Inactive [SEC/MECH] LWC v4.1.1 :: Lightweight Protection for Chests, Furnaces, Dispensers, and more! [1.2]

Discussion in 'Inactive/Unsupported Plugins' started by Hidendra, Jan 17, 2011.

  1. Offline

    Hidendra

    LWC v4.1.1 3/1/2012
    [​IMG] Download
    [​IMG] Bleeding-edge builds
    [​IMG] Feature requests, Suggestions and Issues
    [​IMG] IRC - Live Chat ( irc.esper.net #LWC )
    [​IMG] github
    [​IMG] wiki (not fully up to date yet, sorry!)
    [​IMG] Donate


    DevBukkit
    Using LWC

    [​IMG] Modules
    Modules are seperate plugins much like LWC but extend LWC in some way, usually by giving extra functionality. While there may be more than already listed here, these modules are ones that are officially supported by LWC and maintained by the same author (Hidendra).

    [​IMG] LWC-Economy 1.30 - [​IMG] Download
    Configuration file: plugins/LWC/iconomy.yml

    LWC-Economy allows players to buy protections with economy money. At the moment, iConomy, BOSEconomy and Essentials are supported (have an Econ plugin that you want supported? PM me!) It can be configured on a per-user and per-group basis. It does not use Register.

    Aside from purchasing, when a user removes a protection, they will also be refunded what they initially paid for the protection.

    Discounts can also be given to each individual group, player, or by default. A discount is defined by giving X amount of protections for Y price, e.g 5 protections for free (0). After getting 5 protections for free, they pay full price again. They cannot get another discount again unless one of the following becomes true: a. an admin manually resets them b. the discounted amount of protections is increases (e.g increasing from 5 to 6 will mean said player gets 1 more for free) or c. the discount price itself changes (which means they will again get 5 protections for the new price.)


    What can be protected?
    • Chests
    • Dispensers
    • Furnaces
    • Doors
    • Signs
    • Trap doors
    • Anything else! Protections can be customized to anything you wish.

    Features
    • Plug 'n play! LWC handles all dependency resolution -- you just put LWC.jar in your plugins directory
    • Has reached a level where its routinely safe and stable.
    • Protections can be: Public, Password, and Private (by User and/or Groups)
    • If the block has a persistent inventory (ex. chest), LWC can protect it! (Unless the server owner disabled the protection of a specific block!)
    • Limits of how many protections a user or group can lock
    • Small memory footprint. No flat files.
    • For chests, only 1 side of the chest needs to be protected. The plugin saves space by dynamically linking connected chests as protected
    • Much, much more. This post would be extremely long if I were to post every feature LWC has to offer.

    Translations

    If your server would benefit more from a version of LWC in your native tongue, or you just want to do it because LWC is awesome, I'm open to allow translations to (almost any) language. Almost all LWC messages are editable.
    Locale files can be UTF-8, but are limited by Minecraft's charset (Latin-1.)

    The current and latest English locale can be found here:
    https://raw.github.com/Hidendra/LWC/master/src/lang/lwc_en.properties

    Currently, the following languages are officially bundled with LWC:
    • German - de - @Dawodo
    • Polish - pl - @Geoning @dudsonowa and @andrewkm
    • French - fr - @Cehel
    • Dutch - nl - @MadZero & @aoa2003
    • Czech - cz - @hofec
    • Swedish - sv - @christley
    • Russian - ru - @IlyaGulya - requires a Cyrillic font mod for the MInecraft client
    • Spanish - es - Raul " @RME " Martinez & David " @DME " Martinez
    • Danish - da - @TCarlsen

    Changelog (open)

    11/29/2011
    LWC 3.54
    • FIX: Exploit related to Showcase & LWC
    • /lwc admin report has been fixed

    9/22/2011
    LWC 3.53
    • FIX: All Permission plugins will now work as they should. In SuperPerms, lwc.protect will default to true. if you are using Permissions 2/3/GroupManager/etc, lwc.protect will default to false

    9/20/2011
    LWC 3.52
    • FIX: Permissions 2/3 stopped working correctly in 3.51

    9/19/2011
    LWC 3.51
    • lwc.protect has been changed to be default false again in SuperPerms

    9/16/2011
    LWC 3.50
    • Remove the permission metadata from defined commands so the endless onslaught of "LWC throwing Dave error !" stops

    9/16/2011
    LWC 3.49
    • FIX: Double console output

    9/15/2011
    LWC 3.48
    • 3.48 and 4.00 alphas can now be interchanged without receiving errors.
    • FIX: lwc.protect now defaults to true for SuperPerms, so Permissions 2/3 can be used without receiving Dave errors

    9/11/2011
    LWC 3.47
    • NEW: iConomy 6 support. LWC-Economy does not need to be updated, only LWC.jar

    9/11/2011
    LWC 3.46
    • FIX: The Redstone event was not being propagated via the new events

    9/10/2011
    LWC 3.45
    • FIX: plugins/LWC/locale/lwc.properties (Locale override) could not create new key values such as grass, stone, etc.
    • Feature: The "nospam" mode now hides notices.
    • Feature: Double wooden doors will now also auto open when opening them. They must both be protected.

