[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

  1. Offline

    garbagemule

    [​IMG]

    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.

    ------------------------------

    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!


    Features:
    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!


    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Videos:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):


    Delios showing off his beautiful arena setup:


    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube



    Troubleshooting:
    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.


    Donations:
    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    Changelog:

    Version 0.94.3.24
    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version 0.94.3.11 (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
     
    apes, chakyl, Steffion and 64 others like this.
  2. I donĀ“t know if this is already asked. If so, sorry.
    Is there a way to make armor invincible, like weapons?

    Thanks in advance!
     
  3. Offline

    garbagemule

    Very good point about the classes. I'll try to work something out for the next build :) As for turning off mob abilities, I'm not sure what you mean - can't you just edit the waves to how you want them, including the bosses' abilities?

    Armor cannot be made indestructible easily, because the damage modifiers are based on the durability of the armor itself. Sorry.
     
  4. ok, thank you for the information though
     
  5. Offline

    Tripwire117

    You know where the mobs have powers think they are the bosses, but there is an occasional "Root Target" "Shoot Arrow" "Throw nearby" power that is used on the players that sometimes gets a little old. These were the abilities
     
  6. Offline

    ACStache

    you can change what abilities the bosses use, and you can change what waves they happen on. read about what you can do on the waves wiki
     
  7. Offline

    TheMightyNoobz

    Hey, i've recently installed this plugin and i have a question. Is there a maxium amount of classes you can set? It seems to only let me make 6-7. Please email me at [email protected]. Thanks. Also if there is a max, please set it like 50 or so.
     
  8. Offline

    garbagemule

    There is no max.
     
  9. Offline

    dantesudilov

    Hi, I have an issue with this plugin that prevents me from being able to use it on my server (currently whitelisted...we are going public later). What happens is that when you join the arena and start, the text on screen says "Let the slaughter begin!" and then "Wave #1" but only one mob spawns. I have tried to see if this was a conflict and have deleted every plugin except mobarena to no avail. The error message on the console says:


    16:30:00 [INFO] dantesudilov issued server command: /ma join test2
    16:30:09 [WARNING] [MobArena] Task #5 for MobArena v0.94.4.95 generated an excep
    tion
    java.lang.NoSuchMethodError: org.bukkit.entity.LivingEntity.resetMaxHealth()V
    at com.garbagemule.MobArena.MASpawnThread.spawnWave(MASpawnThread.java:1
    60)
    at com.garbagemule.MobArena.MASpawnThread.run(MASpawnThread.java:116)
    at org.bukkit.craftbukkit.v1_4_6.scheduler.CraftTask.run(CraftTask.java:
    53)
    at org.bukkit.craftbukkit.v1_4_6.scheduler.CraftScheduler.mainThreadHear
    tbeat(CraftScheduler.java:345)
    at net.minecraft.server.v1_4_6.MinecraftServer.r(MinecraftServer.java:53
    0)
    at net.minecraft.server.v1_4_6.DedicatedServer.r(DedicatedServer.java:22
    4)
    at net.minecraft.server.v1_4_6.MinecraftServer.q(MinecraftServer.java:49
    4)
    at net.minecraft.server.v1_4_6.MinecraftServer.run(MinecraftServer.java:
    427)
    at net.minecraft.server.v1_4_6.ThreadServerApplication.run(SourceFile:84
    9)


    Thank you for helping. I really want this to work when the server goes public.
     
