Herocraft Development seeking more developers!

Discussion in 'Plugin Development' started by Kainzo, Feb 26, 2011.

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  1. Offline

    Kainzo

    [​IMG]
    The great developers that bring you Heroes, Herochat, Herobounty, Vault, EcoCreature, and many more are now looking to expand out of our "server" talent and into the plugin developers from Bukkit.

    Philosophy:
    • Code as lightweight as possible!
    • Code to be highly configurable!
    • Code to be useful!
    Our setup:
    Director(s) - Kainzo, BadHaddy
    Team Lead - Sleaker
    Specialist - Dthielke, mung3r
    Programmer - Multitallented, Shadrxninga, Afforess, Unknownloner, LordSeven, Gabizou
    Client Mods - Unknownloner, Afforess
    Hosts - Kainzo, Sleaker
    Guest-Coders - Hidendra, Lostaris, sp1rit, Acrobot, TheYeti, Zidane, Narrowtux, Alkarvin, Andrew2060 and MORE!

    Tasks:
    Maintaining
    Creating
    Conceptualizing
    Reworking

    Our Plugins:
    Heroes (Flagship)
    Vault API
    HeroChat
    HeroicDeath
    HeroSneak
    HeroBounty
    HeroTitles
    HeroStronghold
    HeroSpawn
    HeroicRebuke
    HeroFeatures
    HeroTownships
    NoCreep
    HeroKarma

    Maintaining:
    EcoCreature
    DeathTpPlus
    NoCheat
    BetterMechanics
    MobRider
    ...and more


    If you think you have something to offer please feel free to visit this link or drop us an application on this thread! If you would prefer you may feel free and drop me a PM with your app/inquiries

    1. Minecraft IGN / Age:
    2. Timezone (please use GMT if you live outside of the United States):
    3. How long have you been playing Minecraft?:
    4. What is your level of Java experience?:
    5. Do you currently host or help run a server (if so which)?
    6. Please list any previous plugin creations you may have developed.:
    7. Additional info you would like to tell us?:
     
    iWareWolf likes this.
  2. Offline

    Archelaus

    I'd like to say that this is one of the most intuitive and best organized coding teams I've ever been on. It's a pleasure working with all the people involved.
     
    emericask8ur likes this.
  3. Offline

    Kainzo

    Thanks Rightleg :)
    Made some edits to the first post - we basically code plugins for bigger servers and we code based on need or utility - our ultimate plugin will be the "Heroes" RPG profession system and will be the best one ever.

    Also - welcome Pkwelty to the crew! He is now a tester/host for Herocraft coding!
     
  4. Offline

    nossr50

    Profession system? Like blacksmithing and that kind of stuff? If so sounds cool.
     
  5. Offline

    darknesschaos

    I wish I could help, I just don't have the time to set aside.
     
  6. Offline

    Kainzo

    We will be working on a robust RPG system (Profession related)
    I unfortunately cannot release more information, however players will log in, CHOOSE a profession - and then gain X abilities - when they gain more levels or pay coin - they can obtain their 'specialization' profession.

    COMBAT / DIPLOMATIC / CRAFTER (three main categories for profession)
    --- merged: Feb 27, 2011 7:18 PM ---
    http://forums.bukkit.org/threads/fun-heroes-profession-system-rpg.6241/

    Link to the RPG plugin WIP
     
  7. Offline

    Kainzo

    Updated post #1
    [MERGETIME="1299284729"][/MERGETIME]
    Updated #1 yet again. Gathering more support for the RPG plugin we'll be pushing hopefully soon.
    [MERGETIME="1299513355"][/MERGETIME]
    Updated 1 again - thanks for all the interest!
    [MERGETIME="1299637635"][/MERGETIME]
    One more time!
    [MERGETIME="1299878468"][/MERGETIME]
    Alex_R / Lostrais and others added.

    Good times - pushing the HeroSpells and Heroes (RPG) onward!
     