    9/10/2011
    LWC 3.44
    • FIX: LWC would not auto reconnect to MySQL after sitting idle for a few hours

    9/3/2011
    LWC 3.43
    • NEW: Native PermissionsEx (PEX) support
    • NEW: /lwc admin purgebanned can now take -remove as an argument to also remove the removed blocks & item contents (e.g: /lwc admin purgebanned -remove)
    • FIX: An exception would be thrown when using /lwc admin cleanup while using SQLite
    • FIX: A Bukkit bug would throw an exception when a block was pushed above a chest via piston
    • FIX: The /permissions command on PermissionsBukkit 1.2 (not 1.1) was not working correctly.
    • The Polish localization has been updated courtesy of @Geoning

    LWC-Economy 1.30
    • NEW: Native Essentials Econ support
    • NEW: type: has been added to discounts (very latest iconomy.yml) to allow you to revert to the old way of how discounts were given (default: EXACT, old way: TOTAL)
    • NEW: Refunds can now be disabled by making iConomy.refunds false

    8/28/2011
    LWC 3.42
    • The flag "EXEMPTION" has been added to allow you to exempt flags from commands such as ADMIN PURGE and ADMIN EXPIRE; it prevents the protection from being removed unnecessarily. It can only be activated by LWC admins. Use /cexempt on or the usual /lwc flag exempt on
    • FIX: Some servers were experiencing a freezing issue on startup which is now fixed
    • FIX: Disabled modes were not properly disabled, despite being told the mode was disabled.

    8/26/2011
    LWC-Economy 1.21
    • FIX: On some servers LWC-Economy would not bootstrap itself into LWC correctly
    • LWC is unaffected, but due to how automatic provisioning works, the binary will be different from the last due it modifying the build number in /lwc admin version

    8/25/2011
    3.41
    • FIX: Servers with autoUpdate set to true would find 3.40 would crash all of the time due to a stackoverflow exception.
    • FIX: PermissionsBukkit /permissions command was unusable due to LWC making it load when the server first started, not when it normally would.

    8/25/2011
    LWC-Economy 1.20
    • LWC-iConomy.jar has now become LWC-Economy.jar -- please update accordingly.
    • BOSEconomy is now supported alongside iConomy. No extra setup is necessary for either!
    • Money paid for protections can now be refunded when you destroy the protection, even if the person who paid (the owner) is offline.
    • Discounts now give out the exact amount of protections for the discounted price. For example, if 'newCharge' is set to 0 and 'amount' is set to 5, a player will be able to create 5 protections for free after it takes effect.

    LWC 3.40
    • Almost all current LWC Module events have been deprecated. They have been replaced with events such as: `onProtectionInteract(LWCProtectionInteractEvent event)`
    • Fixed PermissionsBukkit compatibility: some commands did not work correctly
    • `/lwc admin cleanup` has accelerated to warp 5
    • Servers without any Permissions plugin would find anyone would have LWC Admin access
    • The mode "nospam" has been added to prevent protection creation messages from popping up (e.g "created protection successfully.") Use /cnospam or /lwc mode nospam, which toggles it on and off.
    • Protection history. LWC now logs all protection creations/destructions -- in the future, this may log chest access, but if it happens it will be a separate plugin such as LWC-Economy
    • -remove flags have been added to `/lwc admin expire` and `/lwc admin purge <player>` to remove the associated protection block. For example, if you use `/lwc admin purge -remove Hidendra`, it will remove all protections by Hidendra, and also all of the blocks protected in the world, along with any chest contents.
    • If LWC loses connection to MySQL, LWC will prevent access to chests until the connection is regained. This is to prevent stealing from chests if the connection is somehow lost and cannot be immediately regained.
    • Pistons can no longer destroy protected doors and so on.
    • Multitude of bug fixes and minor corrections
    • Minor optimizations

    3.31
    • PermissionsBukkit is now officially supported. LWC will still work on builds pre-1000
    • lwc.blockinventory has been renamed to lwc.deny - please take note
    • Fixed a bug where protections would be loaded from any world
    • Fixes to the Danish translation

    3.30
    • Added core.ignoreExplosions to core.yml to allow an admin to allow creeper explosions / TnT to destroy protections
    • Protections will now keep track of the last time they were interacted with
    • Added the command /lwc admin expire to allow you to expire protections that have not been used in so long. Example: /lwc admin expire 2 weeks
    • Added the command /lwc admin purgebanned to remove protections of every played in banned-players.txt
    • Added the command /lwc admin query to allow raw queries on the physical database
    • Drop transferring could not be disabled, it is now fixed.
    • Various bug fixes

    7/5/11
    3.21
    • Fix "fetch size" error
    • Removed the auto-removal of the very old players table

    7/4/11
    3.20

    • Very important bug fix for those who are using MySQL and prefixes. Prefixes will now work correctly and any issues arisen from MySQL usage should now be resolved
    • Fixed lang-defined block names being used in core.yml - protections instead of the english variant, otherwise all protections are broken.

