I have an idea where if the server was to overload or get a error. The server would shut down and re-launch this would help when you are away from the console and cant relaunch it
This couldn't be a plugin, unless it was just for [SEVERE] errors -- consequences could come along with: 1. Your players could crash your server/find a faulty command and spam it. 2. Malicious use as per duping(?) (Probably patched, but characters could two-person crash it; i.e. DROP BLOCK (0.1 seconds later use command and restart server) 3. Excessive, unbearable restarts ______ A server wrapper like McMyAdmin can keep track of things like this though. (McMyAdmin has an option to restart the server on [SEVERE] errors. You could find some server wrappers and utilities in here: http://forums.bukkit.org/forums/bukkit-tools.19/
I have this in my start script and it restarts after it dies: Code: while true do echo starting server java -Xmx10G -jar craftbukkit.jar echo server died.. restarting in 5 secs sleep 5 done
TBH, i don't know. The file name is startServer.sh if that helps. I didn't make the file for the record.