  10. Offline

    garbagemule

    Looks like someone needs to update their Craftbukkit version :)
     
  11. Offline

    Matt_Hotpocket

    I have The Same Error But A Little Different: http://pastebin.com/pXV4wXs0

    I am getting this Error
    1. 2013-02-24 17:54:10 [SEVERE] Error occurred while enabling MobArena v0.94.4.95 (Is it up to date?)
    2. java.lang.IllegalArgumentException: Block must be a sign!
    3. at com.garbagemule.MobArena.leaderboards.Leaderboard.<init>(Leaderboard.java:64)
    4. at com.garbagemule.MobArena.ArenaImpl.<init>(ArenaImpl.java:126)
    5. at com.garbagemule.MobArena.ArenaMasterImpl.loadArena(ArenaMasterImpl.java:559)
    6. at com.garbagemule.MobArena.ArenaMasterImpl.loadArenasInWorld(ArenaMasterImpl.java:514)
    7. at com.garbagemule.MobArena.ArenaMasterImpl.loadArenas(ArenaMasterImpl.java:498)
    8. at com.garbagemule.MobArena.ArenaMasterImpl.initialize(ArenaMasterImpl.java:247)
    9. at com.garbagemule.MobArena.MobArena.onEnable(MobArena.java:83)
    10. at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
    11. at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457)
    12. at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
    13. at org.bukkit.craftbukkit.v1_4_R1.CraftServer.loadPlugin(CraftServer.java:282)
    14. at org.bukkit.craftbukkit.v1_4_R1.CraftServer.enablePlugins(CraftServer.java:264)
    15. at net.minecraft.server.v1_4_R1.MinecraftServer.j(MinecraftServer.java:321)
    16. at net.minecraft.server.v1_4_R1.MinecraftServer.e(MinecraftServer.java:300)
    17. at net.minecraft.server.v1_4_R1.MinecraftServer.a(MinecraftServer.java:259)
    18. at net.minecraft.server.v1_4_R1.DedicatedServer.init(DedicatedServer.java:149)
    19. at net.minecraft.server.v1_4_R1.MinecraftServer.run(MinecraftServer.java:399)
    20. at net.minecraft.server.v1_4_R1.ThreadServerApplication.run(SourceFile:849)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  12. Offline

    Pigwidgion2

    I do too. It must be something new with 1.4.7. I tried making the arena but the command wasn't working so I restarted my server and in the command window, it says that it might be out of date. Please fix this. I can't wait for it to be updated!

    Ok, I reloaded the config.yml file and MobArena works perfectly now. I am currently putting my edits back in and seeing if there is a bug when editing. I will keep you notified.

    Great News Everyone!
    Editing some things wrong in the classes area caused the problem for me.
    Steps that worked for me to get this fixed:
    Step 1:
    Copy the config.yml file to your desktop (or any other place, desktop is easier for me)
    Step 2:
    Reload the Plugin
    Step 3:
    Slowly reenter the edits you made to the old config.yml to the new config.yml
    Step 4:
    When you come across the error, delete the edit and move on.
    Step 5:
    It should be just one little edit that made it show the error code
    Hope this helps!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  13. Offline

    ACStache

    Line #2 tells me that the line in your mobarena config that starts with "leaderboard:" is not pointing at a sign. So when mobarena tries to load that location, it spits out this error. You need to stop the server, remove the leaderboard line(s), save the changes, and start the server back up. If you have leaderboards and you want them back, you'll have to set them up again. Be aware that they are restricted to the world the arena is in.
     
    jjacobson likes this.
  14. Offline

    Matt_Hotpocket

    Oh!! I had a Leader Board in a different world then the Mob Arena.
     
  15. Can anyone comment on the following error i get?
    The arena seems to be working okay, but the console gives me this.
    Unjoyer is an OP and joined the arena while in creative mode. Of what i understand tho the MA changes the gamemode automatically to survival.