    Credits
    • It's not all about me! I've tried my hardest and /lwc credits was the result. It turns out there is a lot more people I am extremely thankful to than can fit on one chat page, so instead it scrolls.
    • Many, many people helped with LWC in vastly different ways and it's impossible to credit every single person accurately, thus I missed a few people.

    Translations
    This update introduces three more languages: Russian, Spanish, and Dutch.
    • Russian - @IlyaGulya - requires a Cyrillic font mod for the Client
    • Spanish - Raul " @RME " Martinez
    • Spanish - David " @DME " Martinez
    • Dutch - @Tcarlsen

    Chunk corruption workaround
    • Have you ever noticed, when you /cinfo'd something, it said "That air is not registered"? Or when chests randomly stop working? If you get this a lot, you are most likely affected by an issue in Bukkit where chunks will mysteriously report Air (or some other block) for each block in the chunk. Please refer to this bug report on Leaky Bukkit: http://leaky.bukkit.org/issues/656
    • @morganm graciously found a way to workaround this issue, and it involves forcing every single protection to be cached and some other magical tidbits (without getting too technical.) To enable this, open up plugins/LWC/core.yml and then change bukkitBug656workaround to true. If you don't see it under core:, add it:
      Code:
          bukkitBug656workaround: true
      

    Behaviour
    • Trap doors are now available as a default protection for any new configurations: they will not automatically add themselves to existing LWC configurations
    • The default value for magnet.yml - perSweep has been changed from 20 to 40
    • The command /lwc debug has been added to test your permissions and show you precisely what you have access to
    • LWC now displays the git commit and Jenkins build (ci.griefcraft.com) in version strings (e.g /lwc admin version or /lwc admin report).

    6/16/11
    3.11
    • Translation: Swedish! Thank you @christley!
    • Bug fix for block placement

    6/16/11
    3.10
    • Translation: Czech! Thank you @hofec
    • The default value for core.showMyNotices has been changed to false (does not affect current installs.)
    • Burning furnaces have been fixed
    • Iron doors have been fixed
    • Redstone fix
    • Fixed auto register allowing registrations without having lwc.protect
    • Feature: auto openable Iron Doors. On by default -- iron doors (including double doors) will open (or close) when you click them provided they are both protected and you have access to them. "openAndClose," which closes the door automatically after x seconds (3 by default) is available but currently may not work as expected (works oppositely for doors facing North or South; doors will stay open.)
    • Trap doors (aka hatches) have been added to the default protection list. However, if you have an existing core.yml, and want trap doors, you either need to delete core.yml and restart the server (thus redownloading it) or adding trap_door to protections.blocks, e.g
      Code:
              trap_door:
                  enabled: true
                  autoRegister: off
      

    6/11/11
    3.06
    • Sign names have been normalized to "Sign" (e.g Wall sign and Sign post are shown as just Sign)
    • Added locale values for "you" and block names (chest, furnace, dispenser, wooden_door, iron_door, and so on.) Custom block names can be defined if you have custom protections.
    • Dutch translation -- thank you to @MadZero and @aoa2003

    6/08/11
    3.05
    • Notices will be shown correctly to admins when showMyNotices is disabled.

    6/08/11
    3.04
    • Limit the amount of queries the Magnet module can use (can be changed with magnet.perSweep, default 20. Delete magnet.yml to auto-regen it). On larger worlds, this was a severe issue
    • magnet.enabled now works correctly

    6/07/11
    3.03
    • MySQL prefix is now working as it should
    • Minor fix with the cache update in 3.02

    6/07/11
    3.02
    • Cache null protections as well, to prevent massive redstone spam

    6/07/11
    LWC 3.01

    Thank you so much to the many, many people who provided feedback and suggestions on 3.00.
    This changelog may be incomplete as I probably missed some obscure changes.

    Translations
    The following languages are now available in LWC:

    Lists support
    • LWC supports the Lists plugin which allows you to create a list for your protections to use. Anyone in this list attached to the protection can access your protection
    • When modifing/creating the protection, use l:ListName or list:ListName, e.g: /cmodify l:Test or /cprivate l:Test

    Configuration
    • lwc.properties is now gone. It has been replaced by multiple .yml files, e.g core.yml, limits.yml, worldguard.yml, and so on.
    • Your old lwc.properties is still automatically converted.

    Limits
    • The old in-database limits has been fully removed. It is replaced by an on-disk alternative, limits.yml. This very easily allows much more in-depth limits management (e.g only: 5 chests, 2 furnaces, 0 doors)

    Custom protections
    • It is now extremely easy to create your own custom protections, or remove existing ones (core.yml -> protections:). For example, this is how you would make Note Blocks protectable, and allow people to play them (But not change the note!):
    Code:
            note_block:
                enabled: true
                ignoreLeftClick: true
    

    API
    • [I hope] final major revision to the LWC Api. New additions will allow other plugins to hook into LWC much more easily and do things that were not possible before. Features can be seamlessly integrated into LWC as if they were in LWC itself.
    • PhysDB.getPrivateAccess is now deprecated -- please use protection.getAccess instead!
    • Protections can be more easily modified utilizing methods in their objects: save() (queued save), saveNow(), remove(), removeCache() (just removes the protection from the cache, not the database), and update() (just updates the cached protection, save()/saveNow() already does this)

    LWC Modules
    • Modules can be thought of as a plugin inside LWC itself -- more or less they will change LWC's behaviour in some way, depending on the module.
    • Very easily implemented by developers: cancel protection registrations, cancel that damn protection message, and way more! More info on the wiki.

