Prevent Mobs (Specifically Zombies) From Being Pushed?

Discussion in 'Plugin Development' started by TheFluffey, Dec 12, 2012.

Thread Status:
Not open for further replies.
  1. Offline

    TheFluffey

    Currently, I have overrode the main zombie class and made it so that zombies cannot move using the speed modifier method. However, I want to make it impossible for these zombies to be pushed. If teleportation is necessary (Like every tick) I will take it, please provide the code.

    However, apparently there is an easier way (Servers such as Trouble in Mineville) use which is much less dirty and more lightweight.

    Please provide all code, everything. I am a noob at this but I can compile it and import things.
     
  2. Offline

    NoLiver92

    You basically asking someone to do it for you. this should be in plugin requests.

    This section is for development help - I suggest looking at the bukkit wiki to learn the bukkit api and java and code it yourself.

    If you are too lazy to do this, post this in plugin requests and someone will make it for you there.
     
  3. Offline

    evilmidget38

    He's asking for code on how to do it, it's a valid development question. His question is also outside of the bounds of the Bukkit API, so rather than learning the Bukkit API, he should check out net.minecraft.server.
     
Thread Status:
Not open for further replies.

Share This Page