Many different animals on the server!

Discussion in 'Archived: Plugin Requests' started by Komavok, Mar 13, 2011.

  1. Offline

    Komavok

    Very boring to play with only one pig, sheep ....
    Saw a mod for single player, which adds a variety of animals (horses, rabbits, tigers,bears ...) and really wanted to put it all on the server.
    Perhaps this is done?


     
  2. Not possible.
     
  3. Offline

    Miauw62

    I think it is possible. mayby. but the only thing is, all your users would have to mod their client too, or else they will get disconnected.
     
  4. Offline

    Kiskae

    It would require editing the outgoing packages, and a modded client mod so the animals are server-based, instead of client
     
  5. Offline

    Komavok

    I think it's not a bad idea:)
    boring to play with 5-10 same mobs
     
  6. Offline

    Miauw62

    Komavok, nobody said that it is a bad idea, it is just inpossible.
    live whit it.
     
  7. Offline

    contex

    It is NOT possible since it's clientside, you would have to create your own launcher and so on, meaning others can join you server.
     
  8. Offline

    Komavok

    then everything will remain as it is ..... spider, skeleton, creeper. As it sadly ...
     
  9. Offline

    contex

    While you wait for new mobs by Notch, add some fun features to the mob's, for example MobRider?
     
  10. Offline

    Komavok

    Worth it:) do not prompt fashion which does not kill the "evil "of the sun
     
  11. Offline

    TheMap

    It is possible I don't understand why you guys keep saying this. In order for new recipes and animals/monsters to work in mulitplayer 2 things need to happen.
    1. The server needs to have the content mod installed,
    2.The client needs to have this installed as well.

    I have a SDK multiplayer server that works just fine, that is NEW content. And I have spoken with the creator of MO' Creatures who is planning on developing his with SDK. The problem here is that at the moment people are going to have to pick which is more important to have. A mod that adds new monsters/recipes or a wrapper that lets you add plugins that do interesting things.

    I don't know why we cant have both?
     
  12. Offline

    Komavok

    Hence we should think about creating this mod, I'm sure that many players did not playagainst the more developed world.I would like some help in creating a fashion, but alas I do not know programming languages :(
    [MERGETIME="1300113934"][/MERGETIME]
    Here's an example to make a plugin based on this mod for single playerhttp://www.minecraftforum.net/viewtopic.php?f=25&t=86929&sid=0a7c8357ec15db283b2ac7fca6b7fb34
    is it possible?
     
  13. Possible, yes. Will anyone do it? Doubtful. None of the developers like making server-side mods that rely on client-side mods.
     
  14. Offline

    Komavok

    creation of the client with the mod is not so hard, just a couple of minutes. I make readya client who will make a plugin? :)
     
  15. That's not the problem. The problem is that distribution of the Minecraft jar files is illegal so they can't simply hand out the client, that and that they don't want to cause the inconveniences of every user having to download and install the mod client-side. It's too much hassle for everyone, really.

    I just hope that some day Notch will make it so the client can download and use files from the server upon joining, much like how the source engine games by Valve work.
     
  16. Offline

    Komavok

    Eh ... have to wait ... and it seems to me a very long time: (
     

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