    The report i as follows:
    17:17:14 [SEVERE] Could not pass event EntityExplodeEvent to Shadow Admin v0.5.2
    org.bukkit.event.EventException
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
    at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462)
    at net.minecraft.server.v1_4_R1.Explosion.a(Explosion.java:220)
    at net.minecraft.server.v1_4_R1.World.createExplosion(World.java:1609)
    at net.minecraft.server.v1_4_R1.WorldServer.createExplosion(WorldServer.java:773)
    at org.bukkit.craftbukkit.v1_4_R1.CraftWorld.createExplosion(CraftWorld.java:458)
    at org.bukkit.craftbukkit.v1_4_R1.CraftWorld.createExplosion(CraftWorld.java:454)
    at org.bukkit.craftbukkit.v1_4_R1.CraftWorld.createExplosion(CraftWorld.java:466)
    at org.bukkit.craftbukkit.v1_4_R1.CraftWorld.createExplosion(CraftWorld.java:462)
    at com.garbagemule.MobArena.waves.SheepBouncer.run(SheepBouncer.java:54)
    at org.bukkit.craftbukkit.v1_4_R1.scheduler.CraftTask.run(CraftTask.java:53)
    at org.bukkit.craftbukkit.v1_4_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:344)
    at net.minecraft.server.v1_4_R1.MinecraftServer.r(MinecraftServer.java:530)
    at net.minecraft.server.v1_4_R1.DedicatedServer.r(DedicatedServer.java:224)
    at net.minecraft.server.v1_4_R1.MinecraftServer.q(MinecraftServer.java:494)
    at net.minecraft.server.v1_4_R1.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.v1_4_R1.ThreadServerApplication.run(SourceFile:849)
    Caused by: java.lang.NullPointerException
    17:17:18 [SEVERE] Could not pass event EntityExplodeEvent to Shadow Admin v0.5.2
    org.bukkit.event.EventException
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
    at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462)
    at net.minecraft.server.v1_4_R1.Explosion.a(Explosion.java:220)
    at net.minecraft.server.v1_4_R1.World.createExplosion(World.java:1609)
    at net.minecraft.server.v1_4_R1.WorldServer.createExplosion(WorldServer.java:773)
    at org.bukkit.craftbukkit.v1_4_R1.CraftWorld.createExplosion(CraftWorld.java:458)
    at org.bukkit.craftbukkit.v1_4_R1.CraftWorld.createExplosion(CraftWorld.java:454)
    at org.bukkit.craftbukkit.v1_4_R1.CraftWorld.createExplosion(CraftWorld.java:466)
    at org.bukkit.craftbukkit.v1_4_R1.CraftWorld.createExplosion(CraftWorld.java:462)
    at com.garbagemule.MobArena.waves.SheepBouncer.run(SheepBouncer.java:54)
    at org.bukkit.craftbukkit.v1_4_R1.scheduler.CraftTask.run(CraftTask.java:53)
    at org.bukkit.craftbukkit.v1_4_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:344)
    at net.minecraft.server.v1_4_R1.MinecraftServer.r(MinecraftServer.java:530)
    at net.minecraft.server.v1_4_R1.DedicatedServer.r(DedicatedServer.java:224)
    at net.minecraft.server.v1_4_R1.MinecraftServer.q(MinecraftServer.java:494)
    at net.minecraft.server.v1_4_R1.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.v1_4_R1.ThreadServerApplication.run(SourceFile:849)
    Caused by: java.lang.NullPointerException
    17:17:39 [INFO] unjoyer blew up
     
  16. Offline

    wiedzmin137

    Hello. Can you add option Heroes-exp to mob/bosses by mob arena? It will very usefull.
     
  17. Offline

    jjacobson

    Shadow Admin
    Mob arena is not the reason for the errors, talk to the dev of shadow admin.
     
    garbagemule and ACStache like this.
  18. Offline

    marubal21

    Hello, I'm not sure if this is part of the plugin, but I need a way around it. i have setup a couple buttons/command blocks in the looby room that i want players to interact with while waiting for everyone to get ready. While just testing the buttons/command blocks everything seems to work just fine until I go ahead and join the arena, once I enter the lobby via the /ma j command I can no longer trigger the command blocks. The button does the animation of being pushed, but it no longer activates the red stone or command block. But, if I leave the lobby and work my way back to that area and punch the button everything seems to work just fine. Is there something in this plugin that prevents players in the lobby "mode" from interacting with switches and button?
     
  19. Offline

    Mrberstler

    MobArena is probably one of the most evolutionary plugins next to Worldedit and Essentials. I plan to be using this for a long time.
     