    Admin customization
    • There are now a ton of permissions nodes; there is one for each admin command. For example, for every Admin command, you could use: lwc.admin or lwc.admin.*. For just "find" and "forceowner", you could give a group/player the following: lwc.admin.find and lwc.admin.forceowner. Full list on the wiki.
    • Please note that lwc.admin.* only grants all Admin commands; lwc.admin still has a higher authority over the former (e.g, lwc.admin is considered the owner of any protection, while lwc.admin.* is not !!)

    Player customization
    • Like the admin commands, the main LWC commands can now be customized via permissions. lwc.protect still functions the same (all functionality); some examples of new nodes are: lwc.create or lwc.create.* (create anything), lwc.create.private (only be able to create private protections), lwc.info (/cinfo), lwc.modify (/cmodify), lwc.unlock (/cunlock), and so on. Full list on the wiki.
    • Please note that without lwc.protect, you need to manually assign flags. E.g: lwc.flag.* or lwc.flag.redstone / lwc.flag.magnet

    Magnet flag
    • The chest will act as a magnet and suck up nearby items (within a 3 block radius.) This can be very useful for automatic farms (e.g animals or crops.) It is compatible with double chests.
    • Can also specify items that these special chests will not pick up (in magnet.yml)
    • Compatible with Double Chests

    iConomy
    • It is now possible to sell protections with the fully optional LWC-iConomy bridge module. You just throw LWC-iConomy.jar into your plugins folder and then edit iconomy.yml in plugins/LWC/ when it's generated on the next startup!
    • You can also allow players to have a certain amount of protections at a reduced price (or even free) e.g free protections while you have less than 5 (but regular price after that.)

    Performance
    • LWC now does major caching of protections in memory. Previously, LWC hit the database everytime a protection is opened; now they are routinely stored in cache without a huge hit on memory usage (very minimal.) It can be increased from the default of 10000 if you wish in core.yml (core.cacheSize). More will most likely be cached in the future
    • Access rights are now stored with Protections (for the curious, it uses an OUTER JOIN, so just 1 query.)
    • Protections are precached (as many as possible) when the server is started
    • Lots of bug fixes (mostly miscellaneous.)

    Other
    • MySQL prefix can now be configured (if you change it with an existing MySQL install, it will fix that automatically, don't worry!)
    • /cpersist or /lwc mode persist now acts as a toggle for the mode
    • Added the following aliases: /cpersist , /cdroptransfer , /cmagnet , and /cadmin
    • /climits displays your protection limit and how many protections you have protected.
    • Minor changes all around

    Cheers

    4/18/11
    2.31
    • Security bugfix regarding an issue in minecraft itself (thanks sycot)

    4/09/11
    2.30
    • Native German translation! If you wish to use LWC in German, please change "locale" in lwc.properties to de. Many thanks to @Dawodo for doing the translation!
    • /lwc admin cleanup will now show the correct values instead of variable names when outputting results
    • enforce-worldguard-regions is now compatible with WorldGuard 5.x
    • Redstone is now changed again. All set redstone flags are reset. Redstone will obey the deny-redstone config value (which is false by default), meaning if it is set to false, you need to explciitly set the flag to disable redstone (/lwc flag redstone on), and if it is set to true, all doors prevent redstone by default so you need to set the flag to allow redstone.

    4/06/11
    2.21
    • Minor bug fixes

    4/06/11
    2.20
    • By default, redstone WILL NOT open doors (at the moment, it appears dispensers are unaffected, hopefully they will be fixed in CraftBukkit). In order to allow redstone to open your door, you need to issue this: /lwc flag redstone on. Using /lwc flag will show you the available protection flags -- these are "switches", only on/off (only redstone flag exists at the moment)
    • Bug fix: Protections will auto protect themselves again when being placed

    4/05/11
    2.12
    • Official support for RB builds >600 now that I am back home
    [hit max thread length]


    enjoy, gents
     
  2. Offline

    Dev

    Good deal, one of my buddies went in and changed it for our server, but it is definitely something I'd like to be able to change without using a hex editor.
     
  3. Offline

    Hidendra

    What build of CraftBukkit are you using? One in particular gave everyone OP.

    Make sure you aren't using an old version, if possible just use the recommended build
     
  4. Offline

    SimplisticBeing

    Sorry..made a mistake.. I am using MySQL.. It loads everything fine but I am taking the reason behind the mishaps to be that.. It loaded all the SQlite settings.. But then again..my buddy uses this with his MySQL..

    I am using build CB 493 with all plugins running at 'ready for 493 builds'..
     
  5. Offline

    NEO

    Which setting limits the amount of protected chests a player can have? The config all seems self explanatory, so either I'm really tired and missing something, or I'm not looking in the right place.
     
