[INACTIVE][SEC] NoExplode v1.5 - Disable explosions! Merged in DisableIt!

Discussion in 'Inactive/Unsupported Plugins' started by robin0van0der0v, Mar 7, 2011.

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  1. Offline

    robin0van0der0v

    NoExplode - Disable explosions!
    Merged in DisableIt!

    (Request from BlueFireGaming.)

    Features:
    • Disable TNT explosions.
    • Disable Creeper explosions.
    • Disable Ghast fireballs.
    • Disable bed explosions.
    • Enable Creeper damage.
    Download NoExplode!
    Source is inside the jar file.

    Known bugs:
    None. :D

    Properties:
    This plugin creates a properties file on Plugins/NoExplode/config.yml. ;)

    Standard properties:
    Code:
    explode:
        ghast: true
        bed: true
        tnt: true
        creeper: true
    damage:
        creeper: true
    Changelog:
    Version 1.0
    • Release.
    Version 1.1
    • Fixed properties in Linux.
    Version 1.2
    • Added Creeper damage.
    Version 1.3
    • Changed namespace.
    Version 1.5
    • Added bed explosions.
     
  2. Offline

    Racha

    Thanks, but can you make this with permissions, so admins could explode tnt?
     
  3. Offline

    zeph

    Creepers swell up... and thats it.
    They don't explode and damage players.
     
  4. Offline

    Saenii

    there is already a plugin that does this called higher explosives
     
  5. Offline

    Anihilatore

    Saenii, cant find it....

    Great Plugin, Can you make support for permissions?
    that would make it even better, or, make it so OPs can be an exeption... ty
     
  6. Offline

    gamerluke

    So do creapers just vanish when they would normally explode?
    Request- Could you please add some kind of Disable / Enable ingame code that turns it off?
    So if users wanted to have a TNT fight just type /disabletnt or something then they will explode?
     
  7. Offline

    Liger_XT5

    Instead of doing all the implementations to work with ops, groups, permissions, etc., set it so we can just reload the config file while not restarting the server.
     
  8. Offline

    _Savior_

    You could probably do that with another plugin used to reload plugins.
     
  9. Offline

    Liger_XT5

    I used hotswap, and it doesn't always work on reloading a plugin. So I just use it to debug server issues and tell what is working and what is not.
     
  10. Offline

    gomgc

    Hey guys, I want a plugin that disables lava, can you send me a MP with a thread?

    PS: I used that plugin, is very useful
     
  11. It doesn't start up at all on my server?
    Using most recent versions and multiple plugins.
    Also it didn't generate a properties file?
    Any help/tips?
     
  12. Offline

    robin0van0der0v

    Fixed. :D
     
  13. Well, No =(
    w/ OP and w/o OP the TNT still blows up.
    Giving some info to help:
    I run 2 servers on my macbook,
    1 is the Vanilla minecraft
    2nd is the bukkit server with the plugin and an extra one: http://forums.bukkit.org/threads/in...oadcasting-player-list-and-more-features.252/
    All running on 2.0GHz Dualcore with 1GB of RAM using 10.6.6 OSX Snow leopard.
    Might help i suppose.

    IP is 213.10.136.141:25566,
    My vanilla server is port 25565.
    Tell me when i shall activate in Dutch time (GMT+1 i suppose)
     
  14. Offline

    MacVaultDweller

    Thanks for the great work
    One request.
    It would be nice if it had a feature so that creepers would do damage to players but the not terrain.
     
  15. Offline

    robin0van0der0v

    Added in properties. :)
     
  16. Offline

    MacVaultDweller

    WOW that was fast!
    Thank you so very much!
    I will test it out now.
    Keep up the great work.
     
  17. Offline

    Roy8102

    I was searching like 3 weeks and finally found it. Its really nice thanks man i like ur releases
     
  18. Offline

    Piedo_bear

    How about a property to allow tnt damage to players but not the landscape? Traps are cool, griefing isnt :p
    Hmm, but would it restore nearby tnt thats detonated?
     
  19. A small feature request.
    Would it be possible for this to only affect certain worlds? for example, you could in the config just have a list (or array) of the worldnames, and if that list is empty it could just apply to all worlds.

    Currently i'm using worldguard, but our server really wants a true survival map where creepers tnt etc. are enabled, but that currently also enables it on all other servers :(
     
  20. Offline

    EcoMaster21

    Per-world settings would be very, very nice indeed.

    Also, does turning off Ghast explosions still damage the player? I haven't tried on my server yet. If not, I think that'd be a great feature to implement, if at all possible

    Great, simple plugin you have here.
     
  21. Offline

    RazMaTaz

    New error for me.

    Code:
    Craftbukkit version git-Bukkit-0.0.0-544-g6c6c30a-b556jnks (MC: 1.3)
    
    23:01:48 [SEVERE] Could not pass event ENTITY_EXPLODE to NoExplode
    java.lang.NullPointerException
            at com.bukkit.robin0van0der0v.NoExplode.NoExplodeEntityListener.onEntityExplode(NoExplodeEntityListener.java:38)
            at org.bukkit.plugin.java.JavaPluginLoader$41.execute(JavaPluginLoader.java:371)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:59)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:255)
            at net.minecraft.server.Explosion.b(Explosion.java:206)
            at net.minecraft.server.World.a(World.java:1251)
            at net.minecraft.server.WorldServer.a(WorldServer.java:115)
            at net.minecraft.server.EntityTNTPrimed.h(EntityTNTPrimed.java:78)
            at net.minecraft.server.EntityTNTPrimed.f_(EntityTNTPrimed.java:59)
            at net.minecraft.server.World.a(World.java:1017)
            at net.minecraft.server.WorldServer.a(WorldServer.java:53)
            at net.minecraft.server.World.f(World.java:999)
            at net.minecraft.server.World.d(World.java:976)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:354)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:272)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
     
  22. Offline

    robin0van0der0v

    Do you have 'explode-creeper=true/false' in your config file?
     
  23. Offline

    Tim Visser

    Great plugin!
    I would like to request a Ghast damage setting if that's possible!
     
  24. Offline

    robin0van0der0v

    Yeah, I was working on a 'damage-tnt' and 'damage-ghast'. ;)
     
    ChaosSeven and Tim Visser like this.
  25. Offline

    Tim Visser

    I'm glad you are! I really would use that on my server, thanks for your effort!
     
  26. Offline

    saltire

    I'm trying to get TNT to work as normal, but a TNT explosion only takes out two blocks, and they both fill in again after a second.

    I tried setting explode-tnt to true and false; it doesn't seem to make a difference either way.
    Something I'm doing wrong?
     
  27. Offline

    RazMaTaz

    Code:
    explode-tnt=true
    explode-creeper=false
    explode-ghast=false
    damage-creeper=true
     
  28. I also had this problem, I've updated to 560 and the problem is gone! Now everything works fine, thanks for the plugin, very helpful!
     
  29. Offline

    Perefim

    thank you for this terrific plugin!
     
  30. Offline

    Fugensnot

    hello and thank you for the wonderful plugin :) Just wanted to report an issue:

    My config is set as so
    Code:
    explode-tnt=true
    explode-creeper=false
    explode-ghast=false
    damage-creeper=true
    
    Running CB556:

    Whenever anyone sets off some TNT, I get this:
    [​IMG]
     
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