  20. Offline

    RedKing12

    This is What im looking for,thank you this is a great plugin for bukkit
    123228.jpg
     
  21. Offline

    IMathe172I

    Hello,

    I am the developper of TeleParticles, and someone found an incompatibility with your plugin: Each time you join the arena you are spawned a little bit higher and you take more fall damage. I have no idea what's going wrong, since my plugin only listens to teleport and command events, nothing more. I'd be happy if you could take a look at it.

    Mathe172
     
  22. Offline

    ismschism

    Very cool plugin! I just have a couple questions...

    In the instructions (which are great BTW) it says

    Special waves are waves that spawn one type of monster, and always a fixed amount.

    How do you specify the fixed amount? I'm not finding this in the wiki.

    Also, regarding the entry fee - how do this work? Is it possible to make the fee deposit to a specific user's inventory, i.e. the guy who built the arena? or does this simply subtract from the arena players?

    Thanks for making a great plugin! Hopefully, it'll be compatible with MC 1.5 when it comes out...?
     
  23. Offline

    jjacobson

    The entry fee simply removes the amount specified from anyone joining the arena.

    It will most likely be compatible with minecraft 1.5 because it uses the bukkit API entirely. No NMS/craftbukkit calls means that it wont break on minecraft updates unless bukkit changes something in the API.
     
  24. Offline

    ismschism

    Thanks for the response. How about this bit... Anyone know?

     
  25. Offline

    thegiantmen

    I got a question, Why does armour break and is it possible to get enchanted items as your main weapon?
     
  26. Offline

    Elithous

    I'm not sure if this has been asked before but I don't want to read through 230 pages of posts and there wasn't a way to do this on your wiki so I'm asking here. Is it possible to set up different monster spawns and rewards for different arenas?
     
  27. Offline

    ACStache

    I don't think there is a way to specify the number of monsters. The amount is related to how many players are in the arena if I recall correctly

    If armor didn't break, you could potentially go on indefinitely. It's so the arenas end eventually. If you want to keep players going longer, add in an upgrade wave that gives each class some new armor. Also, check out this link for enchanting your weapons

    If different arenas had the same spawns and rewards, it'd be kind of boring. To answer your question, yes it's possible. Check out the wiki :)
     
  28. Offline

    ismschism

    Ah that's too bad. I'm making an adventure game style arena with very specific mob counts and placement that I actually don't want to vary based on the number of players.

    I guess I can change the amount multiplier and update the config file each time based on the number of players... but it would have been a lot easier to simply specify mob counts for special waves.

    The wiki is pretty misleading here. What does it mean by "always a fixed amount" if not this?

    Is it possible to add this feature, garbagemule? I'll give you money! ;)
     
  29. Offline

    fatmarley

    If he added a new growth option it could be possible. Like growth: custom and then a second option of like customgrowth: set <--- a set number
    customgrowth: 2 <--- a custom multiplier
     
  30. I have got some suggestions:

    There you should be a new type called "custom-boss".

    1. You should be able to create a arena in the mob arena region that has a chest and a sign above/on the chest. On the sign it can stand like "zombiecreepa". In the chest there can be spawner eggs from left to right. They aren going to be stacked. So the first on from the right is going to be the first one/bottom. E.t.c.

    Then in the config where you can add svarms and stuff. There should be a type called "custom". Then if you type in "zombiecreepa" on a line where it stands "custom-mob".

    2. You do almost the same as the stacked mobs but with armor and weapons here. In the first spot in the chest, you put a skeleton or zombie egg. The armor is going to be in the last four rows. The handheld weapon in the second spot. In the rest of the row at the top you can put potion effects that they will have.

    3. You do the exact same thing as the other two above here but with this spawner egg you can have a name on it. For example. If I take a spawner egg and name it "heroline" and then put it in the chest, it will have the name when it spawns. This should work with bosses, the other two above here and all things.'

    Hope you like them! :)
     
  31. Offline

    garbagemule

    MobArena v0.94.4.96 (for 1.5.1) currently pending approval: Grab it here
     

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