  6. Offline

    Moe041991

    So i doesnt support MySQL?
    can I actually use MySQL and SQLlite at the same time, since i usualy use MySQL?
     
  7. Offline

    Kishar

    Hey guys, I can't get this to work and it's making me angry.

    I extracted the LWC plug-in into the plugins folder, and here are my permissions for it.

    Code:
    # System is no longer used, but may become used in the future
    # Copies is for multiple-world support
    #   Put the name of the world you wish for it to be a clone of, otherwise leave it empty.
    #   Does not work for the default world.
    #  Example: copies: Derp    -  This will clone the permissions of the world Derp
    plugin:
        permissions:
            system: default
            copies:
    # Groups can contain inheritance.
    #   To make a group inherit the permissions from another
    #   group simply place the groups name in the "inheritance:" like so:
    #
    #   Example:
    #       inheritance:
    #           - Default
    ##
    #   All permissions including the asterisks must be placed in single quotes.
    #   like so:
    #
    #       - 'general.spawn'
    #
    #   Otherwise errors will happen!
    ##
    #   Globalized Permission settings:
    #
    #       If a permission contains periods (.) you can denote a globalized parameter:
    #
    #           - 'general.*'
    #
    #       This will allow you to use all general commands.
    #
    ##
    #   Single Asterisk denotes all commands:
    #
    #       - '*'
    ##
    #   To exempt a node use the - prefix like so:
    #       - '-general.time'
    ##
    groups:
        Default:
            default: true
            info:
                prefix: ''
                suffix: ''
                build: false
            inheritance:
            permissions:
                - 'foo.bar'
         - 'lwc.protect'
        Moderator:
            default: false
            info:
                prefix: ''
                suffix: ''
                build: true
            inheritance:
                - Default
            permissions:
                - 'bar.foo'
         - 'lwc.mod'
        Admins:
            default: false
            info:
                prefix: ''
                suffix: ''
                build: true
            inheritance:
            permissions:
                - '*'
         - 'lwc.admin'
    ##
    # Users denote which users are included in which group.
    # TheNo1Yeti is in the Admin group
    # Herpina is a member of the Default group but also has access
    # to the herp.derp permissions
    # Derpina is a member of the admin group but does not have access
    # to the derp.derp permission node
    ##
    users:
        TheNo1Yeti:
            group: Admins
            permissions:
        Herpina:
            group: Moderator
            permissions:
                - 'herp.derp'
        Derpina:
            group: Admins
            permissions:
                - '-derp.derp'
    When I connect to my server and type any of the LWC commands, none of them work.. and on the command prompt it says it's an unknown command, any ideas?
     
  8. Offline

    KimKandor

    Your permissions file has errors in it, unless the paste didn't translate well, look how the line " -'lwc.admin'" and the line " - 'lwc.protect'" are not in the proper column.
     
  9. Offline

    Hidendra

    For any player (Except lwc admins), this sets a limit of 5 protections
    Code:
    /lwc -a limit 5 -global
    
    5 Protections to a specific group (Permissions required)
    Code:
    /lwc -a limit 5 g:Default
    
    g: can be removed to signify a player. You can add multiple groups/players with the same command -- just seperate them with a space (i.e /lwc -a limit 5 g:Default Hidendra g:AnotherGroup)

    At the moment, no.


    as kim said, your permissions file is wrong.
     
  10. Offline

    madjam002

    I have a suggestion for this plugin, I love it!
    However redstone is a problem and I know I can turn redstone off with protected items, but I want to be able to use redstone with protected doors, so here's my idea.
    I think redstone/switches etc should be disabled by default when you insert a protected item (configurable option) however if it is disabled you should be able to authorize a switch or something to control it.
    Here's a problem, I am making a plugin which dispenses items from a dispenser under certain conditions... but someone could just put a pressure plate by the dispenser and dispense it like that, so I don't want to block redstone completely, I just want a way to say which switches will power it or what redstone will power it.

    If that's possible it would be insane, keep up the good work :)
     
  11. Offline

    Skate

    How can i copy the error out of the console?
     
  12. Offline

    LudicrousYoshi

    Is LWC 1.57 compatible with craftbook 440?
     
  13. Offline

    Hidendra

    do you mean craftbukkit? 440 may be the build that doesn't work as expected -- you may want to upgrade to the recommended build (493)

    When it is feasible, indeed ;)

    are you on windows? Right click > mark > highlight area > press Enter
     
    LudicrousYoshi likes this.
  14. Offline

    Snookieboy

    Any chance of Multiworld support yet?

    It sorta works right now, but the Worlds arent stored on the locks and they bleed through between worlds (ie locking a chest at 20,20,20 in one world, and placing a chest in the second one at the same location, results in them both being locked.

    Thank you ;)
     
  15. Offline

    NEO

    The commands to limit a group or globally limit the number of chests you gave me are not working. Nothing even appears in the console and im typing them exactly as written.
     
