[SEC/ADMN] CoreProtect v2.0 - Fast Block Logging / Rollbacks / Now With Chest Rollbacks [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by Intelli, Mar 9, 2012.

  1. Offline

    Yagman5000

    And to undo a rollback, all you do is /co undo? Just to clarify. And if a player uses TNT to blow something up, will it say? Or will it just say #tnt.
     
  2. Offline

    Intelli

    Use the same command, but use restore instead of rollback.

    So for example, if you rolled back Notch 2 hours ("/co rollback Notch t:2h"), you could undo it by typing ("/co restore Notch t:2h") - You can also use the normal parameters, so you could only undo it in a certain radius, or only undo certain block types, etc.

    In regards to TNT, it'll show as "#tnt" - So you would roll it back by doing "/co rollback #tnt t:<time> r:<radius>".
     
  3. Offline

    trout1212

    Hey this is freaking amazing and all but uh how many resources does this plugin take up?? lol
     
  4. Offline

    worstboy32

    Does it also log chest actions?
    Like if i take 1 stone and someone else take 1 cobble.
    Then i can see that like logblock does?
    And if i rollback me and not the other does it work then that it only place the stone back?

    And what about history.
    I checked and it only show the last edit.
    I would like to just get a list by date like logblock does.
     
  5. Offline

    Intelli

    Logging chest items isn't implemented yet.

    For viewing older edits, enable "double-click" in the configuration file. (And then double click a block!)
     
  6. Offline

    worstboy32

    Alright thanks.
    any eta when you will be working on chestaccess features?
    and would there be any way possible to import logblock data to coreprotect?
    I'm thinking about switching but then i won't be able to rollback earlier destroying etc.
    And not sure if it would be a good idea to run both. and don't let lb store anything but only use it to check logs from history.
    Maybe any suggestions?
     
  7. Offline

    Lucky__13

    This is do Fxxxucking cool man thanks
     
  8. Offline

    Yagman5000

    Ahh ok thanks. And any way you could make it so for tnt it gives you the player that did it? instead of #tnt? Because then if someone tnt griefs you can roll it back, as well as find the culprit and ban them :p Would be quite helpful :) Same with fire, just realized that it shows up as #fire as well. Most ppl use fire and tnt to grief as well. Makes it hard to catch them if you cant see who did it. Hope you consider this in your next update :3

    P.S. I still love the plugin!! Waaaaaay better than any of the other ones out there, I'm lucky I found this.
     
  9. Offline

    TheBlockTheory

    Is there a way i can make it so my admins can't rollback specific people? Like me, i don't want an angry admin to roll me back and or i don't want a admin who has a person he doesn't like and just rolls him back for punishment.
     
  10. Offline

    chrisk123999

    Then that person shouldn't be an admin.

    Also...

    I 2nd this.
     
    worstboy32 likes this.
  11. Offline

    diskman2011

    Is there a way to check a RADIUS around me for changes?? Sometimes it's not always obvious and like /co rad would be handy to check for changes in say a 7 block radius.
     
  12. Offline

    Intelli

    Eventually. To note though, for TNT griefing, once you roll it back, you can do a block check on the TNT to see who placed it.

    Definitely something I plan on implementing in the future.
     
  13. Offline

    Amanvir11

    I keep on getting this error:

    Code:
    2012-04-21 12:40:39 [SEVERE] Got an exception when breaking a block!
    2012-04-21 12:40:39 [SEVERE] java.lang.NullPointerException
    2012-04-21 12:40:39 [SEVERE]    at com.minerealm.core.CoreProtectionFunctions.log_break(CoreProtectionFunctions.java:415)
    2012-04-21 12:40:39 [SEVERE]    at com.minerealm.core.CoreProtectionEntityListener$1BasicThread.run(CoreProtectionEntityListener.java:54)
    2012-04-21 12:40:39 [SEVERE]    at java.lang.Thread.run(Unknown Source)
    and then after it gives me that around 8 times it gives me :

    Code:
    2012-04-21 12:45:20 [SEVERE] Got an exception when breaking a block!
    I don't know what's causing this but i just installed the plugin and it was my first time running it. I checked the config files and couldn't find anything that may be causing this.

    EDIT: It seems fixed now. It turns out i forgot to delete LogBlock. :eek:
     
  14. Offline

    TheBlockTheory

    They are my friends but sometimes that get pissy and rage. it'd be nice if there was that in an update
     
  15. Offline

    Intelli

    What version of CoreProtect were you using when you were getting that error?
     
  16. Offline

    Rex12

    Intelli, would it possible to say who originally placed it and say who removed it? It would really help if it is in the same text.
     
  17. Offline

    Yagman5000

    Ah ok. So if you rollback the tnt using /co rollback #tnt, it'll bring back the original tnt blocks before they were blown up? so you can check? or.
     
  18. Offline

    polo3400

    Can you fix it so that rollbacks don't change the & in colour codes to ? ...?

    Also, I get an error on console by coreprotect telling me that too many <something> are open (cant remember exactly) and then my server crashes. >:|

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 24, 2016
  19. Offline

    Otium_terrae

    I've noticed (After being griefed by Avo.) that CoreProtect sometimes misses out blocks when logging them, and won't log interactions with a lockette'd door. So afer the grief I rolled back and the occasional block was missing, good job other than that. helped me alot :)
     
  20. Offline

    J3rkk

    Hey we just got coreprotect on the server, I'm a mod, but I'm annoyed that I can't rollback tnt grief,
    since it doesnt appear to be logged. I don't know what I'm missing but I read here that it should say 'destroyed by tnt',
    I tried the /co rollback u:#tnt t:1h r:20 , but that doesnt change any blocks,
    can anyone help me?

    grtz,
    j3rkk
     
  21. Offline

    Rex12

    It's easily possible to rollback TNT grief.
    You don't need to do the user thing at all actually, you can completely leave that out and just do
    /co rollback t:2m r:50
     
  22. Offline

    Intelli

    Did you disable TNT logging in the configuration file?

    Yep :)
     
  23. Offline

    J3rkk

    thank you for the quick responses,
    a higher mod says TNT is logged, but the explosions don't seem to be,
    do you have to enable these apart?
    I'll ask the server admin if I see him anyways, he's not on that often

    grtz,
    J3rkk
     
  24. Offline

    Rex12

    Trust me J3rkk, just mess around with it, you will figure it out. I play tricks on my friends all the time, my latest one involved TNT, and I rolled it back for him.
     
  25. Offline

    Siphonicsam

    I have it for 1.2.5 and my commands dont work? Say I do /co inspect. Nothing happens it doesnt say unknown command or anything. Just blank. Pease help. BTW great plugin:)
     
  26. Offline

    Rex12

    Maybe you should try re-installing the plugin?
     
  27. Offline

    Craftier.Crew

    The only problem is that if you do not like this plugin and decide to delete it, it takes ages...
     
  28. Offline

    Rex12

  29. Offline

    Craftier.Crew

    If your server is hosted that is, if it's on your own computer, it shouldn't take forever.
     
  30. Offline

    Rex12

    Ahhh well that makes sense then. I host my server, had no clue how long it takes.
     

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