  8. Offline

    Kainzo

    This space for rent
     
  9. Offline

    Ziddia

    I applied but I'm probably never on at the right time for you and I to talk on irc or ingame about it

    Will PM over the site work for you?
     
  10. Offline

    Kainzo

    Get on our IRC :) pm also works.
     
  11. Offline

    eltorqiro

    I currently write one-plugin-to-rule-them-all for my private RPG/MMO style server, so if you run into any issues with things you guys are trying to put into the game please feel free to ask me via PM. I've done the usual stuff like classes, professions, guilds, NPCs, parties, skills, spells, potions, over-time effects (buffs/debuffs), territory control and tower defence. I also have done, which I haven't seen elsewhere, a Summoner character class, with non-text based controllable friendly pet mobs (pigman golem, skeleton mage & creeper healpet!), and an inventory slot based skills system.

    Anyway, just offering some help if you run into any roadblocks as I may have solved the problems myself.
     
  12. Offline

    Kainzo

    Sounds good - we definitely will have mages/necros to summon pets etc.
    Do you frequent an IRC?
     
  13. Offline

    Kainzo

    Still designing and still recruiting!
     
  14. Offline

    RazorFlint

    Hmmm? What Im Good For?
    Hosting Things (Iv Got 6GB Left Of Ram :) )
     
  15. Offline

    Kainzo

    If you'd like to help test - feel free to drop by our IRC (gamesurge.net/DH)
     
  16. Offline

    Kainzo

    Our team is expanding like crazy - we're just about ready to set in the HeroSkills for the professions.
     
  17. Offline

    Archelaus

    Heavy development on Heroes. Looking to be released sooner than expected
     
  18. Offline

    Kainzo

    Still wanting those damned Inventory hooks! but hopefully we can find a non-laggy hack/fix
     
  19. Offline

    Kainzo

  20. Offline

    Kainzo

    contex likes this.
  21. Offline

    Kainzo

    Project List:
    Heroes
    HeroList
    HeroMagic

    We're still seeking more experienced coders.
     
  22. Offline

    Kainzo

    Still going strong!

    Lists API added to our plugin "lists" ;)
     
  23. Offline

    Kainzo

    More work on Heroes done - several guest coders are aiding in spots we need help with.
     
  24. Offline

    DannyLAGZLOL

    Is there a spot for somethone who can test plugins daily 24/7 ? Maybe tell you bugs/ what needs fixing?
    I am on 24/7 and im starting to learn the basics of java over a week now. I would be glad to help test plugins for you and tell you issues. Thanks - Danny
     
  25. Offline

    Kainzo

    Actually - we are running Public Tests - on Lovecraft.zapto.org:1284
     
  26. Offline

    DannyLAGZLOL

    Awee :/ okay then !

    Is there any other type of help you need? I'd be glad to help.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 10, 2016
  27. Offline

    Guybrush

    Hey, I'd be interested in helping with the coding if you like, or conceptualizing. I did puzzle pillars and Classy for the old Hmod, puzzle pillars obviously being a puzzle mod with the idea of allowing map makers to create dungeons with actual puzzles, and classy was a class based skill system giving different players different abilities. I started to do some stuff, specifically for an RPG, for bukkit, but school got in the way and I stopped working on it. If you need/want some help, let me know.
     
  28. Offline

    GmK

    I wont sign up for coding, but just want to say: @Kainzo CANT WAIT ;) (you know for what) The Herocraft Coding team does fantastic work, right up there with the Voxel team. Thank you for all this!
     
  29. Offline

    Kainzo

    Feel free to drop in at #DH on esper.net - most of our coders are in the public channel - we're always looking for good coders that can get things done.

    Hmm, well we do have kinks in a few of our work - but not much - the biggest thing is testing for the certain things we release - which usually need a few bodies to run through the levels of Heroes etc.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 10, 2016
  30. Offline

    DannyLAGZLOL

    hm, well if thats what you need , ill be glad to help :cool:
     
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