  16. Offline

    ssechaud

    I am using the Tombstone plugin, and get this when I die:

    20:08:19 [SEVERE] Could not pass event BLOCK_DAMAGED to LWC
    java.lang.IllegalStateException: call() called in inappropriate state
    at org.ibex.nestedvm.Runtime.call(Runtime.java:655)
    at org.ibex.nestedvm.Runtime.call(Runtime.java:647)
    at org.sqlite.NestedDB.call(NestedDB.java:406)
    at org.sqlite.NestedDB.call(NestedDB.java:389)
    at org.sqlite.NestedDB.reset(NestedDB.java:135)
    at org.sqlite.RS.close(RS.java:98)
    at org.sqlite.PrepStmt.executeQuery(PrepStmt.java:65)
    at com.griefcraft.sql.PhysDB.loadProtectedEntity(PhysDB.java:859)
    at com.griefcraft.listeners.LWCBlockListener.blockTouched(LWCBlockListener.java:277)
    at com.griefcraft.listeners.LWCBlockListener.onBlockDamage(LWCBlockListener.java:127)
    at org.bukkit.plugin.java.JavaPluginLoader$22.execute(JavaPluginLoader.java:232)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:59)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:225)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:357)
    at net.minecraft.server.Packet14BlockDig.a(SourceFile:42)
    at net.minecraft.server.NetworkManager.a(SourceFile:230)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:357)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:272)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)

    20:08:36 [SEVERE] Could not pass event BLOCK_INTERACT to LWC
    java.lang.IllegalStateException: call() called in inappropriate state
    at org.ibex.nestedvm.Runtime.call(Runtime.java:655)
    at org.ibex.nestedvm.Runtime.call(Runtime.java:647)
    at org.sqlite.NestedDB.call(NestedDB.java:406)
    at org.sqlite.NestedDB.call(NestedDB.java:389)
    at org.sqlite.NestedDB.reset(NestedDB.java:135)
    at org.sqlite.RS.close(RS.java:98)
    at org.sqlite.PrepStmt.executeQuery(PrepStmt.java:65)
    at com.griefcraft.sql.PhysDB.loadProtectedEntity(PhysDB.java:859)
    at com.griefcraft.lwc.LWC.enforceAccess(LWC.java:213)
    at com.griefcraft.listeners.LWCBlockListener.onBlockInteract(LWCBlockListener.java:109)
    at org.bukkit.plugin.java.JavaPluginLoader$23.execute(JavaPluginLoader.java:237)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:59)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:225)
    at net.minecraft.server.BlockChest.a(BlockChest.java:127)
    at net.minecraft.server.ItemInWorldManager.a(ItemInWorldManager.java:160)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:482)
    at net.minecraft.server.Packet15Place.a(SourceFile:57)
    at net.minecraft.server.NetworkManager.a(SourceFile:230)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:357)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:272)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
     
  17. Offline

    famerdave

    Is this good, or bad?
    Code:
    2011-03-06 15:53:58 [INFO] LWC    [v1.57]    Loading SQLite
    2011-03-06 15:53:59 [SEVERE] java.sql.SQLException: no such table: protections
    2011-03-06 15:53:59 [SEVERE]     at org.sqlite.NativeDB.throwex(NativeDB.java:210)
    2011-03-06 15:53:59 [SEVERE]     at org.sqlite.NativeDB._exec(Native Method)
    2011-03-06 15:53:59 [SEVERE]     at org.sqlite.Stmt.executeUpdate(Stmt.java:152)
    2011-03-06 15:53:59 [SEVERE]     at com.griefcraft.sql.PhysDB.doUpdate150(PhysDB.java:248)
    2011-03-06 15:53:59 [SEVERE]     at com.griefcraft.sql.PhysDB.load(PhysDB.java:578)
    2011-03-06 15:53:59 [SEVERE]     at com.griefcraft.lwc.LWC.load(LWC.java:450)
    2011-03-06 15:53:59 [SEVERE]     at com.griefcraft.lwc.LWCPlugin.onEnable(LWCPlugin.java:326)
    2011-03-06 15:53:59 [SEVERE]     at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:118)
    2011-03-06 15:53:59 [SEVERE]     at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:414)
    2011-03-06 15:53:59 [SEVERE]     at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:187)
    2011-03-06 15:53:59 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:83)
    2011-03-06 15:53:59 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:61)
    2011-03-06 15:53:59 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:205)
    2011-03-06 15:53:59 [SEVERE]     at org.bukkit.command.SimpleCommandMap$ReloadCommand.execute(SimpleCommandMap.java:196)
    2011-03-06 15:53:59 [SEVERE]     at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:80)
    2011-03-06 15:53:59 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:183)
    2011-03-06 15:53:59 [SEVERE]     at net.minecraft.server.NetServerHandler.c(NetServerHandler.java:619)
    2011-03-06 15:53:59 [SEVERE]     at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:582)
    2011-03-06 15:53:59 [SEVERE]     at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:576)
    2011-03-06 15:53:59 [SEVERE]     at net.minecraft.server.Packet3Chat.a(SourceFile:24)
    2011-03-06 15:53:59 [SEVERE]     at net.minecraft.server.NetworkManager.a(SourceFile:230)
    2011-03-06 15:53:59 [SEVERE]     at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
    2011-03-06 15:53:59 [SEVERE]     at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
    2011-03-06 15:53:59 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:357)
    2011-03-06 15:53:59 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:272)
    2011-03-06 15:53:59 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
     
  18. Offline

    PatrickFreed

    When people create chests, they are registered as air or grass, so the iConomyChestShop plugin won't recognize them as chests and the shops don't work. Does anyone else have this problem?
     
