[MECH/FUN] Guns+ v1.8 - Guns, Guns, Guns Galore![SPOUT][1.4.7-R1.0]

Discussion in 'Archived: Plugin Releases' started by atlan1, Jan 31, 2012.

  1. Offline

    Devintelo

    so , you have to (I don't know how ^^) modify the boat's entity and add wings , no one server use the boat .
     
  2. Offline

    SirTyler

    Like I said, to a certain extent. As far as I know all we can do is (maybe) modify the texture of the boat, anything more than that is just not possible without the Entity API.
     
  3. Offline

    TheFluffey

    Guns+ and Grenades+ ETA?
     
  4. Offline

    SirTyler

    I am really busy right now so I cant work on Guns+ or Grenades+ for the next couple days, but I believe atlan finished up his work on the core.
     
  5. Offline

    Frost_Energy

    Is there a way you can release a build using the dev version of spoutcraft 1.2? all our players are anxious! :D
     
  6. Offline

    TheFluffey

    Would love to beta test. Will report bugs/suggestions!
     
  7. Offline

    atlan1

    Yeah, we will release the first build of our merged plugins, in the next days.
    Alright.
     
  8. Offline

    TheFluffey

    :D Thank you, Atlan. A video (In Full HD) will follow too, once the actual full plugin is released.
     
  9. Offline

    Devintelo

    every times , at the starting of my server , i get this error :
    Code:
    2012-03-16 22:21:43 [WARNING] Task of 'GunPack' generated an exception
    java.lang.NullPointerException
        at me.atlan1.GunPack.Util.updateHUD(Util.java:646)
        at me.atlan1.GunPack.Listener.GunPackPlayerListener$1.run(GunPackPlayerListener.java:101)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:503)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:435)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
     
  10. Offline

    TheFluffey

    Almost ready for beta testing?
     
  11. Offline

    SirTyler

    We just have some bugs to squash and then we should be ready for the first release.
     
  12. Offline

    TheFluffey

    Yes :D
     
  13. Offline

    SirTyler

    Exciting new all, Guns+ has its first release now!
    Get it on the BukkitDev page: Guns+
     
  14. Offline

    TheFluffey

    I am absolutely blown away. I love how the config file was minimally changed so that I can port easily. THANK YOU!

    SirTyler
    atlan1

    Smoke on flightPath doesn't seem to work - lock up the whole plugin and lags you out shortly after... I Correctly formatted it but used

    flightPath:
    smoke:
    density: 4

    It didn't work.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 23, 2016
  15. Offline

    Empidi87

    Absolutely love this plugin. Already created my first gun and it was super simple. Only problem I'm having is that while using the ControlORBle plugin sometimes I get experience and sometimes I don't. There are no log errors at all so I have no idea what's wrong. So I'm either stuck with getting no exp or without ControlORBle or without guns :-( Unless anyone out there knows of any alternatives to ControlORBle. One other thing I've noticed is sometimes the gun huds show up, sometimes they don't.

    My plugins:
    Bukkit 1.2.3-R0.2, ControlORBle, iConomy, Spout, SafeExplosions, Vault, Lockette, PermissionsEx, Tree Assist, Essentials, GrenadesPack, ShowCaseStandalone, GunsPlus, EssentialsProtect, EssentialsSpawn, EssentialsChat (All are updated to newest versions as of 3/17/2012)
     
  16. Offline

    SirTyler

    The HUD not showing up could be an issue with spoutcraft, the exp orbs is probably just the ControORBle plugin not grabbing the entity dying from the gun and recognizing it.
     
  17. Offline

    Empidi87

    An issue with spoutcraft how? Something I can fix or something we have to wait for in an update. It's not a major thing, just a slight nuisance. And the thing about ControlORBle like I said, sometimes it will give me experience and sometimes not. Even when using a sword or bow while both ControlORBle and Guns+ are enabled.
     
  18. Offline

    SirTyler

    It may be some sort of conflict between ControlORBle and Guns+ that we have no idea about. And with spoutcraft it may just be cause they are still doing dev work on it that they could be chancing things around and causing some things to not fully function.
     
  19. Offline

    Jireh

    Please help me! when im using Adkos gunpack, the ammo for the guns appear but the guns themselves don't.
    In the console, it just says: [WARNING] [Guns+] config error:[Guns+] Recipe output not found
     
  20. Offline

    atlan1

    I don't think Adkos updated his pack for Guns+, I think the config files are still from GunPack.
    Will look into that, should be easy to fix. EDIT: fixed, you have to use the bleeding edge to get the changes.
     
  21. Offline

    Jireh

    I tried starting the plugin up without any gunpacks but only the sniper rifle shows up :/
     
  22. Offline

    atlan1

    Yeah, that's the default gun. So if you want more guns you have to make them on your own or use the provided packs, after they was updated by the creator.
     
  23. Offline

    Jireh

    Is there any gunpack with all the guns inside?
     
  24. Offline

    TheFluffey

    Where can I find the bleeding edge version? Lol, confused - I am dumb, don't know what you mean by bleeding edge.

    Edit: Found it on github... Still, shooting could use some improvements, seems slightly less responsive then before.
     
  25. Offline

    Jireh

    got a link to it?
     
  26. Offline

    TheFluffey

  27. Offline

    Jireh

  28. Offline

    atlan1

    Currently there are no packs for the new Guns+ because the creators didn't update their packs yet, I will update my soon so you can use it.
     
  29. Offline

    TheFluffey

    Dude, listen!

    Adkos HAS TO UPDATE His pack before you can use it. Updating your version of the plugin won't fix anything..

    To anyone trying to change packs:

    IT IS DO-ABLE! I DID IT.

    Simply use NotePad++ to change all of the things like reloadTime: to reload-time: . Use find and replace (Control F) go over to the replace tab and replace it. Do this for everything... Also, do it for potions and change it from potion_9 to potion:
    id: 9

    Finally, change everything up two spaces... use this way

    Find:
    damage:
    Replace:
    damage:

    Simply add two spaces!

    Also, you are going to have to re-arrange accuracy.


    Finally, do it for ammo and for recipes with spacing. Also, make sure to add the missing things like weight, damage-change, and hud-enabled:
     
  30. Offline

    Biggyafro

    Effects are not working for me, i tried targetLocation, are they working for you guys?
    I probably done it wrong lol
     

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