Can't get BOBs to work in Terrain Control?

Discussion in 'Bukkit Help' started by Cycloned, Aug 30, 2012.

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    Cycloned

    Hey guys, I'm having some problems with Terrain Control. I downloaded a lot of cool custom trees (BOBs), and I put them in the BOB Plugin folder. I edited the BOBs to make sure they spawn with the rarity I want, and in whatever biome I want. However, when I deleted the world so it would generate a new one with these BOBs, it did not add them in. Do I need to specify something about these BOBs in the world config file or something?

    Also, what settings do you recommend for a mostly smooth land with no cliffs, caves, overhangs, etc.?
     
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    Lying_Cake

    Make sure BOBs are set to spawn in the config.ini for the world, and that you have run /tc check <worldname>. The worldname has to be the same as it is in TerrainControl's world folder. For smoother land, set volatility to a negative number (-1, -2, -3). Although I think I remember something about -2 being glitched, so if that doesn't work try a different negative.
     
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    Cycloned

    Thanks, will surely try this out. And after doing /tc check <world> do I delete the world and let it regenerate?
     
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    Lying_Cake

    Yeah. And sometimes i find that not all the settings work unless i restart it between the new regen and the old one as well.
     
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