  19. Offline

    Hidendra

    For first server starts, it is completely normal. If you want, if you restart the server it should no longer appear ;)

    Your CraftBukkit build is quite outdated.

    Do you have -Dsqlite.purejava in your arguments to start the MC server?

    If you do, could you please try removing it.

    It is indeed planned for 1.60, hopefully before Tuesday (when I'll be mindlessly distracted by DA2)

    Are you sent a message saying they were created?
     
  20. Offline

    Snookieboy

    Thats good news :D thank you.

    If possible on the migration path, can all current Locks be set the main world, as I suspect in most peoples cases that will have the most.

    Also, would it be possible to make a command which removes all locks with still exist, but having nothing assigned to them? I've done a rollback in BigBrother before which has removed chests, but the 'lock' still exists, and if someone else builds a chest in the same spot the old lock comes back. Might be a useful feature to, if multiworld is added and some locks from second or third world, appear in the first world, or is this asking too much? :O :)
     
  21. Offline

    Hidendra

    1. Currently, I believe all protections will be assigned to "no world", but when the protection is accessed in any way, it will be assigned to that world (example: if a chest is clicked on in the hell world just after the update, it will assume it is just in the hell world, and use that). It will only do this if it's assigned to this "no world", not if it's already assigned to a world

    2. This is planned as well, but I'm not sure if it'll be in 1.60. It will be assigned to /lwc -a cleanup
     
  22. Offline

    PatrickFreed

    Its b493, but everything seems to be back to normal. I relogged and all chests registered correctly.
     
  23. Offline

    Goblox

    Seconded.
    I spent about 45 minutes trying various combinations of plugins as LWC 1.57 didn't work with the latest GroupManager (and nothing else works with the previous verison) I checked the OP and the change log and decided it can't be LWC. Eventually saw this post and downloaded... Although LWC 1.57 didn't work, LWC 1.57 does work! Might be time to tack on some indication of build changes I'm thinking.
     
  24. Offline

    zoolder101

    do I need any other programs to get this to work? I installed it but it says i dont have permission. Plz tell me I dont have to use permissions, I cant get that to work.
     
  25. Offline

    zehkaiser

    I've found that you can unregister a chest by breaking blocks adjacent to chests. Is this bug fixed? I'm on CB 440, is why I ask, and am not sure if 493 is worth it.
     
  26. Offline

    zoolder101

    Could someone post a working permissions text?
    Heres mine if someone could edit for me that would be great:
    Code:
    #
    ##
    #   Single Asterisk denotes all commands:
    #
    #       - '*'
    #   If you give a group this permissions, do not have the group inherit any permissions
    #   from other groups.  Any users assigned to this group should NOT be given any additional
    #   permissions either.
    ##
    #   To exempt a node use the - prefix like so:
    #       - '-general.time'
    ##
    #   prefix: and suffix: do not do anything on their own.  You need another outside plugin
    #   such as iChat or HeroChat in order for these to do anything.
    groups:
        Outsider:
            default: true
            info:
                prefix: ''
                suffix: ''
                build: false
            inheritance:
            permissions:
                - 'foo.bar'
        Civlilian:
            default: false
            info:
                prefix: ''
                suffix: ''
                build: true
            inheritance:
            permissions:
                - 'foo.bar'
        Moderator:
            default: false
            info:
                prefix: ''
                suffix: ''
                build: true
            inheritance:
                - Default
            permissions:
                - 'bar.foo'
        Admins:
            default: false
            info:
                prefix: ''
                suffix: ''
                build: true
            inheritance:
            permissions:
                - '*'
    
    ##
    # Users denote which users are included in which group.
    # TheNo1Yeti is in the Admin group
    # Herpina is a member of the Moderator group but also has access
    # to the herp.derp permissions
    # Derpina is a member of the admin group but does not have access
    # to the derp.derp permission node
    # Users can also have a prefix and suffix as seen with Herpina
    ##
    users:
        zoolder101:
            group: Admins
            permissions:
                - '*'
        Herpina:
            group: Moderator
            info:
                prefix: 'Moo'
                suffix: 'Cow'
            permissions:
                - 'herp.derp'
        :
            group: Admins
            permissions:
                - '-derp.derp'
    I know im doing it wrong, PLZ HALP!
     
