[INACTIVE][FUN/MECH] MonsterTamer v1.0 - Personal monster pets [1060]

Discussion in 'Inactive/Unsupported Plugins' started by fullwall, Feb 20, 2011.

  1. Offline

    CHIKINS!!!

    How do I figure out what my wand is?
     
  2. Offline

    fullwall

    Default is stick, you can change it in MonsterTamer.properties.
     
  3. Offline

    ToitagL

    CB 617, when a player do the '/follow' command :

    Code:
    ... 12 more
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
        at com.fullwall.MonsterTamer.MonsterTamer.onCommand(MonsterTamer.java:189)
    Caused by: java.lang.ArrayIndexOutOfBoundsException: 0
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:283)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:368)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:72)
        at net.minecraft.server.NetworkManager.a(NetworkManager.java:198)
        at net.minecraft.server.Packet3Chat.a(SourceFile:24)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:551)
        at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:557)
        at net.minecraft.server.NetServerHandler.c(NetServerHandler.java:594)
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:233)
        at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:80)
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
    org.bukkit.command.CommandException: Unhandled exception executing command 'follow' in plugin MonsterTamer v1.3
    Thanks for you plugin, lots of fun :)
     
  4. Offline

    fullwall

    Fixed, please redownload 1.3 :).
     
  5. Offline

    Deiza

    capturing monsters doesnt work....
     
  6. Offline

    fullwall

    I need more information than that to fix the bug.
     
  7. Offline

    ZenVirZan

    I try to hit a monster with a slime ball, and nothing happens... also the follow command doesn't work, along with the target command.
    im on 670 i think
    It was working back in 1.3.,
    Same config and all.
    EDIT: Actually, i think its only zombies that i cant catch...
    EDIT: Nope, I can only catch animals and creepers...
     
  8. Offline

    fullwall

    Strange... works fine for me :S
     
  9. Offline

    ledhead900

    Same here I can only catch animals tho on 670 and MTamer 1.3 coz creeper is disabled for us
     
  10. Offline

    fullwall

    Hmmm... are there any console errors? Do you have permissions?
     
  11. Offline

    Thyraxxx

    hey, im using cb 670 and catching doesnt work ( tried in admin mode ) the plugins seems to work tho, the command are working. I tried all item in the default setting with right or left click and nothing hapen, even with bedrock. I have no error message in the console btw
     
  12. Offline

    fullwall

    Do you have this permission:monstertamer.player.catch?
     
  13. Offline

    ZenVirZan

    Yeah, same here. I only updated to 1.4 because my friend was bugging me about it, so i did. But my favourite plugin broke with it! NoooO!
    I'm an admin too - '*'
    its just odd that its just creepers. why creepers?
    and is it possible to make animals not attack when following? because i had some cows and i got shot by a skeleton. all they do is push it around lol.
     
  14. Offline

    dragonhippie

    hey fullwall im a big fan of all ur mods. But im wondering if u can add op.txt permissions? i dont have permissions due to my server is only for me and my brothers from other towns to play :)
     
  15. Offline

    fullwall

  16. Offline

    dragonhippie

    its alright if u dont. i dont mind but ur still the best ^_^!. but....im not mean to force u, but it looks cool .. D:
     
  17. Offline

    fullwall

  18. Offline

    dragonhippie

    holy crap u did it already?? O_O wow..u sir are GOOD!
     
  19. Offline

    ledhead900

    my permissions are set and my staff have all commands and I'm admin with OP and "*"

    It has worked every other version before this one so it just appears strange it does this in 670. I can catch animals fine and it and use them just fine but with monsters it seems to just dmg them, No visible error and the config has all monsters setup to be allowed caught.
     
  20. Offline

    fullwall

    Get 1.31 - it fixes the issue.
     
  21. Offline

    ledhead900

    Will test that again but I think I had that build.
     
  22. Offline

    ZenVirZan

    Same here!
     
  23. Offline

    fullwall

    Do you have 1.31?
     
  24. Offline

    bushingenna

    Hey I have a cool suggestion. Maybe, like wolves, you could right click on a monster with the wand to have it attack it. This could be for friends having their monsters fight. I know right clicking selects the tamed monster, but maybe an untammed monster would be attacked? If that doesn't work, maybe /attack and then have it say "please select the mob you want to have attacked."
     
  25. Offline

    fullwall

    That is already implemented :p.
     
  26. Offline

    bushingenna

    yea i found that out :D but a few problems.... some commands like /monsters help doesn't work. also when i try to select a certain type of mob with the command, it thinks i dont have the type with me, when i know i do. im not sure what to do. There are many other problems that i can't think of, but all in all this is a cool mod! If i would suggest one more thing, it would be this. When i discovered you could make your mobs attack another mob, my skele accidentally hit my zombie and started fighting, maybe you could make it so they don't attack eachother?

    EDIT: oh yea, and is there a way to select which specific type of mob you can get out? or can you only take out in order. And what about spiderjockeys? I noticed they weren't in the properties.
     
  27. Offline

    fullwall

    I'll look into your command issues and other bugs. I'll add support for spiderjockeys when bukkit does. /release command should release specific things for you.

    1.32 should fix your issues. I couldn't reproduce the attacking friendlies bug though.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 9, 2016
  28. Offline

    bushingenna

    hey thanks for the help. but the /release command was like the /select command before your update. it doesn't think i have any of those mobs. but no worries because you can just use /release <slot #>. I can't really find out which animal is in which slot though because it showed a creeper at the top of the list but /release 0 released a zombie.....idk. But the good news is that the /ms help works now! thanks for that. Oh and one more thing. The follow command doesn't work for me either, does it work for you? It says my mobs have started following me but they just sit there on their lazy butts.;.....lol i feel like i am finding all these problems of your mod but its probably just me being a fail admin for a server
     
  29. Offline

    EwMeep

    Yeah, release and stuff doesnt work. It just says that You don't have any mobs of this kind
     
  30. Offline

    fullwall

    Sorry, will fix these problems tonight ;S.

    1.33 fixes some command issues.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 9, 2016

Share This Page