my main world to have monsters but another world to have fun with creation.
     
    AS1LV3RN1NJA likes this.
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    xXLupoXx

    Well I am working on fully multiworld support so you can differ between the worlds...
    I think I can release it tomorrow or the day after ;)
     
    AS1LV3RN1NJA likes this.
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    Del43

    Love your plugin. Could you add commands (if possible with permissions) to enable or disable spawns without having to restart the server? (Like in the plugin FireControl.)

    And maybe a command to remove mobs. As some mobs (like squids) don't despawn and therefor stay (although new spawns are prevented perfectly). So a command that removes all squids for example.
     
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    shadyre

    Spawning simple zombie or skeleton work on nether world ?
     
  27. Offline

    xXLupoXx

    I will put it into the next release
     
  28. Offline

    Del43

    Thanks a lot. :D
     
  29. Offline

    Unjust

    What about how many spawn? like 10% 20%.. 30%...
    Btw I use the plugin and I LOVE IT.
     
  30. Offline

    xXLupoXx

    Updated plugin, see details on the first post!

    Reuploaded plugin at 19:36 CEST if you downloaded it before ypu shoul redownload it ;)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016

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