  27. Offline

    NEO

    no i am not being sent any messages
     
  28. Offline

    zoolder101

    still not working, I do this right?
    Code:
            default: false
            info:
                prefix: ''
                suffix: ''
                build: true
            inheritance:
            permissions:
                - 'jail.modifyjail'
                - 'lwc.protect'
                - 'foo.bar'
        Moderator:
            default: false
            info:
                prefix: ''
                suffix: ''
                build: true
            inheritance:
                - Default
            permissions:
                - 'bar.foo'
        Admins:
            default: false
            info:
                prefix: ''
                suffix: ''
                build: true
            inheritance:
            permissions:
                - '*'
    
    ##
    # Users denote which users are included in which group.
    # TheNo1Yeti is in the Admin group
    # Herpina is a member of the Moderator group but also has access
    # to the herp.derp permissions
    # Derpina is a member of the admin group but does not have access
    # to the derp.derp permission node
    # Users can also have a prefix and suffix as seen with Herpina
    ##
    users:
        zoolder101:
            group: Admins
            permissions:
                - '*'
                - 'stargate.use'
                - 'stargate.create'
                - 'stargate.destroy'
                - 'stargate.hidden'
                - 'stargate.private'
                - 'jail.command.jailcreate'
                - 'jail.command.jaildelete'
                - 'jail.command.jail'
                - 'jail.command.unjail'
                - 'jail.command.jailtransfer'
                - 'jail.command.jailtransferall'
                - 'jail.command.jailcheck'
                - 'jail.command.jailtelein'
                - 'jail.command.jailteleout'
                - 'jail.command.jaillist'
                - 'jail.command.unjailforce'
                - 'jail.command.jailclear'
                - 'jail.command.jailclearforce'
                - 'jail.command.jailbackup'
                - 'jail.usercmd.jailstatus'
                - 'lwc.protect'
                - 'lwc.mod'
                - 'lwc.admin'
                - 'lwc.blockinventory'
        Herpina:
            group: Moderator
            info:
                prefix: 'Moo'
                suffix: 'Cow'
            permissions:
                - 'herp.derp'
        :
            group: Admins
            permissions:
                - '-derp.derp'
    If i did not plz tell me what i need to fix
     
  29. Offline

    ssechaud

    I don't have that argument in my start script.
     
  30. Offline

    Oifan

    Yesterday I have noticed that LWC is always checking URL (in class com.griefcraft.lwc.LWCPlugin):
    http://griefcraft.com/bukkit/...
    despite of the setting auto-update=false in lwc.properties.

    I had no problem with that until yesterday, when the griefcraft.com server stopped responding (or was blocked?) and I got exceptions during starting craftbukkit that brought the startup to freeze.
    Could you either move the updater.check() and updater.update() calls to AUTO_UPDATE==true block or create another config option -- check-update or something like that ?

    Oifan
     
  31. Offline

    OrangenSaft

    Hey! When I'm starting up my Server (running under Linux) I'm getting the following errors with LWC:
    Code:
    10:09:09 [INFO] Config  [v1,57] Loaded 12 config entries
    10:09:09 [INFO] LWC     [v1,57] Loaded command: /lwc -admin
    10:09:09 [INFO] LWC     [v1,57] Loaded command: /lwc -create
    10:09:09 [INFO] LWC     [v1,57] Loaded command: /lwc -free
    10:09:09 [INFO] LWC     [v1,57] Loaded command: /lwc -info
    10:09:09 [INFO] LWC     [v1,57] Loaded command: /lwc -p
    10:09:09 [INFO] LWC     [v1,57] Loaded command: /lwc -modify
    10:09:09 [INFO] LWC     [v1,57] Loaded command: /lwc -unlock
    10:09:09 [INFO] LWC     [v1,57] Loaded command: /lwc -owners
    10:09:09 [INFO] LWC     [v1,57] -> PLAYER_QUIT
    10:09:09 [INFO] LWC     [v1,57] -> ENTITY_EXPLODE
    10:09:09 [INFO] LWC     [v1,57] -> BLOCK_INTERACT
    10:09:09 [INFO] LWC     [v1,57] -> BLOCK_DAMAGED
    10:09:09 [INFO] LWC     [v1,57] -> BLOCK_BREAK
    10:09:09 [INFO] LWC     [v1,57] -> BLOCK_PLACED
    10:09:09 [INFO] LWC     [v1,57] -> REDSTONE_CHANGE
    10:09:09 [INFO] LWC     [v1,57] Using Nijikokun's permissions plugin for permissions
    10:09:09 [SCHWERWIEGEND] PLAYER_COMMAND loading LWC v1.57 (Is it up to date?)
    java.lang.NoSuchFieldError: PLAYER_COMMAND
            at com.nijikokun.bukkit.Permissions.Permissions.registerEvents(Permissions.java:118)
            at com.nijikokun.bukkit.Permissions.Permissions.onEnable(Permissions.java:111)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:118)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:414)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:187)
            at com.griefcraft.lwc.LWC.load(LWC.java:436)
            at com.griefcraft.lwc.LWCPlugin.onEnable(LWCPlugin.java:289)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:118)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:414)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:187)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:83)
            at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:61)
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:204)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:191)
            at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:131)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:246)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
    
    Using CraftBukkit 493+ and the following plugins:
    World Guard, WorldEdit, Permissions, MyWarp, MyHome, MineCartManiaCore,LWC, General (Doesn't work either), dynmap and bigbrother

    Some ideas?

    P.S.: Sry for my english, I'm from germany
     

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